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@dedmen
Created February 9, 2019 12:12
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13:10:19 "_this call UK3CB_BAF_Vehicles_LandRover_fnc_ContainerClosed_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_engine_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Apache_fnc_engine_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_engine_EH;"
13:10:19 "_this call ace_common_fnc_handleEngine;"
13:10:19 "if (local driver (_this select 0)) then {_this call ace_vehicles_fnc_startEngine};;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleExplosion;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleExplosion;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleExplosion;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleExplosion;"
13:10:19 [XEH]: Usage of deprecated Extended Event Handler "fired". Use "firedBIS" instead. Path: @Wolf_Vehicles\bin\config.bin\Extended_Fired_EventHandlers\HTNK.
13:10:19 "private _this = [_this select 0, _this select 1, _this select 2, _this select 3, _this select 4, _this select 6, _this select 5];_this execVM ""\HTNK\scripts\htnk_recule.sqf"";_this execVM ""\HTNK\scripts\htnk_missiles.sqf"";"
13:10:19 [XEH]: Usage of deprecated Extended Event Handler "fired". Use "firedBIS" instead. Path: @Wolf_Weapons\bin\config.bin\Extended_Fired_EventHandlers\CAManBase.
13:10:19 "private _this = [_this select 0, _this select 1, _this select 2, _this select 3, _this select 4, _this select 6, _this select 5];_this execVM '\Mossberg_590\scripts\PumpAction.sqf';"
13:10:19 [XEH]: Usage of deprecated Extended Event Handler "fired". Use "firedBIS" instead. Path: @Wolf_Weapons\bin\config.bin\Extended_Fired_EventHandlers\Man.
13:10:19 "private _this = [_this select 0, _this select 1, _this select 2, _this select 3, _this select 4, _this select 6, _this select 5];if !(isDedicated) then {_this call R3F_FNCT_famas_grenade;};;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_fired_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Apache_fnc_fired_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Bulldog_fnc_fired_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Coyote_Jackal_fnc_fired_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_LandRover_fnc_fired_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_fired_EH;"
13:10:19 "_this call ace_common_fnc_firedEH;"
13:10:19 "_this call ace_missileguidance_fnc_onFired;"
13:10:19 "_this call ace_mk6mortar_fnc_handleFired;"
13:10:19 "if ( local (_this select 0) ) then { [_this select 0,_this select 1] spawn KA_fnc_disposableFired; if( getText(configFile>>'CfgAmmo'>>_this select 4>>'KA_ASTProjectile') !='' ) then {[_this select 6,_this select 4] spawn KA_fnc_AST}; if(getNumber(configFile>>'CfgAmmo'>>_this select 4>>'KA_thermobaric')>0)then{[_this select 1,_this select 6,_this select 4] spawn KA_fnc_thermobaricFired}; if(getNumber(configFile>>'CfgWeapons'>>_this select 1>>'KA_useBoltAction')>0)then{_this spawn KA_fnc_boltAction}; };;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_getin_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Apache_fnc_getin_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Coyote_Jackal_fnc_get_in;"
13:10:19 "_this call UK3CB_BAF_Vehicles_LandRover_fnc_getIn_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_getin_EH;"
13:10:19 "_this call ace_attach_fnc_handleGetIn;"
13:10:19 "_this call ace_captives_fnc_handleGetIn;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_getout_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Apache_fnc_getout_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Coyote_Jackal_fnc_get_out;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_getout_EH;"
13:10:19 "_this call ace_attach_fnc_handleGetOut;"
13:10:19 "_this call ace_captives_fnc_handleGetOut;"
13:10:19 "_this call ace_hitreactions_fnc_fallDown;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleHit;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleHit;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleHit;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleHit;"
13:10:19 "_this call asr_ai3_hitreactions_fnc_handleHitVehicle;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_incomingMissile_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_incomingMissile_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_incomingMissile_EH;"
13:10:19 "_this call ace_missileguidance_fnc_onIncomingMissile;"
13:10:19 "_this execVM ""\HTNK\scripts\htnk_regen.sqf"";"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_air_servicing_init_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_ground_servicing_init_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Weapons_fnc_logistics_init_EH;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_init_EH_AH1;"
13:10:19 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_init_EH_HMA2;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Apache_fnc_init_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Bulldog_fnc_init_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Coyote_Jackal_fnc_init_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_LandRover_fnc_init_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_init_EH_MerlinHC3;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_init_EH_MerlinHM2;"
13:10:20 "_this call ace_cargo_fnc_initObject;"
13:10:20 "[_this select 0,'',west] call ace_respawn_fnc_initRallypoint;"
13:10:20 "[_this select 0,'',east] call ace_respawn_fnc_initRallypoint;"
13:10:20 "[_this select 0,'',independent] call ace_respawn_fnc_initRallypoint;"
13:10:20 "[_this select 0,'respawn_west',west] call ace_respawn_fnc_initRallypoint;"
13:10:20 "[_this select 0,'respawn_east',east] call ace_respawn_fnc_initRallypoint;"
13:10:20 "[_this select 0,'respawn_guerrila',independent] call ace_respawn_fnc_initRallypoint;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "if (local (_this select 0)) then {(_this select 0) setMass (getMass (_this select 0) max 250)};;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "_this call ace_chemlights_fnc_initIR;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "call ace_concertina_wire_fnc_handleInit;"
13:10:20 "call ace_concertina_wire_fnc_handleInit;"
13:10:20 "_this call ace_dragging_fnc_initPerson;"
13:10:20 "_this call ace_hearing_fnc_addEarPlugs;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "_this call ace_dragging_fnc_initObject;"
13:10:20 "params ['_mine']; if (local _mine) then {_mine setCenterOfMass [0, -0.035, 0.05]; _mine setMass 5};"
13:10:20 "_this setMass 2900;"
13:10:20 "if (local (_this select 0)) then {[ace_common_fnc_setName, _this] call CBA_fnc_execNextFrame};;"
13:10:20 "_this call ace_common_fnc_muteUnitHandleInitPost;"
13:10:20 "[_this select 0] call ace_disposable_fnc_takeLoadedATWeapon;"
13:10:20 "_this call ace_respawn_fnc_handleInitPostServer;"
13:10:20 "_this call Niarms_fnc_magInit;"
13:10:20 "_this call ace_captives_fnc_handleUnitInitPost;"
13:10:20 "_this call ace_interact_menu_fnc_compileMenu;_this call ace_interact_menu_fnc_compileMenuSelfAction;"
13:10:20 "call ace_refuel_fnc_makeJerryCan;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "_this call ace_repair_fnc_addRepairActions;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "(asr_ai3_skills_cfgQ) pushBack (_this select 0);"
13:10:20 "_this call asr_ai3_hitreactions_fnc_addHandleDamage;"
13:10:20 "(asr_ai3_skills_cfgQ) pushBack (_this select 0);"
13:10:20 "_this call asr_ai3_hitreactions_fnc_addHandleDamage;"
13:10:20 "(asr_ai3_skills_cfgQ) pushBack (_this select 0);"
13:10:20 "_this call asr_ai3_hitreactions_fnc_addHandleDamage;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:20 "[_this select 0,50000] call tfar_antennas_fnc_initRadioTower;"
13:10:20 "(_this select 0) call asr_ai3_hitreactions_fnc_vehicleSetup;"
13:10:20 "_this call asr_ai3_rearming_fnc_inventoryClosed;"
13:10:20 "_this call asr_ai3_rearming_fnc_inventoryClosed;"
13:10:20 "_this call asr_ai3_rearming_fnc_inventoryClosed;"
13:10:20 "if (_this select 0 == ACE_player) then {_this call ace_backpacks_fnc_onOpenInventory};;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_killed_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Wildcat_fnc_player_killed_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Apache_fnc_player_killed_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_player_killed_EH;"
13:10:20 "_this call ace_goggles_fnc_handleKilled;"
13:10:20 "_this call ace_rearm_fnc_handleKilled;"
13:10:20 "_this call ace_respawn_fnc_handleKilled;"
13:10:20 "_this call ace_sandbag_fnc_handleKilled;"
13:10:20 "_this call ace_tacticalladder_fnc_handleKilled;"
13:10:20 "_this call ace_trenches_fnc_handleKilled;"
13:10:20 "_this call ace_tripod_fnc_handleKilled;"
13:10:20 "_this call acex_sitting_fnc_handleInterrupt;"
13:10:20 "_this call ace_captives_fnc_handleKilled;"
13:10:20 "_this call ace_dragging_fnc_handleKilled;"
13:10:20 "_this call ace_explosives_fnc_onIncapacitated;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Apache_fnc_killed_EH;"
13:10:20 "_this call UK3CB_BAF_Vehicles_Merlin_fnc_killed_EH;"
13:10:20 "_this call ace_attach_fnc_handleKilled;"
13:10:20 "call ace_cargo_fnc_handleDestroyed;"
13:10:20 "call ace_concertina_wire_fnc_handleKilled;"
13:10:20 "call ace_concertina_wire_fnc_handleKilled;"
13:10:20 "_this call ace_common_fnc_statusEffect_localEH;"
13:10:20 "_this call asr_ai3_skills_fnc_handleLocal;"
13:10:20 "_this call asr_ai3_skills_fnc_handleLocal;"
13:10:20 "_this call asr_ai3_skills_fnc_handleLocal;"
13:10:20 "call ace_captives_fnc_handleLocal;"
13:10:20 "_this call ace_common_fnc_restoreVariablesJIP;"
13:10:20 "_this call ace_common_fnc_setName;"
13:10:20 "_this call ace_common_fnc_resetAllDefaults;"
13:10:20 "_this call ace_common_fnc_statusEffect_respawnEH;"
13:10:20 "_this call ace_common_fnc_muteUnitHandleRespawn;"
13:10:20 "(_this select 0) setVariable [""ace_interaction_assignedFireTeam"",(_this select 0) getVariable [""ace_interaction_assignedFireTeam"",'MAIN'],true];"
13:10:20 "call ace_rearm_fnc_handleRespawn;"
13:10:20 "call ace_refuel_fnc_handleRespawn;"
13:10:20 "_this call ace_respawn_fnc_handleRespawn;"
13:10:20 "_this call ace_captives_fnc_handleRespawn;"
13:10:20 "_this call ace_hearing_fnc_handleRespawn;"
13:10:20 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call ace_fcs_fnc_vehicleInit;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "[_this select 1,_this select 0,_this select 2] call ace_explosives_fnc_onInventoryChanged;"
13:10:21 "params ['_unit']; if (_unit == ACE_player && {ace_reload_DisplayText} && {(_this select 1) in [uniformContainer _unit, vestContainer _unit, backpackContainer _unit]} && {_this select 2 == currentMagazine _unit}) then {[_unit, vehicle _unit] call ace_reload_fnc_displayAmmo};;"
13:10:21 "call ace_explosives_fnc_onInventoryChanged;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "_this call asr_ai3_skills_fnc_setUnitCamo;"
13:10:21 "_this call UK3CB_BAF_Vehicles_LandRover_fnc_seatSwitched_EH;"
13:10:21 "_this call Niarms_fnc_magSwitch;"
13:10:21 "(_this param [0,_this]) call tfar_antennas_fnc_deleteRadioTower;"
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