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@deepak1556
Created August 2, 2023 11:44
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
We are using Node.js <span id="node-version"></span>,
Chromium <span id="chrome-version"></span>,
and Electron <span id="electron-version"></span>.
</body>
</html>
const { app, BrowserWindow } = require('electron')
let allocatedMemory = [];
const blockallocate = () => {
const buffer = Buffer.alloc(600 * 1024 * 1024);
let index = 0;
const length = buffer.length;
while (index < length) {
buffer[index] = index & 255;
index += 4096;
}
allocatedMemory.push(buffer);
}
for (let i = 1; i <= 5; i++) {
blockallocate();
}
function createWindow () {
const path = require('path')
const { spawn } = require('child_process')
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
sandbox: false
}
})
let t2 = 0;
const t1 = performance.timeOrigin + performance.now();
mainWindow.webContents.on('did-start-loading', () => {
t2 = performance.timeOrigin + performance.now();;
console.log(`Started loading in : ${t2 - t1}ms`)
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
let ct2 = 0;
const ct1 = performance.timeOrigin + performance.now();
const child = spawn('echo', ['hello'])
child.on('spawn', () => {
ct2 = performance.timeOrigin + performance.now();;
console.log(`Started spawn in : ${ct2 - ct1}ms`)
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
/**
* The preload script runs before. It has access to web APIs
* as well as Electron's renderer process modules and some
* polyfilled Node.js functions.
*
* https://www.electronjs.org/docs/latest/tutorial/sandbox
*/
window.addEventListener('DOMContentLoaded', () => {
const replaceText = (selector, text) => {
const element = document.getElementById(selector)
if (element) element.innerText = text
}
for (const type of ['chrome', 'node', 'electron']) {
replaceText(`${type}-version`, process.versions[type])
}
})
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