follow this guide https://support.atlassian.com/bitbucket-cloud/docs/set-up-an-ssh-key/
or
ssh-keygen
eval $(ssh-agent)
ssh-add ~/.ssh/
#For usage instructions, see the YouTube video below: | |
extends Area | |
export var trauma_reduction_rate := 1.0 | |
export var max_x := 10.0 | |
export var max_y := 10.0 | |
export var max_z := 5.0 | |
export var noise : OpenSimplexNoise |
extends KinematicBody2D | |
export var move_speed = 200.0 | |
var velocity := Vector2.ZERO | |
export var jump_height : float | |
export var jump_time_to_peak : float | |
export var jump_time_to_descent : float |
follow this guide https://support.atlassian.com/bitbucket-cloud/docs/set-up-an-ssh-key/
or
ssh-keygen
eval $(ssh-agent)
ssh-add ~/.ssh/
import 'dart:io'; | |
import 'package:contacts_service/contacts_service.dart'; | |
import 'package:flutter/material.dart'; | |
import 'package:path_provider/path_provider.dart'; | |
import 'package:share_extend/share_extend.dart'; | |
/// Share a VCF Card from a Contact Object | |
void shareVCFCard(BuildContext context, {Contact contact}) async { | |
final Contact _info = contact; |
The following instructions are heavily inspired by /u/uhohohdear. I modified uhohohdear's instructions and then added support for Retina/HiDPI displays and instructions about how to update MTGA.
IMPORTANT UPDATE: This will no longer work if you upgrade to macOS Catalina, as Wine and Wineskin are 32-bit. I'll update this Gist with 64-bit versions when they become available.
We're back in business!
It appears that the workarounds no longer work. A few people with Macs using Nvidia graphics cards are having success, but Macs with Intel and AMD GPUs crash regularly. At this time, the best way to play Arena on Mac is via Boot Camp or GeForce Now.
static var httpClient = new HttpClient(); | |
Future<File> _downloadFile(String url, String filename) async { | |
var request = await httpClient.getUrl(Uri.parse(url)); | |
var response = await request.close(); | |
var bytes = await consolidateHttpClientResponseBytes(response); | |
String dir = (await getApplicationDocumentsDirectory()).path; | |
File file = new File('$dir/$filename'); | |
await file.writeAsBytes(bytes); | |
return file; | |
} |
Just migrated it from Codepen.io to markdown. Credit goes to David Conner.
Working with DOM | Working with JS | Working With Functions |
---|---|---|
Accessing Dom Elements | Add/Remove Array Item | Add Default Arguments to Function |
Grab Children/Parent Node(s) | Add/Remove Object Properties | Throttle/Debounce Functions |
Create DOM Elements | Conditionals |
public static byte[] generateByteArrayProfileImage(Context context, Uri uri) | |
throws ExecutionException, InterruptedException { | |
int width = Constantes.PROFILE_IMAGE_SIZE_WIDTH; | |
int height = Constantes.PROFILE_IMAGE_SIZE_HEIGHT; | |
return Glide.with(context.getApplicationContext()) | |
.load(uri) | |
.asBitmap() | |
.toBytes(Bitmap.CompressFormat.JPEG, 70) |
[Unit] | |
Description=supervisord - Supervisor process control system for UNIX | |
Documentation=http://supervisord.org | |
After=network.target | |
[Service] | |
Type=forking | |
ExecStart=/bin/supervisord -c /etc/supervisord/supervisord.conf | |
ExecReload=/bin/supervisorctl reload | |
ExecStop=/bin/supervisorctl shutdown |