Created
February 4, 2012 08:29
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make full color num to 88 color mode
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" functions {{{ | |
" returns an approximate grey index for the given grey level | |
fun <SID>grey_number(x) | |
if &t_Co == 88 | |
if a:x < 23 | |
return 0 | |
elseif a:x < 69 | |
return 1 | |
elseif a:x < 103 | |
return 2 | |
elseif a:x < 127 | |
return 3 | |
elseif a:x < 150 | |
return 4 | |
elseif a:x < 173 | |
return 5 | |
elseif a:x < 196 | |
return 6 | |
elseif a:x < 219 | |
return 7 | |
elseif a:x < 243 | |
return 8 | |
else | |
return 9 | |
endif | |
else | |
if a:x < 14 | |
return 0 | |
else | |
let l:n = (a:x - 8) / 10 | |
let l:m = (a:x - 8) % 10 | |
if l:m < 5 | |
return l:n | |
else | |
return l:n + 1 | |
endif | |
endif | |
endif | |
endfun | |
" returns the actual grey level represented by the grey index | |
fun <SID>grey_level(n) | |
if &t_Co == 88 | |
if a:n == 0 | |
return 0 | |
elseif a:n == 1 | |
return 46 | |
elseif a:n == 2 | |
return 92 | |
elseif a:n == 3 | |
return 115 | |
elseif a:n == 4 | |
return 139 | |
elseif a:n == 5 | |
return 162 | |
elseif a:n == 6 | |
return 185 | |
elseif a:n == 7 | |
return 208 | |
elseif a:n == 8 | |
return 231 | |
else | |
return 255 | |
endif | |
else | |
if a:n == 0 | |
return 0 | |
else | |
return 8 + (a:n * 10) | |
endif | |
endif | |
endfun | |
" returns the palette index for the given grey index | |
fun <SID>grey_color(n) | |
if &t_Co == 88 | |
if a:n == 0 | |
return 16 | |
elseif a:n == 9 | |
return 79 | |
else | |
return 79 + a:n | |
endif | |
else | |
if a:n == 0 | |
return 16 | |
elseif a:n == 25 | |
return 231 | |
else | |
return 231 + a:n | |
endif | |
endif | |
endfun | |
" returns an approximate color index for the given color level | |
fun <SID>rgb_number(x) | |
if &t_Co == 88 | |
if a:x < 69 | |
return 0 | |
elseif a:x < 172 | |
return 1 | |
elseif a:x < 230 | |
return 2 | |
else | |
return 3 | |
endif | |
else | |
if a:x < 75 | |
return 0 | |
else | |
let l:n = (a:x - 55) / 40 | |
let l:m = (a:x - 55) % 40 | |
if l:m < 20 | |
return l:n | |
else | |
return l:n + 1 | |
endif | |
endif | |
endif | |
endfun | |
" returns the actual color level for the given color index | |
fun <SID>rgb_level(n) | |
if &t_Co == 88 | |
if a:n == 0 | |
return 0 | |
elseif a:n == 1 | |
return 139 | |
elseif a:n == 2 | |
return 205 | |
else | |
return 255 | |
endif | |
else | |
if a:n == 0 | |
return 0 | |
else | |
return 55 + (a:n * 40) | |
endif | |
endif | |
endfun | |
" returns the palette index for the given R/G/B color indices | |
fun <SID>rgb_color(x, y, z) | |
if &t_Co == 88 | |
return 16 + (a:x * 16) + (a:y * 4) + a:z | |
else | |
return 16 + (a:x * 36) + (a:y * 6) + a:z | |
endif | |
endfun | |
" returns the palette index to approximate the given R/G/B color levels | |
fun <SID>color(r, g, b) | |
" get the closest grey | |
let l:gx = <SID>grey_number(a:r) | |
let l:gy = <SID>grey_number(a:g) | |
let l:gz = <SID>grey_number(a:b) | |
" get the closest color | |
let l:x = <SID>rgb_number(a:r) | |
let l:y = <SID>rgb_number(a:g) | |
let l:z = <SID>rgb_number(a:b) | |
if l:gx == l:gy && l:gy == l:gz | |
" there are two possibilities | |
let l:dgr = <SID>grey_level(l:gx) - a:r | |
let l:dgg = <SID>grey_level(l:gy) - a:g | |
let l:dgb = <SID>grey_level(l:gz) - a:b | |
let l:dgrey = (l:dgr * l:dgr) + (l:dgg * l:dgg) + (l:dgb * l:dgb) | |
let l:dr = <SID>rgb_level(l:gx) - a:r | |
let l:dg = <SID>rgb_level(l:gy) - a:g | |
let l:db = <SID>rgb_level(l:gz) - a:b | |
let l:drgb = (l:dr * l:dr) + (l:dg * l:dg) + (l:db * l:db) | |
if l:dgrey < l:drgb | |
" use the grey | |
return <SID>grey_color(l:gx) | |
else | |
" use the color | |
return <SID>rgb_color(l:x, l:y, l:z) | |
endif | |
else | |
" only one possibility | |
return <SID>rgb_color(l:x, l:y, l:z) | |
endif | |
endfun | |
" returns the palette index to approximate the 'rrggbb' hex string | |
fun <SID>rgb(rgb) | |
let l:r = ("0x" . strpart(a:rgb, 0, 2)) + 0 | |
let l:g = ("0x" . strpart(a:rgb, 2, 2)) + 0 | |
let l:b = ("0x" . strpart(a:rgb, 4, 2)) + 0 | |
return <SID>color(l:r, l:g, l:b) | |
endfun | |
" sets the highlighting for the given group | |
fun <SID>X(group, fg, bg, attr) | |
if a:fg != "" | |
exec "hi ".a:group." guifg=#".a:fg." ctermfg=".<SID>rgb(a:fg) | |
endif | |
if a:bg != "" | |
exec "hi ".a:group." guibg=#".a:bg." ctermbg=".<SID>rgb(a:bg) | |
endif | |
if a:attr != "" | |
if a:attr == 'italic' | |
exec "hi ".a:group." gui=".a:attr." cterm=none" | |
else | |
exec "hi ".a:group." gui=".a:attr." cterm=".a:attr | |
endif | |
endif | |
endfun | |
" }}} | |
" returns the palette index to approximate the 'rrggbb' hex string | |
fun RGB(rgb) | |
let l:r = ("0x" . strpart(a:rgb, 0, 2)) + 0 | |
let l:g = ("0x" . strpart(a:rgb, 2, 2)) + 0 | |
let l:b = ("0x" . strpart(a:rgb, 4, 2)) + 0 | |
return <SID>color(l:r, l:g, l:b) | |
endfun |
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