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@dennorske
Forked from Cheaterman/cmdparser.py
Created April 24, 2022 20:47
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cmdparser.py
import inspect
import types
import samp
t_unauthorized = 'You are not allowed to use this command'
t_unauthd_color = 0xFF1111FF
_cmd_list = dict()
current_cmd = None
def cmd(
command, raw=False, requires=None, convert=None,
unauthorized_text=t_unauthorized, unauthd_color=t_unauthd_color
):
"""function decorator for command functions
Arguments:
function:
Command name as a string or a tuple of multiple aliases
If there is no command name passed, the command's name will be the
function's name
raw:
whether the cmdtext should be passed as the raw string (True) or parsed
as a whitespace-seperated tuple
requires:
function object or a tuple with multiple function objects,
which are called with a playerid and should return True if the player
is allowed to use that command
convert:
contains a dictionary of callable objects, that take a string and
return any other type, which is called for the given command parameter,
for example the following will parse prm1 as int:
@cmd("test", convert=dict(prm1=int))
def cmd_test(playerid, prm1):
pass
unauthorized_text:
a string which is sent to the player, if they are not allowed to use
the command (see requires)
unauthd_color:
a color code which is used for sending the unauthorized message
Example usages:
>>> @cmd
... def testcmd(playerid, arg1):
... pass
>>> @cmd("testcmd", requires=samp.IsPlayerAdmin)
... def cmd_test(playerid, arg1):
... pass
"""
ret_obj = True
# get command names
cmd_names = []
if type(command) == str:
cmd_names.append(command) # directly add this string as the name
elif hasattr(command, '__iter__'):
cmd_names.extend(command) # extend the list with the iterable object
# in that case we (should) have a decorator @cmd, where the function
# object is passed here
elif hasattr(command, '__call__'):
cmd_names.append(command.__name__)
# in that case we don't have to return the cmd_obj instance
ret_obj = False
else: # invalid parameter
raise TypeError('invalid type: command')
inst = _cmd_obj(
cmd_names,
raw,
requires,
convert,
unauthorized_text,
unauthd_color,
)
if not ret_obj:
# set function in inst and return command
inst.function = command
inst.read_function_data()
return command
return inst
class _cmd_obj:
def __init__(
self,
aliases,
raw,
requires,
convert,
unauthorized_text,
unauthd_color,
):
# we always have a list of command names in aliases
# iterate through all strings and add the commands
for alias in aliases:
# strip leading slash if there is one
_cmd_list[(alias if alias[0] != '/' else alias[1:])] = self
self.function = None
self.raw = raw
self.requires = (
requires if hasattr(requires, '__iter__') else (requires,)
)
self.convert = convert if type(convert) == dict else dict()
self.unauthorized_text = unauthorized_text
self.unauthd_color = unauthd_color
def __call__(self, funcobj):
if not self.function:
# in this case, we have a @cmd(...) decorator
# the function object is passed here
self.function = funcobj
self.read_function_data()
return funcobj
def read_function_data(self):
"""
reads parameter count and type of the function parameters
"""
args = None
# read parameter info, depending on what callable type it is
if isinstance(self.function, types.FunctionType):
args = inspect.getargspec(self.function)
else:
args = inspect.getargspec(self.function.__call__)
# check if there is a self parameter
if 'self' in args.args:
args.args.remove('self')
# set parameter count
if args.varargs:
# unlimited parameter count
self.param_count = -1
else:
self.param_count = len(args.args) - 1
# save the argument names for the convert parameter
self.args = args.args
def handle_command(playerid, cmdtext):
"""Handles a command sent by a player.
Should be called in OnPlayerCommandText.
>>> @cmd
... def test(pid, prm1, prm2):
... print('called')
>>> @cmd("t2", convert=dict(prm1=int))
... def t2(pid, prm1):
... print(type(prm1))
>>> handle_command(0, "/test prm1 prm2")
called
True
>>> handle_command(0, "/t2 5")
<type 'int'>
True
>>> handle_command(1, "/nocmd")
False
"""
# split cmdtext
prt = cmdtext.split()
cmdname = prt[0][1:]
# find the cmd instance
if cmdname not in _cmd_list:
return False # command does not exist
cmd = _cmd_list[cmdname]
if not cmd.function:
raise AttributeError(
"command has no callable object assigned: [%d]: %s" % (
playerid,
cmdtext,
)
)
# check if this user is authorized to use this command
for req in cmd.requires:
try:
# it's the user's fault if he doesn't pass callable objects
if not req(playerid):
samp.SendClientMessage(
playerid,
cmd.unauthd_color,
cmd.unauthorized_text
)
return True
except TypeError:
pass
if cmd.param_count != -1 and len(prt) - 1 > cmd.param_count:
# too many parameters passed -> cut out
prt = prt[:-(len(prt) - cmd.param_count - 1)]
# convert parameters
for p in range(len(prt)):
if cmd.args[p] in cmd.convert: # check if this parameter exists
try: # call the converter
prt[p] = cmd.convert[cmd.args[p]](prt[p])
except Exception:
# we don't know which exceptions are thrown if conversion
# fails, so always drop it
pass
# call the function object
cmd.function(
playerid,
*prt[1:] if not cmd.raw else [cmdtext.partition(' ')[2]]
)
return True
# doctest
if __name__ == "__main__":
# mock for samp module with needed functions for doctests
class samp: # noqa
@staticmethod
def IsPlayerAdmin(playerid):
return True if playerid % 2 else False
@staticmethod
def SendClientMessage(playerid, color, text):
return None
import doctest
doctest.testmod()
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