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@depp
Created February 13, 2013 04:34
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/* Copyright 2012 Dietrich Epp <depp@zdome.net> */
#if defined(__GNUC__) && \
((__GNUC__ == 4 && __GNUC_MINOR >= 6) || __GNUC__ > 4)
#define HAVE_DPUSH 1
#endif
#include "keycode/keycode.h"
#include "keycode/keytable.h"
#include "sg/audio_system.h"
#include "sg/clock.h"
#include "sg/cvar.h"
#include "sg/entry.h"
#include "sg/error.h"
#include "sg/event.h"
#include "sg/opengl.h"
#include "sg/version.h"
/* The Gtk headers generate a warning. */
#if defined(HAVE_DPUSH)
#pragma GCC diagnostic push
#endif
#pragma GCC diagnostic ignored "-Wstrict-prototypes"
#include <gtk/gtk.h>
#include <gtk/gtkgl.h>
#include <gdk/gdkkeysyms.h>
#if defined(HAVE_DPUSH)
#pragma GCC diagnostic pop
#endif
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
static gint sg_timer;
static int sg_window_width, sg_window_height;
static int sg_update_size;
static unsigned sg_gtk_status;
static GtkWindow *sg_window;
static int sg_glew_initted;
static void
quit(void)
{
if (sg_timer > 0) {
g_source_remove(sg_timer);
sg_timer = 0;
}
gtk_main_quit();
}
static void
toggle_fullscreen(void)
{
if (sg_gtk_status & SG_STATUS_VISIBLE) {
if (sg_gtk_status & SG_STATUS_FULLSCREEN)
gtk_window_unfullscreen(sg_window);
else
gtk_window_fullscreen(sg_window);
}
}
void
sg_platform_quit(void)
{
quit();
}
void
sg_platform_failf(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
sg_platform_failv(fmt, ap);
va_end(ap);
}
void
sg_platform_failv(const char *fmt, va_list ap)
{
vfprintf(stderr, fmt, ap);
quit();
}
void
sg_platform_faile(struct sg_error *err)
{
if (err) {
if (err->code)
fprintf(stderr, "error: %s (%s %ld)\n",
err->msg, err->domain->name, err->code);
else
fprintf(stderr, "error: %s (%s)\n",
err->msg, err->domain->name);
} else {
fputs("error: an unknown error occurred\n", stderr);
}
quit();
}
__attribute__((noreturn))
void
sg_platform_return(void)
{
exit(1);
}
static gboolean
handle_destroy(GtkWidget *widget, GdkEvent *event, void *user_data)
{
(void) widget;
(void) event;
(void) user_data;
quit();
return FALSE;
}
static gboolean
handle_expose(GtkWidget *area)
{
struct pce_event_resize rsz;
GtkAllocation a;
GdkGLContext *context = gtk_widget_get_gl_context(area);
GdkGLDrawable *drawable = gtk_widget_get_gl_drawable(area);
GLenum err;
if (!gdk_gl_drawable_gl_begin(drawable, context)) {
fputs("Could not begin GL drawing\n", stderr);
exit(1);
}
if (!sg_glew_initted) {
sg_glew_initted = 1;
err = glewInit();
if (err != GLEW_OK) {
fprintf(stderr, "GLEW initialization failed: %s\n",
glewGetErrorString(err));
exit(1);
}
}
if (sg_update_size) {
gtk_widget_get_allocation(area, &a);
if (a.width != sg_window_width || a.height != sg_window_height) {
sg_window_width = a.width;
sg_window_height = a.height;
rsz.type = SG_EVENT_RESIZE;
rsz.width = a.width;
rsz.height = a.height;
sg_sys_event((union pce_event *) &rsz);
}
}
sg_sys_draw();
if (gdk_gl_drawable_is_double_buffered(drawable))
gdk_gl_drawable_swap_buffers(drawable);
else
glFlush();
gdk_gl_drawable_gl_end(drawable);
return TRUE;
}
static gboolean
handle_configure(void)
{
sg_update_size = 1;
return TRUE;
}
static gboolean
update(void *obj)
{
GtkWidget *area = GTK_WIDGET(obj);
gdk_window_invalidate_rect(area->window, &area->allocation, FALSE);
gdk_window_process_updates(area->window, FALSE);
return TRUE;
}
static gboolean
handle_key(GdkEventKey *e, pce_event_type_t t)
{
int code = e->hardware_keycode, hcode;
struct pce_event_key evt;
if (e->keyval == GDK_F11) {
if (e->type == GDK_KEY_PRESS)
toggle_fullscreen();
return TRUE;
}
if (code < 0 || code > 255)
return TRUE;
hcode = EVDEV_NATIVE_TO_HID[code];
if (hcode == 255)
return TRUE;
evt.type = t;
evt.key = hcode;
sg_sys_event((union pce_event *) &evt);
return TRUE;
}
static gboolean
handle_motion(GdkEventMotion *e)
{
struct pce_event_mouse evt;
evt.type = SG_EVENT_MMOVE;
evt.button = -1;
evt.x = e->x;
evt.y = sg_window_height - 1 - e->y;
sg_sys_event((union pce_event *) &evt);
return TRUE;
}
static gboolean
handle_button(GdkEventButton *e, pce_event_type_t t)
{
struct pce_event_mouse evt;
evt.type = t;
switch (e->button) {
case 1: evt.button = SG_BUTTON_LEFT; break;
case 2: evt.button = SG_BUTTON_MIDDLE; break;
case 3: evt.button = SG_BUTTON_RIGHT; break;
default: evt.button = SG_BUTTON_OTHER + e->button - 4; break;
}
evt.x = e->x;
evt.y = sg_window_height - 1 - e->y;
sg_sys_event((union pce_event *) &evt);
return TRUE;
}
#if 0
struct wstate {
GdkWindowState flag;
char name[12];
};
static void
print_wstate_flags(GdkWindowState st, GdkWindowState ch)
{
static const struct wstate FLAGS[] = {
{ GDK_WINDOW_STATE_WITHDRAWN, "withdrawn" },
{ GDK_WINDOW_STATE_ICONIFIED, "iconified" },
{ GDK_WINDOW_STATE_MAXIMIZED, "maximized" },
{ GDK_WINDOW_STATE_STICKY, "sticky" },
{ GDK_WINDOW_STATE_FULLSCREEN, "fullscreen" },
{ GDK_WINDOW_STATE_ABOVE, "above" },
{ GDK_WINDOW_STATE_BELOW, "below" },
{ 0, "" }
};
int i;
fputs("Window state:", stderr);
for (i = 0; FLAGS[i].flag; ++i) {
if ((FLAGS[i].flag & ch) == 0)
continue;
fputc(' ', stderr);
fputc(FLAGS[i].flag & st ? '+' : '-', stderr);
fputs(FLAGS[i].name, stderr);
}
fputc('\n', stderr);
}
#else
#define print_wstate_flags(x,y) (void)0
#endif
static gboolean
handle_window_state(GtkWidget *widget, GdkEvent *event, gpointer user_data)
{
/* WITHDRAWN, ICONIFIED, MAXIMIZED, STICKY,
FULLSCREEN, ABOVE, BELOW */
GdkWindowState st = event->window_state.new_window_state;
int fullscreen, shown;
unsigned status;
struct pce_event_status evt;
(void) user_data;
(void) widget;
print_wstate_flags(st, event->window_state.changed_mask);
fullscreen = (st & GDK_WINDOW_STATE_FULLSCREEN) != 0;
shown = !(st & (GDK_WINDOW_STATE_ICONIFIED | GDK_WINDOW_STATE_WITHDRAWN));
if (!shown) {
status = 0;
} else {
status = SG_STATUS_VISIBLE;
if (fullscreen)
status |= SG_STATUS_FULLSCREEN;
}
evt.type = SG_EVENT_STATUS;
evt.status = status;
sg_sys_event((union pce_event *) &evt);
sg_gtk_status = status;
return TRUE;
}
static gboolean
handle_event(GtkWidget *widget, GdkEvent *event, void *obj)
{
(void) obj;
switch (event->type) {
case GDK_EXPOSE:
return handle_expose(widget);
case GDK_MOTION_NOTIFY:
return handle_motion(&event->motion);
case GDK_BUTTON_PRESS:
return handle_button(&event->button, SG_EVENT_MDOWN);
case GDK_BUTTON_RELEASE:
return handle_button(&event->button, SG_EVENT_MUP);
case GDK_KEY_PRESS:
return handle_key(&event->key, SG_EVENT_KDOWN);
case GDK_KEY_RELEASE:
return handle_key(&event->key, SG_EVENT_KUP);
case GDK_CONFIGURE:
return handle_configure();
default:
return FALSE;
}
}
static const int SG_GL_ATTRIB_1[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_RED_SIZE, 8,
GDK_GL_BLUE_SIZE, 8,
GDK_GL_GREEN_SIZE, 8,
GDK_GL_ALPHA_SIZE, 8,
GDK_GL_ATTRIB_LIST_NONE
};
static const int SG_GL_ATTRIB_2[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_RED_SIZE, 1,
GDK_GL_BLUE_SIZE, 1,
GDK_GL_GREEN_SIZE, 1,
GDK_GL_ALPHA_SIZE, 1,
GDK_GL_ATTRIB_LIST_NONE
};
static const int *const SG_GL_ATTRIB[] = {
SG_GL_ATTRIB_1, SG_GL_ATTRIB_2, 0
};
static void
init(int argc, char *argv[])
{
GtkWidget *window, *area;
GdkScreen *screen;
GdkGLConfig *config;
GdkGeometry geom;
int opt;
unsigned mask, i;
gboolean r;
struct sg_game_info gameinfo;
double ascale = 1.0 / SG_GAME_ASPECT_SCALE;
gtk_init(&argc, &argv);
gtk_gl_init(&argc, &argv);
while ((opt = getopt(argc, argv, "d:")) != -1) {
switch (opt) {
case 'd':
sg_cvar_addarg(NULL, NULL, optarg);
break;
default:
fputs("Invalid usage\n", stderr);
exit(1);
}
}
sg_sys_init();
sg_audio_sys_pstart();
sg_sys_getinfo(&gameinfo);
if (gameinfo.min_width < 128)
gameinfo.min_width = 128;
if (gameinfo.min_height < 128)
gameinfo.min_height = 128;
geom.min_width = gameinfo.min_width;
geom.min_height = gameinfo.min_height;
geom.min_aspect = (double) gameinfo.min_aspect * ascale;
geom.max_aspect = (double) gameinfo.max_aspect * ascale;
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
area = gtk_drawing_area_new();
gtk_container_add(GTK_CONTAINER(window), area);
gtk_window_set_title(GTK_WINDOW(window), "Game");
gtk_window_set_default_size(
GTK_WINDOW(window), gameinfo.default_width, gameinfo.default_height);
gtk_window_set_geometry_hints(
GTK_WINDOW(window), area, &geom,
GDK_HINT_MIN_SIZE | GDK_HINT_ASPECT);
g_signal_connect_swapped(G_OBJECT(window), "destroy",
G_CALLBACK(handle_destroy), NULL);
gtk_widget_set_can_focus(area, TRUE);
mask = GDK_EXPOSURE_MASK |
GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK |
GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK |
GDK_STRUCTURE_MASK;
gtk_widget_set_events(area, mask);
gtk_widget_show(window);
gtk_widget_grab_focus(area);
screen = gtk_window_get_screen(GTK_WINDOW(window));
config = NULL;
for (i = 0; !config && SG_GL_ATTRIB[i]; ++i)
config = gdk_gl_config_new_for_screen(screen, SG_GL_ATTRIB[i]);
if (!config) {
fputs("Could not initialize GdkGL\n", stderr);
exit(1);
}
r = gtk_widget_set_gl_capability(
area, config, NULL, TRUE, GDK_GL_RGBA_TYPE);
if (!r) {
fputs("Could not assign GL capability\n", stderr);
exit(1);
}
g_signal_connect(area, "event", G_CALLBACK(handle_event), NULL);
g_signal_connect(window, "window-state-event",
G_CALLBACK(handle_window_state), NULL);
gtk_widget_show_all(window);
sg_timer = g_timeout_add(10, update, area);
sg_window = GTK_WINDOW(window);
}
int
main(int argc, char *argv[])
{
signal(SIGPIPE, SIG_IGN);
init(argc, argv);
gtk_main();
return 0;
}
void
sg_version_platform(struct sg_logger *lp)
{
char cv[16], rv[16];
snprintf(cv, sizeof(cv), "%d.%d.%d",
GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION);
snprintf(rv, sizeof(rv), "%d.%d.%d",
gtk_major_version, gtk_minor_version, gtk_micro_version);
sg_version_lib(lp, "GTK+", cv, rv);
}
@thorsummoner
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This was mentioned in http://stackoverflow.com/a/14846642/1695680
Which also mentioned this is part of a larger framework. Is that framework's source available?
I am very interested in using gtk with game development, although it seemed limited in that a continually redrawn widget is not a developed-for use case, things like frame draws not being guaranteed I'm curious how these issues are dealt with..

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