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struct Interface1
{
virtual std::unique_ptr<Interface1> cloneInterface1() const = 0;
//...
};
struct Interface2
{
virtual std::unique_ptr<Interface2> cloneInterface2() const = 0;
//...
};
class Implementation : public Interface1, public Interface2
{
public:
virtual std::unique_ptr<Interface1> cloneInterface1() const override { /* ... */ }
virtual std::unique_ptr<Interface2> cloneInterface2() const override { /* ... */ }
//...
};
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