Skip to content

Instantly share code, notes, and snippets.

@desht
Created October 26, 2021 13:53
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save desht/9e9206d4bc4c991640365713b6fdf340 to your computer and use it in GitHub Desktop.
Save desht/9e9206d4bc4c991640365713b6fdf340 to your computer and use it in GitHub Desktop.
[26Oct2021 12:34:22.331] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeclientuserdev, --version, MOD_DEV, --assetIndex, 1.17, --assetsDir, /home/des/.gradle/caches/forge_gradle/assets, --gameDir, ., --fml.forgeVersion, 37.0.103, --fml.mcVersion, 1.17.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20210706.113038]
[26Oct2021 12:34:22.334] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 9.0.7+91+master.8569cdf starting: java version 16.0.1 by AdoptOpenJDK
[26Oct2021 12:34:22.343] [main/DEBUG] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Found launch services [fmlclientdev,forgeclient,minecraft,fmlserveruserdev,fmlclient,fmldatauserdev,forgeserverdev,forgeserveruserdev,forgeclientdev,forgeclientuserdev,forgeserver,forgedatadev,fmlserver,fmlclientuserdev,fmlserverdev,forgedatauserdev,testharness]
[26Oct2021 12:34:22.352] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Found naming services : [srgtomcp]
[26Oct2021 12:34:22.361] [main/DEBUG] [cpw.mods.modlauncher.LaunchPluginHandler/MODLAUNCHER]: Found launch plugins: [mixin,eventbus,object_holder_definalize,runtime_enum_extender,capability_token_subclass,capability_inject_definalize,accesstransformer,runtimedistcleaner]
[26Oct2021 12:34:22.369] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Discovering transformation services
[26Oct2021 12:34:22.372] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Found additional transformation services from discovery services: java.util.stream.ReferencePipeline$3@c35172e
[26Oct2021 12:34:22.380] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Found transformer services : [mixin,fml]
[26Oct2021 12:34:22.380] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading
[26Oct2021 12:34:22.380] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loading service mixin
[26Oct2021 12:34:22.381] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loaded service mixin
[26Oct2021 12:34:22.381] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loading service fml
[26Oct2021 12:34:22.383] [main/DEBUG] [net.minecraftforge.fml.loading.LauncherVersion/CORE]: Found FMLLauncher version 1.0
[26Oct2021 12:34:22.383] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML 1.0 loading
[26Oct2021 12:34:22.383] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found ModLauncher version : 9.0.7+91+master.8569cdf
[26Oct2021 12:34:22.384] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found AccessTransformer version : 8.0.4+66+master.c09db6d7
[26Oct2021 12:34:22.384] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found EventBus version : 5.0.3+70+master.d7d405b
[26Oct2021 12:34:22.384] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found Runtime Dist Cleaner
[26Oct2021 12:34:22.385] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found CoreMod version : 5.0.1+15+master.dc5a2922
[26Oct2021 12:34:22.386] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found ForgeSPI package implementation version 4.0.10+24+master.876d7985
[26Oct2021 12:34:22.386] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found ForgeSPI package specification 4
[26Oct2021 12:34:22.387] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loaded service fml
[26Oct2021 12:34:22.388] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Configuring option handling for services
[26Oct2021 12:34:22.393] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services initializing
[26Oct2021 12:34:22.393] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformation service mixin
[26Oct2021 12:34:22.408] [main/DEBUG] [mixin/]: MixinService [ModLauncher] was successfully booted in cpw.mods.cl.ModuleClassLoader@569cfc36
[26Oct2021 12:34:22.420] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.4 Source=union:/home/des/.gradle/caches/modules-2/files-2.1/org.spongepowered/mixin/0.8.4/4ec7d77d9ab32596ca0b78bb123956734767e3a/mixin-0.8.4.jar%2328! Service=ModLauncher Env=CLIENT
[26Oct2021 12:34:22.423] [main/DEBUG] [mixin/]: Initialising Mixin Platform Manager
[26Oct2021 12:34:22.423] [main/DEBUG] [mixin/]: Adding mixin platform agents for container ModLauncher Root Container(ModLauncher:4f56a0a2)
[26Oct2021 12:34:22.424] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for ModLauncher Root Container(ModLauncher:4f56a0a2)
[26Oct2021 12:34:22.425] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container ModLauncher Root Container(ModLauncher:4f56a0a2)
[26Oct2021 12:34:22.425] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for ModLauncher Root Container(ModLauncher:4f56a0a2)
[26Oct2021 12:34:22.425] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container ModLauncher Root Container(ModLauncher:4f56a0a2)
[26Oct2021 12:34:22.427] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformation service mixin
[26Oct2021 12:34:22.427] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformation service fml
[26Oct2021 12:34:22.427] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Setting up basic FML game directories
[26Oct2021 12:34:22.428] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing GAMEDIR directory : /home/des/forge/1.17.1/pnc-repressurized/run
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path GAMEDIR is /home/des/forge/1.17.1/pnc-repressurized/run
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing MODSDIR directory : /home/des/forge/1.17.1/pnc-repressurized/run/mods
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path MODSDIR is /home/des/forge/1.17.1/pnc-repressurized/run/mods
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing CONFIGDIR directory : /home/des/forge/1.17.1/pnc-repressurized/run/config
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path CONFIGDIR is /home/des/forge/1.17.1/pnc-repressurized/run/config
[26Oct2021 12:34:22.429] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path FMLCONFIG is /home/des/forge/1.17.1/pnc-repressurized/run/config/fml.toml
[26Oct2021 12:34:22.430] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Loading configuration
[26Oct2021 12:34:22.459] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing default config directory directory : /home/des/forge/1.17.1/pnc-repressurized/run/defaultconfigs
[26Oct2021 12:34:22.459] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Preparing ModFile
[26Oct2021 12:34:22.462] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Preparing launch handler
[26Oct2021 12:34:22.462] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Using forgeclientuserdev as launch service
[26Oct2021 12:34:22.476] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Received command line version data : VersionInfo[forgeVersion=37.0.103, mcVersion=1.17.1, mcpVersion=20210706.113038, forgeGroup=net.minecraftforge]
[26Oct2021 12:34:22.478] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformation service fml
[26Oct2021 12:34:22.478] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Current naming domain is 'mcp'
[26Oct2021 12:34:22.479] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Identified name mapping providers {srg=srgtomcp:1234}
[26Oct2021 12:34:22.479] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services begin scanning
[26Oct2021 12:34:22.480] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Beginning scan trigger - transformation service mixin
[26Oct2021 12:34:22.480] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: End scan trigger - transformation service mixin
[26Oct2021 12:34:22.480] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Beginning scan trigger - transformation service fml
[26Oct2021 12:34:22.480] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Initiating mod scan
[26Oct2021 12:34:22.488] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModListHandler/CORE]: Found mod coordinates from lists: []
[26Oct2021 12:34:22.489] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/CORE]: Found Mod Locators : (mods folder:null),(maven libs:null),(exploded directory:null),(minecraft:null),(userdev classpath:null)
[26Oct2021 12:34:22.493] [main/DEBUG] [net.minecraftforge.fml.loading.targets.CommonLaunchHandler/CORE]: Got mod coordinates pneumaticcraft%%/home/des/forge/1.17.1/pnc-repressurized/out/production/resources:pneumaticcraft%%/home/des/forge/1.17.1/pnc-repressurized/out/production/classes:pneumaticcraft%%/home/des/forge/1.17.1/pnc-repressurized/out/api/resources:pneumaticcraft%%/home/des/forge/1.17.1/pnc-repressurized/out/api/classes from env
[26Oct2021 12:34:22.495] [main/DEBUG] [net.minecraftforge.fml.loading.targets.CommonLaunchHandler/CORE]: Found supplied mod coordinates [{pneumaticcraft=[/home/des/forge/1.17.1/pnc-repressurized/out/production/resources, /home/des/forge/1.17.1/pnc-repressurized/out/production/classes, /home/des/forge/1.17.1/pnc-repressurized/out/api/resources, /home/des/forge/1.17.1/pnc-repressurized/out/api/classes]}]
[26Oct2021 12:34:22.727] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1-recomp.jar with {minecraft} mods - versions {1.17.1}
[26Oct2021 12:34:22.730] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/forge/1.17.1/pnc-repressurized/build/fg_cache/net/minecraftforge/forge/1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1/forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1-recomp.jar with languages [LanguageSpec[languageName=minecraft, acceptedVersions=1]]
[26Oct2021 12:34:22.731] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/forge/1.17.1/pnc-repressurized/out/production/resources
[26Oct2021 12:34:22.731] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/des/forge/1.17.1/pnc-repressurized/out/production/resources is missing mods.toml file
[26Oct2021 12:34:22.731] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModValidator/SCAN]: File /home/des/forge/1.17.1/pnc-repressurized/out/production/resources has been ignored - it is invalid
[26Oct2021 12:34:22.732] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate
[26Oct2021 12:34:22.735] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file with {forge} mods - versions {37.0.103}
[26Oct2021 12:34:22.736] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file with languages [LanguageSpec[languageName=javafml, acceptedVersions=[24,]]]
[26Oct2021 12:34:22.758] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_method with Javascript path coremods/field_to_method.js
[26Oct2021 12:34:22.758] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_instanceof with Javascript path coremods/field_to_instanceof.js
[26Oct2021 12:34:22.758] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod add_bouncer_method with Javascript path coremods/add_bouncer_method.js
[26Oct2021 12:34:22.759] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_method.js
[26Oct2021 12:34:22.759] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_instanceof.js
[26Oct2021 12:34:22.759] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/add_bouncer_method.js
[26Oct2021 12:34:22.759] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/theoneprobe-245211/3430022_mapped_parchment_2021.10.10-1.17.1/theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.762] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar with {theoneprobe} mods - versions {1.17-4.0.2}
[26Oct2021 12:34:22.763] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/theoneprobe-245211/3430022_mapped_parchment_2021.10.10-1.17.1/theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.763] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/blusunrize/immersiveengineering/ImmersiveEngineering/1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1/ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.765] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar with {immersiveengineering} mods - versions {1.17.1-5.0.2-pre.236}
[26Oct2021 12:34:22.765] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/blusunrize/immersiveengineering/ImmersiveEngineering/1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1/ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[25,)]]
[26Oct2021 12:34:22.765] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/wthit-455982/3497889_mapped_parchment_2021.10.10-1.17.1/wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.766] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar with {wthit,waila} mods - versions {3.10.0,3.10.0}
[26Oct2021 12:34:22.767] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/wthit-455982/3497889_mapped_parchment_2021.10.10-1.17.1/wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]]
[26Oct2021 12:34:22.767] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/forge/1.17.1/pnc-repressurized/build/fg_cache/net/minecraftforge/forge/1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1/forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar with {forge} mods - versions {37.0.103}
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/forge/1.17.1/pnc-repressurized/build/fg_cache/net/minecraftforge/forge/1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1/forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[24,]]]
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_method with Javascript path coremods/field_to_method.js
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_instanceof with Javascript path coremods/field_to_instanceof.js
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod add_bouncer_method with Javascript path coremods/add_bouncer_method.js
[26Oct2021 12:34:22.768] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_method.js
[26Oct2021 12:34:22.769] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_instanceof.js
[26Oct2021 12:34:22.769] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/add_bouncer_method.js
[26Oct2021 12:34:22.769] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/mezz/jei/jei-1.17.1/8.1.0.21_mapped_parchment_2021.10.10-1.17.1/jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.770] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar with {jei} mods - versions {8.1.0.21}
[26Oct2021 12:34:22.770] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/mezz/jei/jei-1.17.1/8.1.0.21_mapped_parchment_2021.10.10-1.17.1/jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.771] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/vazkii/patchouli/Patchouli/1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1/Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.771] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar with {patchouli} mods - versions {1.17.1-57-SNAPSHOT}
[26Oct2021 12:34:22.772] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/vazkii/patchouli/Patchouli/1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1/Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.772] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/theoneprobe-245211/3430022_mapped_parchment_2021.10.10-1.17.1/theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.773] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar with {theoneprobe} mods - versions {1.17-4.0.2}
[26Oct2021 12:34:22.773] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/theoneprobe-245211/3430022_mapped_parchment_2021.10.10-1.17.1/theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.773] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/blusunrize/immersiveengineering/ImmersiveEngineering/1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1/ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.774] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar with {immersiveengineering} mods - versions {1.17.1-5.0.2-pre.236}
[26Oct2021 12:34:22.774] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/blusunrize/immersiveengineering/ImmersiveEngineering/1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1/ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[25,)]]
[26Oct2021 12:34:22.775] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/wthit-455982/3497889_mapped_parchment_2021.10.10-1.17.1/wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.775] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar with {wthit,waila} mods - versions {3.10.0,3.10.0}
[26Oct2021 12:34:22.776] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/curse/maven/wthit-455982/3497889_mapped_parchment_2021.10.10-1.17.1/wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]]
[26Oct2021 12:34:22.776] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/forge/1.17.1/pnc-repressurized/build/fg_cache/net/minecraftforge/forge/1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1/forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.776] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar with {forge} mods - versions {37.0.103}
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/forge/1.17.1/pnc-repressurized/build/fg_cache/net/minecraftforge/forge/1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1/forge-1.17.1-37.0.103_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[24,]]]
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_method with Javascript path coremods/field_to_method.js
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_instanceof with Javascript path coremods/field_to_instanceof.js
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod add_bouncer_method with Javascript path coremods/add_bouncer_method.js
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_method.js
[26Oct2021 12:34:22.777] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_instanceof.js
[26Oct2021 12:34:22.778] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/add_bouncer_method.js
[26Oct2021 12:34:22.778] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/mezz/jei/jei-1.17.1/8.1.0.21_mapped_parchment_2021.10.10-1.17.1/jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.779] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar with {jei} mods - versions {8.1.0.21}
[26Oct2021 12:34:22.779] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/mezz/jei/jei-1.17.1/8.1.0.21_mapped_parchment_2021.10.10-1.17.1/jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.779] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /home/des/.gradle/caches/forge_gradle/deobf_dependencies/vazkii/patchouli/Patchouli/1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1/Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar
[26Oct2021 12:34:22.780] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar with {patchouli} mods - versions {1.17.1-57-SNAPSHOT}
[26Oct2021 12:34:22.780] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file /home/des/.gradle/caches/forge_gradle/deobf_dependencies/vazkii/patchouli/Patchouli/1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1/Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[37,)]]
[26Oct2021 12:34:22.781] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: End scan trigger - transformation service fml
[26Oct2021 12:34:23.123] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found 2 language providers
[26Oct2021 12:34:23.124] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found language provider minecraft, version 1.0
[26Oct2021 12:34:23.124] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found language provider javafml, version 37
[26Oct2021 12:34:23.126] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 2 mods for first modid theoneprobe, selecting most recent based on version data
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file theoneprobe-245211-3430022_mapped_parchment_2021.10.10-1.17.1.jar for modid theoneprobe with version 1.17-4.0.2
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 2 mods for first modid wthit, selecting most recent based on version data
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file wthit-455982-3497889_mapped_parchment_2021.10.10-1.17.1.jar for modid wthit with version 3.10.0
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 3 mods for first modid forge, selecting most recent based on version data
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file for modid forge with version 37.0.103
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 2 mods for first modid immersiveengineering, selecting most recent based on version data
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file ImmersiveEngineering-1.17.1-5.0.2-pre.236_mapped_parchment_2021.10.10-1.17.1.jar for modid immersiveengineering with version 1.17.1-5.0.2-pre.236
[26Oct2021 12:34:23.127] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 2 mods for first modid patchouli, selecting most recent based on version data
[26Oct2021 12:34:23.128] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file Patchouli-1.17.1-57-SNAPSHOT_mapped_parchment_2021.10.10-1.17.1.jar for modid patchouli with version 1.17.1-57-SNAPSHOT
[26Oct2021 12:34:23.128] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Found 2 mods for first modid jei, selecting most recent based on version data
[26Oct2021 12:34:23.128] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/]: Selected file jei-1.17.1-8.1.0.21_mapped_parchment_2021.10.10-1.17.1.jar for modid jei with version 8.1.0.21
[26Oct2021 12:34:23.130] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Found 8 mod requirements (8 mandatory, 0 optional)
[26Oct2021 12:34:23.130] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Found 0 mod requirements missing (0 mandatory, 0 optional)
[26Oct2021 12:34:23.452] [main/DEBUG] [net.minecraftforge.fml.loading.MCPNamingService/CORE]: Loaded 26882 method mappings from methods.csv
[26Oct2021 12:34:23.471] [main/DEBUG] [net.minecraftforge.fml.loading.MCPNamingService/CORE]: Loaded 25994 field mappings from fields.csv
[26Oct2021 12:34:23.519] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading transformers
[26Oct2021 12:34:23.519] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformers for transformation service mixin
[26Oct2021 12:34:23.520] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformers for transformation service mixin
[26Oct2021 12:34:23.520] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformers for transformation service fml
[26Oct2021 12:34:23.521] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Loading coremod transformers
[26Oct2021 12:34:23.521] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: Loading CoreMod from coremods/field_to_method.js
[26Oct2021 12:34:23.637] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: CoreMod loaded successfully
[26Oct2021 12:34:23.638] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: Loading CoreMod from coremods/field_to_instanceof.js
[26Oct2021 12:34:23.685] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: CoreMod loaded successfully
[26Oct2021 12:34:23.685] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: Loading CoreMod from coremods/add_bouncer_method.js
[26Oct2021 12:34:23.721] [main/DEBUG] [net.minecraftforge.coremod.CoreModEngine/COREMOD]: CoreMod loaded successfully
[26Oct2021 12:34:23.727] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@1000d54d to Target : CLASS {Lnet/minecraft/world/effect/MobEffectInstance;} {} {V}
[26Oct2021 12:34:23.728] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@5527b211 to Target : CLASS {Lnet/minecraft/world/item/BucketItem;} {} {V}
[26Oct2021 12:34:23.728] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@54cf7c6a to Target : CLASS {Lnet/minecraft/world/level/block/StairBlock;} {} {V}
[26Oct2021 12:34:23.728] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@78010562 to Target : CLASS {Lnet/minecraft/world/level/block/FlowerPotBlock;} {} {V}
[26Oct2021 12:34:23.729] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@50756c76 to Target : CLASS {Lnet/minecraft/world/item/ItemStack;} {} {V}
[26Oct2021 12:34:23.729] [main/DEBUG] [cpw.mods.modlauncher.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@38aafb53 to Target : CLASS {Lnet/minecraft/network/play/client/CClientSettingsPacket;} {} {V}
[26Oct2021 12:34:23.729] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformers for transformation service fml
[26Oct2021 12:34:24.417] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:ModLauncher Root Container(ModLauncher:4f56a0a2)]
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: Processing launch tasks for PlatformAgent[MixinPlatformAgentDefault:ModLauncher Root Container(ModLauncher:4f56a0a2)]
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(minecraft)
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(minecraft)
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(minecraft)
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(minecraft)
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(minecraft)
[26Oct2021 12:34:24.418] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(minecraft)]
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(forge)
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(forge)
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(forge)
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(forge)
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(forge)
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(forge)]
[26Oct2021 12:34:24.419] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(theoneprobe)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(theoneprobe)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(theoneprobe)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(theoneprobe)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(theoneprobe)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(theoneprobe)]
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(immersiveengineering)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(immersiveengineering)
[26Oct2021 12:34:24.420] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(immersiveengineering)
[26Oct2021 12:34:24.421] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(immersiveengineering)
[26Oct2021 12:34:24.421] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(immersiveengineering)
[26Oct2021 12:34:24.421] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(immersiveengineering)]
[26Oct2021 12:34:24.421] [main/DEBUG] [mixin/]: Registering mixin config: immersiveengineering.mixins.json
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(wthit)
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(wthit)
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(wthit)
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(wthit)
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(wthit)
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(wthit)]
[26Oct2021 12:34:24.433] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(forge)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(forge)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(forge)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(forge)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(forge)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(forge)]
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(jei)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(jei)
[26Oct2021 12:34:24.434] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(jei)
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(jei)
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(jei)
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(jei)]
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: Adding mixin platform agents for container SecureJarResource(patchouli)
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for SecureJarResource(patchouli)
[26Oct2021 12:34:24.435] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container SecureJarResource(patchouli)
[26Oct2021 12:34:24.436] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for SecureJarResource(patchouli)
[26Oct2021 12:34:24.436] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container SecureJarResource(patchouli)
[26Oct2021 12:34:24.436] [main/DEBUG] [mixin/]: Processing prepare() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(patchouli)]
[26Oct2021 12:34:24.436] [main/DEBUG] [mixin/]: Registering mixin config: patchouli.mixins.json
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: inject() running with 9 agents
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:ModLauncher Root Container(ModLauncher:4f56a0a2)]
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(minecraft)]
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(forge)]
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(theoneprobe)]
[26Oct2021 12:34:24.438] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(immersiveengineering)]
[26Oct2021 12:34:24.439] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(wthit)]
[26Oct2021 12:34:24.439] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(forge)]
[26Oct2021 12:34:24.439] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(jei)]
[26Oct2021 12:34:24.439] [main/DEBUG] [mixin/]: Processing inject() for PlatformAgent[MixinPlatformAgentDefault:SecureJarResource(patchouli)]
[26Oct2021 12:34:24.439] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeclientuserdev' with arguments [--version, MOD_DEV, --gameDir, ., --assetsDir, /home/des/.gradle/caches/forge_gradle/assets, --assetIndex, 1.17]
[26Oct2021 12:34:24.460] [main/DEBUG] [mixin/]: Error cleaning class output directory: .mixin.out
[26Oct2021 12:34:24.463] [main/DEBUG] [mixin/]: Preparing mixins for MixinEnvironment[DEFAULT]
[26Oct2021 12:34:24.463] [main/DEBUG] [mixin/]: Selecting config immersiveengineering.mixins.json
[26Oct2021 12:34:24.607] [main/INFO] [mixin/]: Remapping refMap immersiveengineering.refmap.json using /home/des/forge/1.17.1/pnc-repressurized/build/createSrgToMcp/output.srg
[26Oct2021 12:34:24.607] [main/DEBUG] [mixin/]: Selecting config patchouli.mixins.json
[26Oct2021 12:34:24.608] [main/INFO] [mixin/]: Remapping refMap patchouli.refmap.json using /home/des/forge/1.17.1/pnc-repressurized/build/createSrgToMcp/output.srg
[26Oct2021 12:34:24.609] [main/DEBUG] [mixin/]: Preparing immersiveengineering.mixins.json (37)
[26Oct2021 12:34:24.845] [main/DEBUG] [mixin/]: Preparing patchouli.mixins.json (7)
[26Oct2021 12:34:24.871] [main/DEBUG] [mixin/]: Registering new injector for @Inject with org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo
[26Oct2021 12:34:24.873] [main/DEBUG] [mixin/]: Registering new injector for @ModifyArg with org.spongepowered.asm.mixin.injection.struct.ModifyArgInjectionInfo
[26Oct2021 12:34:24.874] [main/DEBUG] [mixin/]: Registering new injector for @ModifyArgs with org.spongepowered.asm.mixin.injection.struct.ModifyArgsInjectionInfo
[26Oct2021 12:34:24.876] [main/DEBUG] [mixin/]: Registering new injector for @Redirect with org.spongepowered.asm.mixin.injection.struct.RedirectInjectionInfo
[26Oct2021 12:34:24.877] [main/DEBUG] [mixin/]: Registering new injector for @ModifyVariable with org.spongepowered.asm.mixin.injection.struct.ModifyVariableInjectionInfo
[26Oct2021 12:34:24.878] [main/DEBUG] [mixin/]: Registering new injector for @ModifyConstant with org.spongepowered.asm.mixin.injection.struct.ModifyConstantInjectionInfo
[26Oct2021 12:34:24.894] [main/DEBUG] [mixin/]: Prepared 44 mixins in 0.431 sec (9.8ms avg) (0ms load, 0ms transform, 0ms plugin)
[26Oct2021 12:34:25.167] [main/DEBUG] [mixin/]: Mixing accessors.EntityAccess from immersiveengineering.mixins.json into net.minecraft.world.entity.Entity
[26Oct2021 12:34:25.222] [main/DEBUG] [mixin/]: Mixing accessors.ItemEntityAccess from immersiveengineering.mixins.json into net.minecraft.world.entity.item.ItemEntity
[26Oct2021 12:34:25.254] [main/DEBUG] [mixin/]: Mixing coremods.ServerWorldMixin from immersiveengineering.mixins.json into net.minecraft.server.level.ServerLevel
[26Oct2021 12:34:25.262] [main/DEBUG] [mixin/]: Mixing coremods.temp.ServerLevelMixin from immersiveengineering.mixins.json into net.minecraft.server.level.ServerLevel
[26Oct2021 12:34:25.355] [main/DEBUG] [mixin/]: Mixing accessors.ContainerAccess from immersiveengineering.mixins.json into net.minecraft.world.inventory.AbstractContainerMenu
[26Oct2021 12:34:25.399] [main/DEBUG] [mixin/]: Mixing client.MixinSystemReport from patchouli.mixins.json into net.minecraft.SystemReport
[26Oct2021 12:34:25.515] [main/DEBUG] [mixin/]: Mixing accessors.client.MinecraftAccess from immersiveengineering.mixins.json into net.minecraft.client.Minecraft
[26Oct2021 12:34:25.561] [main/DEBUG] [mixin/]: Mixing client.AccessorScreen from patchouli.mixins.json into net.minecraft.client.gui.screens.Screen
[26Oct2021 12:34:25.592] [main/DEBUG] [mixin/]: Mixing client.MixinInventoryScreen from patchouli.mixins.json into net.minecraft.client.gui.screens.inventory.InventoryScreen
[26Oct2021 12:34:25.722] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.BETypeAccess from immersiveengineering.mixins.json into net.minecraft.world.level.block.entity.BlockEntityType
[26Oct2021 12:34:25.824] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.LiquidBlockAccess from immersiveengineering.mixins.json into net.minecraft.world.level.block.LiquidBlock
[26Oct2021 12:34:25.869] [pool-3-thread-1/DEBUG] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Transforming net/minecraft/world/level/block/StairBlock
[26Oct2021 12:34:25.937] [pool-3-thread-1/DEBUG] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Transforming net/minecraft/world/level/block/FlowerPotBlock
[26Oct2021 12:34:25.968] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.ConcretePowderBlockAccess from immersiveengineering.mixins.json into net.minecraft.world.level.block.ConcretePowderBlock
[26Oct2021 12:34:26.027] [pool-3-thread-1/DEBUG] [mixin/]: Mixing coremods.AbstractBlockStateMixin from immersiveengineering.mixins.json into net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase
[26Oct2021 12:34:26.169] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.FlowingFluidAccess from immersiveengineering.mixins.json into net.minecraft.world.level.material.FlowingFluid
[26Oct2021 12:34:26.214] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.BlockEntityAccess from immersiveengineering.mixins.json into net.minecraft.world.level.block.entity.BlockEntity
[26Oct2021 12:34:26.324] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.TNTEntityAccess from immersiveengineering.mixins.json into net.minecraft.world.entity.item.PrimedTnt
[26Oct2021 12:34:26.456] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.FurnaceTEAccess from immersiveengineering.mixins.json into net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity
[26Oct2021 12:34:26.544] [pool-3-thread-1/DEBUG] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Transforming net/minecraft/world/item/ItemStack
[26Oct2021 12:34:26.948] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.DimensionTypeAccessor from immersiveengineering.mixins.json into net.minecraft.world.level.dimension.DimensionType
[26Oct2021 12:34:26.949] [pool-3-thread-1/DEBUG] [mixin/]: Renaming @Accessor method getOverworldType()Lnet/minecraft/world/level/dimension/DimensionType; to getOverworldType_$md$65dfd3$0 in immersiveengineering.mixins.json:accessors.DimensionTypeAccessor
[26Oct2021 12:34:28.093] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.SingleJigsawAccess from immersiveengineering.mixins.json into net.minecraft.world.level.levelgen.feature.structures.LegacySinglePoolElement
[26Oct2021 12:34:28.101] [pool-3-thread-1/DEBUG] [mixin/]: Renaming @Invoker method construct(Lcom/mojang/datafixers/util/Either;Ljava/util/function/Supplier;Lnet/minecraft/world/level/levelgen/feature/structures/StructureTemplatePool$Projection;)Lnet/minecraft/world/level/levelgen/feature/structures/LegacySinglePoolElement; to construct_$md$65dfd3$0 in immersiveengineering.mixins.json:accessors.SingleJigsawAccess
[26Oct2021 12:34:28.328] [pool-3-thread-1/DEBUG] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Transforming net/minecraft/world/item/BucketItem
[26Oct2021 12:34:28.432] [pool-3-thread-1/DEBUG] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Transforming net/minecraft/world/effect/MobEffectInstance
[26Oct2021 12:34:28.738] [pool-3-thread-1/DEBUG] [mixin/]: Mixing AccessorSmithingRecipe from patchouli.mixins.json into net.minecraft.world.item.crafting.UpgradeRecipe
[26Oct2021 12:34:29.161] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.PotionBrewingAccess from immersiveengineering.mixins.json into net.minecraft.world.item.alchemy.PotionBrewing
[26Oct2021 12:34:29.165] [pool-3-thread-1/DEBUG] [mixin/]: Renaming @Accessor method getConversions()Ljava/util/List; to getConversions_$md$65dfd3$0 in immersiveengineering.mixins.json:accessors.PotionBrewingAccess
[26Oct2021 12:34:29.178] [pool-3-thread-1/DEBUG] [mixin/]: Mixing accessors.MixPredicateAccess from immersiveengineering.mixins.json into net.minecraft.world.item.alchemy.PotionBrewing$Mix
[26Oct2021 12:34:29.700] [Render thread/INFO] [com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService/]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[26Oct2021 12:34:30.904] [Render thread/DEBUG] [net.minecraftforge.fml.ModWorkManager/LOADING]: Using 8 threads for parallel mod-loading
[26Oct2021 12:34:30.918] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.918] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for mcjty.theoneprobe.TheOneProbe
[26Oct2021 12:34:30.924] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.925] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for mcp.mobius.waila.forge.ForgeWailaClient$HahaBorgeGoBrrrr
[26Oct2021 12:34:30.926] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.926] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for mcp.mobius.waila.forge.ForgeWaila
[26Oct2021 12:34:30.928] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.928] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for net.minecraftforge.common.ForgeMod
[26Oct2021 12:34:30.930] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.930] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for blusunrize.immersiveengineering.ImmersiveEngineering
[26Oct2021 12:34:30.934] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.935] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for vazkii.patchouli.common.base.Patchouli
[26Oct2021 12:34:30.936] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider/LOADING]: Loading FMLModContainer from classloader cpw.mods.modlauncher.TransformingClassLoader@435e60ff - got cpw.mods.cl.ModuleClassLoader@3153ddfc
[26Oct2021 12:34:30.936] [Render thread/DEBUG] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Creating FMLModContainer instance for mezz.jei.JustEnoughItems
[26Oct2021 12:34:31.039] [modloading-worker-1/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for waila
[26Oct2021 12:34:31.046] [modloading-worker-3/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for wthit
[26Oct2021 12:34:31.048] [modloading-worker-3/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcp.mobius.waila.forge.ForgeWailaClient$HahaBorgeGoBrrrr to MOD
[26Oct2021 12:34:31.048] [modloading-worker-1/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcp.mobius.waila.forge.ForgeWaila$Subscriber to FORGE
[26Oct2021 12:34:31.074] [modloading-worker-1/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcp.mobius.waila.forge.ForgeWailaClient to MOD
[26Oct2021 12:34:31.079] [modloading-worker-3/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for patchouli
[26Oct2021 12:34:31.079] [modloading-worker-3/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing vazkii.patchouli.client.base.ClientInitializer$ClownyModLoaderDesign to MOD
[26Oct2021 12:34:31.089] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file theoneprobe-client.toml for theoneprobe tracking
[26Oct2021 12:34:31.089] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file theoneprobe-common.toml for theoneprobe tracking
[26Oct2021 12:34:31.091] [modloading-worker-1/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcp.mobius.waila.forge.ForgeWaila to MOD
[26Oct2021 12:34:31.092] [modloading-worker-1/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcp.mobius.waila.forge.ForgeWailaClient$Subscriber to FORGE
[26Oct2021 12:34:31.127] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for theoneprobe
[26Oct2021 12:34:31.128] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcjty.theoneprobe.TheOneProbe to MOD
[26Oct2021 12:34:31.129] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcjty.theoneprobe.datagen.DataGenerators to MOD
[26Oct2021 12:34:31.136] [modloading-worker-2/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing mcjty.theoneprobe.config.ConfigReload to MOD
[26Oct2021 12:34:31.139] [modloading-worker-5/DEBUG] [mixin/]: Mixing coremods.client.BipedModelMixin from immersiveengineering.mixins.json into net.minecraft.client.model.HumanoidModel
[26Oct2021 12:34:31.207] [modloading-worker-6/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file jei-client.toml for jei tracking
[26Oct2021 12:34:31.209] [modloading-worker-4/DEBUG] [mixin/]: Mixing accessors.client.PlayerControllerAccess from immersiveengineering.mixins.json into net.minecraft.client.multiplayer.MultiPlayerGameMode
[26Oct2021 12:34:31.225] [modloading-worker-6/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for jei
[26Oct2021 12:34:31.391] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file forge-client.toml for forge tracking
[26Oct2021 12:34:31.392] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file forge-server.toml for forge tracking
[26Oct2021 12:34:31.392] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file forge-common.toml for forge tracking
[26Oct2021 12:34:31.463] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for forge
[26Oct2021 12:34:31.463] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing net.minecraftforge.common.ForgeSpawnEggItem$CommonHandler to MOD
[26Oct2021 12:34:31.465] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing net.minecraftforge.common.ForgeSpawnEggItem$ColorRegisterHandler to MOD
[26Oct2021 12:34:31.467] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file immersiveengineering-common.toml for immersiveengineering tracking
[26Oct2021 12:34:31.471] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing net.minecraftforge.client.model.ModelDataManager to FORGE
[26Oct2021 12:34:31.477] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file immersiveengineering-client.toml for immersiveengineering tracking
[26Oct2021 12:34:31.480] [modloading-worker-4/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing net.minecraftforge.client.ForgeHooksClient$ClientEvents to MOD
[26Oct2021 12:34:31.525] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file immersiveengineering-server.toml for immersiveengineering tracking
[26Oct2021 12:34:32.568] [modloading-worker-5/DEBUG] [mixin/]: Mixing accessors.client.RenderTypeAccess from immersiveengineering.mixins.json into net.minecraft.client.renderer.RenderStateShard
[26Oct2021 12:34:32.663] [modloading-worker-5/DEBUG] [mixin/]: Mixing accessors.TemplateAccess from immersiveengineering.mixins.json into net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate
[26Oct2021 12:34:32.702] [modloading-worker-5/DEBUG] [mixin/]: Mixing coremods.TemplateMixin from immersiveengineering.mixins.json into net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate
[26Oct2021 12:34:33.305] [modloading-worker-5/DEBUG] [mixin/]: Mixing accessors.client.WorldRendererAccess from immersiveengineering.mixins.json into net.minecraft.client.renderer.LevelRenderer
[26Oct2021 12:34:33.311] [modloading-worker-5/DEBUG] [mixin/]: Mixing coremods.client.WorldRendererMixin from immersiveengineering.mixins.json into net.minecraft.client.renderer.LevelRenderer
[26Oct2021 12:34:33.419] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Attempting to inject @EventBusSubscriber classes into the eventbus for immersiveengineering
[26Oct2021 12:34:33.420] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.api.utils.SafeChunkUtils to FORGE
[26Oct2021 12:34:33.427] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.api.wires.GlobalWireNetwork to FORGE
[26Oct2021 12:34:33.432] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.api.wires.NetworkSanitizer to FORGE
[26Oct2021 12:34:33.434] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.world.Villages$Events to FORGE
[26Oct2021 12:34:33.436] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.world.Villages$Registers to MOD
[26Oct2021 12:34:33.438] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.util.loot.GrassDrops to MOD
[26Oct2021 12:34:33.439] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.util.IESounds to MOD
[26Oct2021 12:34:33.441] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.util.FakePlayerUtil to FORGE
[26Oct2021 12:34:33.442] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.util.SpawnInterdictionHandler to FORGE
[26Oct2021 12:34:33.447] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.util.GenericDeferredWork to MOD
[26Oct2021 12:34:33.448] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.config.IEClientConfig to MOD
[26Oct2021 12:34:33.449] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.config.IEServerConfig to MOD
[26Oct2021 12:34:33.449] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.config.IECommonConfig to MOD
[26Oct2021 12:34:33.449] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.IEContent to MOD
[26Oct2021 12:34:33.450] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.blocks.metal.FluidPipeBlockEntity to FORGE
[26Oct2021 12:34:33.457] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.blocks.metal.ConveyorBeltBlockEntity to MOD
[26Oct2021 12:34:33.463] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.blocks.multiblocks.StaticTemplateManager to FORGE
[26Oct2021 12:34:33.465] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.gui.IEBaseContainer to FORGE
[26Oct2021 12:34:33.470] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.wires.WireSyncManager to FORGE
[26Oct2021 12:34:33.473] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.register.IEParticles$Client to MOD
[26Oct2021 12:34:33.476] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.common.items.DrillItem to FORGE
[26Oct2021 12:34:33.481] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.client.ClientProxy to MOD
[26Oct2021 12:34:33.486] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.client.render.conveyor.RedstoneConveyorRender to MOD
[26Oct2021 12:34:33.492] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.client.utils.IEGLShaders to MOD
[26Oct2021 12:34:33.493] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.client.BlockRenderLayers to MOD
[26Oct2021 12:34:33.494] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.javafmlmod.AutomaticEventSubscriber/LOADING]: Auto-subscribing blusunrize.immersiveengineering.client.DynamicModelLoader to MOD
[26Oct2021 12:34:33.499] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Dispatching synchronous work for work queue CONSTRUCT: 2 jobs
[26Oct2021 12:34:33.529] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Synchronous work queue completed in 28.18 ms
[26Oct2021 12:34:33.812] [Render thread/DEBUG] [mixin/]: Mixing accessors.ExplosionAccess from immersiveengineering.mixins.json into net.minecraft.world.level.Explosion
[26Oct2021 12:34:33.813] [Render thread/DEBUG] [mixin/]: Renaming @Invoker method callAddBlockDrops(Lit/unimi/dsi/fastutil/objects/ObjectArrayList;Lnet/minecraft/world/item/ItemStack;Lnet/minecraft/core/BlockPos;)V to callAddBlockDrops_$md$65dfd3$0 in immersiveengineering.mixins.json:accessors.ExplosionAccess
[26Oct2021 12:34:34.039] [Render thread/DEBUG] [mixin/]: Mixing accessors.client.FontResourceManagerAccess from immersiveengineering.mixins.json into net.minecraft.client.gui.font.FontManager
[26Oct2021 12:34:34.110] [Render thread/DEBUG] [mixin/]: Mixing client.AccessorMultiBufferSource from patchouli.mixins.json into net.minecraft.client.renderer.MultiBufferSource$BufferSource
[26Oct2021 12:34:34.541] [Render thread/DEBUG] [mixin/]: Mixing accessors.client.ParticleManagerAccess from immersiveengineering.mixins.json into net.minecraft.client.particle.ParticleEngine
[26Oct2021 12:34:34.700] [Render thread/DEBUG] [mixin/]: Mixing accessors.client.NewChatGuiAccess from immersiveengineering.mixins.json into net.minecraft.client.gui.components.ChatComponent
[26Oct2021 12:34:34.774] [Render thread/INFO] [com.mojang.text2speech.NarratorLinux/]: Narrator library successfully loaded
[26Oct2021 12:34:34.848] [Render thread/DEBUG] [mixin/]: Mixing accessors.client.MinecartRendererAccess from immersiveengineering.mixins.json into net.minecraft.client.renderer.entity.MinecartRenderer
[26Oct2021 12:34:35.122] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Loading configs type CLIENT
[26Oct2021 12:34:35.123] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-client.toml
[26Oct2021 12:34:35.125] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-client.toml
[26Oct2021 12:34:35.127] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-client.toml for changes
[26Oct2021 12:34:35.129] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file theoneprobe-client.toml changed, sending notifies
[26Oct2021 12:34:35.130] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/jei-client.toml
[26Oct2021 12:34:35.131] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file theoneprobe-client.toml changed, sending notifies
[26Oct2021 12:34:35.131] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/jei-client.toml
[26Oct2021 12:34:35.131] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/jei-client.toml for changes
[26Oct2021 12:34:35.135] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file jei-client.toml changed, sending notifies
[26Oct2021 12:34:35.135] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file jei-client.toml changed, sending notifies
[26Oct2021 12:34:35.135] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-client.toml
[26Oct2021 12:34:35.136] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-client.toml
[26Oct2021 12:34:35.136] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-client.toml for changes
[26Oct2021 12:34:35.137] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file forge-client.toml changed, sending notifies
[26Oct2021 12:34:35.137] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file forge-client.toml changed, sending notifies
[26Oct2021 12:34:35.137] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-client.toml
[26Oct2021 12:34:35.137] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-client.toml
[26Oct2021 12:34:35.138] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-client.toml for changes
[26Oct2021 12:34:35.152] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file immersiveengineering-client.toml changed, sending notifies
[26Oct2021 12:34:35.152] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file immersiveengineering-client.toml changed, sending notifies
[26Oct2021 12:34:35.152] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Loading configs type COMMON
[26Oct2021 12:34:35.152] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-common.toml
[26Oct2021 12:34:35.153] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-common.toml
[26Oct2021 12:34:35.153] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/theoneprobe-common.toml for changes
[26Oct2021 12:34:35.154] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-common.toml
[26Oct2021 12:34:35.154] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-common.toml
[26Oct2021 12:34:35.155] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file theoneprobe-common.toml changed, sending notifies
[26Oct2021 12:34:35.155] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/forge-common.toml for changes
[26Oct2021 12:34:35.156] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file forge-common.toml changed, sending notifies
[26Oct2021 12:34:35.156] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Built TOML config for /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-common.toml
[26Oct2021 12:34:35.156] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Loaded TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-common.toml
[26Oct2021 12:34:35.156] [modloading-worker-5/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Watching TOML config file /home/des/forge/1.17.1/pnc-repressurized/run/config/immersiveengineering-common.toml for changes
[26Oct2021 12:34:35.158] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file immersiveengineering-common.toml changed, sending notifies
[26Oct2021 12:34:35.159] [Thread-0/DEBUG] [net.minecraftforge.fml.config.ConfigFileTypeHandler/CONFIG]: Config file immersiveengineering-common.toml changed, sending notifies
[26Oct2021 12:34:35.250] [Worker-Main-8/DEBUG] [net.minecraftforge.fml.config.ConfigTracker/CONFIG]: Config file patchouli-client.toml for patchouli tracking
[26Oct2021 12:34:35.259] [Forge Version Check/INFO] [net.minecraftforge.fml.VersionChecker/]: [forge] Starting version check at https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json
[26Oct2021 12:34:36.016] [Forge Version Check/DEBUG] [net.minecraftforge.fml.VersionChecker/]: [forge] Received version check data:
{
"homepage": "https://files.minecraftforge.net/net/minecraftforge/forge/",
"promos": {
"1.1-latest": "1.3.4.29",
"1.2.3-latest": "1.4.1.64",
"1.2.4-latest": "2.0.0.68",
"1.2.5-latest": "3.4.9.171",
"1.3.2-latest": "4.3.5.318",
"1.4.0-latest": "5.0.0.326",
"1.4.1-latest": "6.0.0.329",
"1.4.2-latest": "6.0.1.355",
"1.4.3-latest": "6.2.1.358",
"1.4.4-latest": "6.3.0.378",
"1.4.5-latest": "6.4.2.448",
"1.4.6-latest": "6.5.0.489",
"1.4.7-latest": "6.6.2.534",
"1.5-latest": "7.7.0.598",
"1.5.1-latest": "7.7.2.682",
"1.5.2-latest": "7.8.1.738",
"1.5.2-recommended": "7.8.1.738",
"1.6.1-latest": "8.9.0.775",
"1.6.2-latest": "9.10.1.871",
"1.6.2-recommended": "9.10.1.871",
"1.6.3-latest": "9.11.0.878",
"1.6.4-latest": "9.11.1.1345",
"1.6.4-recommended": "9.11.1.1345",
"1.7.2-latest": "10.12.2.1161",
"1.7.2-recommended": "10.12.2.1161",
"1.7.10_pre4-latest": "10.12.2.1149",
"1.7.10-latest": "10.13.4.1614",
"1.7.10-recommended": "10.13.4.1614",
"1.8-latest": "11.14.4.1577",
"1.8-recommended": "11.14.4.1563",
"1.8.8-latest": "11.15.0.1655",
"1.8.9-latest": "11.15.1.2318",
"1.8.9-recommended": "11.15.1.2318",
"1.9-latest": "12.16.1.1938",
"1.9-recommended": "12.16.1.1887",
"1.9.4-latest": "12.17.0.2317",
"1.9.4-recommended": "12.17.0.2317",
"1.10-latest": "12.18.0.2000",
"1.10.2-latest": "12.18.3.2511",
"1.10.2-recommended": "12.18.3.2511",
"1.11-latest": "13.19.1.2199",
"1.11-recommended": "13.19.1.2189",
"1.11.2-latest": "13.20.1.2588",
"1.11.2-recommended": "13.20.1.2588",
"1.12-latest": "14.21.1.2443",
"1.12-recommended": "14.21.1.2387",
"1.12.1-latest": "14.22.1.2485",
"1.12.1-recommended": "14.22.1.2478",
"1.12.2-latest": "14.23.5.2855",
"1.12.2-recommended": "14.23.5.2855",
"1.13.2-latest": "25.0.219",
"1.14.2-latest": "26.0.63",
"1.14.3-latest": "27.0.60",
"1.14.4-latest": "28.2.23",
"1.14.4-recommended": "28.2.0",
"1.15-latest": "29.0.4",
"1.15.1-latest": "30.0.51",
"1.15.2-latest": "31.2.55",
"1.15.2-recommended": "31.2.0",
"1.16.1-latest": "32.0.108",
"1.16.2-latest": "33.0.61",
"1.16.3-latest": "34.1.42",
"1.16.3-recommended": "34.1.0",
"1.16.4-latest": "35.1.37",
"1.16.4-recommended": "35.1.4",
"1.16.5-latest": "36.2.8",
"1.16.5-recommended": "36.2.0",
"1.17.1-latest": "37.0.103"
}
}
[26Oct2021 12:34:36.017] [Forge Version Check/INFO] [net.minecraftforge.fml.VersionChecker/]: [forge] Found status: BETA Current: 37.0.103 Target: 37.0.103
[26Oct2021 12:34:36.017] [Forge Version Check/INFO] [net.minecraftforge.fml.VersionChecker/]: [immersiveengineering] Starting version check at https://raw.githubusercontent.com/BluSunrize/ImmersiveEngineering/1.17.1/changelog.json
[26Oct2021 12:34:36.140] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Dispatching synchronous work for work queue CONSTRUCT: 4 jobs
[26Oct2021 12:34:36.203] [Render thread/DEBUG] [mixin/]: Mixing accessors.HeroGiftsTaskAccess from immersiveengineering.mixins.json into net.minecraft.world.entity.ai.behavior.GiveGiftToHero
[26Oct2021 12:34:36.210] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Synchronous work queue completed in 68.94 ms
[26Oct2021 12:34:36.245] [Forge Version Check/DEBUG] [net.minecraftforge.fml.VersionChecker/]: [immersiveengineering] Received version check data:
{
"homepage": "https://minecraft.curseforge.com/projects/immersive-engineering",
"promos": {
"1.8.9-latest": "0.8-28",
"1.8.9-recommended": "0.8-28",
"1.9.4-latest": "0.9-29",
"1.9.4-recommended": "0.9-29",
"1.10.2-latest": "0.10-58",
"1.10.2-recommended": "0.10-58",
"1.11.2-latest": "0.11-63",
"1.11.2-recommended": "0.11-63",
"1.12.2-latest": "0.12-90",
"1.12.2-recommended": "0.12-90",
"1.14.4-latest": "1.14.4-4.0.0-116",
"1.14.4-recommended": "1.14.4-4.0.0-116",
"1.15.2-latest": "1.15.2-4.1.1-125",
"1.15.2-recommended": "1.15.2-4.1.1-125",
"1.16.1-latest": "1.16.1-4.1.1-126",
"1.16.1-recommended": "1.16.1-4.1.1-126",
"1.16.3-latest": "1.16.3-4.1.1-127",
"1.16.3-recommended": "1.16.3-4.1.1-127",
"1.16.4-latest": "1.16.4-4.1.2-129",
"1.16.4-recommended": "1.16.4-4.1.2-129",
"1.16.5-latest": "1.16.5-5.0.2-137",
"1.16.5-recommended": "1.16.5-5.0.2-137"
},
"1.8.9": {
"0.8-24": "- massive shoutout to Malte for figuring out some proper wire rendering! :D\n- added compat for DenseOres (crushing/smelting) \n- fixed lanterns not emitting light\n- fixed silver bullets causing a crash\n- fixed gunpowder barrels crashing because of a duplicate datamarker\n- fixed gunpowder barrels dropping from explosions\n- fixed CokeOvens not interacting with hoppers\n- fixed wires not outputting to RF-only receivers (thanks Malte)\n- fixed connections on HV relays (thanks Malte)\n- fixed a crash caused by hammering the top/bottom of a wooden post\n- fixed the stackoverflow in sheetmetal tanks\n- fixed the themoelectric gen crashing (thanks Malte)\n- fixed the waterwheels breaking more other wheels (thanks Malte)\n- fixed textures on stone slabs (thanks Malte)",
"0.8-25": "- wires can transfer across unloaded chunks now! :D (thanks Malte)\n- added reinforced (creeper-proof) storage crates\n- changed voltmeter to allow measuring between two non-output points (thanks Malte)\n- fixed an NPE in rendering\n- fixed fluid pipes not rendering properly\n- fixed invalidly added recipe to create dusts where no ignots exist\n- fixed missing coke dust recipe\n- fixed Arc Furnace not having solid sides\n- fixed NPE in Improve Blast Furnace's capabilities\n- fixed Crash with the Mining Drill (thanks Malte)\n- fixed watermill outputting less than it should because of broken math (thanks Malte)\n- fixed extremely high losses on wires (thanks Malte)\n- fixed insulating glass being opaque (thanks Malte)\n- ported miscellaneous other fixes from 1.7 (thanks Malte)\n- added zh_CN localization (thanks to 3TUSK, Amamiya-Nagisa, bakaxyf, CannonFotter, crafteverywhere, IamAchang, Joccob, LYDfalse, UUUii)",
"0.8-26": "- IE REQUIRES JAVA 8 NOW!\n- added a load of Tinkers Construct compat:\n\t- Treated Wood tool material. Similar to normal wood, but no splinters\n\t- Constantan tool material. Additional weapon effects based on biome temperature\n\t- Slime Fluids works in the chemthrower again\n\t- fixed smeltery alloy recipe for Constantan\n- re-added InvTweaks compat to the Wooden Crates\n- re-added Railgun and Chemthrower documentation to the manual\n- buffed the default damage of the Railgun\n- changed silver bullets to do extra damage to undead (Witchery isn't updated, so they'd be useless otherwise)\n- fixed Multiblocks looking derpy when formed (thanks Malte)\n- fixed connection offsets on transformers (thanks Malte)\n- improved connections on transformers (thanks Malte)\n- fixed connections on pipes looking weird and broken (thanks Malte)\n ",
"0.8-27": "- re-added documentation on biodiesel (thanks Malte)\n- re-added the Assembler! For all your autocrafting needs!\n- changed the plantoil value for hemp seeds back to what it was in 1.7.10\n- changed internal rendering of connectors to use vflip again rather than flipped textures (thanks Malte)\n- changed conveyor belts to halt their animation when red\n- added comparator support to the current transformer (thanks Malte)\n- added a hacky workaround for WAILA making wires look bad (WAILA should fix this, but we'll manage) (thanks Malte)\n- added a manual page for Uranium Ore\n- added a proper sound to the revolver firing\n- added the Tesla Coil! It will shock you!\n- added the ability to allow Tinkers Tools to the toolbox, as well as a better API to allow adding them (thanks Malte)\n- fixed sheetmetal tanks showing the wrong structure in the manual\n- fixed recipe for leaded concrete stairs\n- fixed gunpowder barrels exploding when punched\n- fixed pipes not visually connecting to refinery\n- fixed the arc furnace only processing one item at a time (thanks Malte)\n- fixed the arc furnace voiding items if the first output slot is full (thanks Malte)\n- fixed TESR render crash (I still totally blame Vanilla/Forge for that) (thanks Malte)\n- fixed invisible molten metals in Tinkers compat (thanks Malte)\n- fixed pipes not transferring properly (thanks Malte)\n- fixed invisible wires on balloons (thanks Malte)\n- fixed balloons not being placeable in mid air (thanks Malte)\n- fixed bottles not getting filled in squeezer/fermenter (thanks Malte)\n- fixed Skyhook pulling people into walls (thanks Malte)\n- fixed Dropping Conveyors not dropping (thanks Malte)\n- fixed entities getting stuck on uphill conveyors (thanks Malte)\n- fixed scaffolding not beign climbable (thanks Malte)\n- fixed the crusher still hurting entities even when turned off (thanks Malte)\n- fixed IE blocks not being chiselable (thanks Malte)\n- fixed maneuver gear dupe bug (thanks Malte)\n- fixed furnaces not lighting up when using external heater (thanks Malte)\n- fixed scaffolding not being placeable while jumping (thanks Malte)\n- fixed preheaters not consuming power correctly and not having a manual entry\n- fixed crusher crushing entities on collision",
"0.8-28": "- re-added the Floodlight back in\n- re-added the transformers that can attach to posts (thanks Malte)\n- re-added the ability for the pump to not create cobblestone and improved the pump (thanks Malte)\n- added the Faraday Suit, an armor to survive tesla coils and allow for lightshows! (code by Malte, art by Mr. Hazard)\n- added sound and nicer animations to the metal press\n- added new textures for the Capacitors! Celebrating IE's one year of public release! :D\n- changed recipes for WireCoil. They now take wire which is made out of plate with shears/wirecutters or with the metal press\n- changed wirecutters to take durability damage when removing wires from connectors\n- added fluorescent tubes. They glow when near a tesla coil! (thanks Malte)\n- added a \"Bad Eyesight\" config to make the manual render in darker, bold font. Can mess up formatting\n- fixed a crash and dupe bug with the toolbox (thanks Malte)\n- fixed weird render issues and crashes with multiblocks (thanks Malte)\n- fixed silo voiding items (thanks Malte)\n- fixed a crash when exploding bullets hit reactive creatures like endermen (thanks Malte)\n- fixed a crash when pumping fluids out of sheetmetal tanks (thanks Malte)\n- fixed rotation bug on the bucketwheel (thanks Malte)\n- fixed a bug where houses try to spawn the nonexistent villager\n- fixed most IE blocks letting through light when they shouldn't (thanks Malte)"
},
"1.9.4": {
"0.9-29": "- UPDATE TO 1.9.4\n- mostly port, movign stuff to new fluid systems, capabilities, etc\n- moved 3D Maneuver gear. It didn't fit the style of hte mod and was incredibly glitchy"
},
"1.10.2": {
"0.10-30": "- UPDATE TO 1.10.2",
"0.10-31": "- added Redstone Wire connector\n- cleaned up recipes and manual a little\n- fixed wire rendering\n- fixed crash with cart shaders",
"0.10-33": "- fixed crashes when break smart models, parsed texture into baked builder\n- fixed ItemRenders for multiblocks\n- fixed rendering of Wind- and Watermills\n- fixed entrylsits in the manual being short\n- fixed the forming of multiblocks scrambling the player's inventory\n- fixed treated wood recipe consuming buckets (Forge Bug, really...)\n- fixed machines crashign when fillign buckets internally",
"0.10-34": "- added TCon alloy recipes\n- fixed crash in earmuff recipe, using a client access method\n- fixed arc alloy recipes having too little output\n- prepping for FastTESR hopefully soon!",
"0.10-35": "- re-added Open Computers compat\n- cahnged waterwheel and windmills to use FastTESR\n- fixed NPE in ShapedIngredientRecipe\n- fixed Treated Wood display in the TCon Book",
"0.10-36": "- added Hemp Seeds to Forestry's bags\n- changed Windmill and Improved Windmill to have models with 90% less polys. PERFORMANCE!\n- removed unnecesary debug outprints\n- fixed NPE in manual\n- fixed issues on the manual's mineral pages\n- fixed models for coresamples",
"0.10-37": "- added the new IBullet system!\n - bullets are no longer based on metadata, but use NBT tags to differentiate types, their abilities are handled externally\n - updated manual accordingly\n- added recipe for leaded concrete\n- changed Conveyors to have a better placement system\n- fixed crashes when shiftclicking in revolver gui\n- fixed slots not assignign properly in revolver gui\n- fixed a bunch of manual things",
"0.10-38": "- added the new IConveyorBelt system\n - fully dynamic conveyor system, with custom models and all\n - addon mods can easily add their own!\n - features magnet prevention. Works on EIO, in future BM and Reliquary (?)\n- added Crusher recipe for coke blocks\n- re-added EIO compat, mostly Arc Recipes\n- fixed Assembler not assembling (thanks Alex)\n- fixed Chemthrower Projectiles making arrow noises\n- possible fix for the black rendering wires\n- fixed (finally, hopefully) the desync caused by forming Coke Oven and Blast Furnace",
"0.10-39": "- added Bloodmagic compat:\n - demon will bullets. 'nuff said.\n- re-added Chisel Compat. Won't work till Chisel actually brigns IMC integration back in\n- re-added Botania compat:\n - conveyor belts are immune to magnets\n - terrasteel bullets are back\n - armed the potatoes\n- re-added Wolfpack Cartridges!\n- changed Water- and Windmills to use normal TESR again after all\n- changed Lanterns to be rotateable with the hammer\n- changed a load of Assembler functionality. Fixed fluid crafting and container items\n- changed multiblocks in the manual to indicate whether the components are in your inventory\n- changed arcfurnace to output slag faster\n- fixed lighting on wires and connectors (thanks Malte)\n- fixed wire rendering accross chunks; they split into two renders to at least give indication now (thanks Malte)\n- fixed recipes for Faraday Armor\n- fixed incorrect checks for empty lists when creating ingredient stacks\n- fixed Universal Bucket being initialized too late\n- fixed crashes relating to missign Railgun ammo\n- fixed Wooden Posts not extending arms\n- fixed derpy looking railgun and missing sounds on the Revolver\n- fixed windmills not recognizing walls properly\n- fixed JEI rendering for Metal Press and Crusher\n- fixed multiple capability issues on IE tiles\n- fixed conveyors shooting items out to the sides when inserted into\n- fixed floodlights crashing on placement\n- fixed balloons not being consumed when placed in the air and suffocating players\n- fixed conveyors from the creative menu being unplaceable\n- fixed dieselgen crashing for invalid fuel\n- fixed rotations on the bucket wheel\n- fixed broken renderign on the ear defenders\n- fixed drill and chemthrower losing fluid when modifying\n- fixed shiftclicking bullets into the revolver\n- fixed dieselgen and refinery not accepting fluids when mirrored\n- fixed hemp being plantable on non-farmland\n- fixed arcfurnace consuming too many additives\n- various other small fixes!",
"0.10-40": "- fixed machines crashing\n- fixed sheetmetal tank not outputting",
"0.10-41": "- added the function to dye conveyor belts!\n- added the splitting conveyor belt, it alternates left and right!\n- re-added the ability to pull recipes from JEI into the assembler\n- re-added charge counter to railgun\n- re-added some missing achievements\n- re-added the ability to cover pipes in scaffold. IMC messages an define additional whitelisted blocks\n- re-added Crafttweaker/Minetweaker integration\n- updated TCon compat to latest TCon\n- removed Fluid Bottles. People can shut up about those now >_>\n- fixed Assembler not crafting and occasionally crashing\n- fixed Arc Furnace rendering, output rates and dupebugs\n- fixed slab rendering\n- fixed wooden crates not updating comparators\n- fixed floodlight being terrible (thanks Malte)\n- fixed lots of bugs with wire models (thanks Malte)\n- fixed crashes with projectiles\n- fixed SkyHook being derpy\n- fixed Transformers not attaching on posts\n- fixed IE blocks not having placement sounds\n- fixed selection and colision bounds on multiple blocks\n- fixed OC comapt on the crusher being borked (thanks Malte)\n- fixed lootentry access error (thanks Malte)\n- fixed wires sometimes not rendering on servers\n- fixed a manual derp (thanks Malte)",
"0.10-42": "- fixed NPE when throwign items into the crusher\n- attempted fix for render crashes with TESRs and their blockstates",
"0.10-43": "- added version dependency for TCon to prevent further reports of that\n- added Banners! They look awesome! Shoutouts to Tris for making all the textures!\n- added support for TConstructs resourcepack based materials\n- added Strip Curtains. Purely decorative, dyeable, pretty nice for factories!\n- re-added the ability to climb scaffolding on pipes\n- re-added the Lightning Rod!\n- expanded the \"allow\" and \"interdict\" functions on the Hammer in regards to multiblocks\n- expanded the API on wires for an addon\n- changed manualpages for Multiblocks to be better at everything (thanks boni)\n- greatly improved renderperformance on waterwheels and windmills (thanks Malte)\n- fixed wooden barrels not being toggleable\n- fixed wooden barrels acceptign invalid fluids\n- fixed side-solidity on pumps\n- fixed changelog display in the Engineer's Manual\n- fixed jerrycans not getting filled properly and beign lost in crafting\n- fixed broken villager trades\n- fixed glitches in the toolbox (hopefully)\n- fixed <ERROR> overlays when WAWLA is installed (thanks Malte)\n- fixed WAILA display for EnergyProviders\n- fixed crash with Phial Cartridges\n- fixed Homing Cartridges not doing damage\n- fixed CraftTweaker method name\n- fixed Balloons not emitting light\n- fixed crash during Arc Furnace recycling calculations (thanks Malte)\n- fixed Bucket Wheel continuing to rotate when the Excavator is broken and desyncing (thanks Malte)\n- fixed LootEntry manipulation (3rd time's the charm?) (thanks Malte)\n- fixed crash with Railcraft (thanks Malte)",
"0.10-44": "- fixed clientside exception",
"0.10-45": "- change over to Forge's new config system:\n - DELETE YOUR IE CONFIG\n - Or don't, but you'll get a load of duplicate and unnecessary options.\n - If an old config breaks anything, you were warned.\n- added WAILA support for Tesla Coils\n- added The One Probe Compat for machines and energy storage\n- added a config option to disable villagers and their houses\n- added a config option to disable OreDict names in Advanced Tooltips\n- re-added config option for Railgun damage\n- re-added support for Railcrafts rails and rebar to be used as projectiles\n- re-added shader support for Railcraft carts\n- re-added the placement options for Redstone Breakers (thanks Malte)\n- changed blocks with configurable sides (capacitors, barrels) to use unlisted properties and lazy loading. Reduces IE's model count at startup by >75%\n- change Refinery model to have a big power input like Fermenter and Squeezer\n- fixed Refinery not properly accepting fluids\n- fixed crash when crafting cetain items (thanks Malte)\n- fixed Conveyors dropping invalid items (thanks Malte)\n- fixed Pumps not working due to miscalculated XORs (thanks Malte)\n- fixed Watermills having too small models\n- fixed wonky wire rendering (thanks Malte)\n- fixed material list for the Lightning Rod\n- fixed Faraday suit not blocking Tesla damage\n- fixed Floodlight having broken rendering and expanded computer support (thanks Malte)\n- fixed Buckshot projectiles not applying full damage\n- fixed Scaffolding not rendering properly on the inside\n- fixed breakerswitch not emitting redstone\n- fixed force chunkloading through redstone connectors\n- fixed Toolbox voiding items\n- fixed Pipes resetting connection configs (thanks Malte)\n- fixed Silo voiding items and not having Comparator output\n- fixed Pipes not dropping their covers\n- fixed placement logic for multiblock placements (posts, transformers, drill, teslacoil)\n- fixed CraftTweaker integration for the Refinery\n- fixed stair rendering\n- fixed explosion resistance for leaded concrete stairs and slabs\n- fixed Crusher overloading its process queue\n- fixed multiple minor issues",
"0.10-46": "- fixed serverside crash due to abstract proxy\n- fixed mcmod.info file",
"0.10-47": "- moved all clientside references from the config",
"0.10-48": "- added CTM support to Engineering Blocks and Scaffolds when Chisel is installed (in cooperation with Drullkus)\n- changed Breakers to be rotatable (thanks Malte)\n- changed Conveyor Belts showing walls when having their sides towards a metal press or assembler\n- fixed missing comments in the config file\n- fixed breaker switches crashing on servers (thanks Malte)\n- fixed IE models causing lag on chunk updates (thanks Malte)\n- fixed Breaker Switches not outputting redstone signals (thanks Malte)\n- fixed Redstone Breakers ignoring their inversion (thanks Malte)\n- fixed Ear Defenders being broken (thanks Malte)\n- fixed Squeezers and Fermenters not outputting Items automatically\n- fixed Silo not auto-outputting when supplied with a redstone signal\n- fixed Railgun not shooting alu, iron and steel sticks from other mods\n- fixed Manual on Railguns crashing without Railcraft installed (thanks Malte)",
"0.10-49": "- rewrote the shader system\n - improved texture performance\n - changed API integration\n - added listing in the manual, including re-ordering\n - removed the recipe to turn shaders back into bags\n- added the ability to rename wooden crates\n- added IRotationAcceptor interface for dynamos and the things that drive them (thanks Malte)\n- re-added the config for Excavator fail chance (thanks Malte)\n- re-added the ability to dye balloons (thanks Malte)\n- re-added the ability to add shaders to balloons\n- changed the drill's hardness checks to easier dig ores (thanks Malte)\n- fixed duped fluidcontainers on treated wood recipes\n- fixed incompat issue with new versions of TConstruct\n- fixed CraftTweaker compat (thanks mezz)\n- fixed Crusher recipe for sand requiring grass rather than gravel (thanks MalkContent)\n- fixed NPE on inserting items\n- fixed Wirecutters consuming durability and not working properly on transformers\n- fixed various client issues (thanks Malte)\n- fixed Structural Connectors and Redstone Connectors not displaying properly (thanks Malte)\n- fixed Conveyors throwing NPEs on Servers (thanks Malte)\n- fixed dupebug with Charging Station\n- fixed a few missing sounds\n- fixed a concurrent modification in Tesla Coil sounds (thanks Malte)",
"0.10-50": "- added versioncheck for TConstruct to prevent crashes with ranged weapons\n- added Icons for all IE machines to JEI and fixed recipe displays\n- fixed furnace heater constantly updating chunks\n- improved UV maps on the revolver, added a new shader",
"0.10-51": "- re-added Festive Crates! Happy Holidays!\n- re-added Botania compat for shaders, Relic rarity lootbags + shaders\n- added the ability for Strip Curtains to emit redstone when an entity passes through\n- added compatability for Forge Energy / Forge Units. End of an era, I guess.\n- fixed a nullpointer on JumpCushions\n- fixed Splitting and Dropping Conveyor not inserting into inventories\n- fixed crashes in the manual due to incomplete tesselation\n- fixed load-cycle with TCon\n- fixed HarvestCraft recipes usign water/milk not working in the assembler\n- fixed Furnace Heater constantly updating the block when insufficiently powered\n- IE now has a Maven (thanks SkySom)",
"0.10-52": "- added the ability for Dropping Conveyors to drop through trapdoors\n- added a new shader\n- fixed Nullpointer for Connectors accepting FUs",
"0.10-53": "- added new shaders\n- fixed Sample Drill crashing upon energy insertion\n- fixed Tesla Coil crashing upon energy insertion\n- fixed Revolver rendering on Tiny Potatoes\n- fixed Refinery not allowing extraction\n- fixed achievement for crafting the Mining Drill not firing\n - retro-actively firing crafting achievements when modifying them in the workbench\n- fixed Lightning Rod not building its fence-net properly\n- fixed bounds and disassembly of the Lightning Rod\n- fixed Splitting Conveyors sometimes not clearing temporary NBT data from entities\n- fixed a bit of log spam by invalid/missing models\n- fixed Blueprints not taking unstacked resources\n- fixed Vertical Conveyors not rendering walls on their base properly\n- fixed a dupebug with InventorySorter\n- fixed Fluids not updating to existing entries when failing to register",
"0.10-54": "- added the Automated Engineer's Workbench, allowing automated handling of Blueprint Recipes\n- added the Turntable, a block that allows rotating of other blocks\n- added the \"Dominator\" shader\n- changed Wirecoils to change their distance display to red when too far from their linking point\n- changed Graphite Electrodes to stack to 16 to make them more viable as Railgun ammo\n- changed Assembler to allow crafting IC2 recipes (thanks Malte)\n- fixed issues with lowercasing without locale\n- fixed ThermoElectric Gens, Dynamos and Wire Connectors not handling Forge Energy\n- fixed Shaderbags having their conversion recipes crash\n- fixed duplicate rod recipes in the Metal Press\n- fixed TConstruct book not showing Hemp item\n- fixed multithreading issues (thanks Malte)\n- fixed crash with unknown recipes in the Assembler (thanks Malte)\n- fixed resource overhead with Bucket Wheel rendering (thanks Malte)\n- fixed Manual not handling scrolling lists properly\n- fixed Sheetmetal Tanks not rendering fluids with colour\n- fixed Chemthrower not dropping player-only items (Blazerods)\n- fixed Buckshot and Dragonsbreath having the wrong return cartridges and the wrong DamageSource\n- fixed needless chunkupdates caused by Blastfurnace Preheaters\n- fixed Splitting Conveyors flipping directions too early",
"0.10-55": "- re-added the Bottling Machine! It bottles things up, like fluids and emotions!\n- added indicative scrollbars to the manual\n- added nullcheck to guard against malformed sound events\n- added a login check to synchronizing Excavator data\n- added a config option for hte drop weight of Hemp Seeds\n- changed IC2 compat to no longer load with IC2 classic\n- changed permission levels on comamnds to allow \"/cie resetrenders\" for everyone\n- fixed Minetweaker and JEI integration. Arc Furnace reduced to a single categroy, I'm afraid.\n- fixed Automatic Workbench using Pair from JavaFX\n- fixed null-master exceptions for Multiblocks\n- fixed rotations of wooden blocks (Gunpowder Barrel, Item Router)\n- fixed GUI of the Item Router\n- fixed SideOnly exceptions triggered by Chisel&Bits\n- fixed Withers dropping Lootbags. They really shouldn't anymore.\n- fixed world loading caused by connection persistence and validation (thanks Dogboy21)\n- fixed Crusher not collecting drops from low-health entities\n- fixed Assembler and Metal Press not reorienting conveyors when broken",
"0.10-56": "- fixed duplication of stacks of items dropped onto the bottling machine\n- fixed EntityDataManager registration (thanks mconwa01)\n- fixed manual entry of the fluidpump citing the use of \"wirecutters\" instead of \"hammer\"\n- fixed manual typo in the fermenter entry",
"0.10-57": "- added RazorWire! It pricks and slows, and you can electrify it.\n- added Fluid Concrete. Slows entities down and immobilizes them when it dries\n- added a Potion fluid. Effects vary on NBT data. Works in the Chemthrower, can be bottled in Bottling Machine.\n- added blocks for (almost) all IE Fluids\n- added the Mixer! It mixes solid components into fluids to make concrete or various potions!\n- added Turrets! Configurable targeting, currently allowing for fluids (Chemthrower) or bullets (Revolver) as ammo\n- changed Floodlights to allow inversion of redstone control\n- changed Charging Station to allow charging Forge Energy items as well\n- fixed Bottling Machine recipes not consuming fluid and duping items (thanks Malte)\n- fixed Redstone Wires illegally connecting to relays\n- fixed ArcFurnace recipes causing NPEs when added through Minetweaker\n- fixed JEI handler preventing Draconic Evolution for loading theirs\n- fixed OneProbe showing components of Multiblocks rather than the MB itself\n- fixed derped texture on Metal Press\n- fixed side-solidity for Stone Multiblocks\n- fixed the density of Creosote Oil. A certain Lemming notified me that it's in fact, denser than water.\n- Translations Added/Updated: ru_RU (lex1975)",
"0.10-58": "- added the Fluid Router. It does exactly what the Item Router does, but for fluids.\n- added Crafttweaker integration for the Mixer\n- added the Garden Cloche! It grows a variety of crops!\n - added farming compatability for Actually Additions\n - added farming compatability for Attained Drops\n - added farming compatability for Mystical Agriculture\n - added farming compatability for Harvestcraft\n - added farming compatability for Better With Mods\n - added farming compatability for Extra Utils\n- added Chemthrower compatability for ThermalFoundation fluids\n- added carpet, quarter and threequarter thicknesses for Concrete to make the fluid dry to more reasonable levels\n- added a toggleable option to the Mixer to output all fluids instead of just the bottom one\n- added placeable Toolboxes, they are fully accessible while placed\n- added placeable Coresamples, these can be rightclicked with a map to set a marker to their origin\n- added a visible chunk boundary when holding or looking at the Sample Drill\n- added Redstone Wires to the API (thanks Malte)\n- added a render reset hook to the API (thanks Malte)\n- added the Covered Conveyor, preventing players from picking up items from it\n- added a Conveyor unaffected by redstone\n- added the Fluid Outlet. It puts fluids in the world!\n- added OC compat for Mixer and BottlingMachine (thanks GuyRunningSouth)\n- added a Villager Job to sell Shader Bags\n- added a Crusher recipe to turn slag into sand\n- added a special ItemFrame render for Blueprints\n- added the ability to flip Powered Lanterns using the hammer\n- added the option for Strip Curtains to output a strong RS signal\n- added a sound to the Breaker Switch - Clearly the best feature of this update\n- changed Razorwire to render extended wooden boards when stacked\n- changed the Conductive debuff to apply to Teslacoil and Electro-Razorwire damage\n- changed metal plates and Sheetmetal to be craftable for any IE-used metal\n- changed Crafttweaker functions for Squeezer and Fermenter to feature input-based removal\n- changed dropping Conveyors to use Iron Trapdoors rather than Hoppers in the recipe\n- changed fluid potions to have reduced durations in the chemthrower\n- fixed Concrete blocks not applying suffocation damage\n- fixed some cartridges being allowed in turrets, fixes crash with Immersive Floofs\n- fixed energy drain on eletrified bullets, reduced drain for multii-projectile cartridges\n- fixed ownerless, tameable entities causing crashes in Turret targeting\n- fixed item in- and outputs on Turrets being unavailable\n- fixed manual entry for Razorwire\n- fixed NullPointer on FluidStacks\n- fixed Turntables and Hammers being able to rotate extended pistons, chests, beds, end portals and skulls\n- fixed the Drill taking more damage than intended (thanks Malte)\n- fixed the display of double arrays in the manual (thanks Malte)\n- fixed lang file as per suggestions on github\n- fixed Balloons and Redstone Connectors being invisible in the End\n- fixed Chemthrower projectiles being set on fire even when the fluid isn't flammable\n- fixed invalid connections being made possible due to splitting stacks (thanks Malte)\n- fixed bounding boxes and wire offsets for transformers (thanks Malte)\n- fixed transformers mistakenly having TESRs and accepting LV+MV wires in combination (thanks Malte)\n- fixed the Potion fluid not having textures (thanks Malte)\n- fixed ConcurrentModificationException on Crafttweaker reloads (thanks Malte)\n- fixed the Mixer not working when its internal tank is filled (thanks Malte)\n- fixed IE slag not being usable in ThermalExpansion recipes\n- fixed the Turrets losing its inventory (thanks Malte)\n- fixed NBT sensitive fluids not outputting from barrels properly (thanks Malte)\n- fixed a dupebug of empty fluid containers in the Assembler\n- fixed Assembler outputting damageable craftign items\n- fixed missing sounds on IE explosions\n- fixed Refinery dividing by 0 if timer config is adjusted downwards\n- fixed AutoWorkbench not exposing the right slots to its item handler and rendering the wrong items\n- fixed projectiles ignoring PvP protection within player teams\n- fixed wires not being removed properly if TileDrops are off (thanks Malte)\n- fixed floating Engineer's houses\n- fixed broken Energy Storage tooltips\n- fixed Metal Press not dropping its mold when broken\n- fixed various double-size blocks deleting things above them\n- fixed stuttering on Metal Press and Watermill (thanks Malte)\n- fixed Relays connecting to energy accepting things, to make their role more obvious (thanks Malte)\n- fixed resource reloading on TESRs (thanks Malte)\n- fixed various Turret projectile issues (thanks Malte)\n- fixed a Blast Furnace processing speed bug (thanks Malte)\n- fixed Skyhook being a stupidly powerful weapon (thanks Malte)\n- fixed the Crusher outputting to the wrong side\n- Translations Added/Updated: ru_RU (lex1975) (this time for real, since I forgot it last time), zh_TW (xaxa123)"
},
"1.11.2": {
"0.11-59 - UNRELEASED": "- Updated to Minecraft 1.11.2 and all the bugfixes that came with it! (thanks AtomicBlom and Malte for all the help <3)\n- added a migration system to allow loading 1.10 worlds into MC 1.11.2! (thanks Malte)\n- added special chemthrower behaviour for fluid concrete. It's the GLOO cannon from Prey! :D\n- added compat for Forestry's fertilizer to be used in the cloche\n- added the Alloy Kiln!\n - a small multiblock that allows earlygame alloying of metals\n - also features Crafttweaker support (thanks primetoxinz)\n- added new textures for the Dynamo, copper ingots, wirecoils and coil blocks (thanks Mr. Hazard)\n- added the Capacitor Backpack! Supplies your items with power!\n- added Thermal Foundation's Phyto-Grow as a valid Cloche fertilizer\n- added Sulfur & Saltpeter dust to make gunpower. Better texture and more uses soon!\n- changed balance on Drills: Heads have more durability, lubrication reduces wear, augers boost speed\n- changed Turrets to use the improved Tile Renders (thanks Malte)\n- changed outputsize on Coke and Blastbrick recipes, reducing earlygame resource costs\n- changed the Windmills!\n - new model (courtesy of Mr. Hazard)\n - instead of having two types, they are now \"upgraded\" with sails\n- changed produce&seed output for wheat and beetroot in the Cloche\n- changed Toolboxes and Wooden Crates to keep their enchantments on placement\n- changed Railgun to store less energy (so the Capacitor Backpack actually has a reason to exist), buffed its damage by 50%\n- changed Redstone Connectors to properly connect to Redstone Dust (thanks Malte)\n- fixed recipes for redstone ignoring conveyers\n- fixed render-crash with the Cloche\n- fixed nested configs not generating\n- fixed inventory texture for the LV connector\n- fixed cross-mod compat for the Cloche\n- fixed soil-texture getter for the cloche\n- fixed Covered Conveyors not protecting inserted items against pickup\n- fixed Improved Blast Furnace consuming too much fuel (thanks Malte)\n- fixed Multiblock disassemly code, specifically regarding multi-break-tools like Drills or TCon Hammers (thanks Malte)\n- fixed possible NBT overflows with toolboxes, crates, shulkerboxes, etc (thanks Malte)\n- fixed Fluid Pipe covers not initializing properly (thanks Malte)\n- fixed recipe-wildcard handling in the manual (thanks Landmaster)\n- fixed logic and effects for the Grunt Birthday Party achievement\n- fixed missing sounds for Metal Press and other things\n- fixed JEI display for the Crusher to show secondary output percentages\n- fixed Jerrycan/Sheetmetal Tank interaction (thanks Malte)\n- fixed Arc Furnace not recycling wire coils because wire was an unknown resource",
"0.11-62": "- official 1.11.2 release, same changelog as build 59",
"0.11-63": "- added the Heavy Plated Shield!\n - it protects like a normal shield\n - it has awesome upgrades\n- added Vacuum Tubes as a new mid-game crafting material\n- added a manual entry for the new components\n- added Crafttweaker integration for Blueprint recipes\n- changed/fixed HUD displays for Railgun, Chemthrower and Revolver\n- changed Turrets to be interactable from the top block (thanks Malte)\n- changed Arc Furance to distribute inputs evenly again (thanks Malte)\n- changed Sulfur and Saltpeter textures to be Hazards instead of my terrible ones\n- changed recipes for Mechanical components, added Bluepritns for reduced cost\n- changed JEI integration to use newer JEI methods\n- changed Engineer's Workbench to no longer be part of IE's main achievement progression\n- fixed Redstone connectors not properly accepting signals (thanks Malte)\n- fixed OC compat not loading due to incorrect mod ID (thanks Malte)\n- fixed Capacitor Backpack potentially charging itself\n- fixed crashes with Capacitor Backpack and Railgun interacting with capabilities (thanks Malte)\n- fixed localization file getting screwed up to ASCII\n- fixed up interacton between Silos and RefinedStorage (thanks Malte)\n- fixed ghostloading messing up randomizers for a lot of stuff (thanks Malte)\n- fixed a plethora of ghostloading issues (thanks Malte)\n- fixed Capacitor Backpacks being all-around derpy when crafting (thanks Malte)\n- fixed broken Pipe renders (thanks Malte)\n- fixed Turntable not reacting to redstone signals\n- fixed Fluid Outlet outputtign through closed sides\n- fixed render issues with the charging station (thanks Malte)\n- fixed (possibly) Wooden Crates in villages losing their contents on pickup"
},
"1.12.2": {
"0.12-64": "- Updated to Minecraft 1.12, fixed a lot of the issues resulting from this update\n - NOTE: Currently, IE's vanilla crafting recipes are not yet JSONs. This will probably change in future releases.\n - NOTE ALSO: Update may be a bit unstable. Feel free to report issues on github.\n- added Advancements to replace Achievements, some even give rewards!\n- added a custom trigger to detect formation of multiblocks\n- added two new Shaders: WAAAGH! and Lusus Naturae\n- added a super fancy spinning animation to Revolvers that use a specific skin.\n - atm limited to two exclusive skins, may be expanded in future.\n- changed holding animations for Revolver, Drill, Chemthrower and Railgun\n - has a config option in case it conflicts with other animation mods\n- changed certain Mineral Veins to output Sulfur Dust\n- changed OneProbe integration a tiny bit, showing SideConfigs on Barrels, Capacitors, etc.\n- fixed Minecart shaders crashing with layer counts over the default",
"0.12-65": "- changed crafting recipes to the new json based system!\n- fixed ClientProxy trying to subscribe on the Server side\n- fixed arm sleeves on players not matching arm position. Nothing I can do about armor, I'm afraid.",
"0.12-66": "- fixed the missing dustCharcoal reference in recipes",
"0.12-67": "- added the Probe Connector. It can read Comparator Overrides on Inventories and stuff!\n- added fancy animations for the reload with a speeloader and opening the revolver GUI\n- added the Circuit Board material, requires for Probe Connector and Turrets\n- added Comparator interfacing to a lot of IE multiblocks (using the RS controlpanel)\n- re-added animations for the drill. It rotates again \\o/\n- changed TE OreDict comapt to run in init phase\n- changed Revolvers to aim at enemies properly\n- changed re-equip animations for Revolver to look better\n- changed the Speedloader to a separate item, added a unique reload sound\n- changed the link system in the manual to allow linking to specific crafting recipes\n- fixed missing recipes for Metal plates\n- fixed Uranium Blocks + Slabs not having a recipe\n- fixed IE's fluids to always stitch into the sheet and have buckets load correctly\n- fixed missing Hammer Crushing recipes\n- fixed IE recipes using fluids not emptying containers properly & duplicating them\n- fixed recipes for Aluminium and Steel wires",
"0.12-68": "- re-added TConstruct compat\n- added Fertilizer compat for ActuallyAdditions, BetterWithMods and IC2\n- changed player arms for certain IE items to also affect armor\n- changed shield to use Forge's new provided shield method\n- changed Mystical Agriculture compat to not output seeds anymore\n- changed Arc Furnace, Squeezer and Fermenter to only output comparator signals for their input\n- changed revolver GUI to allow display of dual-wielded revolvers\n- fixed cloche not accepting power from the bottom block\n- fixed speedloader recipe mistakenly crafting a revolver\n- fixed gunpowder recipe being active even when there isn't any charcoal dust\n- fixed shield only equipping on the clientside with the magnet glove\n- fixed shield flickering when recharging in offhand\n- fixed back button in the manual failing\n- fixed shaders resulting in invisible revolver grips\n- fixed crafttweaker integration\n- fixed various AABBs errors causign projectiles to miss\n- fixed cloche having incorrect item handling (leading to trouble with EIO conduits)\n- fixed Forestry compat not loading\n- fixed Fluid Router allowing for an infinite loop\n- fixed Assembler not handling some recipes properly",
"0.12-69": "- fixed TConstruct dependency\n- fixed Assembler not properly handling Fluid Ingredients from IE and CoFH\n- fixed Revolver GUI not properly syncing\n- fixed model loading error (thanks PaleoCrafter)",
"0.12-70": "- added Shader-capabilities to the Heavy Plated Shield\n- added Scaffolding Slabs and Stairs\n- added a tiny bit of Albedo compat. Makes fancy lights happen on the Tesla Coils!\n- changed Mystical Agriculture compat to work for Inferium seeds\n- changed bullets to have increased speed\n- changed HE cartridges to travel in an arc and make a different sound\n - API update, cartridges can define custom sounds\n- changed, updated and improved the CTM compatability (thanks InsomniaKitten)\n- fixed Treated Wood recipes not consuming creosote\n- fixed up fence-connections for some IE blocks\n- fixed duplication glitch within the Refinery\n- fixed particle issues with some Multiblocks",
"0.12-71": "- added missing recipes for Scaffold Slabs & Stairs\n- added Albedo compat for Flare Cartridges\n- added a recipe to make torches out of wool and creosote\n- added the \"Ancient\" shader\n- added the Covered Vertical Conveyor\n- added the Chemthrower Multitank upgrade\n- re-added the Hemp to String recipe\n- changed logging to use separate logger rather than FMLLog (thanks Malte)\n- changed Garden Coche to allow Podzol as a mushroom soil\n- changed the Cloche to run at a reduced speed\n- changed all multi- and dummyblocks to be immovable by Pistons, because Quark\n- fixed Core Sample Drill animation (thanks Malte)\n- fixed a bunch of Capability errors (thanks Malte)\n- fixed turrets causing issues in target acquisition (thanks Malte)\n- fixed client disconnecting due to NBT overflow in crates and toolboxes (thanks Malte)\n- fixed broken remapper (thanks Malte)\n- fixed conveyor recipes requiring single inputs (thanks Malte)\n- fixed Tesla Coil animation not getting reset (thanks Malte)\n- fixed Chisel compat conflicting with CTM\n- fixed HarvestCraft compat not handling water and milk in the assembler properly\n- fixed auto-breakers causing issues with Storage Crates and others\n- fixed shiftclicking being broken in the Cloche GUI\n- fixed Manual not reopening on the selected page\n- fixed Railgun not working on Ender Dragon, Crystals and non-living entities (thanks Malte)\n- fixed Bullets not loading the damage from the config properly\n- fixed deprecated uses of getDrops\n- fixed Splitting Conveyor being derpy after being rotated",
"0.12-72": "- added a recipe to fill the Speedloader in a crafting table\n- added Packing and Unpacking molds to the Metal Press\n- added Jar Signing to comply with Forge's coremod guidelines (thanks Malte)\n- added support for amounts on OreDict ingredients in Crafttweaker compat (thanks MatrixN1)\n- added Crafttweaker compat for the Dieselgenerator + Drill (thanks Faxn)\n- changed IE's items with internal storage to use ItemHandler capabilities (thanks Malte)\n- changed IE's OBJ models to generate less comparative objects (thanks Malte)\n- changed IE to register its recipes on the proper event, fixing Crafttweaker compat\n- changed Alloy Kiln and Blastfurnace to tick down their active fuel even when not smelting (like vanilla furnaces)\n- changed Pumpkin and Melon seeds to have reduce oil outputs, and reduced their growthrate\n- changed Metal Press molds to be crafted in the Workbench\n- changed Metal Barrels to not output fluid when receiving a redstone signal, to work as valves (thanks Berinhardt)\n- changed dummies on Multiblocks to be removed from the list of ticking tiles (thanks Malte)\n- changed Windmills to rotate in in accordance to wind from the north or west, rather than fixed clockwise\n- fixed issues with dummyblocks spawning outside world borders (thanks Malte)\n- fixed crates and toolboxes losing their inventory (thanks Malte)\n- fixed various desync issues with the Engineer's Workbench (thanks Malte)\n- fixed render issues with multiblock TESRs (thanks Malte)\n- fixed Botania compat\n- fixed various desync issues with the Revolver & Speedloader HUD displays (thanks Malte)\n- fixed Multiblocks not dropping their contents\n- fixed Diesel Generators not allowing levers to be attached\n- fixed tooltip localisation for Alloy Kiln and Automatic Workbench\n- fixed Stripcurtains not notifying the strong signal to turn off\n- fixed Railgun projectiles not colliding with entities properly\n- fixed Fluid Pipes not showing their covers with CTM installed\n- fixed inventory models for Engineering blocks with CTM installed",
"0.12-73": "- added whitelist configs for the toolbox\n- re-enabled WAILA compat\n- re-enabled OpenComputers compat (not sure if it works)\n- changed IE to load on all 1.12 subversions\n- changed Metal Press render to have items sink a bit down to hide blocks\n- changed IE blocks to allow states for directional setting (thanks Malte)\n- changed Crushers to have a limited size queue to avoid login crashes\n- fixed toolbox crashing when placed (thanks Malte)\n- fixed lighting of the chemthrower particles (thanks Malte)\n- fixed drill and revolver looking derpy when fancy animations are disabled\n- fixed the Mil\u00c3\u00b3 Shader's name (thanks Malte)\n- fixed client-access exceptions with TOP handler\n- fixed Foresty compat errors\n- fixed cycle animations for the gunturret\n- fixed issues with Botania compat",
"0.12-74": "- changed IE to ACTUALLY load on all 1.12 subversions",
"0.12-75": "- Relicensed IE, because it was about time. It's not perfect but it's better than uncertainty\n- added a basic description to the mcmodinfo (thanks carstorm)\n- added a configurable, global, modifier for the Cloche's Fertilizer effectiveness\n- cleaned up internal BlockState logic a bit (thanks Malte)\n- changed Chisel compat to use proper IMC keys\n- changed Stone Multiblocks to be immovable to pistons\n- changed RedtoneBreakers to not visually connect to non-direct redstonedust\n- fixed broken rendering for blocks in non-standard layers (thanks Malte)\n- fixed config checks for @Mapped values causing issues (thanks Malte)\n- fixed issues with invalid block rotations (thanks Malte)\n- fixed Autoworkbench not disassembling properly (thanks Malte)\n- fixed crashes caused by empty ItemStacks (thanks Malte)\n- fixed Multiblocks not firing visual updates properly (thanks Malte)\n- fixed Eletrode Blueprints not being craftable\n- fixed Fluid Pump and Sheetmetal Tank not preserving NBT data\n- fixed Storage Crates writing empty enchantment tags on pickup\n- fixed Wire connections not synchronizing properly when switching between worlds (thanks Malte)\n- fixed Assembler consuming too much fluid in edgecases (thanks Malte)\n- fixed desync issues with the Workbench in multiplayer (thanks Malte)\n- fixed waterwheel rotation issues (thanks Malte)\n- fixed shooting non-living entities with the Chemthrower (thanks Malte)\n- fixed Mixer recpies not showing tooltips in JEI\n- fixed Cloche voiding seeds",
"0.12-76": "- added various config options for the Belljar, to adjust growthspeeds and fertilizer effects\n- re-added partivles and animation for the Arc Furnace (thanks Malte)\n- added TOP compat for the Sheetmetal Tank (thanks SirWindfield)\n- added Metal Ladders and Scaffold covered versions \n- fixed wires connected to razorwire not rendering (thanks Malte)\n- fixed missing comparator output on the Current Transformer (thanks Malte)\n- fixed the drill accidentally modifying its NBT on sharing (thanks Malte)\n- fixed the Bucket Wheel having rotation issues (thanks Malte)\n- fixed crashes related to newer Forge versions (thanks Malte)\n- fixed rendering issues with the Floodlight and improved its performance (thanks Malte)\n- fixed Carrots and Potoes not working in the Cloche (thanks SirWindfield)\n- fixed crash when the Teslacoil destroys a piece of Faraday armor\n- fixed Chisel compat\n- fixed AA compat, Canola in the squeezer\n- fixed TCon compat, mixup of Constantan and Uranium (thanks tgstyle)\n- fixed TCon compat, Arc Furnace for alloying\n- fixed a crash with the Slippery potion\n- fixed derpyness with Mineral Veins (at least for the most part), regarding CraftTweaker\n- fixed links to Biodiesel in the manual pointing to a nonexistant page\n- fixed a minor texture warning in the console\n- Translations Added/Updated: zh_CN (DYColdWind)",
"0.12-77": "- Various changes to the wiring system (Malte):\n - Uninsulated energy wires cause damage now\n - Wires don't need clear line-of-sight but a clear path along the wire as it is rendered\n - Placing blocks that obstruct wires will cause the wire to break/drop\n - The skyhook can attach to the middle of connections, rather than just the endpoints\n - Added a feedthrough insulator as a way to get wires through walls\n - Addons using wires will have to adapt to these changes!\n- IE now prints a message to chat if Java 8 update 25 is used since it causes unfixable crashes (Malte)\n- Changed Drill to have the \"Shovel\" tool class (primetoxinz)\n- Changed Excavator to show Cobblestone instead of missing texture when digging items instead of blocks (BluSunrize)\n- Fixed the drill not properly accepting its head (Malte)\n- Fixed broken deserialization of boolean properties, this caused some potential issues with Buildcraft (Malte)\n- Fixed some TESR blockstate crashes (Malte)\n- Fixed IE projectiles (chemthrower, railgun) not working (Malte)\n- Fixed wire loss being higher than intended in some cases (Malte)\n- Fixed fluid pipes losing fluid and not accepting small amounts (Malte)\n- Non-IE wires can no longer be connected to IE connectors (Malte)\n- Fixed arc furnace particles rendering when the arc furnace isn't active (Malte)\n- Fixed some capability crashes (Malte)\n- Fixed mobs trying to jump over IE fences (Malte)\n- Re-fixed the blast furnace using slightly more coke coal than it should (Malte)\n- Fixed Vertical Conveyor recipes returning too little (BluSunrize)\n- Fixed Nullpointer on Redstone Probes (BluSunrize)\n- Fixed Output slots not being blocked (BluSunrize)\n- Translations Added/Updated: en_ud (The-Fireplace), ja_jp (iceink001)",
"0.12-78": "- Added a preliminary connection render to debug obstructions (Malte)\n- Added Craftweaker function to remove Crusher recipes by input (BluSurize)\n- Fixed crash when breaking middle block of Feedthrough connector (Malte)\n- Fixed errors related to floating point accuracy (Malte)\n- Fixed Blastfurnace not working at all (Malte)\n- Fixed raytracing on vertical connections (Malte)\n- Fixed Sampledrill render (Malte)\n- Fixed J8U25 message showing on dimension change (Malte)\n- Fixed Feedthrough connectors connecting to themselves (Malte)\n- Fixed wires dropping in the wrong location (Malte)",
"0.12-79": "- Added the ability for Wirecutters to cut wires from anywhere (Malte)\n- Added Craftweaker support for the Thermolelectric Generator (BluSunrize)\n- Added documentation for metal ladders (BluSunrize)\n- Added Squeezer recipe for beetroot seeds (pap1723)\n- Re-Enabled OpenComputers compat (Malte)\n- Changed Feedthrough Connectors to break like normal multiblocks (Malte)\n- Changed Feedthrough Connectors to form regardless of connector face clicked (BluSunrize)\n- Changed codebase for wire coils to allow easier extension (AntiBlueQuirk)\n- Changed Multiblocks to only move FluidContainers to the output slots when they are full (BluSunrize)\n- Made the IE config react to changes from the in-game GUI\n- Fixed a crash with Optifine and feedthrough connectors (Malte)\n- Fixed wire rendering in edgecases (Malte)\n- Fixed issues with the Skyhook (Malte)\n- Fixed missing textures on conveyors (Malte)\n- Fixed dupebug with Jerrycans (Malte)\n- Fixed stackoverflow with routers (Malte)\n- Fixed Feedthrough Connectors functionality (Malte)\n- Fixed Coresamples not dropping when broken (Malte)\n- Fixed missing revolver sounds (BluSunrize)\n- Fixed broken audio-subtitles (lgthibault)\n- Fixed crash with windmills (lgthibault)\n- Fixed crash with metal ladders (lgthibault)\n- Fixed Craftweaker removal function of MetalPress (BluSunrize)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)",
"0.12-80": "- Fixed multiblock rendering in the manual with Optifine and texture packs (Malte)\n- Fixed pre-IE-79 multiblocks not working on IE 79 (Malte)\n- Fixed FluidContainer slots not accepting empty containers (BluSunrize)\n- Fixed Villager trades for Shader bags being inverted (BluSunrize)\n- Fixed Multiblocks dropping themselves as illegal items (BluSunrize)\n- Fixed ugly high-rez textures on Engineering blocks when CTM isn't loaded (BluSunrize)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)",
"0.12-81": "- Added the functionality for the Faraday Suit to protect against live wiring (Malte)\n- Added the ability to use Pick Block to take a connector's wire by sneaking (BluSunrize)\n- Added Magma blocks to the list of heatsources for the Thermoelectric generator (BluSunrize)\n- Added Efficiency, Unbreaking and Mending enchantments to the Engineer's Hammer and Wirecutter (BluSunrize)\n - Made those tools take damage when used to break blocks\n- Added compatibility for Forge's update checker (Malte)\n- Added support for Forge's memory Maven repo, this makes deleting old coremod versions unnecessary in Forge 2656+ (latest) (Malte)\n- Changed fences to allow torches on top and prevent mobspawns (Malte)\n- Changed animated item models to use Item-TESRs rather than rebaking (Malte)\n - Made the Fluorescent tube to be really fancy again! (Malte)\n- Changed renderdistance config to work as described (Malte)\n- Changed the images of wiring in the manual to use up-to-date pictures and feature connectors and relays (BluSunrize)\n- Shift-clicking is no longer needed to connect wires to breaker switches etc (Malte)\n- Failed wire connection attempts no longer spam the chat (Malte)\n- Changed Thermoelectric generator to cache its output values, improving performance (BluSunrize)\n- Fixed wires being invisible when logging into a server for the first time (Malte)\n- Fixed localization for treated wood banners (Malte)\n- Fixed the mineral command not workign with Vein names that contain a space (Malte)\n- Fixed shield having a really trippy enchantment glow (Malte)\n- Fixed conveyor recipe (Malte)\n- Fixed Skyhook crashing servers (Malte)\n- Fixed lag with redstone connectors (Malte)\n- Fixed blocks somtimes taking longer to break with the hammer (Malte)\n- Fixed a divide-by-zero issue in the ExcavatorHandler for blacklisted dimensions (BluSunrize)",
"0.12-82": "- Added compat for farming Hemp to ActuallyAddition's farmer (BluSunrize)\n- Fixed Wirecutter getting consumed when cutting plates (BluSunrize)\n- Fixed Alloy Kiln consuming fuelsource container items (BluSunrize)\n- Fixed uncovered FluidPipes allowing mobspawns (BluSunrize)\n- Fixed spawn interdictors (Electric Lanterns, etc) not being removed on chunk unload (codewarrior0)\n- Fixed Metal Press animations and sounds with customized recipe times (codewarrior0)\n- Fixed some potential crashes in networking and reduced packet size (JamiesWhiteShirt)\n- Fixed 'removeRecipesForInput' in Crusher Craftweaker compat not working (BluSunrize)\n- Reduced the amount of ItemStacks being copied in rendering and recipe checking (Malte)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)",
"0.12-83": "- Added the Extracting Conveyor. It pulls from inventories like a Hopper (BluSunrize)\n- Added even fancier Shaders with pulsing colours and dynamic rendering. Quite open for addon devs, too! (BluSunrize)\n - Added the IKELOS shader to make use of this\n- Added maps to the vanilla Catographer which lead to Mineral Veins (BluSunrize)\n- Added a config option to disable all use of the stencil buffer for old Intel GPUs (Malte)\n- Added normal tools (Axe, Pick, Shovel, Sword) made from Steel and Treated Wood. Good durability & efficiency, iron harvest level (BluSunrize)\n- Added a new rarity, \"Masterwork\". Currently only for Shaders (grabbags gained from secret advancements) but will have more use in the future! (BluSunrize)\n- Changed ItemRouters to allow pulling as well, allowing for filtered extraction (BluSunrize)\n- Changed BlastFurnace to not start using a new piece of coke if there is nothing left to smelt (Malte)\n- Changed the Excavator's Mineral Veins to consider the chunks in a radius of two around them, to avoid duplicate veins (BluSunrize)\n- Changed Chemical Thrower to factor in player-momentum to projectiles (TeamSpen210)\n- Fixed wires sometimes leaving behind the damage sources when broken (Malte)\n- Fixed the TConstruct compat module failing (Malte)\n- Fixed Hammers and Wirecutters to be properly repairable (Malte)\n- Fixed Wirecutters to be enchantable (Malte)\n- Fixed texture and model errors being spammed (Malte)\n- Fixed dropping conveyor spawning countless fake items in certain setups (Malte)\n- Fixed conveyors causing infinite loops in rare cases (Malte)\n- Fixed a crash when breaking a connector after dying (Malte)\n- Fixed wires connected to transformers breaking when they shouldn't (Malte)\n- Fixed horizotal wires on the breaker switch (Malte)\n- Fixed crashes with the Core Sample Drill in some dimensions (Malte)\n- Fixed pipes accessing the world from wrong threads (Malte)\n- Fixed a dupe bug (Malte)\n- Fixed the skyhook for vertical wires (Malte)\n- Fixed placing blocks against pipes not working as expected (Malte)\n- Fixed the garden cloche accepting any item into the fertilizer slot (Malte)\n- Fixed the workbench creating excess items (codewarrior0)\n- Fixed obstructed connections not rendering properly in LAN worlds (JamiesWhiteShirt)\n- Fixed Razor Wire not having collision on upper wall section (TeamSpen210)\n- Fixed Arc Furnace recycling being broken (BluSunrize)\n- Fixed Squeezer and Fermenter not updating the GUI when filling buckets (BluSunrize)\n- Improved log output when a compat module fails (Malte)\n- Translations Added/Updated: ja_jp (iceink001), ru_ru (kellixon ), zh_tw (vongola12324)",
"0.12-84": "- Changed handling of Potions in the mixer: (BluSunrize)\n - Now supports MixPredicates as well as custom brewing recipes\n - Shows properly in JEI, based on Potion output, rather than input\n - Bottling recipes are consistent, anything you can mix, you can bottle (ideally)\n - Added tooltips to Potion fluids to show which mod added the PotionType\n - Added compat for KnightMiner's Inspirations, allowing their Splash and Lingering bottles to be filled\n- Added a separate JEI Handler for Arc-Recycling (BluSunrize)\n- Added a particle trail to Minecarts that use fancy shaders (e.g. IKELOS) (BluSunrize)\n- Added the ability to pop Balloons by hitting them with a Projectile (BluSunrize)\n- Added Shader Particles to the Railgun and Drill (BluSunrize)\n- Added a \"Noise\" component to the revolver, which will make it attract nearby mobs when fired (BluSunrize)\n - Adding a bit of a stealth/survival aspect\n - Probably not super impactful in normal singleplayer, but could be fun for pack makers\n - This will play into a larger customization system for the Revolver, to be implemented in the future\n- Re-Added some shader textures that got lost in the 1.11 update (BluSunrize)\n- Changed Arc-Recycling to run in init and be overall cleaner (Malte)\n- Changed the recipe for Vacuum Tubes to use Nickel Plates (BluSunrize)\n- Fixed compatability with ActuallyAdditions and AttainedDrops (Shadows-of-Fire)\n- Fixed out-of-thread call to JEI functions causing crashes (BluSunrize)\n- Fixed depth-rendering issues in JEI handlers (BluSunrize)\n- Fixed shiftclicking on IE's containers (BluSunrize)\n- Translations Added/Updated: zh_cn (DYColdWind)",
"0.12-85": "- Re-Added Thaumcraft compat (BluSunrize)\n - Added hammering of plates for Brass, Thaumium and Void Metal \n - Golems can farm hemp\n - Purifying Fluid and Liquid Death work in the Chemthrower\n - Made the External Heater work with the Essentia Smelter\n- Added a tooltip-display to Speedloaders and Revolvers to display their currently loaded ammo (BluSunrize)\n- Re-Added the \"Super Secret BluPrintz\" easteregg (BluSunrize)\n- Added the ability to use the Capacitor Backpack as a Bauble (BluSunrize) \n- Fixed up the skyhook, including one crash (Malte)\n- Fixed some rare crashes when closing a world (Malte)\n- Fixed redstone connectors not closing doors using weak signals (Malte)\n- Fixed the mixer crashing if the recipe is trying to process too much fluid (Malte)\n- Fixed Machinist selling iron and steel drills in the wrong order (BluSunrize)\n- Fixed balloon colouring on dedicated servers (Malte)\n- Fixed a dupe bug (Malte)\n- Fixed a crash involving metal ladders (Malte)\n- Fixed Crafttweaker Integration to allow removing Potion mixing recipes (BluSunrize)\n- Fixed an edgecase crash with Cartographer Maps (BluSunrize)\n- Fixed ArcFurnace requiring additional inputs to start a recipe (BluSunrize)\n- Fixed upgrades vanishing in the Workbench (Malte)\n- Fixed Lightningrod not playing nice with other mods' energy transport (BluSunrize)",
"0.12-86": "- Added support for JEI ghost ingredients to the assembler and routers (Malte)\n- Re-Added razor wires hurting players trying to break them without wirecutters (Malte)\n- Re-Added coloured pipes (Malte)\n- Re-Added structural arms (Malte)\n- Added clickable areas for JEI to the IE machine GUIs (TeamSpen210)\n- Added the ability to apply Shaders to banners! (BluSunrize)\n- Added a Silt vein for the Excavator, contains clay, sand and gravel (BluSunrize)\n- Removed the additional http request for the changelog in the manual (Malte)\n- Changed Mixer to allow the use of other mods' sheetmetal in its construction (tgstyle)\n- Changed the way wire & connector models work internally (Malte)\n- Feedthrough insulators can now be formed while wires are attached to the connectors (Malte)\n- Fixed arc recycling calculations failing in rare cases (Malte)\n- Fixed lag with certain setups of routers (Malte)\n- Fixed conveyors sometimes showing the wrong model (Malte)\n- Fixed crashes with recent Forge versions (Malte)\n- Fixed the arc furnace not recycling damaged tools (BluSunrize)\n- Fixed a crash with recent Forge versions (Malte)\n- Fixed Wooden Posts connecting to Vines (BluSunrize)\n- Translations Added/Updated: ru_ru (gri3229), ko_kr (mindy15963)",
"0.12-87": "- Added a \"Distribute Inputs\" button to the ArcFurnace GUI. It keeps splitting the biggest stacks in the input if there is space available (BluSunrize)\n- Added the Maintenance Kit, an on-the-go option to modify tools, like changing drillheads or configuring the Ear Defenders (BluSunrize)\n- Changed the skyhook in multiple ways (Malte)\n - The speed now depends on gravity\n - The skyhook will not drag players into blocks any more\n - Many other smaller changes\n- Changed connectors to accept multiple \"bursts\" of energy if they (in total) don't exceed the max IO rate (Malte)\n- Changed internal logic of the Assembler to be a lot more straightforward, allowing bucket-like items for fluid ingredients (BluSunrize)\n- Changed the Engineer's Workbench around (BluSunrize)\n - Lots of internal fixes to improve reliability and performance, as well as code style\n - Fancy new render features, showing the blueprints on the table and the ingredients being used\n- Changed Fluid Pipes to no longer automatically connect to pipes that have been dyed a different colour (BluSunrize)\n- Changed recipe for Revolver Barrel to be (hopefully) less conflicting (BluSunrize)\n- Changed Excavator to work over void (BluSunrize)\n- Removed clickable JEI areas from the Assembler because they were blocking the output slots and were unnecessary anyway (BluSunrize)\n- Fixed wires not showing particles when burning (Malte)\n- Fixed recipes for structural arms conflicting with stairs (Malte)\n- Fixed structural arms being invisible due to a conflict with CTM (Malte)\n- Fixed minor issues where certain enemy network setups made powered lanterns flicker (Malte)\n- Fixed Dragon's Breath shader using hte wrong description in the manual (BluSunrize)\n- Fixed connectors not rendering as part of manual multiblock previews (Malte)\n- Fixed Ingredient Recipe not transposing the index correctly, causing loss of items (BluSunrize)\n- Fixed Item Router voiding items when used to extract (BluSunrize)\n- Fixed an annoying consolespam with the Cartographer trades (BluSunrize)\n- Fixed various GUIs still using \"RF\" instead of \"IF\" (BluSunrize)\n- Fixed Lightningrod resulting in a crash on very specific setups (BluSunrize)\n- Fixed dupebug with ArcFurnace recycling (BluSunrize)\n- Fixed the Garden Cloche accepting Fluids it can't work with (BluSunrize)\n- Fixed connectors duping small amounts of energy (Malte)\n- Fixed lighting on capacitors (Malte)\n- Fixed excessive render latency in JEI (Malte)\n- Fixed OpenComputers integration (sargunv)\n- Fixed Covered Extracting Conveyor not applying magnet protection (BluSunrize)\n- Translations Added/Updated: ja_jp (karakufire), es_es(Dorzar & rogama25), zh_cn (mcBegins2Snow)",
"0.12-88": "- Changed Multiblocks to accept redstone-ignoring conveyors as well as default ones. They will revert to normal ones when the multiblock is broken. (BluSunrize)\n- Fixed crashes when opening a toolbox or a revolver GUI (Malte)\n- Fixed side solidity on conveyors, prevents snow on places it shouldn't be (BluSunrize)",
"0.12-89": "- Added a covered dropping conveyor (BluSunrize)\n- Added recipes to break down Clay blocks (crusher) and Melon blocks (unpacking mold) (BluSunrize)\n- Added Cinnabar vein, containing Redstone, Cinnabar, Ruby and Sulfur (BluSunrize)\n- Changed Config to feature range values (Malte)\n- Changed Compat Modules to register recipes on the registry event (BluSunrize)\n- Fixed crash when placing blocks that shouldn't be used as a grid on lightning rods (Malte)\n- Fixed Balloon shaders (Malte)\n- Fixed Steel Axe having overly high damage (BluSunrize)\n- Fixed potential crashes related to the new blueprint renders (BluSunrize)\n- Fixed coresample markers disappearing off maps after restarting (BluSunrize)\n- Fixed snow collecting on partial concrete blocks (Voidi)\n- Fixed Extracting Conveyors not resetting their cooldowns when toggled by redstone (MalkContent)\n- Translations Added/Updated: pt_br (chico3434), es_es(rogama25), zh_cn (mcBegins2Snow)",
"0.12-90": "- Items on conveyors now despawn after the usual time when stuck against a block (Malte)\n- Fixed wires sometimes attaching to the wrong parts of transformers (Malte)\n- Fixed wires connecting to the transformer when clicking on the lower blocks (Malte)\n- Fixed some ghostloading issues (Malte, with help from Barteks2x)\n- Fixed the assembler not crafting recipes added using CraftTweaker (Malte)"
},
"1.14.4": {
"0.14-93": "- Initial alpha release for Minecraft 1.14.4",
"0.14-94": "- Added Minecarts!\n - Wooden crates, reinforced crates, wooden barrels and metal barrels can be put in carts\n - IE's conveyors can load and unload (extracting conveyor) Minecarts (including vanilla ones!)\n- Re-Added Steel Armor\n- Added vanilla recycling (1 nugget!) for steel tools, steel armor and the faraday suit\n- Change minimum Forge version to 28.2.3\n- Fixed crash due to Minecart render\n- Fixed various rendering glitches\n- Fixed buckets not working\n- Fixed cloche and other dummy-constructed blocks replacing existing blocks\n- Fixed links in the manual's search function\n- Fixed extracting conveyors not being able to rotate their input points\n- Fixed missing vanilla materials in excavator minerals",
"0.14-95": "- Added the Buzzsaw! It cuts Trees! (BluSunrize)\n- Added full support for the new Villages! (BluSunrize)\n - Different houses based on biome\n - 5 different IE Villagers and their workstations:\n - Structural Engineer, using the new Engineer's Crafting Table\n - Machinist, using an Anvil\n - Electrician, using a Current Transformer\n - Gunsmith, using the Engineer's Workbench\n - Outfitter, using IE's Shader Banner\n - All IE villagers vary their outfit based on profession and biome \n- Re-Added Revolver Perks (BluSunrize)\n- Re-Added the Fluid Outlet (Malte)\n- Added the Firework Cartridge for the Revolver (BluSunrize)\n- Re-Added IE's Advancements (BluSunrize)\n- Re-Added the Maintenance Kit (BluSunrize)\n- Added the Engineer's Screwdriver (BluSunrize)\n- Added herbicide fluid. It kills leaves and grass (BluSunrize)\n- Re-Added Chutes (BluSunrize)\n- Added the Redstone Controlled conveyor (BluSunrize)\n - Normal conveyors now ignore redstone\n - This special one can be disabled with a signal\n- Added the Item Batcher! It collects items until a specified amount is reached, then sends them on (BluSunrize)\n- Added the Redstone Interface Connector! It allows blocks (like the Item Batcher) to send bundled redstone signals (BluSunrize)\n- Re-Added Ore Retrogeneration (phit / Malte)\n- Added \"Igneous Rock\" mineral vein which contains Granite, Diorite, Andesite and Obsidian (BluSunrize)\n- Changed Ear Protectors and Capacitor Backpack to no longer provide armor (BluSunrize)\n- Changed Dieselgen to emit more appropriate smoke particles (TwistedGate)\n- Changed Quarzite vein to only show up in the Nether (BluSunrize)\n- Enabled text overlay (previously colourblind mode) by default (BluSunrize)\n- Enabled metal blocks to be used as Beacon bases (BluSunrize)\n- Expanded available methods for addons (Malte)\n- Fixed countless bits of rendering (Malte & BluSunrize)\n- Fixed a few recipes (BluSunrize)\n- Fixed rendering for revolver cartridges (BluSunrize)\n- Fixed bug in Shaderbag distribution (BluSunrize)\n- Fixed faulty ore gen (Malte)\n- Fixed sync issues (Malte)\n- Fixed worldgen lag (Malte)\n- Fixed recipes for Crusher (Malte)\n- Fixed Probe Connectors (Malte)\n- Fixed Windmills's obstruction code (Malte)\n- Fixed collision on slabs (Malte)\n- Fixed Conveyors crashing on servers (Malte)\n- Fixed connections on Current Transformers (Malte)\n- Fixed missing particles (Malte)\n- Fixed furnace heater being oriented wrong (Malte)\n- Fixed crafting of treated wood with jerrycans (Malte)\n- Fixed Manual entries for Shaders, and other entries (BluSunrize)\n- Fixed wires not being craftable in metal press (Malte)\n- Fixed crashes in the Manual (Malte)\n- Fixed wrong sound when breaking hemp (gyroplast)\n- Fixed glitches with the Skyhook (Malte)\n- Fixed missing recipes for String and Torches (gyroplast)\n- Fixed drops from metal press breaking (Malte)\n- Fixed recipes not being added properly (Malte)\n- Fixed crash with razorwire (Malte)\n- Fixed distance limit on Dieselgen Sounds (BluSunrize)\n- Fixed conveyors crashing when dyed (BluSunrize)\n- Fixed in- & output on the assembler, and bugged recipe handling (BluSunrize)\n- Fixed various issues with the wire network (Malte)\n- Fixed an issue where some blocks allowed too many wires to be attached (Malte)\n- Fixed workbench, cloche and turret not dropping their inventory when their dummy blocks are broken (BluSunrize)",
"0.14-96": "- All IE recipes are now JSON based! (BluSunrize)\n - This includes the excavator's mineral veins. ALL EXISTING VEINS WILL BE BROKEN. The last release was an Alpha, so\n this has to be expected\n - Mineral veins have also been changed and rebalanced\n- Overhauled the turntable, to allow side-based redstone input to produce different rotations (MalkContent)\n- Added furnace fuel values for coke coal and coke coal blocks (Malte)\n- Re-Added automatic changelog generation (Malte)\n- Re-Added Graphite Electrode blueprints (BluSunrize)\n- Changed and improved Multiblock bounding boxes (Malte)\n- Changed dropping conveyors to not drop downwards when given redstone signal (MalkContent)\n- Changed hammers and wirecutters to allow repairing (BluSunrize)\n- Changed high-explosive cartridge to not destroy blocks (BluSunrize)\n- Fixed IE ores not generating in non-vanilla biomes (Malte)\n- Fixed IE ores generating in blacklisted dimensions (Malte)\n- Fixed refinery not accepting input fluids when only one tank is filled (Malte)\n- Fixed crashes when using railguns or revolvers with shaders on a dedicated server (Malte)\n- Fixed some texture and model loading errors (Malte)\n- Fixed scaffolding not acting as a ladder (Malte)\n- Fixed fontrendering issues with Optifine (Malte)\n- Fixed refinery accepting fluid pipes from all sides (BluSunrize)\n- Fixed Voltmeter being broken (Malte)\n- Fixed renders for Bottling Machine and Mixer (Malte)\n- Fixed collision on diagonal covered conveyors (BluSunrize)\n- Fixed recipes for sheetmetal not accepting other mods' plates (BluSunrize)",
"0.14-97": "- Added fuel gauge for the buzzsaw (BluSunrize)\n- Added a covered version of the splitting conveyor (BluSunrize)\n- Added a steel hoe (BluSunrize)\n- Changed buzzsaw blade quiver to keep the sawblades when removed (BluSunrize)\n- Fixed a crash triggered by other mod's automatic recipe unlocks (BluSunrize)\n- Fixed a crash with the wirecoil tooltips (Malte)\n- Fixed a crash when rendering coresamples with Optifine installed (Malte)\n- Fixed buzzsaw upgrade achievement not triggering (BluSunrize)\n- Fixed buzzsaw and drill not taking damage or requiring fuel when used as weapons (BluSunrize)\n- Fixed wrong transformations for steel tools (Malte)\n- Fixed fluid gauge for the drill going over (Malte)\n- Fixed broken recipe syncing (Malte)",
"0.14-100": "- Added different sounds for blocks of different materials (BluSunrize)\n- Added \"forge:ores\" tag to all IE ores (Malte)\n- Re-Added packing and unpacking recipes for the metal press (BluSunrize)\n- Added cloche recipe to grow bamboo (BluSunrize)\n- Added composting for hempseeds (BluSunrize)\n- Added missing recipe for the \"Common Projectiles\" blueprint (BluSunrize)\n- Re-Added homing cartridges, these use eyes of ender now (BluSunrize)\n- Re-Added a recipe for wolfpack cartridges; also buffed their damage (requires a fresh config file) (BluSunrize)\n- Added a mixer recipe for concrete, using slag (BluSunrize)\n- Changed textures on kinetic dynamo to better represent its ability to output on all sides (BluSunrize)\n- Changed recipe for blast bricks to use magma blocks instead of blaze powder, making it available on peaceful (BluSunrize)\n- Changed redstone and probe connectors to be configured with the Engineer's Screwdriver instead of Hammer (BluSunrize)\n- Changed plated shield to store more energy and consume less of it for its upgrades (BluSunrize)\n- Fixed bounding boxes for vertical covered conveyors (Malte)\n- Fixed metal press not forming when mirrored (Malte)\n- Fixed extracting conveyors not saving their extract direction (BluSunrize)\n- Fixed manual freezing when dealing with long tokens (Malte)\n- Fixed bounding boxes for some multiblocks (Malte)\n- Fixed visual connection of fluid pipes on refinery (BluSunrize)\n- Fixed silver bullets not doing extra damage to undead (BluSunrize)\n- Fixed missing recipes for the \"Crafting Components\" blueprint in the manual (BluSunrize)\n- Fixed crashes with coresamples created before IE 0.14-96 (Malte)\n- Fixed diesel generator not allowing levers to be attached (Malte)\n- Fixed turrets not firing at entities (BluSunrize)\n- Fixed a crash when clicking the list of names in the turret GUI (BluSunrize)\n- Fixed vertical and splitting conveyors not inserting correctly (BluSunrize)\n- Fixed concrete recipe consuming the water bucket (BluSunrize)\n- Fixed shader bags causing registry mismatches (Malte)\n- Fixed assembler ignoring redstone signals (Malte)\n- Fixed mining levels for ores and storage blocks (Malte)\n- Fixed fluids not applying effects to entities in them (Malte)\n- Fixed IE hud elements overlapping with subtitles (BluSunrize)\n- Improved performance of wire-damage code (Malte)",
"0.14-102": "- Fixed wires no longer transferring energy after release 100 (Malte)",
"0.14-104": "- Added the new Mineral System! (BluSunrize)\n - Minerals are no longer chunk based\n - Survey Tools help discover veins\n - Veins can overlap and produce multiple results!\n- Added JSON \"recipes\" for Cloche Fertilizer (BluSunrize)\n- Added IE's metal items to various generic tags (Malte)\n- Added holding animation for the buzzsaw (BluSunrize)\n- Added the ability for the chemthrower to hydrate vanilla concrete powder (BluSunrize)\n- Added the ability for fluidpipes to extract from tanks (experimental, might break stuff) (BluSunrize)\n- Added mouseover for maps showing mineral locations (only works with NEW maps!) (BluSunrize)\n- Added comparator output for the crusher (BluSunrize)\n- Cleaned up some wire network code (Malte)\n- Changed hammer to allow rotating Redstone Repeaters (experimental, might break stuff) (BluSunrize)\n- Changed buzzsaw to take less damage when breaking leaves (BluSunrize)\n- Changed various blocks to have their redstone interaction configured by the Screwdriver instead of the Hammer (BluSunrize)\n- Changed herbicide to kill tall grass and crops (BluSunrize)\n- Fixed feedthroughs not dropping the middle block when it's broken (Malte)\n- Fixed IE allowing clients to join servers with mismatched IE versions (Malte)\n- Fixed diesel generators still not allowing levers to be placed in all cases (Malte)\n- Fixed toolbox facing the wrong way when placed (Malte)\n- Fixed transforms for non-covered metal ladders (Malte)\n- Fixed translation of the middle block of feedthroughs (Malte)\n- Fixed coresamples not marking maps (Malte)\n- Fixed \"pick block\" not working correctly on hemp (Malte)\n- Fixed mineral commands not working with specified coordinates (Malte)\n- Fixed item duplication when repairing hammers or wirecutters (Malte)\n- Fixed rotating and inverting the breaker switch with a hammer (Malte)\n- Fixed wires not updating correctly when rotating a redstone breaker (Malte)\n- Fixed desyncing in the workbench (Malte)\n- Fixed crash related to dyeing earmuffs (Malte)\n- Fixed dupebug related to wire recycling (BluSunrize)\n- Fixed coke oven desync when not processing (BluSunrize)\n- Fixed shears not counting as tools for the toolbox (BluSunrize)\n- Fixed rendering and boundingboxes on vertical conveyors (BluSunrize)\n- Fixed IE hud elements overlapping with subtitles, but this time better (BluSunrize)\n- Fixed height calculations for tables in the manual (Malte)\n- Fixed strip curtains not storing their strong/weak signal setting (Malte)\n- Fixed crash when transferring energy through very-high-loss connections (Malte)\n- Fixed issues with hemp seeds not dropping (Malte)\n- Fixed crash with chemthrower (Malte)\n- Fixed crash with Mekanism (Malte)\n- Implemented a few minor performance improvements (Malte)\n- Translations Added/Updated: ru_ru (Sergo 467), pt_pt (Codified-Vexing)",
"0.14-107": "- Changed conveyor behavior; any conveyor can only have 3 stacks of items on it (Malte)\n- Changed keybindings to their have their own category \"Immersive Engineering\" (BluSunrize)\n- Fixed dropping conveyors requiring a high redstone signal to work (BluSunrize)\n- Fixed calculation of expected yield on coresamples (BluSunrize)\n- Fixed potential crash on loading mineral veins (BluSunrize)\n- Fixed diesel generator forgetting about its redstone signal inversion (BluSunrize)\n- Fixed shader dupe bug with banners (BluSunrize)",
"1.14.4-3.1-110": "- Moved to new version numbering system\n- Automatically load all manual entries listed in a central JSON (Malte)\n - This allows resource packs to add entries to the manual\n- Added \"Hero of the Village\" rewards to villagers (BluSunrize)\n- Fixed various errors with wires (Malte)\n- Fixed crash with fluid pipes (BluSunrize)\n- Fixed bugs with cached redstone values (Malte)\n- Fixed crash related to shader banners (TeamSpen210)\n- Fixed Hemp seeds not being plantable by various autoplanters (BluSunrize)\n- Fixed Tesla Coils crashing when trying to zap blocks with no bounding boxes (BluSunrize)\n- Fixed rare concurrency exception with mineral veins (BluSunrize)\n- Fixed snow buildup stopping windmills (BluSunrize)\n- Fixed one of the rendering issues with transformers (BluSunrize)",
"1.14.4-3.2.0-113": "- Added waterlogging to various IE blocks (BluSunrize)\n- Added processing compat for Fluorite, Cobalt and Ardite (BluSunrize)\n- Re-Added recipe for patrons & contributers to cycle through revolver skins (BluSunrize)\n- Fixed various issues with the manual (Malte)\n- Fixed CMEs while loading dynamic models (Malte)\n- Fixed warning about missing command argument serializer (Malte)\n- Fixed multiblocks not forming when using the wrong steel blocks (Malte)\n- Fixed priority system for recipe outputs not working (Malte)\n- Fixed recipes sometimes not getting added to JEI on servers (Malte)\n- Fixed fences obstructing connections in counterintuitive ways (Malte)\n- Fixed crashes with the manual (Malte)\n- Fixed assembler logic once again to properly handle concrete recipes (BluSunrize)\n- Fixed flare cartridge colours to match the dye they were crafted with (BluSunrize)\n- Fixed assembler connecting to pipes in wrong places (BluSunrize)\n- Translations Added/Updated: zh_zn (masakitenchi)",
"1.14.4-4.0.0-116": "- Added dyed sheetmetal & slabs, textured by Rorax! (BluSunrize)\n- Changed various recipes: (BluSunrize)\n - Engineering blocks got cheaper\n - MV architecture now uses electrum\n - Gunpowder has more output\n - Press molds need less steel \n- Changed the Railgun (BluSunrize)\n - New model!\n - New types of ammo!\n - More energy storage!\n - New advancements!\n- Changed the pump to be configured for input on the bottom by default (Malte)\n- Changed nugget to ingot/ingot to block recipes to only trigger when an IE ingot is used in the middle slot (Malte)\n - If more mods adopt this convention it will mean that crafting a storage block from a specific mod will be possible\n- Changed ItemHandler for the Silo to hopefully cooperate better with Refined Storage (BluSunrize)\n- Fixed continued depletion of already depleted mineral veins (BluSunrize)\n- Fixed RTFM advancement not being announced (BluSunrize)\n- Fixed crashes with Building Gadgets & JEI (BluSunrize)\n- Fixed incorrect waterlogging of dummy blocks for pump, posts and others (BluSunrize)\n- Fixed mineral survey tools not breaking when exceeding their damage (BluSunrize)\n- Fixed recipe list positions in squeezer & fermenter GUI (BluSunrize)\n- Fixed some threading issues with recipes (BluSunrize)\n- Fixed missing details for the IKELOS shader (BluSunrize)\n- Fixed more concurrency exceptions with mineral veins (BluSunrize)\n- Fixed alloy grit recipes outputting too little (BluSunrize)"
},
"1.15.2": {
"0.15-99": "- Initial alpha release for Minecraft 1.15.2\n- Highlight the trigger block for multiblocks in the manual",
"0.15-101": " - Fixed hemp rendering as solid (Malte)\n - Fixed Optifine shader packs crashing with the IEOBJ item renderer (Vaelzan)\n - Fixed crashes when using the buzzsaw or drill (Malte)\n - Fixed missing connectors on feedthrough models (Malte)\n - Fixed missing tooltips in various GUIs (Malte)\n - Also includes the changes from 0.14-100",
"0.15-103": "- Fixed wires no longer transferring energy after release 101 (Malte)",
"0.15-105": "- Fixed invisible connectors with Optifine (Malte)\n- Fixed metal ladders rendering as solid (Malte)\n- Fixed shield rendering in 3rd person (BluSunrize)\n- Fixed incorrect sounds on certain blocks (BluSunrize)\n- Also includes the changes from 0.14-104",
"0.15-108": "- Also includes the changes from 0.14-107",
"1.15.2-3.1-111": "- Moved to new version numbering system\n- Fixed broken HUD of the Heavy Plated Shield upgrades (BluSunrize)\n- Fixed crash when bottling potions (Malte)\n- Fixed rotation for structural connectors (BluSunrize)\n- Also includes the changes from 1.14.4-3.1-110",
"1.15.2-3.2.0-114": "- Fixed mirrored machines rendering incorrectly (Malte)\n- Fixed bucket wheels in mirrored excavators rendering incorrectly (Malte)\n- Fixed crash when holding a drill with a damaged head (Malte)\n- Also includes the changes from 1.14.4-3.2.0-113",
"1.15.2-4.0.0-117": "- Changed rendering of multiblocks to split models into blocks;\n - This should address weird issues with shadows and disappearing models (Malte)\n- Fixed broken rendering of components on the Automated Workbench (BluSunrize)\n- Fixed rendering of mirrored multiblocks (Malte)\n- Fixed rendering of conveyors in the manual; this caused confusion when building multiblocks (Malte)\n- Also includes the changes from 1.14.4-4.0.0-116",
"1.15.2-4.0.1-119": "- Added Enderpeals as valid Railgun projectiles! (BluSunrize)\n- Changed recipes for mixer and arc furnace to be synced properly (Malte)\n- Fixed model issues with the metal press and refinery (Malte)\n- Fixed the metal press piston vanishing at certain angles (Malte)\n- Fixed wires rendering too many segments near chunk boundaries (Malte)\n- Fixed broken lighting on split models (Malte)\n- Fixed each block of the garden cloche rotating on its own (Malte)\n- Fixed soil blocks not rendering in the garden cloche (Malte)\n- Fixed the hemp plant blocks appearing in the creative menu (Malte)\n- Fixed blueprints not showing up in the creative menu and JEI (Malte)\n- Fixed turrets being rotated incorrectly (Malte)\n- Fixed mixers voiding one tick worth of output (Malte)\n- Fixed screwdriver not being able to sneak+rightclick blocks (BluSunrize)\n- Fixed heavy shield not being repairable with a steel ingot (BluSunrize)\n- Fixed rendering issues with CTM (Malte)\n- Fixed rendering issues with IE's shaders & model caching (Malte)\n- Fixed slabs dropping only one item (Malte)\n- Fixed Arc Furnace not syncing its electrode render (Malte)",
"1.15.2-4.1.1-125": "- Added sawdust flooring! It's a snow-like block made from sawdust! (BluSunrize)\n- Added indicators for attached Preheaters to the Blast Furnace GUI (BluSunrize)\n- Changed recipe for Pressurized Air Tank to use blue dye instead of lapis (BluSunrize)\n- Changed item and fluid routers to not output to unfiltered sides, if a filter exists (BluSunrize)\n - This behavior now matches what is described in the manual\n - Existing systems using routers may now derp up a little\n- Changed drill overlay to not show all targeted blocks when sneaking (BluSunrize)\n- Fixed spawn interdiction code for lanterns (Malte)\n- Fixed flickering when the bucket wheel is formed (MalkContent)\n- Fixed dispensers not being able to use IE buckets (BluSunrize)\n- Fixed missing backwards faces for the windmill (BluSunrize)\n- Fixed output amounts for structural arm recipes (BluSunrize)\n- Fixed sawmill dropping the wrong item when broken (BluSunrize)\n- Fixed firework and wolfpack cartridges crashing in turrets (BluSunrize)\n- Fixed dispensers not being able to use IE buckets (BluSunrize)\n- Fixed various issues with gunpowder barrels (BluSunrize)\n- Fixed additional crashes with connectors loading (Malte)\n- Fixed secondary output on the sawmill (Malte)\n- Fixed derpy splitting of energy on the dieselgen (BluSunrize)\n- Fixed multiple crashes due to Forge making breaking changes to a running version (Malte)\n- Fixed assembler not handling certain Craftweaker recipes properly (Malte)\n- Fixed cacti and sugarcane not growing on red sand in the cloche (MalkContent)\n- Fixed red sandstone crushing into normal sand (MalkContent)\n- Fixed a crash in turret GUIs (TwistedGate)\n- Translations Added/Updated: pt_br (felipeboff), zh_cn (AethLi)"
},
"1.16.1": {
"0.16-106": "- Initial port to 1.16\n- Added mineral vein, crusher & arc furnace integration for the new Nether materials\n- Also includes all changes from 0.15-105",
"0.16-109": "- Requires Forge version 32.0.67 or later (BluSunrize)\n- Fixed formatting not persisting across linebreaks in the manual (Malte)\n- Fixed tooltips crashing in the manual (Malte)\n- Fixed recipes not loading on dedicated servers (BluSunrize)\n- Fixed fluid tank backgrounds being wrongly offset in JEI (BluSunrize)\n- Fixed revolver causing a crash with its attribute map (BluSunrize)\n- Also includes the changes from 0.14-107",
"1.16.1-3.1-112": "- Require Forge version 32.0.99 or later\n- Moved to new version numbering system\n- Fixed a crash with railgun & chemthrower projectiles (BluSunrize)\n- Fixed manual rendering for blueprint recipes (BluSunrize)\n- Fixed scaffolding causing a suffocation overlay (BluSunrize)\n- Fixed crashes with the drill & sawblade overlay (BluSunrize)\n- Fixed crashes with wires (Malte)\n- Fixed crashes with explosions (Malte)\n- Also includes the changes from 1.15.2-3.1-111",
"1.16.1-3.2.0-115": "- Fixed some derpy rendering in the manual (BluSunrize)\n- Also includes the changes from 1.15.2-3.2.0-114",
"1.16.1-4.0.0-118": "- Re-added custom banner patterns. Craft the blueprint, make patterns, then use them on the loom! (BluSunrize)\n- Added a warning when switching to \"fabulous\" graphics while stencil is enabled (Malte)\n- Fixed log spam caused by wire sync issues (Malte)\n- Fixed manual page for shaders (BluSunrize)\n- Also includes the changes from 1.15.2-4.0.0-117",
"1.16.1-4.0.1-120": "- Fixed crashes with wires under certain conditions (Malte)\n- Also includes the changes from 1.15.2-4.0.1-119",
"1.16.1-4.1.0-123": "- Fixed further issues with wires loading (Malte)\n- Fixed issues with ItemStack NBTs, caused problems with Mekanism (Malte)\n- Also includes the changes from 1.15.2-4.1.0-122",
"1.16.1-4.1.1-126": "- Added Basalt and Blackstone to the blocks that the survey tool works on (BluSunrize)\n- Changed Ancient Debris to produce twice the netherite scrap in the Arc Furnace (BluSunrize)\n- Fixed steel hoes doing too much damage. As a result of this fix, all other steel tools now match diamond in damage (BluSunrize)\n- Fixed missing localization for metal barrel minecart (BluSunrize)\n- Fixed transparency issues with banners (BluSunrize)\n- Fixed redstone connector GUI opening for everyone on a LAN world (BluSunrize)\n- Also includes the changes from 1.15.2-4.1.1-125"
},
"1.16.3": {
"1.16.3-4.0.1-121": "- Initial release for 1.16.3",
"1.16.3-4.1.0-124": "- Fixed crash with gunpowder barrels (BluSunrize)\n- Also includes the changes from 1.16.1-4.1.0-123",
"1.16.3-4.1.1-127": "- Fixed Arc Recycling accessing Tags too early (Malte)\n- Fixed null calls in IE's config for item max damage (BluSunrize)\n- Fixed electrodes not taking and displaying damage properly (BluSunrize)\n- Fixed retrogen crashing (BluSunrize)\n- Also includes the changes from 1.16.1-4.1.1-126"
},
"1.16.4": {
"1.16.4-4.1.1-128": "- First 1.16.4 release\n- Includes the changes from 1.16.3-4.1.1-127",
"1.16.4-4.1.2-129": "- Re-added client side commands to clear render caches and reset the manual (Malte)\n- Replaced JS coremods and access transformers with Mixins (Malte)\n- Changed Dropping Conveyors to be able to drop *into* other blocks, if collision allows (TeamSpen)\n- Changed Sawblades and Drillheads to not allow enchantments (ConductiveFoam)\n- Changed Sawmill to output a comparator signal based on the integrity of the saw (BluSunrize)\n- Limit creosote-burning in furnaces to buckets to avoid issues with other containers (Malte)\n- Fixed issues with crafting recipes involving fluid and tanks from other mods (Malte)\n- Fixed crashes on login related to multiblock rendering (Malte)\n- Fixed obscure crash when holding the voltmeter in empty chunk sections (Malte)\n- Fixed the front part of the floodlight not rendering (Malte)\n- Fixed missing page in excavator manual entry (Malte)\n- Fixed some pathfinding issues with MineColonies NPCs (Malte)\n- Fixed concurrency issues with the manual (Malte)\n- Fixed connectors and multiblock parts being picked up by Mekanism cardboard boxes (Malte)\n- Fixed overflow issue with mineral veins far away from the player (Malte)\n- Fixed item batchers not dropping their contents when broken (Malte)\n- Fixed a crash with the tesla coil (Malte)\n- Fixed a bug with conveyor belts and structure blocks (Malte)\n- Fixed scrolling in the turret GUI (Malte)\n- Fixed default mineral dimension blacklist in the config (Malte)\n- Fixed crash related to projectiles fired by turrets (Malte)\n- Fixed CraftTweaker's `addJSONRecipe` for IE recipes (SkySom)\n- Fixed buzzsaw not updating its enchantments until a block is broken (Malte)\n- Fixed mineral veins crashing on world load (SkySom)\n- Many minor performance improvements (Malte)"
},
"1.16.5": {
"1.16.5-4.2.0-130": "- First 1.16.5 release\n- Allowed CC:Tweaked computers to emit bundled redstone signals using interface connectors (Malte)\n- Allowed IE projectiles to trigger target blocks (BluSunrize)\n- Allowed the Engineer's Manual to be placed on a lectern (BluSunrize)\n- Added full Craftweaker compatability (kindlich, Jared, SkySom)\n- Changed redstone connectors to no longer power other connectors of the same color on the same network (BluSunrize)\n- Changed redstone connectors to not emit weak signals through their \"tip\" (BluSunrize)\n- Changed redstone connectors GUI to be closed with the \"Inventory\" keybind (BluSunrize)\n- Changed common config to explain that all the options are in world configs now (BluSunrize)\n- No longer crash the game if manual loading fails (Malte)\n- Fixed crash related to the drill (Malte)\n- Fixed logged exceptions when attacking entities with a drill with a shader (Malte)\n- Fixed coke oven etc showing progress if the GUI is reopened after the process is done (Malte)\n- Fixed CME with villager registration code (Malte)\n- Fixed tesla coil destroying blocks when placed sideways (Malte)\n- Added tags to determine what items can go into crates (Malte)\n - These also contain crate minecarts now\n- Fixed crash when opening the manual when a key is bound to \\ or $ (Malte)\n- Fixed crash when crafting torches from creosote (Malte)\n- Fixed broken special characters (Malte)\n- Fixed some performance issues with pipes (Malte)\n- Fixed water wheel placement (Malte)\n- Fixed inverting of breaker switches (Malte)\n- Fixed crash with posts and smooth lighting (Malte)\n- Fixed crash with invalid multiblock selection tags on the hammer (Malte)\n- Fixed modded ores sometimes being used instead of the vanilla ones (Malte)\n- Fixed crash related to turrets (Malte)\n- Fixed rotation of the external heater to match description in the manual (BluSunrize)\n- Fixed crashes when the time modifier for refinery recipes was changed to <1 (BluSunrize)\n- Fixed spamming error in the shield magnet feature (BluSunrize)\n- Fixed potential infinite loop in workbench renderer (BluSunrize)\n- Fixed rotation issue with bottling machine renderer (BluSunrize)\n- Fixed rare crash when breaking some blocks with a drill (BluSunrize)\n- Fixed crushers not accepting input from hoppers at the top (BluSunrize)\n- Translations Added/Updated: zh_cn (Fodoth-jinzi89, RMSCA), ja_jp (karakufire, koh-gh)",
"1.16.5-4.2.1-131": "- Added missing mixer recipe for herbicide (BluSunrize)\n- Added Craftweaker compatability for Mineral Veins, improved documentation (Jared)\n- Added compatability for TheOneProbe (RobustProgram)\n- Fixed crash related right-click events (Malte)\n- Fixed missing particle textures for waterwheel, windmill and excavator (Malte)\n- Fixed current transformers calculating wrong values (Malte)\n- Fixed tanks and silos being set to output by default (BluSunrize)",
"1.16.5-4.2.2-132": "- Added/updated compatability for Tinkers Construct (BluSunrize)\n- Added Curios compatability for the capacitor backpack (BluSunrize)\n- Added a manual entry for Herbicide, describing what it does and how to get it (BluSunrize)\n- Changed villagers to respect the ore preference config for trades (BluSunrize)\n- Changed fluid outlet to allow inverting the redstone signal (BluSunrize)\n - Also fixed buggy area detection\n- Replaced config option for arc furnace recycling with documentation on how to use a datapack instead (BluSunrize)\n - It was broken anyway, the option didn't work. Using configs for recipes is an outdated practice.\n - Datapacks are the future (right now anyway), so deal with it.\n- Fixed crash related to fluid pipe extraction (Malte)\n- Fixed crusher not accepting items in top layer (Malte)\n- Fixed crashes related to tag loading (Malte)\n- Fixed missing particles on some blocks (Malte)\n- Fixed errors when using the buzzsaw as a weapon (Malte)\n- Fixed potion bullets crashing when fired from turrets (BluSunrize)\n- Fixed crash related to using a railgun offhanded (BluSunrize)\n- Fixed coresample drill incorrectly starting its animation (BluSunrize)\n- Fixed flipped faces on metal press model (BluSunrize)\n- Fixed arc furnace particle crash (Malte)\n- Fixed refinery wasting fluid (Malte)\n- Fixed localization of Minecart entities (SkySom)\n- Fixed crash with Mekanism in fluid recipes (Malte)\n- Fixed jerrycan (and other things) crashing on Forge minor version 40+ (BluSunrize)\n- Fixed jerrycan disappearing when used in crafting (ConductiveFoam)\n- Fixed manual not scaling its GUI up, making it hard to read (BluSunrize)\n - Also adds a client config option for manual scale\n- Made post connections more reliable to floating-point errors in voxel shapes (Malte)\n- Fixed formatting on links in the manual (BluSunrize)\n- Translations Added/Updated: es_es (FrannDzs), zh_cn (frank89722), ru_ru (DonorTrap, Alepod)",
"1.16.5-4.2.3-133": "- Add Curios compat for the ear defenders (BluSunrize)\n- Remove unused option for crushing (BluSunrize)\n- Change teslacoil to apply anti-teleport debuff before applying damage (BluSunrize) \n- Fix a crash in recycling, occured with Silent Gear (BluSunrize)\n- Fix drill and buzzsaw not working (Malte)\n- Fix issues with Russian and Chinese translations (BluSunrize)\n- Fix capacitor backpack not working when equipped as a Curios (BluSunrize)\n- Fix metal ladders not being climable on newer Forge versions (BluSunrize)",
"1.16.5-4.2.4-134": "- Fix issues with the manual (BluSunrize)",
"1.16.5-5.0.0-135": "- Clean up the API (Malte)\n - THIS IS A BREAKING CHANGE!\n - Don't expect addons to work without being updated!\n- Add buckets for potion fluids (Malte)\n- Add ComputerCraft compat (Malte)\n- Add Redstone Logic system (BluSunrize)\n - New Block: Circuit Table, use it to make logic circuits!\n - New Block: Logic Unit, it plugs into redstone wires to do logic operations!\n - Changed recipes for circuit boards! \n- Add missing death message for punching someone into a live wire (BluSunrize)\n- Add crusher recipe for netherwart blocks (BluSunrize)\n- Add TConstruct compat, allowing Hemp to be harvested with a kama (BluSunrize)\n- Change Item Routers: (BluSunrize)\n - Allow items to pass into unfiltered outputs if the filtered location is full\n - Change \"OreDictionary\" to \"Tags\", and update icons & manual documentation\n- Improve documentation for Feedthrough Insulators (IKnewOne)\n- Improve container logic for the Workbench (MalkContent)\n- Adjust internal handling of Cloche recipes, allowing more dynamic recipes for mod compat (InfinityRaider) \n- Fix servers kicking players for flying when using the skyhook or standing on conveyors (Malte)\n- Fix the skyhook moving players to NaN coordinates in some cases (Malte)\n- Fix particles indicating garden cloche power state (Malte)\n- Fix issues with arc recycling recipe generation (Malte)\n- Fix mineral veins not being generated in some areas (Malte)\n- Fix structural arms not using their blockstate property (Malte)\n - This made them near unusable in structure files\n- Fix dupe bug when interacting with barrels with stacked fluid containers (Malte)\n- Fix duplicate files being included in the IE jar (Malte)\n- Fix inconsistent wire length checks (Malte)\n- Fix drills breaking stone without heads or fuel (Malte)\n- Fix the metal press dropping two molds when broken with a drill (Malte)\n- Fix the sawmill not dropping its sawblade when broken (Malte)\n- Fix IE recipes involving water buckets not working in some scenarios (Malte)\n- Fix issues with multithreaded loading (Malte)\n- Fix material list for the combined excavator (Malte)\n- Fix registering of potion fluid and recipes (Malte)\n- Fix drill speed exploit in water (Malte)\n- Fix issues related to removed mineral veins (Malte)\n- Fix multiblocks not forming when blocks are waterlogged (Malte)\n- Fix visual disconnects on fluid pipes (Malte)\n- Fix workbench deleting adjacent blocks (BluSunrize)\n- Fix powered lanterns not being flipable (BluSunrize)\n- Fix villager requiring IE steel ingots instead of config preference (BluSunrize)\n- Fix turret GUI not allowing unfired bullets to be removed (BluSunrize)\n- Fix transparency render glitch with razor wire (BluSunrize)\n- Fix drill being usable without fuel (BluSunrize)\n- Fix dupe bug with capacitor backpacks (BluSunrize)\n- Fix craftweaker compat allowing invalid fluid inputs (BluSunrize)\n - They now crash during Craftweaker loading, causing an appropriate error in the CT log\n- Fix posts having different bounding boxes on different levels, making them hard to climb (TwistedGate)\n- Fix performance issue with empty fluid outlets (Malte)\n- Potentially fix lanterns and floodlights with OptiFine (Malte)\n- Translations Added/Updated: de_de (astrutz)",
"1.16.5-5.0.1-136": "- Move potion buckets to vanilla brewing tab (Malte)\n- Store connections in vanilla structure/template files (Malte)\n- Allow connections to be cut mid-air even when a block is highlighted (Malte)\n- Re-add particles for overloaded wires (Malte)\n- Changed brass recipe to require less copper and match Create (BluSunrize)\n- Fix villager houses not generating (Malte)\n- Fix inconsistent behavior of the fluid router (Malte)\n- Fix the maintenance kit not configuring earmuffs and fluorescent tubes (Malte)\n- Fix the bottling machine not breaking the pump correctly when disassembled (Malte)\n- Fix particles for the charging station partially not rendering (Malte)\n- Fix rockcutter blade not working for the first block after switching blades (Malte)",
"1.16.5-5.0.2-137": "- Fix dedicated server crash with charging stations and cloches (Malte)"
}
}
[26Oct2021 12:34:36.264] [Forge Version Check/INFO] [net.minecraftforge.fml.VersionChecker/]: [immersiveengineering] Found status: BETA Current: 1.17.1-5.0.2-pre.236 Target: null
[26Oct2021 12:34:36.609] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Dispatching synchronous work for work queue SIDED_SETUP: 1 jobs
[26Oct2021 12:34:36.654] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Synchronous work queue completed in 45.58 ms
[26Oct2021 12:34:39.054] [Worker-Main-10/DEBUG] [mixin/]: Mixing accessors.client.obj.OBJModelAccess from immersiveengineering.mixins.json into net.minecraftforge.client.model.obj.OBJModel
[26Oct2021 12:34:39.096] [Worker-Main-10/DEBUG] [mixin/]: Mixing accessors.client.obj.ModelGroupAccess from immersiveengineering.mixins.json into net.minecraftforge.client.model.obj.OBJModel$ModelGroup
[26Oct2021 12:34:39.102] [Worker-Main-10/DEBUG] [mixin/]: Mixing accessors.client.obj.ModelObjectAccess from immersiveengineering.mixins.json into net.minecraftforge.client.model.obj.OBJModel$ModelObject
[26Oct2021 12:34:39.112] [Worker-Main-10/DEBUG] [mixin/]: Mixing accessors.client.obj.ModelMeshAccess from immersiveengineering.mixins.json into net.minecraftforge.client.model.obj.OBJModel$ModelMesh
[26Oct2021 12:34:42.609] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Dispatching synchronous work for work queue COMPLETE: 1 jobs
[26Oct2021 12:34:42.610] [Render thread/DEBUG] [net.minecraftforge.fml.DeferredWorkQueue/LOADING]: Synchronous work queue completed in 761.9 μs
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment