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attempt at creating an instanciable sound class that can be triggered with play()
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import { | |
SuperpoweredTrackLoader, | |
SuperpoweredWebAudio, | |
} from './SuperpoweredWebAudio.js'; | |
class SoundscapeProcessor extends SuperpoweredWebAudio.AudioWorkletProcessor { | |
onReady() { | |
this.player = new this.Superpowered.AdvancedAudioPlayer( | |
this.samplerate, | |
2, | |
2, | |
0, | |
0.501, | |
2, | |
false | |
); | |
} | |
onMessageFromMainScope(message) { | |
console.log('onMessageFromMainScope', message); | |
if (message.SuperpoweredLoaded) { | |
console.log('loaded', message.SuperpoweredLoaded); | |
this.player.openMemory( | |
this.Superpowered.arrayBufferToWASM(message.SuperpoweredLoaded.buffer), | |
false, | |
false | |
); | |
this.sendMessageToMainScope({ loaded: true }); | |
} | |
if (message.load) { | |
console.log('load', message.load); | |
SuperpoweredTrackLoader.downloadAndDecode(message.load, this); | |
} | |
if (message.play) { | |
console.log('Duration: ', this.player.getDurationSeconds()); | |
this.player.play(); | |
} | |
if (message.pitchShift) | |
this.player.pitchShiftCents = parseInt(message.pitchShift) * 100; | |
} | |
} | |
if (typeof AudioWorkletProcessor === 'function') | |
registerProcessor('SoundscapeProcessor', SoundscapeProcessor); | |
export default SoundscapeProcessor; |
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import config from './Config'; | |
import { createPromise } from './utils'; | |
import { | |
RUNNING, | |
SUSPENDED, | |
INTERRUPTED, | |
INITIALIZING, | |
} from './constants/states'; | |
class Sound { | |
static audioContext; | |
static audioContextReady = createPromise(); | |
static state = SUSPENDED; | |
static superpowered; | |
static webaudioManager; | |
constructor(url) { | |
this.srcUrl = url; | |
this._messageHandler = this._messageHandler.bind(this); | |
} | |
/** | |
* @returns {Boolean} | |
*/ | |
static get isSupported() { | |
return ( | |
typeof window.AudioContext !== 'undefined' || | |
typeof window.webkitAudioContext !== 'undefined' | |
); | |
} | |
static async setup() { | |
try { | |
this.superpowered = await SuperpoweredGlue.fetch( | |
`${config.superpoweredLocation}/superpowered.wasm` | |
); | |
this.superpowered.Initialize({ | |
licenseKey: 'ExampleLicenseKey-WillExpire-OnNextUpdate', | |
enableAudioAnalysis: false, | |
enableFFTAndFrequencyDomain: false, | |
enableAudioTimeStretching: true, | |
enableAudioEffects: true, | |
enableAudioPlayerAndDecoder: true, | |
enableCryptographics: false, | |
enableNetworking: false, | |
}); | |
this.webaudioManager = new SuperpoweredWebAudio(44100, this.superpowered); | |
this.audioContext = this.webaudioManager.audioContext; | |
} catch (e) { | |
console.error('Setup error', e); | |
} | |
} | |
/** | |
* @returns {Promise} | |
*/ | |
static ready() { | |
return this.audioContextReady; | |
} | |
static async resume() { | |
// await this.audioContext.resume(); | |
this.audioContextReady.resolve(); | |
} | |
static suspend() { | |
// console.log('suspend!'); | |
// audioContext.close(); | |
// audioContext = audioNode = null; | |
// state = SUSPENDED; | |
} | |
preload() { | |
this.loaderPromise = createPromise(); | |
Sound.webaudioManager.createAudioNode( | |
`${config.superpoweredLocation}/Processor.js`, | |
'SoundscapeProcessor', | |
(node) => { | |
this.audioNode = node; | |
Sound.audioContext.suspend(); | |
this.audioNode.connect(Sound.audioContext.destination); | |
this.sendMessage({ load: this.srcUrl }); | |
}, | |
this._messageHandler | |
); | |
return this.loaderPromise; | |
} | |
_messageHandler(message) { | |
if (message.loaded) { | |
this.loaderPromise.resolve(); | |
} | |
} | |
sendMessage(message = {}) { | |
this.audioNode.sendMessageToAudioScope(message); | |
} | |
play() { | |
this.sendMessage({ play: true }); | |
} | |
pause() {} | |
stop() {} | |
} | |
Sound.setup(); | |
export default Sound; |
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