To add WASD keyboard movement support to the webgl_loader_fbx.html file from the Three.js GitHub repository, you can make the following changes:
- First, add a
controls
variable to the JavaScript code near the top of the file, to store the instance of theTHREE.OrbitControls
object:
var camera, controls;
- Next, locate the
init()
function and add the following code after thecamera
variable is defined, to instantiate theOrbitControls
object and set some initial values:
controls = new THREE.OrbitControls(camera, document.body); controls.target.set(0, 0, 0);
controls.update();
- Finally, add an event listener to the
document
object that listens for keydown events, and updates the camera position based on the current key pressed (W, A, S, or D):
document.addEventListener('keydown', function(event) {
switch (event.keyCode) {
case 87: // W
camera.position.z -= 0.1;
break;
case 65: // A
camera.position.x -= 0.1;
break;
case 83: // S
camera.position.z += 0.1;
break;
case 68: // D
camera.position.x += 0.1;
break;
}
});
These changes should allow you to use the W, A, S, and D keys to move the camera around the scene. You may need to adjust the movement speed or modify the code to fit your specific needs.