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@detaybey
Created November 11, 2016 14:15
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SKLabelNode with outerline for Swift 3
//
// LFShadowLabel.swift
//
// Created by Umut Çelenli on 10/11/2016.
// Copyright © 2016 PanelBir. All rights reserved.
//
import Foundation
import SpriteKit
class LFOutlinedLabel : SKSpriteNode {
private let skewX : [CGFloat] = [-1, 1, 1,-1]
private let skewY : [CGFloat] = [-1,-1, 1, 1]
private var label : SKLabelNode = SKLabelNode()
private var shadows : [SKLabelNode] = []
public var borderOpacity : CGFloat = 1
public var borderSize: CGFloat = 1
public var borderColor: UIColor = UIColor.black
public var text : String = "?"
public var fontName : String = Fonts.OptimaExtraBlack.rawValue
public var fontColor: UIColor = UIColor.white
public var fontSize : CGFloat = 40
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
//self.setup()
}
override init(texture: SKTexture!, color: UIColor, size: CGSize) {
super.init(texture: texture, color: color, size: size)
//self.setup()
}
convenience init(size: CGSize, font: String, fSize: CGFloat, fColor: UIColor, bSize: CGFloat, bColor: UIColor, bOpacity: CGFloat)
{
self.init(texture: nil, color: UIColor.clear, size: size)
self.fontName = font
self.fontSize = fSize
self.fontColor = fColor
self.borderSize = bSize
self.borderColor = bColor
self.borderOpacity = bOpacity
self.setup()
}
// create shadow labels
private func setup() {
if shadows.count == 0 {
let width = self.size.width / 2
let height = self.size.height / 2
for j in 0...3 {
let shadow = SKLabelNode(text: self.text)
addChild(shadow)
shadow.verticalAlignmentMode = .center
shadow.horizontalAlignmentMode = .center
shadow.zPosition = 999
shadow.position = CGPoint(x: width + (skewX[j] * borderSize) , y: height + (skewY[j] * borderSize))
shadow.text = self.text
shadow.fontSize = self.fontSize
shadow.fontName = self.fontName
shadow.fontColor = borderColor
shadows.append(shadow)
}
let label = SKLabelNode(text: self.text)
addChild(label)
label.verticalAlignmentMode = .center
label.horizontalAlignmentMode = .center
label.zPosition = 1000
label.position = CGPoint(x: width , y: height )
label.text = self.text
label.fontSize = self.fontSize
label.fontName = self.fontName
label.fontColor = fontColor
self.label = label
}
}
public func update(){
let width = self.size.width / 2
let height = self.size.height / 2
self.label.fontSize = fontSize
self.label.fontName = fontName
self.label.fontColor = fontColor
self.label.verticalAlignmentMode = .center
self.label.horizontalAlignmentMode = .center
self.label.text = text
self.label.position = CGPoint(x: width , y: height )
for i in 0...3 {
shadows[i].verticalAlignmentMode = .center
shadows[i].horizontalAlignmentMode = .center
shadows[i].fontColor = borderColor
shadows[i].fontSize = fontSize
shadows[i].alpha = borderOpacity
shadows[i].fontName = fontName
shadows[i].text = text
shadows[i].position = CGPoint(x: width + (skewX[i] * borderSize) , y: height + (skewY[i] * borderSize) )
}
}
}
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