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Implementation of GifDecoder that is more memory efficient to animate for Android devices. | |
This implementation does not house in memory a Bitmap for every image frame. Images are instead decoded | |
on-the-fly, and only the minimum data to create the next frame in the sequence is kept. The | |
implementation has also been adapted to reduce memory allocations in the decoding process to reduce | |
time to render each frame. | |
Adapted from: http://show.docjava.com/book/cgij/exportToHTML/ip/gif/stills/GifDecoder.java.html |
/** | |
* Copyright (c) 2013 Xcellent Creations, Inc. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining | |
* a copy of this software and associated documentation files (the | |
* "Software"), to deal in the Software without restriction, including | |
* without limitation the rights to use, copy, modify, merge, publish, | |
* distribute, sublicense, and/or sell copies of the Software, and to | |
* permit persons to whom the Software is furnished to do so, subject to | |
* the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be | |
* included in all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | |
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | |
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
*/ | |
package com.example.decoder; | |
import android.graphics.Bitmap; | |
import android.util.Log; | |
import java.io.ByteArrayOutputStream; | |
import java.io.IOException; | |
import java.io.InputStream; | |
import java.nio.BufferUnderflowException; | |
import java.nio.ByteBuffer; | |
import java.nio.ByteOrder; | |
import java.util.ArrayList; | |
/** | |
* Reads frame data from a GIF image source and decodes it into individual frames | |
* for animation purposes. Image data can be read from either and InputStream source | |
* or a byte[]. | |
* | |
* This class is optimized for running animations with the frames, there | |
* are no methods to get individual frame images, only to decode the next frame in the | |
* animation sequence. Instead, it lowers its memory footprint by only housing the minimum | |
* data necessary to decode the next frame in the animation sequence. | |
* | |
* The animation must be manually moved forward using {@link #advance()} before requesting the next | |
* frame. This method must also be called before you request the first frame or an error will | |
* occur. | |
* | |
* Implementation adapted from sample code published in Lyons. (2004). <em>Java for Programmers</em>, | |
* republished under the MIT Open Source License | |
*/ | |
public class GifDecoder { | |
private static final String TAG = GifDecoder.class.getSimpleName(); | |
/** | |
* File read status: No errors. | |
*/ | |
public static final int STATUS_OK = 0; | |
/** | |
* File read status: Error decoding file (may be partially decoded) | |
*/ | |
public static final int STATUS_FORMAT_ERROR = 1; | |
/** | |
* File read status: Unable to open source. | |
*/ | |
public static final int STATUS_OPEN_ERROR = 2; | |
/** | |
* max decoder pixel stack size | |
*/ | |
protected static final int MAX_STACK_SIZE = 4096; | |
/** | |
* GIF Disposal Method meaning take no action | |
*/ | |
private static final int DISPOSAL_UNSPECIFIED = 0; | |
/** | |
* GIF Disposal Method meaning leave canvas from previous frame | |
*/ | |
private static final int DISPOSAL_NONE = 1; | |
/** | |
* GIF Disposal Method meaning clear canvas to background color | |
*/ | |
private static final int DISPOSAL_BACKGROUND = 2; | |
/** | |
* GIF Disposal Method meaning clear canvas to frame before last | |
*/ | |
private static final int DISPOSAL_PREVIOUS = 3; | |
/** | |
* Global status code of GIF data parsing | |
*/ | |
protected int status; | |
//Global File Header values and parsing flags | |
protected int width; // full image width | |
protected int height; // full image height | |
protected boolean gctFlag; // global color table used | |
protected int gctSize; // size of global color table | |
protected int loopCount = 1; // iterations; 0 = repeat forever | |
protected int[] gct; // global color table | |
protected int[] act; // active color table | |
protected int bgIndex; // background color index | |
protected int bgColor; // background color | |
protected int pixelAspect; // pixel aspect ratio | |
protected boolean lctFlag; // local color table flag | |
protected int lctSize; // local color table size | |
// Raw GIF data from input source | |
protected ByteBuffer rawData; | |
// Raw data read working array | |
protected byte[] block = new byte[256]; // current data block | |
protected int blockSize = 0; // block size last graphic control extension info | |
// LZW decoder working arrays | |
protected short[] prefix; | |
protected byte[] suffix; | |
protected byte[] pixelStack; | |
protected byte[] mainPixels; | |
protected int[] mainScratch, copyScratch; | |
protected ArrayList<GifFrame> frames; // frames read from current file | |
protected GifFrame currentFrame; | |
protected Bitmap previousImage, currentImage, renderImage; | |
protected int framePointer; | |
protected int frameCount; | |
/** | |
* Inner model class housing metadata for each frame | |
*/ | |
private static class GifFrame { | |
public int ix, iy, iw, ih; | |
/* Control Flags */ | |
public boolean interlace; | |
public boolean transparency; | |
/* Disposal Method */ | |
public int dispose; | |
/* Transparency Index */ | |
public int transIndex; | |
/* Delay, in ms, to next frame */ | |
public int delay; | |
/* Index in the raw buffer where we need to start reading to decode */ | |
public int bufferFrameStart; | |
/* Local Color Table */ | |
public int[] lct; | |
} | |
/** | |
* Move the animation frame counter forward | |
*/ | |
public void advance() { | |
framePointer = (framePointer + 1) % frameCount; | |
} | |
/** | |
* Gets display duration for specified frame. | |
* | |
* @param n int index of frame | |
* @return delay in milliseconds | |
*/ | |
public int getDelay(int n) { | |
int delay = -1; | |
if ((n >= 0) && (n < frameCount)) { | |
delay = frames.get(n).delay; | |
} | |
return delay; | |
} | |
/** | |
* Gets display duration for the upcoming frame | |
*/ | |
public int getNextDelay() { | |
if (frameCount <=0 || framePointer < 0) { | |
return -1; | |
} | |
return getDelay(framePointer); | |
} | |
/** | |
* Gets the number of frames read from file. | |
* | |
* @return frame count | |
*/ | |
public int getFrameCount() { | |
return frameCount; | |
} | |
/** | |
* Gets the current index of the animation frame, or -1 if animation hasn't not yet started | |
* | |
* @return frame index | |
*/ | |
public int getCurrentFrameIndex() { | |
return framePointer; | |
} | |
/** | |
* Gets the "Netscape" iteration count, if any. A count of 0 means repeat indefinitiely. | |
* | |
* @return iteration count if one was specified, else 1. | |
*/ | |
public int getLoopCount() { | |
return loopCount; | |
} | |
/** | |
* Get the next frame in the animation sequence. | |
* | |
* @return Bitmap representation of frame | |
*/ | |
public Bitmap getNextFrame() { | |
if (frameCount <= 0 || framePointer < 0 || currentImage == null) { | |
return null; | |
} | |
GifFrame frame = frames.get(framePointer); | |
//Set the appropriate color table | |
if (frame.lct == null) { | |
act = gct; | |
} else { | |
act = frame.lct; | |
if (bgIndex == frame.transIndex) { | |
bgColor = 0; | |
} | |
} | |
int save = 0; | |
if (frame.transparency) { | |
save = act[frame.transIndex]; | |
act[frame.transIndex] = 0; // set transparent color if specified | |
} | |
if (act == null) { | |
Log.w(TAG, "No Valid Color Table"); | |
status = STATUS_FORMAT_ERROR; // no color table defined | |
return null; | |
} | |
setPixels(framePointer); // transfer pixel data to image | |
// Reset the transparent pixel in the color table | |
if (frame.transparency) { | |
act[frame.transIndex] = save; | |
} | |
return currentImage; | |
} | |
/** | |
* Reads GIF image from stream | |
* | |
* @param is containing GIF file. | |
* @return read status code (0 = no errors) | |
*/ | |
public int read(InputStream is, int contentLength) { | |
long startTime = System.currentTimeMillis(); | |
if (is != null) { | |
try { | |
int capacity = (contentLength > 0) ? (contentLength + 4096) : 4096; | |
ByteArrayOutputStream buffer = new ByteArrayOutputStream(capacity); | |
int nRead; | |
byte[] data = new byte[16384]; | |
while ((nRead = is.read(data, 0, data.length)) != -1) { | |
buffer.write(data, 0, nRead); | |
} | |
buffer.flush(); | |
read(buffer.toByteArray()); | |
} catch (IOException e) { | |
Log.w(TAG, "Error reading data from stream", e); | |
} | |
} else { | |
status = STATUS_OPEN_ERROR; | |
} | |
try { | |
is.close(); | |
} catch (Exception e) { | |
Log.w(TAG, "Error closing stream", e); | |
} | |
return status; | |
} | |
/** | |
* Reads GIF image from byte array | |
* | |
* @param data containing GIF file. | |
* @return read status code (0 = no errors) | |
*/ | |
public int read(byte[] data) { | |
init(); | |
if (data != null) { | |
//Initiliaze the raw data buffer | |
rawData = ByteBuffer.wrap(data); | |
rawData.rewind(); | |
rawData.order(ByteOrder.LITTLE_ENDIAN); | |
readHeader(); | |
if (!err()) { | |
readContents(); | |
if (frameCount < 0) { | |
status = STATUS_FORMAT_ERROR; | |
} | |
} | |
} else { | |
status = STATUS_OPEN_ERROR; | |
} | |
return status; | |
} | |
/** | |
* Creates new frame image from current data (and previous frames as specified by their disposition codes). | |
*/ | |
protected void setPixels(int frameIndex) { | |
GifFrame currentFrame = frames.get(frameIndex); | |
GifFrame previousFrame = null; | |
int previousIndex = frameIndex - 1; | |
if (previousIndex >= 0) { | |
previousFrame = frames.get(previousIndex); | |
} | |
// final location of blended pixels | |
final int[] dest = mainScratch; | |
// fill in starting image contents based on last image's dispose code | |
if (previousFrame != null && previousFrame.dispose > DISPOSAL_UNSPECIFIED) { | |
if (previousFrame.dispose == DISPOSAL_NONE && currentImage != null) { | |
// Start with the current image | |
currentImage.getPixels(dest, 0, width, 0, 0, width, height); | |
} | |
if (previousFrame.dispose == DISPOSAL_BACKGROUND) { | |
// Start with a canvas filled with the background color | |
int c = 0; | |
if (!currentFrame.transparency) { | |
c = bgColor; | |
} | |
for (int i = 0; i < previousFrame.ih; i++) { | |
int n1 = (previousFrame.iy + i) * width + previousFrame.ix; | |
int n2 = n1 + previousFrame.iw; | |
for (int k = n1; k < n2; k++) { | |
dest[k] = c; | |
} | |
} | |
} | |
if (previousFrame.dispose == DISPOSAL_PREVIOUS && previousImage != null) { | |
// Start with the previous frame | |
previousImage.getPixels(dest, 0, width, 0, 0, width, height); | |
} | |
} | |
//Decode pixels for this frame into the global pixels[] scratch | |
decodeBitmapData(currentFrame, mainPixels); // decode pixel data | |
// copy each source line to the appropriate place in the destination | |
int pass = 1; | |
int inc = 8; | |
int iline = 0; | |
for (int i = 0; i < currentFrame.ih; i++) { | |
int line = i; | |
if (currentFrame.interlace) { | |
if (iline >= currentFrame.ih) { | |
pass++; | |
switch (pass) { | |
case 2: | |
iline = 4; | |
break; | |
case 3: | |
iline = 2; | |
inc = 4; | |
break; | |
case 4: | |
iline = 1; | |
inc = 2; | |
break; | |
default: | |
break; | |
} | |
} | |
line = iline; | |
iline += inc; | |
} | |
line += currentFrame.iy; | |
if (line < height) { | |
int k = line * width; | |
int dx = k + currentFrame.ix; // start of line in dest | |
int dlim = dx + currentFrame.iw; // end of dest line | |
if ((k + width) < dlim) { | |
dlim = k + width; // past dest edge | |
} | |
int sx = i * currentFrame.iw; // start of line in source | |
while (dx < dlim) { | |
// map color and insert in destination | |
int index = ((int) mainPixels[sx++]) & 0xff; | |
int c = act[index]; | |
if (c != 0) { | |
dest[dx] = c; | |
} | |
dx++; | |
} | |
} | |
} | |
//Copy pixels into previous image | |
currentImage.getPixels(copyScratch, 0, width, 0, 0, width, height); | |
previousImage.setPixels(copyScratch, 0, width, 0, 0, width, height); | |
//Set pixels for current image | |
currentImage.setPixels(dest, 0, width, 0, 0, width, height); | |
} | |
/** | |
* Decodes LZW image data into pixel array. Adapted from John Cristy's BitmapMagick. | |
*/ | |
protected void decodeBitmapData(GifFrame frame, byte[] dstPixels) { | |
long startTime = System.currentTimeMillis(); | |
long stepOne, stepTwo, stepThree; | |
if (frame != null) { | |
//Jump to the frame start position | |
rawData.position(frame.bufferFrameStart); | |
} | |
int nullCode = -1; | |
int npix = (frame == null) ? width * height : frame.iw * frame.ih; | |
int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi; | |
if (dstPixels == null || dstPixels.length < npix) { | |
dstPixels = new byte[npix]; // allocate new pixel array | |
} | |
if (prefix == null) { | |
prefix = new short[MAX_STACK_SIZE]; | |
} | |
if (suffix == null) { | |
suffix = new byte[MAX_STACK_SIZE]; | |
} | |
if (pixelStack == null) { | |
pixelStack = new byte[MAX_STACK_SIZE + 1]; | |
} | |
// Initialize GIF data stream decoder. | |
data_size = read(); | |
clear = 1 << data_size; | |
end_of_information = clear + 1; | |
available = clear + 2; | |
old_code = nullCode; | |
code_size = data_size + 1; | |
code_mask = (1 << code_size) - 1; | |
for (code = 0; code < clear; code++) { | |
prefix[code] = 0; // XXX ArrayIndexOutOfBoundsException | |
suffix[code] = (byte) code; | |
} | |
// Decode GIF pixel stream. | |
datum = bits = count = first = top = pi = bi = 0; | |
for (i = 0; i < npix; ) { | |
if (top == 0) { | |
if (bits < code_size) { | |
// Load bytes until there are enough bits for a code. | |
if (count == 0) { | |
// Read a new data block. | |
count = readBlock(); | |
if (count <= 0) { | |
break; | |
} | |
bi = 0; | |
} | |
datum += (((int) block[bi]) & 0xff) << bits; | |
bits += 8; | |
bi++; | |
count--; | |
continue; | |
} | |
// Get the next code. | |
code = datum & code_mask; | |
datum >>= code_size; | |
bits -= code_size; | |
// Interpret the code | |
if ((code > available) || (code == end_of_information)) { | |
break; | |
} | |
if (code == clear) { | |
// Reset decoder. | |
code_size = data_size + 1; | |
code_mask = (1 << code_size) - 1; | |
available = clear + 2; | |
old_code = nullCode; | |
continue; | |
} | |
if (old_code == nullCode) { | |
pixelStack[top++] = suffix[code]; | |
old_code = code; | |
first = code; | |
continue; | |
} | |
in_code = code; | |
if (code == available) { | |
pixelStack[top++] = (byte) first; | |
code = old_code; | |
} | |
while (code > clear) { | |
pixelStack[top++] = suffix[code]; | |
code = prefix[code]; | |
} | |
first = ((int) suffix[code]) & 0xff; | |
// Add a new string to the string table, | |
if (available >= MAX_STACK_SIZE) { | |
break; | |
} | |
pixelStack[top++] = (byte) first; | |
prefix[available] = (short) old_code; | |
suffix[available] = (byte) first; | |
available++; | |
if (((available & code_mask) == 0) && (available < MAX_STACK_SIZE)) { | |
code_size++; | |
code_mask += available; | |
} | |
old_code = in_code; | |
} | |
// Pop a pixel off the pixel stack. | |
top--; | |
dstPixels[pi++] = pixelStack[top]; | |
i++; | |
} | |
for (i = pi; i < npix; i++) { | |
dstPixels[i] = 0; // clear missing pixels | |
} | |
} | |
/** | |
* Returns true if an error was encountered during reading/decoding | |
*/ | |
protected boolean err() { | |
return status != STATUS_OK; | |
} | |
/** | |
* Initializes or re-initializes reader | |
*/ | |
protected void init() { | |
status = STATUS_OK; | |
frameCount = 0; | |
framePointer = -1; | |
frames = new ArrayList<GifFrame>(); | |
gct = null; | |
} | |
/** | |
* Reads a single byte from the input stream. | |
*/ | |
protected int read() { | |
int curByte = 0; | |
try { | |
curByte = (rawData.get() & 0xFF); | |
} catch (Exception e) { | |
status = STATUS_FORMAT_ERROR; | |
} | |
return curByte; | |
} | |
/** | |
* Reads next variable length block from input. | |
* | |
* @return number of bytes stored in "buffer" | |
*/ | |
protected int readBlock() { | |
blockSize = read(); | |
int n = 0; | |
if (blockSize > 0) { | |
try { | |
int count; | |
while (n < blockSize) { | |
count = blockSize - n; | |
rawData.get(block, n, count); | |
n += count; | |
} | |
} catch (Exception e) { | |
Log.w(TAG, "Error Reading Block", e); | |
status = STATUS_FORMAT_ERROR; | |
} | |
} | |
return n; | |
} | |
/** | |
* Reads color table as 256 RGB integer values | |
* | |
* @param ncolors int number of colors to read | |
* @return int array containing 256 colors (packed ARGB with full alpha) | |
*/ | |
protected int[] readColorTable(int ncolors) { | |
int nbytes = 3 * ncolors; | |
int[] tab = null; | |
byte[] c = new byte[nbytes]; | |
try { | |
rawData.get(c); | |
tab = new int[256]; // max size to avoid bounds checks | |
int i = 0; | |
int j = 0; | |
while (i < ncolors) { | |
int r = ((int) c[j++]) & 0xff; | |
int g = ((int) c[j++]) & 0xff; | |
int b = ((int) c[j++]) & 0xff; | |
tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b; | |
} | |
} catch (BufferUnderflowException e) { | |
Log.w(TAG, "Format Error Reading Color Table", e); | |
status = STATUS_FORMAT_ERROR; | |
} | |
return tab; | |
} | |
/** | |
* Main file parser. Reads GIF content blocks. | |
*/ | |
protected void readContents() { | |
// read GIF file content blocks | |
boolean done = false; | |
while (!(done || err())) { | |
int code = read(); | |
switch (code) { | |
case 0x2C: // image separator | |
readBitmap(); | |
break; | |
case 0x21: // extension | |
code = read(); | |
switch (code) { | |
case 0xf9: // graphics control extension | |
//Start a new frame | |
currentFrame = new GifFrame(); | |
readGraphicControlExt(); | |
break; | |
case 0xff: // application extension | |
readBlock(); | |
String app = ""; | |
for (int i = 0; i < 11; i++) { | |
app += (char) block[i]; | |
} | |
if (app.equals("NETSCAPE2.0")) { | |
readNetscapeExt(); | |
} else { | |
skip(); // don't care | |
} | |
break; | |
case 0xfe:// comment extension | |
skip(); | |
break; | |
case 0x01:// plain text extension | |
skip(); | |
break; | |
default: // uninteresting extension | |
skip(); | |
} | |
break; | |
case 0x3b: // terminator | |
done = true; | |
break; | |
case 0x00: // bad byte, but keep going and see what happens break; | |
default: | |
status = STATUS_FORMAT_ERROR; | |
} | |
} | |
} | |
/** | |
* Reads GIF file header information. | |
*/ | |
protected void readHeader() { | |
String id = ""; | |
for (int i = 0; i < 6; i++) { | |
id += (char) read(); | |
} | |
if (!id.startsWith("GIF")) { | |
status = STATUS_FORMAT_ERROR; | |
return; | |
} | |
readLSD(); | |
if (gctFlag && !err()) { | |
gct = readColorTable(gctSize); | |
bgColor = gct[bgIndex]; | |
} | |
} | |
/** | |
* Reads Graphics Control Extension values | |
*/ | |
protected void readGraphicControlExt() { | |
read(); // block size | |
int packed = read(); // packed fields | |
currentFrame.dispose = (packed & 0x1c) >> 2; // disposal method | |
if (currentFrame.dispose == 0) { | |
currentFrame.dispose = 1; // elect to keep old image if discretionary | |
} | |
currentFrame.transparency = (packed & 1) != 0; | |
currentFrame.delay = readShort() * 10; // delay in milliseconds | |
currentFrame.transIndex = read(); // transparent color index | |
read(); // block terminator | |
} | |
/** | |
* Reads next frame image | |
*/ | |
protected void readBitmap() { | |
currentFrame.ix = readShort(); // (sub)image position & size | |
currentFrame.iy = readShort(); | |
currentFrame.iw = readShort(); | |
currentFrame.ih = readShort(); | |
int packed = read(); | |
lctFlag = (packed & 0x80) != 0; // 1 - local color table flag interlace | |
lctSize = (int) Math.pow(2, (packed & 0x07) + 1); | |
// 3 - sort flag | |
// 4-5 - reserved lctSize = 2 << (packed & 7); // 6-8 - local color | |
// table size | |
currentFrame.interlace = (packed & 0x40) != 0; | |
if (lctFlag) { | |
currentFrame.lct = readColorTable(lctSize); // read table | |
} else { | |
currentFrame.lct = null; //No local color table | |
} | |
currentFrame.bufferFrameStart = rawData.position(); //Save this as the decoding position pointer | |
decodeBitmapData(null, mainPixels); // false decode pixel data to advance buffer | |
skip(); | |
if (err()) { | |
return; | |
} | |
frameCount++; | |
frames.add(currentFrame); // add image to frame | |
} | |
/** | |
* Reads Logical Screen Descriptor | |
*/ | |
protected void readLSD() { | |
// logical screen size | |
width = readShort(); | |
height = readShort(); | |
// packed fields | |
int packed = read(); | |
gctFlag = (packed & 0x80) != 0; // 1 : global color table flag | |
// 2-4 : color resolution | |
// 5 : gct sort flag | |
gctSize = 2 << (packed & 7); // 6-8 : gct size | |
bgIndex = read(); // background color index | |
pixelAspect = read(); // pixel aspect ratio | |
//Now that we know the size, init scratch arrays | |
mainPixels = new byte[width * height]; | |
mainScratch = new int[width * height]; | |
copyScratch = new int[width * height]; | |
previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); | |
currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); | |
} | |
/** | |
* Reads Netscape extenstion to obtain iteration count | |
*/ | |
protected void readNetscapeExt() { | |
do { | |
readBlock(); | |
if (block[0] == 1) { | |
// loop count sub-block | |
int b1 = ((int) block[1]) & 0xff; | |
int b2 = ((int) block[2]) & 0xff; | |
loopCount = (b2 << 8) | b1; | |
} | |
} while ((blockSize > 0) && !err()); | |
} | |
/** | |
* Reads next 16-bit value, LSB first | |
*/ | |
protected int readShort() { | |
// read 16-bit value | |
return rawData.getShort(); | |
} | |
/** | |
* Skips variable length blocks up to and including next zero length block. | |
*/ | |
protected void skip() { | |
do { | |
readBlock(); | |
} while ((blockSize > 0) && !err()); | |
} | |
} |
I am now using this code to decode gif. Most of images can be decoded well, but for some ones (like format GIF89a, you can find such images on http://9gag.com), this doesn't work well. Please help to check. Thanks!
I want to show animated gifs in a ListView downloaded from a web. So, I use GifDecoder to build AnimationDrawable from all the frames for every image in a list, but images are static.
Here is the code:
final AnimationDrawable animationDrawable = new AnimationDrawable();
final GifDecoder gifDecoder = new GifDecoder();
gifDecoder.read(data); //data is a byte array
final int frameCount = gifDecoder.getFrameCount();
for (int i = 0; i < frameCount; i++) {
gifDecoder.advance();
bitmap = gifDecoder.getNextFrame();
int delay = gifDecoder.getDelay(i);
android.util.Log.v("Decode", "===>Frame " + i + ": " + delay + "]");
animationDrawable.addFrame(new BitmapDrawable(bitmap), delay);
}
Could you please help me to clarify what the problem is?
Thanks
It uses 30% CPU on my Nexus 4 to play an animated gif with fairly fast frame sequences. It shouldn't be hard to port to C and call with JNI?
But CPU usage increases.
My app displays many gif at the same time.
How do I reduce CPU usage?
Thanks!
Did anyone have a problem where this gifDecoder interprets black color (0x000000) as transparent?
o-antsiferov ->
Replace
bitmap = gifDecoder.getNextFrame();
with
bitmap = Bitmap.createBitmap(gifDecoder.getNextFrame());
and AnimationDrawable should work fine.
If you want the gif to display with transparent background, change these lines
previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
to
previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Does anyone know how do we get the previous frame in the gif with the help of this gif decoder ? You can only get the next frame in the gif list. Is there a way you can access the previous frame or an i-th frame of the gif ?
If anyone stumbles across this, I would just like to point out that this version doesn't implement deferred clear codes (in LZW), so GIFs that implement that part of the spec will appear broken.
@smdmustaffa the frames can build upon each other, so you can't go backwards, you have to start from 0th to get ith, but you can generate all like https://gist.github.com/devunwired/4479231#gistcomment-990915 did and then random-access to your heart's content.
Hello!
I am using this code for a Gif manipulation but encountered a problem. If I read an image it is not complete. It looks like the drawing stopped near the end of the process. The Gif file is 485x240px and I tried to raise the MAX_STACK_SIZE but it didn't help.
Thankful for any inspiration!
@Sacredgamer I am facing the same problem, try this
https://github.com/shaopx/InCompleteGifDecoder
it helps me .
how to get fisrt frame of gif
when i decode a large gif file about 5M,throws ArrayIndexOutOfBoundsException on line 398.
ARGB_8888
Thanks for this information, it saved my day.
Gracias
Configuración
Do you have any idea on what causes/how to fix the
ArrayIndexOutOfBoundsException
on line 449?