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dfgHiatus / TheBakery.py
Last active April 17, 2024 17:08
A Python script I wrote for Blender, accepts a folder of raw photo scans and exports them as optimized, Unity-ready assets (1 material, vertex colors, etc. Just drop it in your scripting tab and press play) Thanks to Luboš Vonásek's (https://github.com/lvonasek/3DLiveScanner) amazing 3DLiveScanner app!
import os, bpy
from bpy.props import (
StringProperty,
BoolProperty,
IntProperty,
FloatProperty,
FloatVectorProperty,
EnumProperty,
PointerProperty
@dfgHiatus
dfgHiatus / OutlookHelloWorld.cs
Created April 18, 2023 20:00
A foray into Microsoft's Outlook library
using Microsoft.Office.Interop.Outlook;
using System.Diagnostics;
namespace OutlookEventChecker;
class Program
{
static void Main(string[] args)
{
// TODO Get this programatically
@dfgHiatus
dfgHiatus / vrcft-renamer.py
Last active September 4, 2023 16:42
Bulk shapekey renamer for VRCFaceTracking avatars
import bpy
bl_info = {
"name": "VRCFaceTracking Renamer",
"blender": (3, 0, 0),
"category": "Object",
}
SRanipal = [
"Eye_Left_Blink",
@dfgHiatus
dfgHiatus / ComponentHunter.cs
Created November 14, 2022 23:22
Simple in-game component searcher for NeosVR
using BaseX;
using FrooxEngine;
using FrooxEngine.UIX;
using HarmonyLib;
using NeosModLoader;
using System;
namespace ComponentHunter
{
public class ComponentHunter : NeosMod

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