Created
May 19, 2014 19:32
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fn render(&mut self) -> bool | |
{ | |
let renderer = ui::Renderer::get(); | |
renderer.begin(); | |
if self.position.y < -self.tex_left.size.y as f32 | |
{ | |
renderer.end(); | |
return false; | |
} | |
let right_pos = | |
match renderer.window.get_size() | |
{ (width, _height) => math::Vec2f::new((width as i32 - self.tex_right.size.x) as f32, self.position.y) }; | |
let middle_pos = math::Vec2f::new(self.tex_left.size.x as f32, self.position.y); | |
let middle_size = math::Vec2f::new(right_pos.x - self.tex_left.size.x as f32, self.tex_middle.size.y as f32); | |
renderer | |
.. render_texture(&self.tex_left, &self.position) | |
.. render_texture(&self.tex_right, &right_pos) | |
.. render_texture_scale_clamp(&self.tex_middle, &middle_pos, &middle_size) | |
.. render_font(self.console.body, math::Vec2f::new(self.tex_left.size.x as f32, 0.0 + self.position.y), &self.font) | |
.. render_font | |
( | |
self.console.prefix, | |
math::Vec2f::new | |
( | |
self.tex_left.size.x as f32, | |
self.tex_left.size.y as f32 - 35.0 + self.position.y | |
), | |
&self.font | |
) | |
.. render_font | |
( | |
self.console.input, | |
math::Vec2f::new | |
( | |
self.tex_left.size.x as f32 + 20.0, | |
self.tex_left.size.y as f32 - 35.0 + self.position.y | |
), | |
&self.font | |
) | |
.. end(); | |
false | |
} |
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