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using System;
class Program
{
static string[] fullNames = new string[0];
static string[] positions = new string[0];
static void Main()
{
bool isRunning = true;
using System;
using System.Collections.Generic;
namespace MeargeArray
{
class Program
{
static void Main(string[] args)
{
string[] array1 = { "1", "2", "1" };
using System;
class Program
{
static void Main(string[] args)
{
int[] numbers = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
Console.WriteLine("До перемешивания:");
Console.WriteLine(string.Join(", ", numbers));
using System;
class Program
{
static void Main(string[] args)
{
DrawBar("Healthbar", 40, 10);
DrawBar("Manabar", 70, 27, '*', '.');
}
using System;
using System.Collections.Generic;
namespace StaffAccounting
{
internal class Program
{
static void Main(string[] args)
{
const string AddCommand = "add";
using System;
namespace InputIntegerApp
{
internal class Program
{
static void Main(string[] args)
{
int number = ReadInt();
Console.WriteLine($"Вы ввели число: {number}");
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bracket
{
class Program
{
using System;
namespace ShiftingArrayValues
{
internal class Program
{
static void Main(string[] args)
{
int[] numbers = { 1, 2, 3, 4, 5 };
using System;
using System.Collections.Generic;
namespace DynamicArray
{
internal class Program
{
private const string ExitCommand = "exit";
private const string SumCommand = "sum";
using System;
namespace ShiftingArrayValues
{
internal class Program
{
static void Main(string[] args)
{
int[] numberArray = { 1, 2, 3, 4, 5 };
int shift;