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val itemsToAnimate = remember { | |
mutableStateOf<List<ItemState>>(mutableListOf()) | |
} | |
val itemsChannel = remember { | |
Channel<List<ItemState>>(Channel.UNLIMITED) | |
} | |
var job: Job? = remember { | |
null | |
} | |
LaunchedEffect(true) { | |
for (_items in itemsChannel) { | |
job?.cancel() | |
job = launch { | |
withContext(Dispatchers.IO) { | |
val items = _items.toMutableList() | |
while (true) { | |
withFrameMillis { | |
val iterator = items.iterator() | |
var index = 0 | |
val itemsToBeRemoved = mutableListOf<ItemState>() | |
while (iterator.hasNext()) { | |
val element = iterator.next() //element is ItemState | |
val elapsedTime = System.nanoTime() - element.startTime | |
val newX = element.xAnimation.getValueFromNanos(counter) | |
val newY = element.yAnimation.getValueFromNanos(counter) | |
items.safeSet(index) { | |
it.copy( | |
y = newY, | |
x = newX, | |
) | |
} | |
index++ | |
if ( | |
itemState.terminalCondition( | |
newX, | |
newY | |
(elapsedTime / 1_000_000).toFloat() | |
) | |
) { | |
itemsToBeRemoved.add(itemState) | |
} | |
} | |
items.removeAll(itemsToBeRemoved) | |
hearts.value = items.toMutableList() | |
} | |
if (hearts.value.isEmpty()) { | |
job?.cancel() | |
} | |
} | |
} | |
} | |
} | |
} |
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