Created
March 4, 2020 06:22
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Benchmark of map implementation access speeds
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import java.util.Collections; | |
import java.util.HashMap; | |
import java.util.List; | |
import java.util.Map; | |
import java.util.Random; | |
import java.util.concurrent.ConcurrentHashMap; | |
import com.google.common.collect.ImmutableMap; | |
import com.google.common.collect.Lists; | |
/** | |
* Tests the speed of accessing several different map implementations looking for the same strings. | |
*/ | |
public class MapSpeedTest { | |
private static long seed = System.nanoTime(); | |
private static int loop = 100_000_000; | |
public static void timeAccess(Map<String,String> map) { | |
Random rnd = new Random(seed); | |
int foundCount = 0; | |
long start = System.nanoTime(); | |
for(int i = 0; i < loop; i++) { | |
String s = map.get(RndString.build(rnd)); | |
if(s != null) | |
foundCount++; | |
} | |
long stop = System.nanoTime() - start; | |
System.out.println("Found "+foundCount+" strings out of "+loop+" attempts - "+String.format("%.2f",100.0*foundCount/loop)+" success rate."); | |
System.out.println(map.getClass().getSimpleName()+" took "+String.format("%.4f", stop/1_000_000_000.0)+" seconds."); | |
System.out.println(); | |
} | |
public static HashMap<String,String> buildMap() { | |
Random rnd = new Random(); | |
HashMap<String,String> map = new HashMap<>(); | |
for(int i = 0; i < loop*.01; i++) { | |
String str = RndString.build(rnd); | |
map.put(str, str); | |
} | |
return map; | |
} | |
public static void main(String[] args) { | |
// Construction / insertion time isn't relevant for this test | |
Map<String,String> hash = buildMap(); | |
Map<String,String> conc = new ConcurrentHashMap<>(hash); | |
Map<String,String> immut = ImmutableMap.copyOf(hash); | |
// Shuffle the maps for good measure, doesn't seem to impact the test | |
@SuppressWarnings("unchecked") | |
List<Map<String,String>> ls = Lists.newArrayList(hash, conc, immut); | |
Collections.shuffle(ls); | |
for(Map<String,String> map : ls) { | |
timeAccess(map); | |
} | |
} | |
public static class RndString { | |
// You can play the with values here to impact the success rate | |
// smaller words and smaller namespaces increase the likelyhood | |
// a string will be in the map; conversely larger values | |
// mean the map will be more sparse, more often returning null. | |
private static final int minLen = 4; | |
private static final int maxLen = 5; | |
private static final char minChar = 'A'; | |
private static final char maxChar = minChar+26; | |
private static final char[] strBuff = new char[maxLen]; | |
public static String build(Random rnd) { | |
// 5 char minimum ensures reasonable likelihood of unique string | |
int strLen = rnd.nextInt(maxLen-minLen+1)+minLen; | |
for(int i = 0; i < strLen; i++) { | |
strBuff[i] = (char)(minChar + rnd.nextInt((int)(maxChar-minChar))); | |
} | |
return new String(strBuff,0,strLen); | |
} | |
} | |
} |
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