Created
November 8, 2018 11:52
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example of using classes
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Ball b1, b2, b3, b4; | |
void setup() { | |
size(400, 400); | |
b1 = new Ball(); | |
b2 = new Ball(); | |
b3 = new Ball(); | |
b4 = new Ball(); | |
} | |
void draw() { | |
background(255); | |
b1.display(); | |
b1.go(); | |
b1.reflect(); | |
b2.display(); | |
b2.go(); | |
b2.reflect(); | |
b3.display(); | |
b3.go(); | |
b3.reflect(); | |
b4.display(); | |
b4.go(); | |
b4.reflect(); | |
} | |
class Ball { | |
float x, y, diametr; | |
float speedX, speedY; | |
Ball() { | |
x = random(0, width); | |
y = random(0, height); | |
diametr = random(5, 60); | |
speedX = random(1, 3); | |
speedY = random(1, 3); | |
} | |
void display () { | |
ellipse(x, y, diametr, diametr); | |
} | |
void go() { | |
x = x + speedX; | |
y = y + speedY; | |
} | |
void reflect() { | |
if (x < 0 || x > width) speedX = - speedX; | |
if (y < 0 || y > height) speedY = - speedY; | |
} | |
} |
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