Created
July 25, 2023 12:15
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Visualize xmf files generated by Cabana
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# trace generated using paraview version 5.11.1 | |
#import paraview | |
#paraview.compatibility.major = 5 | |
#paraview.compatibility.minor = 11 | |
#### import the simple module from the paraview | |
from paraview.simple import * | |
import os, sys | |
#### disable automatic camera reset on 'Show' | |
paraview.simple._DisableFirstRenderCameraReset() | |
# if len(sys.argv) > 1: | |
# files_start = sys.argv[1] | |
# else: | |
# files_start = "particles" | |
# ===================================== | |
# start: get the files and sort | |
# ===================================== | |
files = [filename for filename in os.listdir('.') if filename.startswith("particles") and filename.endswith("xmf") ] | |
files.sort() | |
files_num = [] | |
for f in files: | |
f_last = f[10:] | |
files_num.append(int(f_last[:-4])) | |
files_num.sort() | |
sorted_files = [] | |
for num in files_num: | |
sorted_files.append("particles_" + str(num) + ".xmf") | |
print(sorted_files) | |
files = sorted_files | |
# ===================================== | |
# end: get the files and sort | |
# ===================================== | |
# create a new 'XDMF Reader' | |
particles_0xmf = XDMFReader(registrationName='particles_0.xmf*', FileNames=files) | |
particles_0xmf.PointArrayStatus = ['density', 'force', 'ids', 'mass'] | |
particles_0xmf.GridStatus = ['points'] | |
# get animation scene | |
animationScene1 = GetAnimationScene() | |
# get the time-keeper | |
timeKeeper1 = GetTimeKeeper() | |
# update animation scene based on data timesteps | |
animationScene1.UpdateAnimationUsingDataTimeSteps() | |
# get active view | |
renderView1 = GetActiveViewOrCreate('RenderView') | |
# show data in view | |
particles_0xmfDisplay = Show(particles_0xmf, renderView1, 'UnstructuredGridRepresentation') | |
particles_0xmfDisplay.SetRepresentationType('Point Gaussian') | |
particles_0xmfDisplay.GaussianRadius = 0.25 | |
ColorBy(particles_0xmfDisplay, ('POINTS', 'density')) | |
# particles_0xmfDisplay.RescaleTransferFunctionToDataRange(True, False) | |
# show color bar/color legend | |
particles_0xmfDisplay.SetScalarBarVisibility(renderView1, True) |
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