Created
May 30, 2013 12:23
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Awful snippet for calling awful PogoAutoSweep while still being thread safe with every other function in the program.
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#include <pgobootrun.h> | |
#include <TlHelp32.h> | |
#pragma comment(lib, "pgobootrun.lib") | |
//static int threadcount = 0; | |
inline void sweep() | |
{ | |
if( getenv("PGOSWEEP") ) // can't #define this or it will undo PGO update | |
{ | |
//if( ++threadcount == 5 ) | |
{ | |
DWORD processId = GetCurrentProcessId(); | |
HANDLE hThreadSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0); | |
THREADENTRY32 threadEntry; | |
threadEntry.dwSize = sizeof(THREADENTRY32); | |
Thread32First(hThreadSnapshot, &threadEntry); | |
printf("Suspending everything for pogo sweep\n"); | |
do | |
{ | |
if (threadEntry.th32OwnerProcessID == processId) | |
{ | |
HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, | |
threadEntry.th32ThreadID); | |
if( GetThreadId( hThread ) != GetCurrentThreadId() ) | |
SuspendThread(hThread); | |
} | |
} while (Thread32Next(hThreadSnapshot, &threadEntry)); | |
Sleep(500); | |
PogoAutoSweepA("this file suffix breaks VS2012 PGO build script no matter what"); | |
Thread32First(hThreadSnapshot, &threadEntry); | |
do | |
{ | |
if (threadEntry.th32OwnerProcessID == processId) | |
{ | |
HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, | |
threadEntry.th32ThreadID); | |
if( GetThreadId( hThread ) != GetCurrentThreadId() ) | |
ResumeThread(hThread); | |
} | |
} while (Thread32Next(hThreadSnapshot, &threadEntry)); | |
printf("Resuming everything\n"); | |
} | |
} |
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