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@shivaduke28
shivaduke28 / URP_Normal.shader
Last active March 16, 2024 08:43
simple URP Lit shaders for learning
Shader "MyShader/URP_Normal"
{
Properties
{
[Header(Base Color)]
[MainTexture]_BaseMap("_BaseMap (Albedo)", 2D) = "white" {}
[HDR][MainColor]_BaseColor("_BaseColor", Color) = (1,1,1,1)
[Header(Normal)]
[MainTexture]_NormalMap("_NormalMap", 2D) = "white" {}
}
@TORISOUP
TORISOUP / ObservableButtonLongDownTrigger.cs
Last active March 11, 2019 00:22
押された瞬間&長押しされたら一定間隔で発火する
using System;
using UnityEngine;
using System.Collections;
using UniRx;
using UniRx.Triggers;
using UnityEngine.EventSystems;
public class ObservableButtonLongDownTrigger : ObservableTriggerBase, IPointerDownHandler, IPointerUpHandler
{