Created
August 8, 2011 04:40
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#!/usr/bin/perl -w | |
use strict; | |
use warnings; | |
use SDL; | |
use SDLx::App; | |
use SDL::Event; | |
use SDL::Events; | |
my $app = SDLx::App->new(width => 600, | |
height => 480); | |
my $event = SDL::Event->new(); | |
my $player_x = 20; | |
my $player_y = 20; | |
my $velocity_x = 0; | |
my $velocity_y = 0; | |
my $quit = 0; | |
sub pressKey { | |
my $key = SDL::Events::get_key_name($event->key_sym); | |
if ($key eq 'right') { $velocity_x = 1; } | |
if ($key eq 'left') { $velocity_x = -1; } | |
if ($key eq 'space') { print "not implemented yet"; } | |
if ($key eq 'q') { $quit = 1; } | |
} | |
sub releaseKey { | |
my $key = SDL::Events::get_key_name($event->key_sym); | |
if ($key eq 'right' || $key eq 'left') { $velocity_x = 0; } | |
} | |
sub grabEvents { | |
SDL::Events::pump_events(); | |
while ( SDL::Events::poll_event($event) ) { | |
pressKey if $event->type == SDL_KEYDOWN; | |
releaseKey if $event->type == SDL_KEYUP; | |
} | |
} | |
sub updatePositions { | |
$player_x += $velocity_x; | |
$player_y += $velocity_y; | |
} | |
sub renderArt { | |
$app->draw_rect( [0,0,640,480], [0,0,0,255] ); | |
$app->draw_rect( [$player_x,$player_y,5,5], [255,255,255,255] ); | |
$app->update; | |
} | |
while (!$quit) { | |
grabEvents; | |
updatePositions; | |
renderArt; | |
} |
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