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@djones
Created August 7, 2012 04:11
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Xcode Experiments with ImageOptim and ImageAlpha
Ensure you first read http://imageoptim.com/xcode.html
Links: http://imageoptim.com - http://pngmini.com
Results when applying to Ace Rider:
(binary size)
40.4mb Xcode default
38.2mb ImageOptim
30.8mb ImageAlpha (256 colours)
30.4mb ImageAlpha (256 colours) + ImageOptim
29.4mb ImageAlpha (128 colours) + ImageOptim - noted some lines in textures with gradients
28.3mb ImageAlpha (64 colours) + ImageOptim - noted some lines in textures with gradients. Non-retina screens has some noticable differences.
27.4mb ImageAlpha (32 colours) + ImageOptim - noticeable visual differences on all devices.
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djones commented Aug 7, 2012

Note Ace Rider is a fairly "cartoony" looking game so therefore can get away with less colours than most games.

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