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@djtech42
Created October 11, 2015 01:21
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Logic Pro X MIDI Scripter Javascript Events
//-----------------------------------------------------------------------------
// EventTypes.js
//-----------------------------------------------------------------------------
// required event class definitions for MIDI events
//-----------------------------------------------------------------------------
// Event : base class for all events
//-----------------------------------------------------------------------------
function Event() {};
//-----------------------------------------------------------------------------
Event.prototype.send = function () {
SendMIDIEventNow(this);
};
//-----------------------------------------------------------------------------
Event.prototype.sendAfterMilliseconds = function (ms) {
SendMIDIEventAfterMilliseconds(this, ms);
};
//-----------------------------------------------------------------------------
Event.prototype.sendAtBeat = function (beat) {
SendMIDIEventAtBeat(this, beat);
};
//-----------------------------------------------------------------------------
Event.prototype.sendAfterBeats = function (beats) {
SendMIDIEventAfterBeats(this, beats);
};
//-----------------------------------------------------------------------------
Event.prototype.trace = function () {
Trace(this);
};
//-----------------------------------------------------------------------------
// Note : base class for notes
//-----------------------------------------------------------------------------
Note.prototype = new Event();
Note.prototype.constructor = Note;
//-----------------------------------------------------------------------------
function Note() {};
//-----------------------------------------------------------------------------
Note.prototype.toString = function() {
var returnString = '[' + this.constructor.name +
' channel:' + this.channel +
' pitch:' + this.pitch +
' [' + MIDI.noteName(this.pitch) + ']' +
' velocity:' + this.velocity;
if (this.articulationID)
returnString += ' articulationID:' + this.articulationID;
returnString += ']';
return returnString;
};
//-----------------------------------------------------------------------------
// NoteOff : { pitch:, velocity: }
//-----------------------------------------------------------------------------
NoteOff.prototype = new Note();
NoteOff.prototype.constructor = NoteOff;
//-----------------------------------------------------------------------------
function NoteOff(e) {
this.status = 0x80;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.pitch = (e.pitch) ? e.pitch : 100;
this.velocity = (e.velocity) ? e.velocity : 0;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.articulationID = (e.articulationID) ? e.articulationID : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.pitch = 100;
this.velocity = 0;
this.inStartFrame = 0;
this.articulationID = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
// NoteOn : { pitch:, velocity: }
//-----------------------------------------------------------------------------
NoteOn.prototype = new Note();
NoteOn.prototype.constructor = NoteOn;
//-----------------------------------------------------------------------------
function NoteOn(e) {
this.status = 0x90;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.pitch = (e.pitch) ? e.pitch : 100;
this.velocity = (e.velocity) ? e.velocity : 100;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.articulationID = (e.articulationID) ? e.articulationID : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.pitch = 100;
this.velocity = 100;
this.inStartFrame = 0;
this.articulationID = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
// PolyPressure : { pitch:, value: }
//-----------------------------------------------------------------------------
PolyPressure.prototype = new Event();
PolyPressure.prototype.constructor = PolyPressure;
//-----------------------------------------------------------------------------
function PolyPressure(e) {
this.status = 0xA0;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.pitch = (e.pitch) ? e.pitch : 0;
this.value = (e.value) ? e.value : 0;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.pitch = 100;
this.value = 100;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
PolyPressure.prototype.toString = function() {
return '[' + this.constructor.name +
' channel:' + this.channel +
' pitch:' + this.pitch +
' [' + MIDI.noteName(this.pitch) + ']' +
' value:' + this.value + ']';
};
//-----------------------------------------------------------------------------
// ControlChange : { number:, value: }
//-----------------------------------------------------------------------------
ControlChange.prototype = new Event();
ControlChange.prototype.constructor = ControlChange;
//-----------------------------------------------------------------------------
function ControlChange(e) {
this.status = 0xB0;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.number = (e.number) ? e.number : 100;
this.value = (e.value) ? e.value : 100;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.number = 100;
this.value = 100;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
ControlChange.prototype.toString = function() {
return '[' + this.constructor.name +
' channel:' + this.channel +
' number:' + this.number + ' [' + MIDI.ccName(this.number) + ']' +
' value:' + this.value + ']';
};
//-----------------------------------------------------------------------------
// ProgramChange : { number: }
//-----------------------------------------------------------------------------
ProgramChange.prototype = new Event();
ProgramChange.prototype.constructor = ProgramChange;
function ProgramChange(e) {
this.status = 0xC0;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.number = (e.number) ? e.number : 1;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.number = 1;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
ProgramChange.prototype.toString = function() {
return '[' + this.constructor.name +
' channel:' + this.channel +
' number:' + this.number +']';
};
//-----------------------------------------------------------------------------
// ChannelPressure : { value: }
//-----------------------------------------------------------------------------
ChannelPressure.prototype = new Event();
ChannelPressure.prototype.constructor = ChannelPressure;
function ChannelPressure(e) {
this.status = 0xD0;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.value = (e.value) ? e.value : 0;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.value = 0;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
ChannelPressure.prototype.toString = function() {
return '[' + this.constructor.name +
' channel:' + this.channel +
' value:' + this.value +']';
};
//-----------------------------------------------------------------------------
// PitchBend : { value: }
//-----------------------------------------------------------------------------
PitchBend.prototype = new Event();
PitchBend.prototype.constructor = PitchBend;
//-----------------------------------------------------------------------------
function PitchBend(e) {
this.status = 0xE0
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.value = (e.value) ? e.value : 0;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.value = 0;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
PitchBend.prototype.toString = function() {
var pbPercent = parseInt((this.value / 8192) * 100);
var pbPercentString = pbPercent.toString() + '%';
if (pbPercent > 0)
pbPercentString = '+' + pbPercentString;
return '[' + this.constructor.name +
' channel:' + this.channel +
' value:' + this.value +
' [' + pbPercentString + ']' + ']';
};
//-----------------------------------------------------------------------------
// ControlChange : { number:, value: }
//-----------------------------------------------------------------------------
Fader.prototype = new Event();
Fader.prototype.constructor = Fader;
//-----------------------------------------------------------------------------
function Fader(e) {
this.status = 0x50;
if(e) {
// clone existing event
this.channel = (e.channel) ? e.channel : 1;
this.number = (e.number) ? e.number : 1;
this.value = (e.value) ? e.value : 0;
this.inStartFrame = (e.inStartFrame) ? e.inStartFrame : 0;
this.isRealtime = (e.isRealtime) ? e.isRealtime : false;
} else {
// default values
this.channel = 1;
this.number = 1;
this.value = 0;
this.inStartFrame = 0;
this.isRealtime = true;
}
};
//-----------------------------------------------------------------------------
Fader.prototype.toString = function() {
return '[' + this.constructor.name +
' slot:' + this.channel +
' parameter ID:' + this.number +
' value:' + this.value + ']';
};
//-----------------------------------------------------------------------------
// MIDI object (misc. functionality)
//-----------------------------------------------------------------------------
var MIDI = {};
//-----------------------------------------------------------------------------
MIDI.noteNumber = function(name) {
return this._noteNames.indexOf(name.toUpperCase());
};
//-----------------------------------------------------------------------------
MIDI.noteName = function(number) {
return this._noteNames[number];
};
//-----------------------------------------------------------------------------
MIDI.ccName = function(number) {
return this._ccNames[number];
};
//-----------------------------------------------------------------------------
MIDI.allNotesOff = function() {
var cc = new ControlChange;
cc.number = 123;
cc.value = 0;
this._sendEventOnAllChannels(cc);
}
//-----------------------------------------------------------------------------
MIDI._sendEventOnAllChannels = function(e) {
for (var i=1; i <= 16; i++) {
e.channel = i;
e.send();
}
}
//-----------------------------------------------------------------------------
MIDI.normalizeStatus = function(value) {
if (value.constructor == Number) {
if (value > 239)
value = 239;
else if (value < 128)
value = 128;
return parseInt(value);
}
else
return 128;
};
//-----------------------------------------------------------------------------
MIDI.normalizeChannel = function(value) {
if (value.constructor == Number) {
if (value > 16)
value = 16;
else if (value < 1)
value = 1;
return parseInt(value);
}
else
return 1;
};
//-----------------------------------------------------------------------------
MIDI.normalizeData = function(value)
{
if (value.constructor == Number) {
if (value > 127)
value = 127;
else if (value < 0)
value = 0;
return parseInt(value);
}
else
return 0;
};
//-----------------------------------------------------------------------------
// Note/CC Enums
//-----------------------------------------------------------------------------
MIDI._makeNoteNames = function() {
var noteNamesArray = [];
var rootNames = ['C','C#','D','D#','E','F','F#','G','G#','A','A#','B'];
for (var i=0; i < 128; i++) {
var octaveName = Math.floor(i / 12) - 2;
noteNamesArray.push(rootNames[i % 12] + octaveName);
}
return noteNamesArray;
}
MIDI._noteNames = Object.freeze(MIDI._makeNoteNames());
//-----------------------------------------------------------------------------
MIDI._ccNames = Object.freeze([
'Bank MSB',
'Modulation',
'Breath',
'Ctrl 3',
'Foot Control',
'Portamento',
'Data MSB',
'Volume',
'Balance',
'Ctrl 9',
'Pan',
'Expression',
'Effect #1 MSB',
'Effect #2 MSB',
'Ctrl 14',
'Ctrl 15',
'General #1',
'General #2',
'General #3',
'General #4',
'Ctrl 20',
'Ctrl 21',
'Ctrl 22',
'Ctrl 23',
'Ctrl 24',
'Ctrl 25',
'Ctrl 26',
'Ctrl 27',
'Ctrl 28',
'Ctrl 29',
'Ctrl 30',
'Ctrl 31',
'Bank LSB',
'#01 LSB',
'#02 LSB',
'#03 LSB',
'#04 LSB',
'#05 LSB',
'#06 LSB',
'#07 LSB',
'#08 LSB',
'#09 LSB',
'#10 LSB',
'#11 LSB',
'Effect #1 LSB',
'Effect #2 LSB',
'#14 LSB',
'#15 LSB',
'#16 LSB',
'#17 LSB',
'#18 LSB',
'#19 LSB',
'#20 LSB',
'#21 LSB',
'#22 LSB',
'#23 LSB',
'#24 LSB',
'#25 LSB',
'#26 LSB',
'#27 LSB',
'#28 LSB',
'#29 LSB',
'#30 LSB',
'#31 LSB',
'Sustain',
'Portamento',
'Sostenuto',
'Soft Pedal',
'Legato',
'Hold2',
'Sound Var',
'Resonance',
'Release Time',
'Attack Time',
'Brightness',
'Decay Time',
'Vibrato Rate',
'Vibrato Depth',
'Vibrato Delay',
'Ctrl 79',
'Decay',
'HPF Frequ',
'General #7',
'General #8',
'Portamento Ctl',
'Ctrl 85',
'Ctrl 86',
'Ctrl 87',
'Ctrl 88',
'Ctrl 89',
'Ctrl 90',
'Reverb',
'Tremolo',
'Chorus Depth',
'Detune/Var.',
'Phaser',
'Data increm.',
'Data decrem.',
'Non-Reg. LSB',
'Non-Reg. MSB',
'Reg.Par. LSB',
'Reg.Par. MSB',
'Ctrl 102',
'Ctrl 103',
'Ctrl 104',
'Ctrl 105',
'Ctrl 106',
'Ctrl 107',
'Ctrl 108',
'Ctrl 109',
'Ctrl 110',
'Ctrl 111',
'Ctrl 112',
'Ctrl 113',
'Ctrl 114',
'Ctrl 115',
'Ctrl 116',
'Ctrl 117',
'Ctrl 118',
'Ctrl 119',
'All Sound Off',
'Reset Ctrls.',
'Local Control',
'All Notes Off',
'Omni Mode Off',
'Omni Mode On',
'Mono Mode On',
'Poly Mode On'
]);
@csarami
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csarami commented Jan 23, 2019

Is this going to handle markers as well?

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