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Animated Triangles Pattern - https://twitter.com/dkozyr/status/1699445302090973235
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<!DOCTYPE html> | |
<html> | |
<title>Animated Triangles Pattern</title> | |
<body> | |
<h1>Animated Triangles Pattern</h1> | |
<canvas id='myCanvas' width='600px' height='600px' /> | |
<script> | |
const canvas = document.getElementById('myCanvas'); | |
const ctx = canvas.getContext('2d'); | |
const width = canvas.width; | |
function dist(ax, ay, bx, by) { | |
const x = ax - bx; | |
const y = ay - by; | |
return Math.sqrt(x * x + y * y); | |
} | |
function areaTriangle(ax, ay, bx, by, cx, cy) { | |
const a = dist(ax, ay, bx, by); | |
const b = dist(bx, by, cx, cy); | |
const c = dist(cx, cy, ax, ay); | |
const s = a + b + c; | |
return Math.sqrt(s * (s - a) * (s - b) * (s - c)); | |
} | |
function mix(t, a, b) { | |
return a + (b - a) * t; | |
} | |
function drawSingleTriangle(ctx, x1, y1, x2, y2, x3, y3) { | |
ctx.beginPath(); | |
ctx.moveTo(x1, y1); | |
ctx.lineTo(x2, y2); | |
ctx.lineTo(x3, y3); | |
ctx.lineTo(x1, y1); | |
ctx.stroke(); | |
} | |
function drawTriangle(ctx, t, ax, ay, bx, by, cx, cy) { | |
const x1 = mix(t, ax, bx); | |
const y1 = mix(t, ay, by); | |
const x2 = mix(t, bx, cx); | |
const y2 = mix(t, by, cy); | |
const x3 = mix(t, cx, ax); | |
const y3 = mix(t, cy, ay); | |
drawSingleTriangle(ctx, x1, y1, x2, y2, x3, y3); | |
if(areaTriangle(x1, y1, x2, y2, x3, y3) > 200.) { | |
drawTriangle(ctx, 0.1, x1, y1, x2, y2, x3, y3); | |
} | |
} | |
var i = 0; | |
function animate() { | |
ctx.rect(0, 0, width, width); | |
ctx.fillStyle = '#FFFFFF'; | |
ctx.fill(); | |
ctx.strokeStyle = '#123456'; | |
ctx.lineWidth = 2; | |
ctx.beginPath(); | |
ctx.moveTo(0, 0); | |
ctx.lineTo(0, width); | |
ctx.lineTo(width, width); | |
ctx.lineTo(width, 0); | |
ctx.lineTo(0, 0); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(0, 0); | |
ctx.lineTo(width / 2, width); | |
ctx.lineTo(width, 0); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(0, width); | |
ctx.lineTo(width / 2, 0); | |
ctx.lineTo(width, width); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(0, width / 2); | |
ctx.lineTo(width, width / 2); | |
ctx.stroke(); | |
const delta = (i % 10) * 0.01; | |
drawTriangle(ctx, delta, 0, 0, width / 4, width / 2, width / 2, 0); | |
drawTriangle(ctx, delta, 0, 0, width / 4, width / 2, 0, width / 2); | |
drawTriangle(ctx, delta, width / 4, width / 2, width / 2, 0, width * 3 / 4, width / 2); | |
drawTriangle(ctx, delta, width / 2, 0, width * 3 / 4, width / 2, width, 0); | |
drawTriangle(ctx, delta, width * 3 / 4, width / 2, width, 0, width, width / 2); | |
drawTriangle(ctx, delta, width / 4, width / 2, 0, width / 2, 0, width); | |
drawTriangle(ctx, delta, 0, width, width / 4, width / 2, width / 2, width); | |
drawTriangle(ctx, delta, width / 4, width / 2, width / 2, width, width * 3 / 4, width / 2); | |
drawTriangle(ctx, delta, width / 2, width, width * 3 / 4, width / 2, width, width); | |
drawTriangle(ctx, delta, width * 3 / 4, width / 2, width, width, width, width / 2); | |
i++; | |
setTimeout(animate, 100); | |
} | |
animate(); | |
</script> | |
</body> | |
</html> |
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