Created
June 27, 2012 15:00
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Leaflet Image Deepzoom
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<html> | |
<head> | |
<link rel="stylesheet" href="lib/leaflet.css" /> | |
<!--[if lte IE 8]> | |
<link rel="stylesheet" href="lib/leaflet.ie.css" /> | |
<![endif]--> | |
</head> | |
<body> | |
<div id="map" style="width:1004px; height:748px; border: 1px solid black;"></div> | |
<script type="text/javascript" src="lib/leaflet-src.js"></script> | |
<script type="text/javascript"> | |
var maxZoom = (data.length - 1), // contains the layer info | |
maxZoomLayer = data[data.length - 1]; // gets last zoom level object that contains height/width | |
// Setup the map | |
var map = new L.Map('map', { | |
crs: L.CRS.Simple, | |
worldCopyJump: false, | |
center: new L.LatLng(0.0, 0.0), | |
zoom: maxZoom, | |
maxZoom: maxZoom | |
}); | |
// Immediately set the view with 0,0 on the top left | |
map.setView(map.layerPointToLatLng(new L.Point(1004, 748)), maxZoom, true); // bounds of container 1004/748 | |
// Declare a tile layer and add to map | |
var tileURL = '/test/zoom{z}/row{y}/col{x}.png'; | |
var tiles = new L.TileLayer(tileURL, { | |
noWrap: true, | |
maxZoom: maxZoom | |
}); | |
map.addLayer(tiles); | |
// Reset the map to bound the image | |
map.fitBounds(new L.LatLngBounds( | |
map.layerPointToLatLng(new L.Point(0, maxZoomLayer.height)), | |
map.layerPointToLatLng(new L.Point(maxZoomLayer.width, 0)) | |
)); | |
</script> | |
</body> | |
</html> |
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I am currently trying to generate tiles for leaflet js, could you please explain how did you generate the tiles for this code to work?