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@dlfinis
dlfinis / inputrc
Created May 11, 2021 15:41 — forked from snipe/inputrc
~/.inputrc for nice bash history up-arrows. This allows you to search through your history using the up and down arrows … i.e. type "cd /" and press the up arrow and you'll search through everything in your history that starts with "cd /". Create ~/.inputrc and fill it with this:
"\e[A": history-search-backward
"\e[B": history-search-forward
set show-all-if-ambiguous on
set completion-ignore-case on
@dlfinis
dlfinis / clean_audio.sh
Created March 24, 2017 16:44 — forked from devoncrouse/clean_audio.sh
Using Sox (http://sox.sourceforge.net) to remove background noise and/or silence from audio files (individually, or in batch).
# Create background noise profile from mp3
/usr/bin/sox noise.mp3 -n noiseprof noise.prof
# Remove noise from mp3 using profile
/usr/bin/sox input.mp3 output.mp3 noisered noise.prof 0.21
# Remove silence from mp3
/usr/bin/sox input.mp3 output.mp3 silence -l 1 0.3 5% -1 2.0 5%
# Remove noise and silence in a single command
@dlfinis
dlfinis / noise.sh
Created March 23, 2017 21:23 — forked from rsvp/noise.sh
noise : relaxing ambient Brown noise generator (cf. white noise) | Linux bash script using sox | CogSci notes
#!/usr/bin/env bash
# bash 4.1.5(1) Linux Ubuntu 10.04 Date : 2011-10-04
#
# _______________| noise : ambient Brown noise generator (cf. white noise).
#
# Usage: noise [minutes=59] [band-pass freq center=1786] [wave]
# ^minutes can be any positive integer.
# Command "noise 1" will display peak-level meter.
#
# Dependencies: play (from sox package)
#############################################
# Push de la rama actual
git push origin $rama_actual
#############################################
# Volver a un commit anterior, descartando los cambios
git reset --HARD $SHA1
#############################################
# Ver y descargar Ramas remotas
@dlfinis
dlfinis / 0_reuse_code.js
Last active August 29, 2015 14:19
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console