Skip to content

Instantly share code, notes, and snippets.

@dmitmel
Last active January 16, 2022 17:19
Show Gist options
  • Save dmitmel/124612112e6f73ead9c3360c1dbc136d to your computer and use it in GitHub Desktop.
Save dmitmel/124612112e6f73ead9c3360c1dbc136d to your computer and use it in GitHub Desktop.
ig.Class
├─ ig.Config
│ └─ ig.EffectConfig
├─ ig.Worker
├─ ig.Cacheable
│ ├─ ig.Loadable
│ │ ├─ ig.JsonLoadable
│ │ │ ├─ ig.AnimationSheet
│ │ │ ├─ ig.Extension
│ │ │ ├─ ig.EventSheet
│ │ │ ├─ ig.EffectSheet
│ │ │ ├─ ig.PropSheet
│ │ │ ├─ ig.ScalePropSheet
│ │ │ ├─ ig.Parallax
│ │ │ ├─ sc.PlayerConfig
│ │ │ ├─ sc.Character
│ │ │ ├─ sc.EnemyType
│ │ │ └─ sc.SavePresetData
│ │ ├─ ig.Image
│ │ │ └─ ig.Font
│ │ │ └─ ig.MultiFont
│ │ ├─ ig.MultiAudio
│ │ ├─ ig.WebAudioBuffer
│ │ ├─ ig.Video
│ │ ├─ sc.AreaLoadable
│ │ ├─ sc.CreditSectionLoadable
│ │ └─ sc.CupAsset
│ ├─ ig.ImagePatternSheet
│ ├─ ig.TrackDefault
│ ├─ ig.TrackWebAudio
│ ├─ ig.GlowColor
│ ├─ ig.WeatherInstance
│ ├─ ig.EnvParticleSpawner
│ ├─ sc.CharacterExpression
│ └─ sc.ArenaCache
├─ ig.SingleLoadable
│ ├─ ig.Lang
│ ├─ ig.TileInfoList
│ ├─ ig.GlobalSettings
│ ├─ ig.ExtensionList
│ ├─ ig.Database
│ ├─ ig.Terrain
│ ├─ sc.VerionChangeLog
│ ├─ sc.Inventory
│ └─ sc.SkillTree
├─ ig.Loader
│ ├─ sc.StartLoader
│ └─ sc.EmptyLoader
├─ ig.LoadCollector
├─ ig.JsonTemplate
├─ ig.ImageCanvasWrapper
├─ ig.ImagePattern
├─ ig.SimpleColor
├─ ig.ComplexLineCircleBox
├─ ig.SimpleCircle
├─ ig.TransitionColor
├─ ig.DoubleColor
├─ ig.ImageModFragment
├─ ig.ImageAtlas
├─ ig.ImageAtlasFragment
├─ ig.ScreenBuffer
├─ ig.TextBlock
├─ ig.WebAudio
├─ ig.SoundManager
├─ ig.Music
├─ ig.SoundDefault
├─ ig.SoundWebAudio
├─ ig.SoundHandleBase
│ ├─ ig.SoundHandleDefault
│ └─ ig.SoundHandleWebAudio
├─ ig.Timer
├─ ig.WeightTimer
├─ ig.Vars
├─ ig.VarCondition
├─ ig.System
├─ ig.Input
├─ ig.LangLabel
├─ ig.SpriteEffectBase
│ ├─ ig.SPRITE_FX.SLIDE
│ └─ ig.SPRITE_FX.MOVE_XYZ
├─ ig.TileSheet
├─ ig.Animation
├─ ig.MultiEntityAnimationPart
├─ ig.MultiEntityAnimation
├─ ig.AnimationState
├─ ig.AnimModification
├─ ig.ColorOverlay
├─ ig.SingleDirAnimationSet
├─ ig.MultiDirAnimationSet
├─ ig.CollEntry
├─ ig.Entity
│ ├─ ig.AnimatedEntity
│ │ ├─ ig.AnimationPartEntity
│ │ │ └─ sc.CombatantAnimPartEntity
│ │ ├─ ig.ActorEntity
│ │ │ ├─ ig.ENTITY.EffectPreviewer
│ │ │ ├─ sc.ActorEntity
│ │ │ │ ├─ sc.BasicCombatant
│ │ │ │ │ ├─ ig.ENTITY.Combatant
│ │ │ │ │ │ ├─ ig.ENTITY.Enemy
│ │ │ │ │ │ └─ sc.PlayerBaseEntity
│ │ │ │ │ │ ├─ ig.ENTITY.Player
│ │ │ │ │ │ └─ sc.PartyMemberEntity
│ │ │ │ │ └─ sc.CombatProxyEntity
│ │ │ │ ├─ ig.ENTITY.NPC
│ │ │ │ ├─ sc.NPCRunnerEntity
│ │ │ │ ├─ sc.PlayerPetEntity
│ │ │ │ └─ ig.ENTITY.Pet
│ │ │ └─ ig.ENTITY.DynamicPlatform
│ │ ├─ ig.ENTITY.ObjectLayerView
│ │ ├─ ig.ENTITY.Particle
│ │ │ ├─ ig.ENTITY.OffsetParticle
│ │ │ ├─ ig.ENTITY.RhombusParticle
│ │ │ └─ ig.ENTITY.HomingParticle
│ │ ├─ ig.ENTITY.FaceParticle
│ │ ├─ ig.ENTITY.DebrisParticle
│ │ ├─ ig.RainDropEntity
│ │ ├─ ig.ENTITY.Door
│ │ ├─ ig.DoorMat
│ │ ├─ ig.ENTITY.Prop
│ │ ├─ ig.ENTITY.ScalableProp
│ │ ├─ ig.MapImageEntity
│ │ ├─ ig.ENTITY.Projectile
│ │ │ ├─ ig.ENTITY.Ball
│ │ │ └─ ig.ENTITY.Stone
│ │ ├─ ig.ENTITY.CombatantMarble
│ │ ├─ sc.DropEntity
│ │ ├─ sc.ItemDropEntity
│ │ ├─ sc.ElevatorSwitchEntity
│ │ ├─ ig.ENTITY.JumpPanel
│ │ ├─ ig.ENTITY.JumpPanelFar
│ │ ├─ ig.ENTITY.JumpPanelFloat
│ │ ├─ ig.ENTITY.TeleportField
│ │ ├─ ig.ENTITY.CrosshairDot
│ │ ├─ ig.ENTITY.Block
│ │ ├─ ig.ENTITY.Blocker
│ │ ├─ ig.ENTITY.BombPanel
│ │ ├─ sc.BombEntity
│ │ ├─ ig.ENTITY.WaterBubblePanel
│ │ ├─ sc.WaterBubbleEntity
│ │ ├─ ig.ENTITY.Compressor
│ │ ├─ sc.CompressedBaseEntity
│ │ │ ├─ sc.CompressedWaveEntity
│ │ │ └─ sc.CompressedShockEntity
│ │ ├─ ig.ENTITY.AntiCompressor
│ │ ├─ ig.ENTITY.CompressorBouncer
│ │ ├─ ig.ENTITY.WaterBlock
│ │ ├─ sc.IceDiskEntity
│ │ ├─ sc.CooledCoals
│ │ ├─ ig.ENTITY.KeyPanel
│ │ ├─ ig.ENTITY.BallChanger
│ │ ├─ ig.ENTITY.Lorry
│ │ ├─ ig.ENTITY.LorryRespawner
│ │ ├─ ig.ENTITY.LorryRail
│ │ ├─ ig.ENTITY.FerroSpot
│ │ ├─ ig.ENTITY.FerroRespawner
│ │ ├─ sc.FerroEntity
│ │ ├─ ig.ENTITY.OneTimeSwitch
│ │ ├─ ig.ENTITY.ElementShieldSrc
│ │ ├─ sc.ElementShieldBallEntity
│ │ ├─ sc.ElementShieldEntity
│ │ ├─ ig.ENTITY.FloorSwitch
│ │ ├─ ig.ENTITY.Magnet
│ │ ├─ ig.ENTITY.MultiHitSwitch
│ │ ├─ ig.ENTITY.BounceSwitch
│ │ ├─ ig.ENTITY.BounceBlock
│ │ ├─ ig.ENTITY.ElementPole
│ │ ├─ ig.ENTITY.ElementPoleDest
│ │ ├─ ig.ENTITY.PushPullBlock
│ │ ├─ ig.ENTITY.WavePushPullBlock
│ │ ├─ ig.ENTITY.PushPullDest
│ │ ├─ ig.ENTITY.SlidingBlock
│ │ ├─ ig.ENTITY.Switch
│ │ ├─ ig.ENTITY.Destructible
│ │ ├─ ig.ENTITY.ItemDestruct
│ │ ├─ ig.ENTITY.RegenDestruct
│ │ ├─ ig.ENTITY.ExtractPlatform
│ │ ├─ ig.ENTITY.EnemyCounter
│ │ ├─ ig.ENTITY.GroupSwitch
│ │ ├─ ig.ENTITY.Chest
│ │ ├─ ig.ENTITY.QuicksandHole
│ │ ├─ ig.ENTITY.SteamTurnout
│ │ ├─ ig.ENTITY.SteamOven
│ │ ├─ ig.ENTITY.TeslaCoil
│ │ ├─ ig.ENTITY.WaveTeleport
│ │ └─ ig.ENTITY.RotateBlocker
│ ├─ ig.ENTITY.Marker
│ ├─ ig.ENTITY.TouchTrigger
│ ├─ ig.ENTITY.SoundSource
│ ├─ ig.ENTITY.Effect
│ ├─ ig.ENTITY.CopyParticle
│ ├─ ig.ENTITY.LaserParticle
│ ├─ ig.ENTITY.ConditionalLight
│ ├─ ig.ENTITY.HiddenBlock
│ ├─ ig.ENTITY.HiddenSkyBlock
│ ├─ ig.ENTITY.TeleportStairs
│ ├─ ig.ENTITY.NPCWaypoint
│ ├─ ig.ENTITY.TeleportGround
│ ├─ ig.ENTITY.GlowingGround
│ ├─ ig.ENTITY.Note
│ ├─ sc.HitNumberEntityBase
│ │ ├─ ig.ENTITY.HitNumber
│ │ └─ ig.ENTITY.HitNumberSum
│ ├─ sc.FoodIconEntity
│ ├─ ig.ENTITY.EnemySpawner
│ ├─ ig.ENTITY.RespawnBlocker
│ ├─ ig.BurstSpawnerEntity
│ ├─ ig.ENTITY.Elevator
│ ├─ ig.ENTITY.TeleportCentral
│ ├─ ig.ENTITY.RhombusPoint
│ ├─ ig.ENTITY.EventTrigger
│ ├─ ig.ENTITY.LocationEvent
│ ├─ ig.ENTITY.Crosshair
│ ├─ ig.ENTITY.WallBase
│ │ ├─ ig.ENTITY.WallHorizontal
│ │ └─ ig.ENTITY.WallVertical
│ ├─ ig.ENTITY.WallBlocker
│ ├─ ig.ENTITY.GlowingLine
│ ├─ ig.ENTITY.FerroLine
│ ├─ sc.FerroWaveAttack
│ ├─ ig.ENTITY.OLPlatform
│ ├─ ig.ENTITY.KillCounter
│ ├─ sc.SteamGlowEntity
│ ├─ ig.ENTITY.SteamPipe
│ ├─ ig.ENTITY.BossPlatform
│ ├─ ig.ENTITY.Analyzable
│ ├─ ig.ENTITY.XenoDialog
│ └─ ig.ENTITY.ArenaSpawn
├─ ig.StepBase
├─ ig.EventManager
├─ ig.EventCall
├─ ig.EventStepBase
│ ├─ ig.EVENT_STEP.SELECT_RANDOM
│ ├─ ig.EVENT_STEP.SELECT_FIRST
│ ├─ ig.EVENT_STEP.LABEL
│ ├─ ig.EVENT_STEP.GOTO_LABEL
│ ├─ ig.EVENT_STEP.GOTO_LABEL_WHILE
│ ├─ ig.EVENT_STEP.WAIT
│ ├─ ig.EVENT_STEP.WAIT_RANDOM
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_TRUE
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_ACTION_DONE
│ ├─ ig.EVENT_STEP.STOP_SKIP_MODE
│ ├─ ig.EVENT_STEP.SET_ENTITY_STATIC_TIME
│ ├─ ig.EVENT_STEP.SET_ENTITY_POS
│ ├─ ig.EVENT_STEP.SET_ENTITY_POS_TO_ENTITY
│ ├─ ig.EVENT_STEP.SET_ENTITY_ON_TOP_OTHER
│ ├─ ig.EVENT_STEP.ADJUST_ENTITY_POS
│ ├─ ig.EVENT_STEP.HIDE_ENTITY
│ ├─ ig.EVENT_STEP.SHOW_ENTITY
│ ├─ ig.EVENT_STEP.SHOW_ANIMATION
│ ├─ ig.EVENT_STEP.SHOW_EXTERN_ANIM
│ ├─ ig.EVENT_STEP.CLEAR_ANIMATION
│ ├─ ig.EVENT_STEP.DO_ACTION
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_ON_GROUND
│ ├─ ig.EVENT_STEP.GROUP_FACE_TO_ENTITY
│ ├─ ig.EVENT_STEP.MASS_AVATAR_MOVE
│ ├─ ig.EVENT_STEP.MASS_AVATAR_FACE
│ ├─ ig.EVENT_STEP.MASS_AVATAR_JUMP
│ ├─ ig.EVENT_STEP.TELEPORT
│ ├─ ig.EVENT_STEP.IF
│ ├─ ig.EVENT_STEP.CHANGE_VAR_NUMBER
│ ├─ ig.EVENT_STEP.SET_RANDOM_VAR_NUMBER
│ ├─ ig.EVENT_STEP.ROUND_VAR_NUMBER
│ ├─ ig.EVENT_STEP.SET_VAR_TIME
│ ├─ ig.EVENT_STEP.CHANGE_VAR_VEC2
│ ├─ ig.EVENT_STEP.CHANGE_VAR_VEC3
│ ├─ ig.EVENT_STEP.CHANGE_VAR_BOOL
│ ├─ ig.EVENT_STEP.CLEAR_TEMP_STORAGE
│ ├─ ig.EVENT_STEP.CHANGE_VAR_STRING
│ ├─ ig.EVENT_STEP.CHANGE_VAR_LANG
│ ├─ ig.EVENT_STEP.SET_ATTRIB_VEC2
│ ├─ ig.EVENT_STEP.SET_ATTRIB_VEC3
│ ├─ ig.EVENT_STEP.SET_ATTRIB_STRING
│ ├─ ig.EVENT_STEP.PLAY_SOUND
│ ├─ ig.EVENT_STEP.STOP_SOUND
│ ├─ ig.EVENT_STEP.SET_MOVING_LAYER_STOP
│ ├─ ig.EVENT_STEP.CONSOLE_LOG
│ ├─ ig.EVENT_STEP.PLAY_BGM
│ ├─ ig.EVENT_STEP.PAUSE_BGM
│ ├─ ig.EVENT_STEP.RESUME_BGM
│ ├─ ig.EVENT_STEP.PUSH_BGM
│ ├─ ig.EVENT_STEP.POP_BGM
│ ├─ ig.EVENT_STEP.PLAY_IN_BETWEEN_BGM
│ ├─ ig.EVENT_STEP.SET_DEFAULT_BGM
│ ├─ ig.EVENT_STEP.RESUME_DEFAULT_BGM
│ ├─ ig.EVENT_STEP.CALL_EVENT_FROM_SHEET
│ ├─ ig.EVENT_STEP.SET_CAMERA_TARGET
│ ├─ ig.EVENT_STEP.SET_CAMERA_POS
│ ├─ ig.EVENT_STEP.SET_CAMERA_BETWEEN
│ ├─ ig.EVENT_STEP.RESET_CAMERA
│ ├─ ig.EVENT_STEP.UNDO_CAMERA
│ ├─ ig.EVENT_STEP.SET_CAMERA_ZOOM
│ ├─ ig.ACTION_STEP.FOCUS_CAMERA
│ ├─ ig.ACTION_STEP.RESET_CAMERA
│ ├─ ig.ACTION_STEP.SET_CAMERA_ZOOM
│ ├─ ig.EVENT_STEP.RUMBLE_SCREEN
│ ├─ ig.EVENT_STEP.RUMBLE_STOP_CONTINUES
│ ├─ ig.EVENT_STEP.ADD_SLOW_MOTION
│ ├─ ig.EVENT_STEP.CLEAR_SLOW_MOTION
│ ├─ ig.EVENT_STEP.SHOW_EFFECT
│ ├─ ig.EVENT_STEP.CLEAR_EFFECTS
│ ├─ ig.EVENT_STEP.ADD_GUI
│ ├─ ig.EVENT_STEP.REMOVE_GUI
│ ├─ ig.EVENT_STEP.CHANGE_GUI_STATE
│ ├─ ig.EVENT_STEP.SHOW_IMAGE
│ ├─ ig.EVENT_STEP.MOVE_IMAGE
│ ├─ ig.EVENT_STEP.REMOVE_IMAGE
│ ├─ ig.ACTION_STEP.ADD_DARKNESS
│ ├─ ig.ACTION_STEP.CLEAR_DARKNESS
│ ├─ ig.EVENT_STEP.NUDGE_PROP
│ ├─ ig.EVENT_STEP.OPEN_DOOR
│ ├─ ig.EVENT_STEP.CLOSE_DOOR
│ ├─ ig.EVENT_STEP.SHOW_MAP_IMAGE
│ ├─ ig.EVENT_STEP.REMOVE_MAP_IMAGE
│ ├─ ig.EVENT_STEP.SET_OVERLAY
│ ├─ ig.EVENT_STEP.SET_OVERLAY_CORNER
│ ├─ ig.ACTION_STEP.SET_OVERLAY_CORNER
│ ├─ ig.EVENT_STEP.START_DREAM_FX
│ ├─ ig.EVENT_STEP.CLEAR_DREAM_FX
│ ├─ ig.EVENT_STEP.SET_DREAM_FX_COLORS
│ ├─ ig.EVENT_STEP.SET_DREAM_FX_CIRCLE_SIZE
│ ├─ ig.EVENT_STEP.SHOW_PARALLAX
│ ├─ ig.EVENT_STEP.SET_SCREEN_BLUR
│ ├─ ig.EVENT_STEP.CLEAR_SCREEN_BLUR
│ ├─ ig.EVENT_STEP.SET_ZOOM_BLUR
│ ├─ ig.EVENT_STEP.FADE_OUT_ZOOM_BLUR
│ ├─ ig.EVENT_STEP.SET_ENV_PARTICLES
│ ├─ ig.EVENT_STEP.CLEAR_ENV_PARTICLES
│ ├─ ig.EVENT_STEP.SET_WEATHER
│ ├─ ig.EVENT_STEP.RESTORE_WEATHER_PARTICLES
│ ├─ ig.EVENT_STEP.SET_MAP_SOUNDS
│ ├─ ig.EVENT_STEP.ADD_TIMER
│ ├─ ig.EVENT_STEP.REMOVE_TIMER
│ ├─ ig.EVENT_STEP.RESET_TIMER
│ ├─ ig.EVENT_STEP.PAUSE_TIMER
│ ├─ ig.EVENT_STEP.RESUME_TIMER
│ ├─ ig.EVENT_STEP.ENABLED_STATS
│ ├─ ig.EVENT_STEP.DISABLE_STATS
│ ├─ ig.EVENT_STEP.UNLOCK_TROPHY
│ ├─ ig.EVENT_STEP.ADD_STAT_MAP_NUMBER
│ ├─ ig.EVENT_STEP.SET_STAT_MAP_NUMBER
│ ├─ ig.EVENT_STEP.START_AUTO_CTRL
│ ├─ ig.EVENT_STEP.END_AUTO_CTRL
│ ├─ ig.EVENT_STEP.SET_AUTO_CTRL_MOUSE
│ ├─ ig.EVENT_STEP.SET_AUTO_CTRL_STICK
│ ├─ ig.EVENT_STEP.SET_AUTO_CTRL_ACTION
│ ├─ ig.EVENT_STEP.CLEAR_AUTO_CTRL_ACTION
│ ├─ ig.EVENT_STEP.STOP_TIMER
│ ├─ ig.EVENT_STEP.SHOW_AR_MSG
│ ├─ ig.EVENT_STEP.CLEAR_AR_MSG
│ ├─ ig.EVENT_STEP.SET_TELEPORT_COLOR
│ ├─ ig.EVENT_STEP.SET_TELEPORT_TIME
│ ├─ ig.EVENT_STEP.LOAD
│ ├─ ig.EVENT_STEP.SAVE
│ ├─ ig.EVENT_STEP.GOTO_TITLE
│ ├─ ig.EVENT_STEP.ADD_MONEY
│ ├─ ig.EVENT_STEP.REMOVE_MONEY
│ ├─ ig.EVENT_STEP.DROP_ITEM_ENTITY
│ ├─ ig.EVENT_STEP.GIVE_ITEM
│ ├─ ig.EVENT_STEP.ADD_CP
│ ├─ ig.EVENT_STEP.REMOVE_ITEM
│ ├─ ig.EVENT_STEP.TOGGLE_ITEM
│ ├─ ig.EVENT_STEP.SET_VAR_ENTITY_STAT
│ ├─ ig.ACTION_STEP.CONNECT_HP_TO_TYPES_ENEMIES
│ ├─ ig.EVENT_STEP.SPAWN_ENEMY
│ ├─ ig.EVENT_STEP.SPAWN_DESTRUCTIBLE
│ ├─ ig.EVENT_STEP.SPAWN_ENEMY_ON_ENTITY
│ ├─ ig.EVENT_STEP.SET_DAMAGE_NUMBERS
│ ├─ ig.EVENT_STEP.KILL_ENEMIES
│ ├─ ig.EVENT_STEP.SET_ENEMY_STATE
│ ├─ ig.EVENT_STEP.SET_ENEMY_TARGET
│ ├─ ig.EVENT_STEP.SET_SCREEN_ENEMY_TARGET
│ ├─ ig.EVENT_STEP.SET_ALL_ENEMY_TARGET
│ ├─ ig.EVENT_STEP.REMOVE_ALL_ENEMY_TARGET
│ ├─ ig.EVENT_STEP.RESET_SP
│ ├─ ig.EVENT_STEP.SET_RELATIVE_HP
│ ├─ ig.EVENT_STEP.REGEN_HP
│ ├─ ig.EVENT_STEP.SET_TYPED_ENEMY_TARGET
│ ├─ ig.EVENT_STEP.SET_ENEMIES_NAV_TOLERANT
│ ├─ ig.EVENT_STEP.SET_FINAL_DRAMATIC_EFFECT
│ ├─ ig.EVENT_STEP.SET_COMBAT_SPEED
│ ├─ ig.EVENT_STEP.MASS_REPLACE_ENTITIES_WITH_ENEMY
│ ├─ ig.EVENT_STEP.SWAP_ENTITY_WITH_ENEMY
│ ├─ ig.EVENT_STEP.SWAP_BACK_ENEMY_WITH_ENTITY
│ ├─ ig.EVENT_STEP.SET_COMBAT_ACTIVE
│ ├─ ig.EVENT_STEP.DO_ENEMY_ACTION
│ ├─ ig.EVENT_STEP.SET_VAR_COMBAT_STAT
│ ├─ ig.EVENT_STEP.MANUAL_COMBATANT_KILL
│ ├─ ig.EVENT_STEP.MANUAL_COMBATANT_REVIVE
│ ├─ ig.EVENT_STEP.SET_COMBATANT_MANUAL_KILL
│ ├─ ig.EVENT_STEP.START_PVP_BATTLE
│ ├─ ig.EVENT_STEP.PREPARE_PVP_ROUND
│ ├─ ig.EVENT_STEP.START_PVP_ROUND
│ ├─ ig.EVENT_STEP.STOP_PVP_BATTLE
│ ├─ ig.EVENT_STEP.SET_RESPAWN_POINT
│ ├─ ig.EVENT_STEP.COMBAT_IF
│ ├─ ig.EVENT_STEP.REMOVE_PROXIES
│ ├─ ig.EVENT_STEP.OPEN_RHOMBUS_MAP
│ ├─ ig.EVENT_STEP.MOVE_ELEVATOR
│ ├─ ig.EVENT_STEP.MOVE_ELEVATOR_START
│ ├─ ig.EVENT_STEP.UNTRIGGER_PROP
│ ├─ ig.EVENT_STEP.START_DEMO_HIGHSCORE_TIMER
│ ├─ ig.EVENT_STEP.STOP_DEMO_HIGHSCORE_TIMER
│ ├─ ig.EVENT_STEP.SET_TASK
│ ├─ ig.EVENT_STEP.SET_PERMA_TASK
│ ├─ ig.EVENT_STEP.SET_PAUSE_MUSIC_STOP
│ ├─ ig.EVENT_STEP.SET_MOBILITY_BLOCK
│ ├─ ig.EVENT_STEP.ACTIVATE_CANCEL_BUTTON
│ ├─ ig.EVENT_STEP.CLEAR_CANCEL_BUTTON
│ ├─ ig.EVENT_STEP.SET_FORCE_COMBAT
│ ├─ ig.EVENT_STEP.FORCE_START_S_RANK
│ ├─ ig.EVENT_STEP.INCREASE_COMBAT_RANK
│ ├─ ig.EVENT_STEP.CLEAR_TASK
│ ├─ ig.EVENT_STEP.SET_PLAYER_CORE
│ ├─ ig.EVENT_STEP.SET_PLAYER_SP_LEVEL
│ ├─ ig.EVENT_STEP.INCREASE_PLAYER_SP_LEVEL
│ ├─ ig.EVENT_STEP.ADD_PLAYER_EXP
│ ├─ ig.EVENT_STEP.SET_PLAYER_LEVEL_DEBUG
│ ├─ ig.EVENT_STEP.SET_ALL_PLAYER_CORE
│ ├─ ig.EVENT_STEP.SHOW_MSG
│ ├─ ig.EVENT_STEP.RING_PRIVATE_MSG
│ ├─ ig.EVENT_STEP.START_PRIVATE_MSG
│ ├─ ig.EVENT_STEP.END_PRIVATE_MSG
│ ├─ ig.EVENT_STEP.SHOW_OFFSCREEN_MSG
│ ├─ ig.EVENT_STEP.SHOW_CHOICE
│ ├─ ig.EVENT_STEP.ADD_MSG_PERSON
│ ├─ ig.EVENT_STEP.REMOVE_MSG_PERSON
│ ├─ ig.EVENT_STEP.SET_MSG_EXPRESSION
│ ├─ ig.EVENT_STEP.CLEAR_MSG
│ ├─ ig.EVENT_STEP.SHOW_CENTER_MSG
│ ├─ ig.EVENT_STEP.SHOW_DREAM_MSG
│ ├─ ig.EVENT_STEP.SHOW_TUTORIAL_START
│ ├─ ig.EVENT_STEP.SHOW_MODAL_CHOICE
│ ├─ ig.EVENT_STEP.SHOW_TUTORIAL_MSG
│ ├─ ig.EVENT_STEP.SHOW_TUTORIAL_PLAYER_MSG
│ ├─ ig.EVENT_STEP.SHOW_DEMO_HIGHSCORE
│ ├─ ig.EVENT_STEP.SHOW_DEMO_TIME
│ ├─ ig.EVENT_STEP.SHOW_GET_MSG
│ ├─ ig.EVENT_STEP.SHOW_SIDE_MSG
│ ├─ ig.EVENT_STEP.CLEAR_SIDE_MSG
│ ├─ ig.EVENT_STEP.SHOW_BOARD_MSG
│ ├─ ig.EVENT_STEP.CLEAR_BOARD_MSG
│ ├─ ig.EVENT_STEP.SET_AUTO_SCRIPT
│ ├─ ig.EVENT_STEP.DO_THE_SHAKE
│ ├─ ig.EVENT_STEP.RESET_NPC
│ ├─ ig.EVENT_STEP.SET_NPC_RUNNERS
│ ├─ ig.EVENT_STEP.RESET_NPC_RUNNERS
│ ├─ ig.EVENT_STEP.SET_NPC_CONFIG
│ ├─ ig.ACTION_STEP.APPLY_NPC_CONFIG
│ ├─ ig.EVENT_STEP.SAVE_PLAYER_MODEL_VALUE
│ ├─ ig.EVENT_STEP.ADD_PLAYER_CAMERA_TARGET
│ ├─ ig.EVENT_STEP.REMOVE_PLAYER_CAMERA_TARGET
│ ├─ ig.EVENT_STEP.REMOVE_ALL_PLAYER_CAMERAS
│ ├─ ig.EVENT_STEP.LEARN_SKILL
│ ├─ ig.EVENT_STEP.DO_INLINE_LEVELUP
│ ├─ ig.EVENT_STEP.RESET_SKILL_TREE
│ ├─ ig.EVENT_STEP.SET_ELEMENT_LOAD
│ ├─ ig.EVENT_STEP.SWITCH_PLAYER_CONFIG
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_PLAYER_CHARGED
│ ├─ ig.EVENT_STEP.SWITCH_ELEMENT_MODE
│ ├─ ig.EVENT_STEP.SWITCH_TO_ELEMENT_WITH_COMBAT_ART
│ ├─ ig.EVENT_STEP.SET_VAR_COMBAT_ART_TYPE_WITH_MIN_LEVEL
│ ├─ ig.EVENT_STEP.HIDE_PETS
│ ├─ ig.EVENT_STEP.ACTIVATE_CROSSHAIR
│ ├─ ig.EVENT_STEP.DEACTIVATE_CROSSHAIR
│ ├─ ig.EVENT_STEP.SET_CROSSHAIR_TARGET
│ ├─ ig.EVENT_STEP.SET_CROSSHAIR_SPEED
│ ├─ ig.EVENT_STEP.REDUCE_CROSSHAIR_PRECISION
│ ├─ ig.EVENT_STEP.GET_CROSSHAIR_DIR
│ ├─ ig.EVENT_STEP.DESTROY_DESTRUCTIBLE
│ ├─ ig.EVENT_STEP.RESET_PUSH_PULL_POS
│ ├─ ig.EVENT_STEP.SPAWN_BOMB
│ ├─ ig.EVENT_STEP.SPAWN_BUBBLE
│ ├─ ig.EVENT_STEP.DESTROY_BOMBS
│ ├─ ig.EVENT_STEP.STOP_PLAYER_ELEMENT_SHIELD
│ ├─ ig.EVENT_STEP.FIX_SHOCKWAVE_PLATFORMS
│ ├─ ig.EVENT_STEP.RELEASE_FIXED_PLATFORMS
│ ├─ ig.EVENT_STEP.ADD_PLANT
│ ├─ ig.EVENT_STEP.UNLOCK_ENEMY
│ ├─ ig.EVENT_STEP.UNLOCK_LORE
│ ├─ ig.EVENT_STEP.UNLOCK_LORE_ALL
│ ├─ ig.EVENT_STEP.UNLOCK_LORE_FIRST_TIME
│ ├─ ig.EVENT_STEP.UNLOCK_LORE_ENTRY
│ ├─ ig.EVENT_STEP.UNLOCK_LORE_LIST
│ ├─ ig.EVENT_STEP.ACTIVATE_LANDMARK
│ ├─ ig.EVENT_STEP.SET_LANDMARK_ACTIVE_STATE
│ ├─ ig.EVENT_STEP.UNDO_OPENED_CHEST_TRACK
│ ├─ ig.EVENT_STEP.OPEN_SHOP
│ ├─ ig.EVENT_STEP.OPEN_QUEST_HUB
│ ├─ ig.EVENT_STEP.UNDO_VISITED_AREA
│ ├─ ig.EVENT_STEP.START_FORCE_INPUT
│ ├─ ig.EVENT_STEP.CLEAR_FORCE_INPUT
│ ├─ ig.EVENT_STEP.RESET_TRADER
│ ├─ ig.EVENT_STEP.START_NPC_TRADE_MENU
│ ├─ ig.EVENT_STEP.CREATE_QUEST
│ ├─ ig.EVENT_STEP.START_STATIC_QUEST
│ ├─ ig.EVENT_STEP.SOLVE_QUEST_CONDITION
│ ├─ ig.EVENT_STEP.UPDATE_QUEST_LOCATION
│ ├─ ig.EVENT_STEP.RESET_QUEST_TASK
│ ├─ ig.EVENT_STEP.OPEN_QUEST_DIALOG
│ ├─ ig.EVENT_STEP.FINISH_STATIC_QUEST
│ ├─ ig.EVENT_STEP.RESOLVE_FINISHED_QUESTS
│ ├─ ig.EVENT_STEP.SET_CONTACT_ONLINE
│ ├─ ig.EVENT_STEP.SET_MEMBER_LOCKED
│ ├─ ig.EVENT_STEP.SET_CONTACT_TYPE
│ ├─ ig.EVENT_STEP.SET_CONTACT_TYPE_ALL
│ ├─ ig.EVENT_STEP.ADD_PARTY_MEMBER
│ ├─ ig.EVENT_STEP.SET_PARTY_MEMBER_LEVEL
│ ├─ ig.EVENT_STEP.SET_PARTY_MEMBER_NO_DIE
│ ├─ ig.EVENT_STEP.SET_PARTY_MEMBER_SP_LEVEL
│ ├─ ig.EVENT_STEP.SET_PARTY_MEMBER_ALL_ELEMENTS
│ ├─ ig.EVENT_STEP.REMOVE_PARTY_MEMBER
│ ├─ ig.EVENT_STEP.REVIVE_PARTY_MEMBER
│ ├─ ig.EVENT_STEP.REVIVE_ALL_PARTY_MEMBERS
│ ├─ ig.EVENT_STEP.SET_PARTY_AI
│ ├─ ig.EVENT_STEP.PARTY_KEEP_MAP_DUNGEON
│ ├─ ig.EVENT_STEP.TRIGGER_COMMON_EVENTS
│ ├─ ig.EVENT_STEP.CALL_EVENT
│ ├─ ig.EVENT_STEP.CALL_EVENT_INLINE
│ ├─ ig.EVENT_STEP.CANCEL_COMMON_EVENTS
│ ├─ ig.EVENT_STEP.SHOW_CREDIT_SECTION
│ ├─ ig.EVENT_STEP.SET_CREDITS_SPEED
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_CREDIT_TRIGGER
│ ├─ ig.EVENT_STEP.WAIT_UNTIL_CREDIT_SECTION_DONE
│ ├─ ig.EVENT_STEP.RESET_ARENA_CHAIN
│ ├─ ig.EVENT_STEP.INCREASE_ARENA_CHAIN
│ ├─ ig.EVENT_STEP.ADD_ARENA_SCORE_IGNORE
│ ├─ ig.EVENT_STEP.REMOVE_ARENA_SCORE_IGNORE
│ ├─ ig.EVENT_STEP.CLEAR_ARENA_SCORE_IGNORE
│ ├─ ig.EVENT_STEP.ADD_ARENA_IGNORE_TYPE
│ ├─ ig.EVENT_STEP.ADD_ARENA_SCORE
│ ├─ ig.EVENT_STEP.OPEN_ARENA_MENU
│ ├─ ig.EVENT_STEP.START_ARENA_CUP
│ ├─ ig.EVENT_STEP.END_ARENA_CUP
│ ├─ ig.EVENT_STEP.CLEAR_ARENA_END_FLAG
│ ├─ ig.EVENT_STEP.SPAWN_ARENA_WAVE
│ ├─ ig.EVENT_STEP.START_ARENA_ROUND
│ ├─ ig.EVENT_STEP.TP_TO_CUR_ARENA_ROUND
│ ├─ ig.EVENT_STEP.PREP_ARENA_ROUND_END
│ ├─ ig.EVENT_STEP.END_ARENA_ROUND
│ ├─ ig.EVENT_STEP.SHOW_ARENA_ROUND_GUI
│ └─ ig.EVENT_STEP.APPLY_NEW_GAME_DATA
├─ ig.Event
├─ ig.CubeSprite
├─ ig.SpritePool
├─ ig.Renderer2d
├─ ig.Renderer2d.SpriteDrawSlot
├─ ig.Physics
├─ ig.GameState
├─ ig.Map
│ ├─ ig.ChunkedMap
│ │ ├─ ig.MAP.Background
│ │ │ └─ ig.MAP.MovingParallax
│ │ └─ ig.MAP.Light
│ ├─ ig.MAP.Collision
│ ├─ ig.MAP.HeightMap
│ └─ ig.MAP.Navigation
├─ ig.TileInfo
├─ ig.ExtensionManager
├─ ig.UniformRNG
├─ ig.Game
│ └─ sc.CrossCode
├─ ig.GameAddon
│ ├─ ig.GamepadManager
│ ├─ ig.Storage
│ ├─ ig.Bgm
│ ├─ ig.Camera
│ ├─ ig.Rumble
│ ├─ ig.SlowMotion
│ ├─ ig.Gui
│ ├─ ig.GuiImage
│ ├─ ig.Light
│ ├─ ig.Weather
│ ├─ ig.Navigation
│ ├─ ig.MapStyle
│ ├─ ig.MapImageManager
│ ├─ ig.Overlay
│ ├─ ig.DreamFx
│ ├─ ig.ScreenBlur
│ ├─ ig.InteractManager
│ ├─ ig.EnvParticles
│ ├─ ig.MapSounds
│ ├─ ig.Greenworks
│ ├─ sc.VersionTracker
│ ├─ sc.GlobalInput
│ ├─ sc.FontSystem
│ ├─ sc.TimersModel
│ ├─ sc.StatsModel
│ ├─ sc.TrophyManager
│ ├─ sc.AutoControl
│ ├─ sc.MessageModel
│ ├─ sc.OptionModel
│ ├─ sc.QuickMenuModel
│ ├─ sc.MapModel
│ ├─ sc.LoreModel
│ ├─ sc.TradeModel
│ ├─ sc.MenuModel
│ ├─ sc.GameModel
│ ├─ sc.Detectors
│ ├─ sc.Combat
│ ├─ sc.PvpModel
│ ├─ sc.NewGamePlusModel
│ ├─ sc.EnemyBooster
│ ├─ sc.GameCode
│ ├─ sc.MapInteract
│ ├─ sc.ElevatorModel
│ ├─ sc.SkipInteract
│ ├─ sc.NpcRunnerSpawner
│ ├─ sc.PartyModel
│ ├─ sc.PlayerSkinLibrary
│ ├─ sc.BounceSwitchGroups
│ ├─ sc.InputForcer
│ ├─ sc.SavePreset
│ ├─ sc.QuestModel
│ ├─ sc.CommonEvents
│ ├─ sc.VoiceActing
│ ├─ sc.CreditsManager
│ ├─ sc.Arena
│ ├─ sc.GameSense
│ ├─ sc.BetaControls
│ └─ ig.LangEdit
├─ ig.TeleportPosition
├─ ig.Gamepad
├─ ig.Html5GamepadHandler
├─ ig.NWFGamepadHandler
├─ ig.ActionStepBase
│ ├─ ig.ACTION_STEP.LABEL
│ ├─ ig.ACTION_STEP.GOTO_LABEL
│ ├─ ig.ACTION_STEP.SELECT_RANDOM
│ ├─ ig.ACTION_STEP.SELECT_FIRST
│ ├─ ig.ACTION_STEP.RESET_ACTOR
│ ├─ ig.ACTION_STEP.WAIT
│ ├─ ig.ACTION_STEP.WAIT_UNTIL
│ ├─ ig.ACTION_STEP.WAIT_RANDOM
│ ├─ ig.ACTION_STEP.IF
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_ON_GROUND
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_PLAYER_ON_TOP
│ ├─ ig.ACTION_STEP.MOVE_FORWARD
│ ├─ ig.ACTION_STEP.SLIDE_OUT
│ ├─ ig.ACTION_STEP.MOVE_BACKWARD
│ ├─ ig.ACTION_STEP.MOVE_TO_ENTITY_DISTANCE
│ ├─ ig.ACTION_STEP.MOVE_TO_ENTITY_CLOSEST_OFFSET
│ ├─ ig.ACTION_STEP.MOVE_TO_POINT
│ ├─ ig.ACTION_STEP.SYNC_ACTION_WITH_ENTITY
│ ├─ ig.ACTION_STEP.SET_Z_VEL
│ ├─ ig.ACTION_STEP.SCALE_VEL
│ ├─ ig.ACTION_STEP.SET_FLOAT_HEIGHT
│ ├─ ig.ACTION_STEP.SET_FLOAT_PARAMS
│ ├─ ig.ACTION_STEP.SET_FLY_HEIGHT
│ ├─ ig.ACTION_STEP.SET_FLY_KEEP_HEIGHT
│ ├─ ig.ACTION_STEP.FORCE_FLY_HEIGHT
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_Z_DISTANCE
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_Z_ZENITH
│ ├─ ig.ACTION_STEP.STOP_Z_ZENITH
│ ├─ ig.ACTION_STEP.FLY_TO_POINT
│ ├─ ig.ACTION_STEP.MOVE_TO_DIR
│ ├─ ig.ACTION_STEP.MOVE_TO_LINE
│ ├─ ig.ACTION_STEP.MOVE_RANDOM
│ ├─ ig.ACTION_STEP.SET_WALK_ANIMS
│ ├─ ig.ACTION_STEP.SET_TARGET_WALK_ANIMS
│ ├─ ig.ACTION_STEP.STOP_XY
│ ├─ ig.ACTION_STEP.JUMP
│ ├─ ig.ACTION_STEP.JUMP_TO_POINT
│ ├─ ig.ACTION_STEP.SET_GROUND_CONNECTED
│ ├─ ig.ACTION_STEP.SET_JUMPING
│ ├─ ig.ACTION_STEP.SET_Z_GRAVITY_FACTOR
│ ├─ ig.ACTION_STEP.SET_SIZE
│ ├─ ig.ACTION_STEP.SET_SPEED
│ ├─ ig.ACTION_STEP.SET_MAX_ZVEL
│ ├─ ig.ACTION_STEP.SET_RELATIVE_SPEED
│ ├─ ig.ACTION_STEP.SET_ACCEL_SPEED
│ ├─ ig.ACTION_STEP.SET_STATIC_TIME
│ ├─ ig.ACTION_STEP.DETACH_TIME_PARENT
│ ├─ ig.ACTION_STEP.SET_WEIGHT
│ ├─ ig.ACTION_STEP.SET_FRICTION
│ ├─ ig.ACTION_STEP.SET_AIR_FRICTION
│ ├─ ig.ACTION_STEP.SET_TERRAIN_FRICTION_IGNORE
│ ├─ ig.ACTION_STEP.SET_SHADOW
│ ├─ ig.ACTION_STEP.SET_Z_BOUNCINESS
│ ├─ ig.ACTION_STEP.SET_BOUNCINESS
│ ├─ ig.ACTION_STEP.SET_FACE_FIX
│ ├─ ig.ACTION_STEP.SET_FACE
│ ├─ ig.ACTION_STEP.SET_CLOSEST_FACE
│ ├─ ig.ACTION_STEP.SET_FACE_TO_VEL
│ ├─ ig.ACTION_STEP.ROTATE_FACE
│ ├─ ig.ACTION_STEP.SET_FACE_TO_DIR
│ ├─ ig.ACTION_STEP.SET_FACE_TO_ENTITY
│ ├─ ig.ACTION_STEP.SET_COLL_TYPE
│ ├─ ig.ACTION_STEP.SET_COLL_SHAPE
│ ├─ ig.ACTION_STEP.SET_SLIP_THROUGH
│ ├─ ig.ACTION_STEP.SHOW_ANIMATION
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_ANIM_LOOP_END
│ ├─ ig.ACTION_STEP.SHOW_PART_ANIMATION
│ ├─ ig.ACTION_STEP.SHOW_RANDOM_ANIMATION
│ ├─ ig.ACTION_STEP.SHOW_EXTERN_ANIM
│ ├─ ig.ACTION_STEP.CLEAR_ANIMATION
│ ├─ ig.ACTION_STEP.SET_COLL_SIZE
│ ├─ ig.ACTION_STEP.CHANGE_VAR_NUMBER
│ ├─ ig.ACTION_STEP.SET_RANDOM_VAR_NUMBER
│ ├─ ig.ACTION_STEP.CHANGE_VAR_BOOL
│ ├─ ig.ACTION_STEP.CHANGE_VAR_STRING
│ ├─ ig.ACTION_STEP.CHANGE_VAR_LANG
│ ├─ ig.ACTION_STEP.SET_ATTRIB_VEC2
│ ├─ ig.ACTION_STEP.SET_ATTRIB_BOOL
│ ├─ ig.ACTION_STEP.SET_ATTRIB_STRING
│ ├─ ig.ACTION_STEP.SET_ATTRIB_NUMBER
│ ├─ ig.ACTION_STEP.SET_ATTRIB_NUMBER_RANDOM
│ ├─ ig.ACTION_STEP.SET_ATTRIB_FACE
│ ├─ ig.ACTION_STEP.SET_ATTRIB_POS
│ ├─ ig.ACTION_STEP.PLAY_SOUND
│ ├─ ig.ACTION_STEP.STOP_SOUNDS
│ ├─ ig.ACTION_STEP.PLAY_RANDOM_SOUND
│ ├─ ig.ACTION_STEP.HIDE
│ ├─ ig.ACTION_STEP.HIDE_OTHER
│ ├─ ig.ACTION_STEP.SET_POS
│ ├─ ig.ACTION_STEP.ROUND_POSITION
│ ├─ ig.ACTION_STEP.ADD_Z_POS_DELTA
│ ├─ ig.ACTION_STEP.TELEPORT_TO_ATTRIB_POS
│ ├─ ig.ACTION_STEP.INTERPOLATE_POSITION
│ ├─ ig.ACTION_STEP.INTERPOLATE_RELATIVE
│ ├─ ig.ACTION_STEP.Z_INTERPOLATE
│ ├─ ig.ACTION_STEP.DO_ATTRIB_ACTION
│ ├─ ig.ACTION_STEP.ADD_ANIM_MOD
│ ├─ ig.ACTION_STEP.REMOVE_ANIM_MOD
│ ├─ ig.ACTION_STEP.RUMBLE_SCREEN
│ ├─ ig.ACTION_STEP.ADD_SLOW_MOTION
│ ├─ ig.ACTION_STEP.CLEAR_SLOW_MOTION
│ ├─ ig.ACTION_STEP.SHOW_EFFECT
│ ├─ ig.ACTION_STEP.CLEAR_EFFECTS
│ ├─ ig.ACTION_STEP.NAVIGATE_TO_TARGET
│ ├─ ig.ACTION_STEP.NAVIGATE_ESCAPE_TARGET
│ ├─ ig.ACTION_STEP.NAVIGATE_SIDEWAYS_TARGET
│ ├─ ig.ACTION_STEP.NAVIGATE_RANGE_TARGET
│ ├─ ig.ACTION_STEP.NAVIGATE_TO_ENTITY
│ ├─ ig.ACTION_STEP.NAVIGATE_ESCAPE_ENTITY
│ ├─ ig.ACTION_STEP.NAVIGATE_DODGE
│ ├─ ig.ACTION_STEP.NAVIGATE_TO_POINT
│ ├─ ig.ACTION_STEP.DO_NAVIGATION
│ ├─ ig.ACTION_STEP.CANCEL_IF_NAVIGATION_FAILED
│ ├─ ig.ACTION_STEP.SET_ATTRIB_CLOSE_TARGET_POS
│ ├─ ig.ACTION_STEP.SET_ATTRIB_TARGET_DELTA_POS
│ ├─ ig.ACTION_STEP.SET_ATTRIB_NAV_TARGET_POS
│ ├─ ig.ACTION_STEP.ENTER_DOOR
│ ├─ ig.ACTION_STEP.SET_ZOOM_BLUR
│ ├─ ig.ACTION_STEP.FADE_OUT_ZOOM_BLUR
│ ├─ ig.ACTION_STEP.SET_ENV_PARTICLES
│ ├─ ig.ACTION_STEP.CLEAR_ENV_PARTICLES
│ ├─ ig.ACTION_STEP.ADD_TEMP_INFLUENCE
│ ├─ ig.ACTION_STEP.CLEAR_TEMP_INFLUENCE
│ ├─ ig.ACTION_STEP.SHOW_AR_MSG
│ ├─ ig.ACTION_STEP.CLEAR_AR_MSG
│ ├─ ig.ACTION_STEP.SET_SOUNDTYPE
│ ├─ ig.ACTION_STEP.CHANGE_STAT_MAP_NUMBER
│ ├─ ig.ACTION_STEP.CIRCLE_ENTITY
│ ├─ ig.ACTION_STEP.FACE_TO_TARGET
│ ├─ ig.ACTION_STEP.UNLOCK_ENEMY
│ ├─ ig.ACTION_STEP.FACE_TO_TARGET_OFFSET
│ ├─ ig.ACTION_STEP.FACE_TO_TARGET_SPEED
│ ├─ ig.ACTION_STEP.SET_FACE_TARGET_PREDICT
│ ├─ ig.ACTION_STEP.FACE_ALIGN
│ ├─ ig.ACTION_STEP.SHOW_THROW_FX
│ ├─ ig.ACTION_STEP.COMBAT_ART_CHARGE
│ ├─ ig.ACTION_STEP.MOVE_TO_DISTANCE
│ ├─ ig.ACTION_STEP.MOVE_TO_PINPOINT
│ ├─ ig.ACTION_STEP.MOVE_ALIGN_DIR
│ ├─ ig.ACTION_STEP.SET_ATTRIB_CLOSEST_ENTITY
│ ├─ ig.ACTION_STEP.MOVE_TO_ATTRIB_ENTITY
│ ├─ ig.ACTION_STEP.SET_COMBATANT_PARTY
│ ├─ ig.ACTION_STEP.JUMP_TO_TARGET
│ ├─ ig.ACTION_STEP.SET_Z_VEL_TO_TARGET
│ ├─ ig.ACTION_STEP.JUMP_TARGET_MOVEMENT
│ ├─ ig.ACTION_STEP.SET_MISSILE_SPEED
│ ├─ ig.ACTION_STEP.ESCAPE_FROM_TARGET
│ ├─ ig.ACTION_STEP.CIRCLE_TARGET
│ ├─ ig.ACTION_STEP.NEW_CIRCLE_TARGET
│ ├─ ig.ACTION_STEP.STICK_TO_TARGET
│ ├─ ig.ACTION_STEP.STICKY_CIRCLE_AROUND
│ ├─ ig.ACTION_STEP.SET_CIRCLE_AROUND_POS
│ ├─ ig.ACTION_STEP.TACKLE
│ ├─ ig.ACTION_STEP.CIRCLE_ATTACK
│ ├─ ig.ACTION_STEP.COMBAT_SWEEP
│ ├─ ig.ACTION_STEP.SET_TARGET_Z_VEL
│ ├─ ig.ACTION_STEP.PUSH_PULL_FORCE
│ ├─ ig.ACTION_STEP.SET_INVINCIBLE
│ ├─ ig.ACTION_STEP.MOD_GENERIC_PROXY
│ ├─ ig.ACTION_STEP.CONNECT_PROXY_TO_TARGET
│ ├─ ig.ACTION_STEP.DISCONNECT_PROXY_FROM_TARGET
│ ├─ ig.ACTION_STEP.SET_ELEMENT_FILTER
│ ├─ ig.ACTION_STEP.DODGE_FREE_LINE
│ ├─ ig.ACTION_STEP.ENABLE_REACTION
│ ├─ ig.ACTION_STEP.SET_SPIKE_DAMAGE
│ ├─ ig.ACTION_STEP.DISABLE_REACTION
│ ├─ ig.ACTION_STEP.SET_DAMAGE_FACTOR
│ ├─ ig.ACTION_STEP.SET_HIT_STABLE
│ ├─ ig.ACTION_STEP.SET_DAMAGE_CEILING
│ ├─ ig.ACTION_STEP.CLEAR_DAMAGE_CEILING
│ ├─ ig.ACTION_STEP.SET_ENEMY_STATE
│ ├─ ig.ACTION_STEP.SHOOT_PROXY
│ ├─ ig.ACTION_STEP.SET_HIT_PROXY
│ ├─ ig.ACTION_STEP.SET_PROXY_OWNER_TO_POS
│ ├─ ig.ACTION_STEP.CLEAR_HIT_PROXY
│ ├─ ig.ACTION_STEP.SHOOT_PROXY_RANGE
│ ├─ ig.ACTION_STEP.SHOOT_PROXY_GRID
│ ├─ ig.ACTION_STEP.STOP_REPEATING_FORCE
│ ├─ ig.ACTION_STEP.UNSTICK_STICKING_PROXIES
│ ├─ ig.ACTION_STEP.REMOVE_PROXIES
│ ├─ ig.ACTION_STEP.FANCY_AIM
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_PLAYER_ACTION
│ ├─ ig.ACTION_STEP.SHARE_PROXY_TEMP_TARGET
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_PROXIES_DONE
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_COMBAT_TRUE
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_TRAP_OVER
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_TARGET_DEFEATED
│ ├─ ig.ACTION_STEP.SPAWN_BURSTS
│ ├─ ig.ACTION_STEP.DIRECT_HIT
│ ├─ ig.ACTION_STEP.CLEAR_STUN_LOCKED
│ ├─ ig.ACTION_STEP.REGEN_HP
│ ├─ ig.ACTION_STEP.HEAL_STATUS
│ ├─ ig.ACTION_STEP.CLEAR_STATUS_BAR
│ ├─ ig.ACTION_STEP.SET_ENEMY_STATUS_VISIBILITY
│ ├─ ig.ACTION_STEP.SET_HP_CRITICAL
│ ├─ ig.ACTION_STEP.REDUCE_HP
│ ├─ ig.ACTION_STEP.SET_HIT_IGNORE
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_GUARDED
│ ├─ ig.ACTION_STEP.ABSORB_BLOCKED_DAMAGE
│ ├─ ig.ACTION_STEP.ABSORB_DAMAGE
│ ├─ ig.ACTION_STEP.ABSORB_DAMAGE_VIA_SUM
│ ├─ ig.ACTION_STEP.CONSUME_SP
│ ├─ ig.ACTION_STEP.SET_FREE_LINE_CMD
│ ├─ ig.ACTION_STEP.ADD_SHIELD
│ ├─ ig.ACTION_STEP.REMOVE_SHIELD
│ ├─ ig.ACTION_STEP.SPAWN_ASSAULT
│ ├─ ig.ACTION_STEP.SHOW_COMBAT_MSG
│ ├─ ig.ACTION_STEP.ADD_TARGET_STUN_LOCK
│ ├─ ig.ACTION_STEP.THROW_ENERGY_DROPS
│ ├─ ig.ACTION_STEP.THROW_GENERIC_DROP
│ ├─ ig.ACTION_STEP.NAVIGATE_TO_SPAWN_POINT
│ ├─ ig.ACTION_STEP.DO_DAMAGE_MOVEMENT
│ ├─ ig.ACTION_STEP.COMBAT_IF
│ ├─ ig.ACTION_STEP.CHANGE_COLLAB_VAR
│ ├─ ig.ACTION_STEP.SET_COLLAB_BREAK_TYPE
│ ├─ ig.ACTION_STEP.ASSIGN_COLLAB_POINTS
│ ├─ ig.ACTION_STEP.SET_ATTRIB_TARGET_VALUE
│ ├─ ig.ACTION_STEP.SET_COLLAB_ENTITY
│ ├─ ig.ACTION_STEP.STORE_IN_COLLAB_PARTNER
│ ├─ ig.ACTION_STEP.CONNECT_HP_TO_STORED_ENEMIES
│ ├─ ig.ACTION_STEP.UPDATE_RESPAWN_POINT
│ ├─ ig.ACTION_STEP.SEND_ENEMY_MSG
│ ├─ ig.ACTION_STEP.RESET_TRACKER
│ ├─ ig.ACTION_STEP.RESET_FREQUENCY
│ ├─ ig.ACTION_STEP.RELEASE_STORED_ENEMIES
│ ├─ ig.ACTION_STEP.REASSIGN_TARGET
│ ├─ ig.ACTION_STEP.DESTROY_DESTRUCTIBLES
│ ├─ ig.ACTION_STEP.SPAWN_ENEMIES
│ ├─ ig.ACTION_STEP.SPAWN_ENEMY_CLOSEBY
│ ├─ ig.ACTION_STEP.KILL_ENEMIES
│ ├─ ig.ACTION_STEP.SELF_DESTRUCT
│ ├─ ig.ACTION_STEP.SET_TEMP_TARGET
│ ├─ ig.ACTION_STEP.SET_ATTRIB_TARGET_ENTITY
│ ├─ ig.ACTION_STEP.SET_CLOSE_TEMP_TARGET
│ ├─ ig.ACTION_STEP.SET_OWNER_REPLACE_TARGET
│ ├─ ig.ACTION_STEP.SET_TARGET_REPLACE_TARGET
│ ├─ ig.ACTION_STEP.SET_POI_TEMP_TARGET
│ ├─ ig.ACTION_STEP.SET_PROXY_TEMP_TARGET
│ ├─ ig.ACTION_STEP.REDUCE_PROXY_HP
│ ├─ ig.ACTION_STEP.CLEAR_TEMP_TARGET
│ ├─ ig.ACTION_STEP.CLEAR_PREV_HIT
│ ├─ ig.ACTION_STEP.CLEAR_TARGET
│ ├─ ig.ACTION_STEP.DETOUR_COMPRESSOR_THREAT
│ ├─ ig.ACTION_STEP.ADD_ACTION_BUFF
│ ├─ ig.ACTION_STEP.MOD_ACTION_BUFF_PARAM
│ ├─ ig.ACTION_STEP.SET_VAR_COMBAT_STAT
│ ├─ ig.ACTION_STEP.SET_ATTRIB_POS_COMBAT
│ ├─ ig.ACTION_STEP.CHANGE_ENEMY_ANNOTATION
│ ├─ ig.ACTION_STEP.DO_ENEMY_ACTION
│ ├─ ig.ACTION_STEP.DO_ENEMY_ACTION_INLINE
│ ├─ ig.ACTION_STEP.SET_AGGRESSION
│ ├─ ig.ACTION_STEP.SET_ENEMY_ELEMENT_MODE
│ ├─ ig.ACTION_STEP.SHOW_DREAM_MSG
│ ├─ ig.ACTION_STEP.CLEAR_DREAM_MSG
│ ├─ ig.ACTION_STEP.RESET_NPC
│ ├─ ig.ACTION_STEP.SHOOT_PROXY_PLAYER
│ ├─ ig.ACTION_STEP.SET_PLAYER_ACTION_BLOCK
│ ├─ ig.ACTION_STEP.SET_PLAYER_ANIM_SHEET
│ ├─ ig.ACTION_STEP.CLEAR_PLAYER_ANIM_SHEET
│ ├─ ig.ACTION_STEP.SET_PLAYER_INVINCIBLE
│ ├─ ig.ACTION_STEP.PLAYER_ADJUST_FACE
│ ├─ ig.ACTION_STEP.PLAYER_ADJUST_MOVE_DIR
│ ├─ ig.ACTION_STEP.PLAYER_MOVE_TO_DIR
│ ├─ ig.ACTION_STEP.ADD_PLAYER_CAMERA_TARGET
│ ├─ ig.ACTION_STEP.REMOVE_PLAYER_CAMERA_TARGET
│ ├─ ig.ACTION_STEP.ADD_PLAYER_SHIELD
│ ├─ ig.ACTION_STEP.START_ITEM_CONSUME
│ ├─ ig.ACTION_STEP.SHOW_FOOD_ICON
│ ├─ ig.ACTION_STEP.CHANGE_FOOD_ICON
│ ├─ ig.ACTION_STEP.CONSUME_ITEM
│ ├─ ig.ACTION_STEP.PLAY_PET_SOUND
│ ├─ ig.ACTION_STEP.OPEN_CHEST
│ ├─ ig.ACTION_STEP.ALIGN_PUSH_PULL_POS
│ ├─ ig.ACTION_STEP.DO_WAVE_TELEPORT
│ ├─ ig.ACTION_STEP.THROW_BOMB
│ ├─ ig.ACTION_STEP.RAIN_BOMB
│ ├─ ig.ACTION_STEP.SHOOT_BUBBLE
│ ├─ ig.ACTION_STEP.SET_ELEMENT_POLE_TIMER
│ ├─ ig.ACTION_STEP.PLACE_WAVE_TELEPORT
│ ├─ ig.ACTION_STEP.PLACE_TESLA_COIL
│ ├─ ig.ACTION_STEP.PLACE_ELEMENT_SHIELD
│ ├─ ig.ACTION_STEP.WAIT_UNTIL_ELEMENT_SHIELD_USED
│ ├─ ig.ACTION_STEP.STOP_PLAYER_ELEMENT_SHIELD
│ ├─ ig.ACTION_STEP.DO_PLATFORM_SHOCKWAVE
│ ├─ ig.ACTION_STEP.SET_PARTY_TEMP_TARGET
│ ├─ ig.ACTION_STEP.SET_TARGET_TO_PARTYMEMBER
│ ├─ ig.ACTION_STEP.CONSUME_PARTY_SANDWICH
│ └─ ig.ACTION_STEP.ADD_ARENA_IGNORE_TYPE
├─ ig.Action
├─ ig.ActorConfig
├─ ig.EntityHideManager
├─ ig.SaveSlot
├─ ig.StorageData
├─ ig.BgmTrack
├─ ig.BgmTrackSet
├─ ig.Camera.PosTarget
├─ ig.Camera.EntityTarget
├─ ig.Camera.MultiEntityTarget
├─ ig.Camera.TargetHandle
├─ ig.Rumble.RumbleHandle
├─ ig.ParticleHandle
├─ ig.ParticleState
├─ ig.Effect
├─ ig.EffectStepBase
│ ├─ ig.EFFECT_ENTRY.WAIT
│ ├─ ig.EFFECT_ENTRY.LOOP_START
│ ├─ ig.EFFECT_ENTRY.LOOP_END
│ ├─ ig.EFFECT_ENTRY.PLAY_ANIM
│ ├─ ig.EFFECT_ENTRY.PLAY_FACE_ANIM
│ ├─ ig.EFFECT_ENTRY.PLAY_ANIM_RANGE
│ ├─ ig.EFFECT_ENTRY.PLAY_ANIMS_OVER_ENTITY
│ ├─ ig.EFFECT_ENTRY.DEBRIS_OVER_ENTITY
│ ├─ ig.EFFECT_ENTRY.PLAY_SOUND
│ ├─ ig.EFFECT_ENTRY.PLAY_RANDOM_SOUND
│ ├─ ig.EFFECT_ENTRY.STOP_SOUNDS
│ ├─ ig.EFFECT_ENTRY.PARTICLE_BOX
│ ├─ ig.EFFECT_ENTRY.FLASH_COLOR
│ ├─ ig.EFFECT_ENTRY.BLINK_COLOR
│ ├─ ig.EFFECT_ENTRY.FADE_COLOR
│ ├─ ig.EFFECT_ENTRY.CHANGE_ALPHA
│ ├─ ig.EFFECT_ENTRY.CHANGE_SCALE
│ ├─ CircleSpawner
│ │ ├─ ig.EFFECT_ENTRY.OFFSET_PARTICLE_CIRCLE
│ │ └─ VelCircleSpawner
│ │ ├─ ig.EFFECT_ENTRY.PARTICLE_CIRCLE
│ │ └─ ig.EFFECT_ENTRY.DEBRIS_CIRCLE
│ ├─ ig.EFFECT_ENTRY.SHOOT_HOMING_PARTICLE
│ ├─ ig.EFFECT_ENTRY.LIGHT
│ ├─ ig.EFFECT_ENTRY.CLEAR_LIGHT
│ ├─ ig.EFFECT_ENTRY.DARKNESS
│ ├─ ig.EFFECT_ENTRY.CLEAR_DARKNESS
│ ├─ ig.EFFECT_ENTRY.SCREEN_FLASH
│ ├─ ig.EFFECT_ENTRY.CLEAR_SCREEN_FLASH
│ ├─ ig.EFFECT_ENTRY.COPY_SPRITE
│ ├─ ig.EFFECT_ENTRY.LASER_SPRITE
│ ├─ ig.EFFECT_ENTRY.PARTICLE_RHOMBUS
│ ├─ ig.EFFECT_ENTRY.MOVE_OFFSET
│ ├─ ig.EFFECT_ENTRY.WIPE
│ └─ ig.EFFECT_ENTRY.WIPE_PARTICLES
├─ ig.EffectHandle
├─ ig.EffectTimeRunner
├─ ig.EffectParticleRunner
├─ ig.EFFECT_ENTRY.RUMBLE
├─ ig.EFFECT_ENTRY.CLEAR_RUMBLE
├─ ig.SlowMotionHandle
├─ GuiRenderer
├─ ig.GuiHook
├─ ig.GuiDrawable
├─ ig.GuiTransform
├─ ig.GuiStepPool
├─ ig.GuiElementBase
│ ├─ ig.GuiImageContainer
│ ├─ ig.BoxGui
│ │ ├─ sc.ButtonBgGui
│ │ ├─ sc.RegularBoxGui
│ │ ├─ sc.WhiteLineBox
│ │ ├─ sc.ArrowBoxGui
│ │ ├─ sc.PointingBoxGui
│ │ ├─ sc.LineGui
│ │ ├─ sc.BlackGrayBox
│ │ ├─ sc.BlackWhiteBox
│ │ ├─ sc.SideBorderBox
│ │ ├─ sc.SmallBlackBoxGui
│ │ ├─ sc.MenuPanel
│ │ │ ├─ sc.HeaderMenuPanel
│ │ │ │ ├─ sc.TitlePresetMenu
│ │ │ │ ├─ sc.DebugSaveLoadPanel
│ │ │ │ ├─ sc.ItemEquipModifier
│ │ │ │ ├─ sc.ItemStatusBuffs
│ │ │ │ ├─ sc.ItemStatusFavorites
│ │ │ │ ├─ sc.ItemStatusTrade
│ │ │ │ ├─ sc.SynopsisLogDisplay
│ │ │ │ ├─ sc.SynopsisTaskDisplay
│ │ │ │ └─ sc.SynopsisQuestDisplay
│ │ │ ├─ sc.TimeAndMoneyGUI
│ │ │ ├─ sc.EquipLevelOverview
│ │ │ ├─ sc.EquipRightContainer
│ │ │ ├─ sc.HelpInfoBox
│ │ │ ├─ sc.CircuitNodeMenu
│ │ │ ├─ sc.CircuitInfoBox
│ │ │ ├─ sc.ItemStatusEquip
│ │ │ ├─ sc.ItemStatusDefault
│ │ │ ├─ sc.CurrentAreaDisplay
│ │ │ ├─ sc.DebugFloorView
│ │ │ ├─ sc.ShopListMenu
│ │ │ ├─ sc.SocialPartyMember
│ │ │ ├─ sc.QuestHubAvailable
│ │ │ ├─ sc.QuestHubCompletion
│ │ │ ├─ sc.StatusViewMainEquipment
│ │ │ ├─ sc.StatusViewMainParameters
│ │ │ ├─ sc.StatusViewParametersContainer
│ │ │ ├─ sc.StatusViewModifiersContainer
│ │ │ ├─ sc.StatusViewCombatArtsContainer
│ │ │ ├─ sc.TrophyTotalPoints
│ │ │ ├─ sc.TrophyCompletion
│ │ │ ├─ sc.ArenaTotalPoints
│ │ │ └─ sc.NewGameCart
│ │ ├─ sc.MainMenu.SubMenuBox
│ │ ├─ sc.SlickTitleGui
│ │ ├─ sc.SlickBoxRawGui
│ │ │ ├─ sc.SlickBoxGui
│ │ │ ├─ ig.GUI.TimerGui
│ │ │ └─ sc.SideMessageBoxGui
│ │ ├─ sc.SlickBigSideGui
│ │ ├─ sc.SlickSmallSideGui
│ │ ├─ sc.CompactChoiceBoxGui
│ │ ├─ sc.CombatSkipGui
│ │ ├─ sc.ParamHudGui.Param
│ │ ├─ sc.ParamHudGui.Level
│ │ ├─ sc.BuffHudEntry
│ │ ├─ sc.SubTaskEntryBase
│ │ │ ├─ sc.SubTaskEntry.COLLECT
│ │ │ ├─ sc.SubTaskEntry.LANDMARK
│ │ │ ├─ sc.SubTaskEntry.KILL
│ │ │ ├─ sc.SubTaskEntry.CONDITION
│ │ │ └─ sc.SubTaskEntry.QUEST
│ │ ├─ sc.TopMsgSubGui
│ │ ├─ sc.SaveSlotLocation
│ │ ├─ sc.SaveSlotParty
│ │ ├─ sc.SaveAutoSaveSlot
│ │ ├─ sc.IndiegogoButtonHighlight
│ │ ├─ sc.IndiegogoGoal
│ │ ├─ sc.SortMenu
│ │ │ └─ sc.ItemSortMenu
│ │ ├─ sc.MapNameGui
│ │ ├─ sc.StampEditMenu
│ │ ├─ sc.OptionLangPopUp
│ │ ├─ sc.ShopStartMenu
│ │ ├─ sc.ShopStartTitle
│ │ ├─ sc.TradeToggleStats
│ │ │ └─ sc.ShopEquipStats
│ │ ├─ sc.ShopCart
│ │ ├─ sc.ShopQuantitySelect
│ │ ├─ sc.QuestBaseBox
│ │ │ ├─ sc.QuestInfoBox
│ │ │ ├─ sc.QuestDialog
│ │ │ └─ sc.QuestDetailsView
│ │ ├─ sc.QuestStartDialogButtonBox
│ │ ├─ sc.QuestDetailTasks
│ │ ├─ sc.QuestCharacterView
│ │ ├─ sc.EnemyDisplayBox
│ │ ├─ sc.SocialInfoBox
│ │ ├─ sc.QuestHubRewards
│ │ ├─ sc.QuestHubCharacterView
│ │ ├─ sc.EnemyInfoBox
│ │ ├─ sc.LoreInfoBox
│ │ ├─ sc.TradeDialogMenu
│ │ ├─ sc.TradeCharacterView
│ │ ├─ sc.TradeDetailsView
│ │ ├─ sc.BotanicsPlantView
│ │ ├─ sc.ArenaInfoBox
│ │ ├─ sc.IconHoverTextGui
│ │ ├─ sc.RhombusMenuInfo
│ │ ├─ sc.QuickItemMenu
│ │ ├─ sc.QuickMenuBuffsGui
│ │ ├─ sc.QuickLocationBox
│ │ ├─ sc.QUICK_INFO_BOXES.Enemy
│ │ ├─ sc.QuickPartyStrategyMenu
│ │ ├─ sc.TradeIconGui
│ │ ├─ sc.XenoDialogIcon
│ │ └─ sc.ArenaRoundEndHeader
│ ├─ ig.OverlayGui
│ ├─ ig.OverlayCornerGui
│ ├─ ig.DreamCircleShadowGui
│ ├─ ig.DreamSideGui
│ ├─ ig.DreamDotGui
│ ├─ ig.ImageGui
│ │ ├─ sc.NewUnlockOverlay
│ │ ├─ sc.BattleModeBgGui
│ │ ├─ sc.BattleModeSymbolGui
│ │ └─ sc.TopMsgTopGui
│ ├─ ig.ColorGui
│ │ └─ sc.KeyBinderGui
│ ├─ ig.SequenceGui
│ │ ├─ ig.GUI.Parallax
│ │ ├─ ig.ParallaxGui
│ │ ├─ ig.GUI.IntroScreen
│ │ └─ ig.GUI.TitleLogo
│ ├─ ig.SimpleGui
│ │ ├─ ig.GUI.LevelUpHud
│ │ ├─ ig.GUI.Social
│ │ ├─ sc.SolvedLine
│ │ ├─ sc.QuestInfoBoxActive
│ │ ├─ sc.QuestInfoBoxSolved
│ │ ├─ sc.ArenaKeyValue
│ │ ├─ sc.ArenaTinyKeyValue
│ │ ├─ sc.ArenaInfoLine
│ │ └─ sc.ArenaSummary.Entry
│ ├─ ig.FocusGui
│ │ ├─ sc.ButtonGui
│ │ │ ├─ sc.CheckboxGui
│ │ │ ├─ sc.NewUnlockButton
│ │ │ ├─ sc.NewGameModeDialogButton
│ │ │ ├─ sc.BodyPartButton
│ │ │ └─ sc.StampMenuButton
│ │ ├─ sc.ListBoxButton
│ │ │ ├─ sc.ItemBoxButton
│ │ │ ├─ sc.DebugSkillLearner.ItemBoxButton
│ │ │ ├─ sc.ShopItemButton
│ │ │ ├─ sc.SocialEntryButton
│ │ │ ├─ sc.EnemyEntryButton
│ │ │ ├─ sc.LoreEntryButton
│ │ │ ├─ sc.TradeItem
│ │ │ │ └─ sc.TradeEntryButton
│ │ │ ├─ sc.BotanicsEntryButton
│ │ │ ├─ sc.ArenaEntryButton
│ │ │ │ └─ sc.ArenaRoundEntryButton
│ │ │ └─ sc.NewGameOptionButton
│ │ ├─ sc.DebugFocusGui
│ │ ├─ sc.TitlePresetMenu.SaLoButton
│ │ ├─ sc.SaveSlotNewButton
│ │ ├─ sc.SaveSlotButton
│ │ ├─ sc.DebugSaveLoadPanel.SaLoButton
│ │ ├─ sc.IndiegogoButton
│ │ ├─ sc.HelpAnnoBase
│ │ │ └─ sc.HELP_ANNO_TYPE.INFO
│ │ ├─ sc.CircuitOverviewMenu.FocusOverlay
│ │ ├─ sc.CircuitTreeDetail.Node
│ │ ├─ sc.CircuitSwapBranches.Button
│ │ ├─ sc.ItemTabbedBox.TabButton
│ │ ├─ sc.LandmarkGui
│ │ ├─ sc.MapFloorButton
│ │ ├─ sc.StampGui
│ │ ├─ sc.AreaButton
│ │ ├─ sc.OptionFocusSlider
│ │ ├─ sc.ShopQuanityButton
│ │ ├─ sc.QuestHubListEntry
│ │ ├─ sc.TrophyListEntry
│ │ ├─ sc.BotanicsPreUnlockButton
│ │ ├─ sc.RhombusMenuLocation
│ │ ├─ sc.QuickMenuTypesBase
│ │ │ ├─ sc.QUICK_MENU_TYPES.Analyzable
│ │ │ ├─ sc.QUICK_MENU_TYPES.NPC
│ │ │ └─ sc.QUICK_MENU_TYPES.Enemy
│ │ └─ sc.RingMenuButton
│ ├─ ig.VideoGui
│ ├─ ig.VideoPlayerGui
│ ├─ sc.TextGui
│ ├─ sc.ButtonHighlightGui
│ ├─ sc.SideBoxGui
│ │ ├─ sc.RightHudBoxGui
│ │ │ ├─ sc.TimersHud
│ │ │ ├─ sc.ItemHudBox
│ │ │ ├─ sc.MoneyHudBox
│ │ │ ├─ sc.TaskHudBox
│ │ │ ├─ sc.QuestUpdateHud
│ │ │ ├─ sc.FavQuestHud
│ │ │ ├─ sc.LandmarkHud
│ │ │ ├─ sc.LoreUpdateHud
│ │ │ ├─ sc.DropUpdateHud
│ │ │ ├─ sc.FeatHud
│ │ │ ├─ ig.GUI.CounterHud
│ │ │ ├─ ig.GUI.ScoreHud
│ │ │ └─ sc.ArenaSummary
│ │ ├─ ig.GUI.Information
│ │ ├─ sc.LevelUpSideStatsGui
│ │ └─ sc.ArenaChallengeOverlay
│ ├─ sc.CenterBoxGui
│ ├─ sc.SmallEntityBox
│ ├─ sc.LineBoxGui
│ ├─ sc.NumberGui
│ ├─ sc.MaxNumberGui
│ ├─ sc.PercentNumber
│ ├─ sc.BuffInfo
│ ├─ sc.InfoBar
│ ├─ sc.DummyContainer
│ ├─ sc.ToggleSet
│ ├─ sc.ItemMenuToggleAnimation
│ ├─ sc.SimpleStatusDisplay
│ ├─ sc.PercentChar
│ ├─ sc.MenuScanLines
│ ├─ sc.ScrollPane
│ │ ├─ sc.ButtonListBox
│ │ └─ sc.StatsScrollPane
│ ├─ sc.Slider
│ │ └─ sc.OptionSlider
│ ├─ sc.Slider.Thumb
│ ├─ sc.ScrollPane.Container
│ ├─ sc.ChangeLogScrollContainer
│ ├─ sc.PrevNextText
│ ├─ sc.ChangelogGui
│ ├─ sc.DLCScrollContainer
│ ├─ sc.DLCGui
│ ├─ sc.RightHudGui
│ ├─ sc.TimersHudEntry
│ ├─ sc.BaseMenu
│ │ ├─ sc.ListInfoMenu
│ │ │ ├─ sc.QuestHubMenu
│ │ │ ├─ sc.EnemyMenu
│ │ │ ├─ sc.TrophyMenu
│ │ │ ├─ sc.SocialMenu
│ │ │ ├─ sc.TraderMenu
│ │ │ ├─ sc.BotanicsMenu
│ │ │ ├─ sc.ArenaMenu
│ │ │ └─ sc.NewGamePlusMenu
│ │ ├─ sc.StartMenu
│ │ ├─ sc.SaveMenu
│ │ ├─ sc.EquipMenu
│ │ ├─ sc.CircuitMenu
│ │ ├─ sc.ItemMenu
│ │ ├─ sc.MapMenu
│ │ ├─ sc.OptionsMenu
│ │ ├─ sc.ShopMenu
│ │ ├─ sc.SynopsisMenu
│ │ ├─ sc.QuestMenu
│ │ ├─ sc.LoreMenu
│ │ ├─ sc.StatusMenu
│ │ ├─ sc.MuseumMenu
│ │ └─ sc.StatsMenu
│ ├─ sc.ItemListBox
│ ├─ sc.MultiColumnItemListBox
│ ├─ sc.MainMenu
│ ├─ sc.MainMenu.TopBar
│ ├─ sc.MainMenu.CurrentMenuDisplay
│ ├─ sc.MainMenu.StatusLine
│ ├─ sc.MainMenu.LeaLarge
│ ├─ sc.MainMenu.LeaSmall
│ ├─ sc.MainMenu.Lea
│ ├─ sc.MainMenu.SmallRhombus
│ ├─ sc.StartMenu.LargeRhombus
│ ├─ sc.SlopeLine
│ ├─ sc.LabeledNumberGuy
│ ├─ sc.CombatHudGui
│ ├─ sc.CombatUpperHud
│ ├─ sc.CombatLowerHud
│ ├─ CONTENT_GUI.EMPTY
│ ├─ CONTENT_GUI.RANKED
│ ├─ CONTENT_GUI.PVP
│ ├─ sc.ItemContent
│ ├─ sc.ElementHudGui
│ ├─ sc.ElementHudIconGui
│ ├─ sc.MoneyTextGui
│ ├─ sc.MoneyContentGui
│ ├─ sc.HpHudGui
│ ├─ sc.HpHudBarGui
│ ├─ sc.SpHudGui
│ ├─ sc.ParamHudGui
│ ├─ sc.ParamHudGui.Pie
│ ├─ sc.BuffHudGui
│ ├─ sc.ItemTimerHudGui
│ ├─ sc.KeyHudGui
│ ├─ sc.StatusHudGui
│ ├─ sc.StatusUpperGui
│ ├─ sc.StatusLowerGui
│ ├─ sc.ElementalLoadOverlayGui
│ ├─ sc.StatusElementModeGui
│ ├─ sc.StatusElementBgGui
│ ├─ sc.ExpEntryGui
│ ├─ sc.ExpMenuGui
│ ├─ sc.ExpHudGui
│ ├─ sc.TaskEntry
│ ├─ sc.QuestUpdateEntry
│ ├─ sc.LandmarkEntry
│ ├─ sc.LoreUpdateEntry
│ ├─ sc.DropUpdateEntry
│ ├─ sc.PartyHudGui
│ ├─ sc.MemberHudGui
│ ├─ sc.MemberHpExpSpGui
│ ├─ sc.SpChangeHudGui
│ ├─ sc.SpMiniHudGui
│ ├─ sc.TopMsgHudGui
│ ├─ sc.TopMsgIconGui
│ ├─ sc.TopMsgTitleGui
│ ├─ sc.FeatHudEntry
│ ├─ sc.LoadingScreenGui
│ ├─ sc.ModalScreenInteract
│ ├─ sc.ModalButtonInteract
│ │ └─ sc.ShopConfirmDialog
│ ├─ sc.SaveSlotPlayTime
│ ├─ sc.SaveSlotElements
│ ├─ sc.SaveSlotChapter
│ ├─ sc.SaveSlotButtonHighlight
│ ├─ sc.SaveSlotUpdateEffect
│ ├─ sc.SaveList
│ ├─ sc.NewGameModeSelectDialog
│ ├─ sc.MasterOverlayGui
│ ├─ sc.TitleScreenGui
│ ├─ sc.TitleScreenStartGui
│ ├─ sc.TitleScreenButtonGui
│ ├─ sc.PauseScreenGui
│ ├─ ig.GUI.PauseScreenLabel
│ ├─ ig.GUI.CreditsScreen
│ ├─ sc.CenterMsgBoxGui
│ ├─ ig.GUI.GamepadBox
│ ├─ sc.BigGenericBar
│ │ ├─ sc.BigHpBar
│ │ │ ├─ sc.SUB_HP_EDITOR.BOSS
│ │ │ └─ sc.SUB_HP_EDITOR.PVP
│ │ └─ ig.GUI.BarWidget
│ ├─ sc.IndiegogoGui
│ ├─ sc.IndiegogoFundBar
│ ├─ sc.IndiegogoGoalList
│ ├─ sc.LevelUpContentGui
│ ├─ ig.GUI.SergeyMode
│ ├─ sc.ItemGui
│ ├─ sc.ItemGuiLayer
│ ├─ sc.DemoStatsStat
│ ├─ sc.DemoStats
│ ├─ sc.DemoHighscoreEntry
│ ├─ sc.DemoHighscore
│ ├─ sc.DemoLastTime
│ ├─ sc.TutorialPointingGui
│ ├─ sc.TutorialShadowGui
│ ├─ sc.TutorialMarkerGui
│ ├─ sc.TutorialStartHeaderGui
│ ├─ sc.TutorialStartContentGui
│ ├─ sc.TutorialStartGui
│ ├─ sc.SkipSceneGui
│ ├─ sc.EquipStatusContainer
│ ├─ sc.BodyPartMouseButton
│ ├─ sc.EquipMenuMiddleIcon
│ ├─ sc.EquipBodyPartContainer
│ ├─ sc.EquipBodyPartContainer.Entry
│ ├─ sc.HelpLevelEntry
│ ├─ sc.HelpBuffEntry
│ ├─ sc.HelpScreen
│ ├─ sc.HelpScreenBorder
│ ├─ sc.CircuitSwapCursor
│ ├─ sc.CrossPointsOverview
│ ├─ sc.CrossPointsOverview.Entry
│ ├─ sc.DebugSkillLearner
│ ├─ sc.CiruitCursor
│ ├─ sc.CircuitOverviewMenu
│ ├─ sc.CircuitOverviewMenu.Tree
│ ├─ sc.CircuitEffectDisplay
│ ├─ sc.CircuitTreeDetailContainer
│ ├─ sc.CircuitTreeDetail
│ ├─ sc.CircuitTreeDetail.Start
│ ├─ sc.CircuitTreeDetail.OrBranchLine
│ ├─ sc.CircuitTreeDetail.Line
│ ├─ sc.CircuitSwapBranches
│ ├─ sc.CircuitSwapBranchesInfoBox
│ ├─ sc.CircuitSwapBranchesInfoBox.Skill
│ ├─ sc.ItemStatusDefaultBar
│ ├─ sc.ItemBuffHelp
│ ├─ sc.FavoriteElementGui
│ ├─ sc.ItemStatusTrade.BaseEntryType
│ │ ├─ ENTRY_TYPES.ENEMY
│ │ ├─ ENTRY_TYPES.TRADER
│ │ ├─ ENTRY_TYPES.PLANT
│ │ ├─ ENTRY_TYPES.QUEST
│ │ ├─ ENTRY_TYPES.CHEST
│ │ └─ ENTRY_TYPES.OTHER
│ ├─ sc.ItemTabbedBox
│ ├─ sc.MapCurrentRoomWrapper
│ ├─ sc.WorldmapAreaName
│ ├─ sc.MapCursor
│ ├─ sc.MapChestDisplay
│ ├─ sc.MapStampDisplay
│ ├─ sc.MapFloorButtonContainer
│ ├─ sc.MapRoom
│ ├─ sc.MapIcon
│ ├─ sc.MapFloor
│ ├─ sc.MapArea
│ ├─ sc.MapAreaContainer
│ ├─ sc.WorldMapExtra
│ ├─ sc.MapWorldMap
│ ├─ sc.OptionThumb
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.BUTTON_GROUP]
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.OBJECT_SLIDER]
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.ARRAY_SLIDER]
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.CHECKBOX]
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.CONTROLS]
│ ├─ sc.OPTION_GUIS[sc.OPTION_TYPES.LANGUAGE]
│ ├─ sc.OptionInfoBox
│ ├─ sc.OptionRow
│ ├─ sc.OptionsTabBox
│ ├─ sc.ShopPageCounter
│ ├─ sc.ShopCartEntry
│ ├─ sc.ShopSlopLine
│ ├─ sc.ShopConfirmEntry
│ ├─ sc.HelpScrollContainer
│ ├─ sc.MultiPagePageCounter
│ ├─ sc.MultiPageBoxGui
│ ├─ sc.LogGuiTypeBase
│ │ ├─ sc.LOG_GUI_TYPE.LANDMARK
│ │ ├─ sc.LOG_GUI_TYPE.TRADER
│ │ ├─ sc.LOG_GUI_TYPE.LORE
│ │ ├─ sc.LOG_GUI_TYPE.TROPHY
│ │ ├─ sc.LOG_GUI_TYPE.DROP
│ │ └─ sc.LOG_GUI_TYPE.QUEST
│ ├─ sc.QuestDialogWrapper
│ │ └─ ig.GUI.QuestSolvedDialog
│ ├─ sc.QuestListBox
│ ├─ sc.NPCDisplayGui
│ ├─ sc.QuestDetailsSolved
│ ├─ sc.TabbedPane
│ │ ├─ sc.ListTabbedPane
│ │ │ ├─ sc.QuestHubList
│ │ │ ├─ sc.EnemyListBox
│ │ │ ├─ sc.LoreListBoxNew
│ │ │ ├─ sc.TrophyList
│ │ │ ├─ sc.SocialList
│ │ │ ├─ sc.TradersListBox
│ │ │ ├─ sc.BotanicsListBox
│ │ │ ├─ sc.ArenaRoundList
│ │ │ └─ sc.ArenaCupList
│ │ └─ sc.StatsListBox
│ ├─ sc.MsgSkipGui
│ ├─ sc.SideMessageHudGui
│ ├─ sc.SideMessageContentGui
│ ├─ sc.SideMessageFaceGui
│ ├─ sc.SideMessageLabelGui
│ ├─ sc.EnemyDisplayGui
│ ├─ sc.EnemyPageGeneralInfo
│ ├─ sc.EnemyPageMetaInfo
│ ├─ sc.EnemyLocation
│ ├─ sc.EnemyBaseParamLine
│ ├─ sc.EnemyDrops
│ ├─ sc.EnemyKillCount
│ ├─ sc.EnemyExpMoney
│ ├─ sc.EnemyResistence
│ ├─ sc.EnemyElementSlopeLine
│ ├─ sc.SocialPartyBox
│ ├─ sc.SocialBaseInfoBox
│ ├─ sc.SocialFace
│ ├─ sc.SocialHead
│ ├─ sc.StatusPageSwitch
│ ├─ sc.StatusElementSwitch
│ ├─ sc.StatusParamBar
│ ├─ sc.StatusViewMain
│ ├─ sc.StatusViewMainEquipment.Entry
│ ├─ sc.StatPercentNumber
│ ├─ sc.StatusViewParameters
│ ├─ sc.StatusViewModifiers
│ ├─ sc.StatusViewCombatArts
│ ├─ sc.StatusViewCombatArtsEntry
│ ├─ sc.StatusViewCombatArtsLine
│ ├─ sc.StatusViewCombatArtsLineSingle
│ ├─ sc.StatsBaseEntryGui
│ │ ├─ sc.STATS_ENTRY_TYPE.Time
│ │ ├─ sc.STATS_ENTRY_TYPE.Percent
│ │ ├─ sc.STATS_ENTRY_TYPE.KeyValue
│ │ ├─ sc.STATS_ENTRY_TYPE.KeyCurMax
│ │ └─ sc.STATS_ENTRY_TYPE.KeyValuePercent
│ ├─ sc.STATS_ENTRY_TYPE.Separator
│ ├─ sc.STATS_ENTRY_TYPE.Logs
│ ├─ sc.TrophyTabOverview
│ ├─ sc.TrophyTabOverview.Entry
│ ├─ sc.TrophySectionList
│ ├─ sc.TrophyProgress
│ ├─ sc.TrophyProgressBar
│ ├─ sc.TrophyIconGraphic
│ ├─ sc.TradeItemBox
│ ├─ sc.TradeMoneyGui
│ ├─ sc.TradeOfferDisplay
│ ├─ sc.TradeButtonBox
│ ├─ sc.BotanicsProgressBar
│ ├─ sc.BotanicsButtonBox
│ ├─ sc.ItemDestructDisplayGui
│ ├─ sc.ArenaCupInfoPage
│ ├─ sc.ArenaBanner
│ ├─ sc.ArenaRoundInfoPage
│ ├─ sc.ArenaChallengeEntry
│ ├─ sc.ArenaRoundInfoPage.Medals
│ ├─ sc.ArenaTopLine
│ ├─ sc.NewGameCartEntry
│ ├─ sc.NewGameToggleSet
│ ├─ sc.NewGameList
│ ├─ ig.GUI.ARBox
│ ├─ ig.GUI.StatusBar
│ ├─ sc.PvpRoundGui
│ ├─ sc.PvpKoGui
│ ├─ ig.GUI.Interact
│ ├─ sc.InteractOverlayIcon
│ ├─ sc.RhombusMapMenu
│ ├─ sc.RhombusMenuArrow
│ ├─ sc.MsgBoxGui
│ ├─ sc.ChoiceBoxGui
│ ├─ sc.DreamMsgGui
│ ├─ ig.MessageOverlayGui
│ ├─ ig.MessageOverlayGui.BlackBar
│ ├─ ig.MessageOverlayGui.BottomShadow
│ ├─ sc.PrivateMessageBGGui
│ ├─ ig.MessageAreaGui
│ ├─ ig.MessageOverlayGui.Entry
│ ├─ ig.MessageOverlayGui.Portrait
│ ├─ ig.MessageOverlayGui.DisplayName
│ ├─ sc.MsgBoardContentGui
│ ├─ sc.MsgBoardGui
│ ├─ sc.TradeMenu
│ ├─ sc.QuickItemArrow
│ ├─ sc.QuickBuffEntry
│ ├─ sc.QuickFocusScreen
│ ├─ sc.QuickArrowBox
│ ├─ sc.QuickBorderArrowLevelBox
│ ├─ sc.QuickMenuAnalysisCursor
│ ├─ sc.QuickMenuAnalysis
│ ├─ sc.ItemTimerOverlay
│ ├─ sc.QuickRingMenu
│ ├─ sc.QuickMenu
│ ├─ sc.InputForcerGui
│ ├─ ig.GUI.CreditSection
│ ├─ sc.ArenaMedalEffect
│ ├─ sc.ArenaRoundEndButtons
│ ├─ sc.ArenaCoinsHud
│ ├─ sc.ArenaMedalHud
│ ├─ sc.ArenaCupOverview
│ ├─ sc.ArenaCupOverview.MedalEntry
│ ├─ sc.ArenaRushOverview
│ ├─ sc.ArenaPlayerDeathOverlay
│ ├─ sc.ArenaRoundEndOverlay
│ ├─ sc.ArenaChainHud
│ ├─ sc.ArenaChainHud.Number
│ ├─ sc.ArenaChainHud.Digit
│ ├─ sc.ArenaRoundStartHud
│ └─ sc.ArenaRoundStartHud.ChallengeEntry
├─ ig.NinePatch
├─ ig.LightHandle
├─ ig.DarknessHandle
├─ ig.ScreenFlashHandle
├─ ig.CondLights
├─ ig.Clouds
├─ ig.Fog
├─ ig.Rain
├─ GfxMapper
├─ ig.PathNode
├─ ig.PathNodeConnect
├─ ig.NavBlocker
├─ ig.NavPath
├─ sc.WPConnection
├─ ig.AlphaTransitionHandler
├─ ig.DreamAssets
├─ ig.ZoomBlurHandle
├─ ig.InteractEntry
│ ├─ ig.ButtonInteractEntry
│ └─ sc.ScreenInteractEntry
├─ ig.ButtonGroup
│ ├─ sc.MouseButtonGroup
│ ├─ sc.ButtonGroup
│ │ └─ sc.RowButtonGroup
│ ├─ sc.CircuitDetailButtonGroup
│ ├─ sc.CircuitMenuButtonGroup
│ └─ sc.QuickMenuButtonGroup
├─ ig.PressRepeater
├─ ig.MapSoundEntry
├─ ig.Influencer
├─ ig.InfluenceEntry
├─ ig.InfluenceConnection
├─ sc.Control
├─ sc.StatChange
│ ├─ sc.ItemBuff
│ └─ sc.ActionBuff
├─ sc.TimerEntry
├─ sc.CombatParams
├─ sc.AttackInfo
├─ sc.HealInfo
├─ sc.BallBehavior
│ ├─ sc.BALL_BEHAVIOR.FOLLOW_TARGET
│ ├─ sc.BALL_BEHAVIOR.CLOSE_SELF_DESTRUCT
│ ├─ sc.BALL_BEHAVIOR.WIRL_SIDEWAYS
│ └─ sc.BALL_BEHAVIOR.SLOW_DOWN
├─ sc.ProxySpawnerBase
│ ├─ sc.BallInfo
│ ├─ sc.PROXY_TYPE.BALL
│ ├─ sc.StoneInfo
│ ├─ sc.PROXY_TYPE.STONE
│ └─ sc.PROXY_TYPE.GENERIC
├─ sc.HitProxyConnect
├─ sc.PlayerAction
├─ sc.PlayerSubConfig
├─ sc.PlayerModel
├─ sc.AreaRoomBounds
├─ sc.KeyBinder
├─ sc.BaseSkill
│ ├─ sc.SKILLS.EMPTY
│ ├─ sc.StatSkill
│ │ ├─ sc.SKILLS.MAXHP
│ │ ├─ sc.SKILLS.ATK
│ │ ├─ sc.SKILLS.DEF
│ │ ├─ sc.SKILLS.FOC
│ │ ├─ sc.SKILLS.RANGED_DAMAGE
│ │ ├─ sc.SKILLS.CHARGED_KNOCKBACK
│ │ ├─ sc.SKILLS.MELEE_DAMAGE
│ │ ├─ sc.SKILLS.ASSAULT
│ │ ├─ sc.SKILLS.CRITICAL_DAMAGE
│ │ ├─ sc.SKILLS.AIMING_SPEED
│ │ ├─ sc.SKILLS.AIMING_STABILITY
│ │ ├─ sc.SKILLS.AIMING_MOVEMENT_SPEED
│ │ ├─ sc.SKILLS.DASH_DISTANCE
│ │ ├─ sc.SKILLS.ADDITIONAL_DASH_STEP
│ │ ├─ sc.SKILLS.GUARD_STRENGTH
│ │ ├─ sc.SKILLS.ADDITIONAL_GUARD_AREA
│ │ ├─ sc.SKILLS.STUN_THRESHOLD
│ │ ├─ sc.SKILLS.STATUS_CONDITION_EFFECT_HEAT
│ │ ├─ sc.SKILLS.STATUS_CONDITION_EFFECT_COLD
│ │ ├─ sc.SKILLS.STATUS_CONDITION_EFFECT_SHOCK
│ │ ├─ sc.SKILLS.STATUS_CONDITION_EFFECT_WAVE
│ │ ├─ sc.SKILLS.STATUS_CONDITION_GUARD_HEAT
│ │ ├─ sc.SKILLS.STATUS_CONDITION_GUARD_COLD
│ │ ├─ sc.SKILLS.STATUS_CONDITION_GUARD_SHOCK
│ │ ├─ sc.SKILLS.STATUS_CONDITION_GUARD_WAVE
│ │ ├─ sc.SKILLS.STATUS_CONDITION_HEALING
│ │ ├─ sc.SKILLS.HP_REGENERATION
│ │ ├─ sc.SKILLS.OVERHEAT_REDUCTION
│ │ ├─ sc.SKILLS.ITEM_BOOST
│ │ ├─ sc.SKILLS.APPETITE
│ │ ├─ sc.SKILLS.SPIKE_DAMAGE
│ │ ├─ sc.SKILLS.CROSS_COUNTER
│ │ ├─ sc.SKILLS.BERSERKER
│ │ ├─ sc.SKILLS.ONCE_MORE
│ │ └─ sc.SKILLS.GUARD_SP
│ ├─ sc.ElementSkill
│ │ ├─ sc.SKILLS.OWN_ELEMENT_RES_HEAT
│ │ ├─ sc.SKILLS.COUNTER_ELEMENT_RES_HEAT
│ │ ├─ sc.SKILLS.OWN_ELEMENT_RES_COLD
│ │ ├─ sc.SKILLS.COUNTER_ELEMENT_RES_COLD
│ │ ├─ sc.SKILLS.OWN_ELEMENT_RES_SHOCK
│ │ ├─ sc.SKILLS.COUNTER_ELEMENT_RES_SHOCK
│ │ ├─ sc.SKILLS.OWN_ELEMENT_RES_WAVE
│ │ └─ sc.SKILLS.COUNTER_ELEMENT_RES_WAVE
│ ├─ sc.SKILLS.ALL_ELEMENT_RES
│ ├─ sc.SKILLS.ACTIVE_PLACEHOLDER
│ └─ sc.SpecialSkill
│ ├─ sc.SKILLS.THROW_SPECIAL_A
│ ├─ sc.SKILLS.THROW_SPECIAL_B
│ ├─ sc.SKILLS.ATTACK_SPECIAL_A
│ ├─ sc.SKILLS.ATTACK_SPECIAL_B
│ ├─ sc.SKILLS.DASH_SPECIAL_A
│ ├─ sc.SKILLS.DASH_SPECIAL_B
│ ├─ sc.SKILLS.GUARD_SPECIAL_A
│ └─ sc.SKILLS.GUARD_SPECIAL_B
├─ sc.TradeInfo
├─ sc.CombatShield
│ ├─ sc.COMBAT_SHIELDS.DIRECTIONAL
│ │ └─ sc.COMBAT_SHIELDS.PLAYER
│ └─ sc.COMBAT_SHIELDS.PARTS
├─ sc.CombatantShieldConnection
├─ sc.CombatForce
│ ├─ sc.CircleHitForce
│ ├─ sc.DirectHitForce
│ ├─ sc.PushPullForce
│ ├─ sc.ProxyGridForce
│ ├─ sc.ProxySpawnerForce
│ └─ sc.EnemySpawnerForce
├─ sc.SpawnHelper
├─ sc.CombatStun
│ ├─ sc.COMBAT_STUN.START_LOCK
│ ├─ sc.COMBAT_STUN.END_LOCK
│ ├─ sc.COMBAT_STUN.BLOCK_XY
│ ├─ sc.COMBAT_STUN.BLOCK_FALL
│ ├─ sc.COMBAT_STUN.PULL
│ ├─ sc.COMBAT_STUN.Z_PULL
│ ├─ sc.COMBAT_STUN.FORCE_POS
│ ├─ sc.COMBAT_STUN.Z_VEL
│ ├─ sc.COMBAT_STUN.Z_BOUNCINESS
│ └─ sc.COMBAT_STUN.SET_FACE
├─ sc.CombatCharge
├─ sc.ReplaceTargetHandle
├─ sc.COMBAT_CONDITION.RANDOM
├─ sc.COMBAT_CONDITION.HP_BELOW
├─ sc.COMBAT_CONDITION.HAS_SP
├─ sc.COMBAT_CONDITION.SPAWN_POINT_DISTANCE
├─ sc.COMBAT_CONDITION.TARGET_REACHABLE
├─ sc.COMBAT_CONDITION.TARGET_DISTANCE
├─ sc.COMBAT_CONDITION.TARGET_STANDING_ON_SELF
├─ sc.COMBAT_CONDITION.TARGET_OVERLAP
├─ sc.COMBAT_CONDITION.TARGET_FACE
├─ sc.COMBAT_CONDITION.FACING_TARGET
├─ sc.COMBAT_CONDITION.ENTITY_DISTANCE_OVER
├─ sc.COMBAT_CONDITION.ENTITY_COORD_DELTA_WITHIN
├─ sc.COMBAT_CONDITION.TARGET_X_DISTANCE
├─ sc.COMBAT_CONDITION.TARGET_Y_DISTANCE_BELOW
├─ sc.COMBAT_CONDITION.TARGET_Z_DISTANCE
├─ sc.COMBAT_CONDITION.TARGET_ALIVE
├─ sc.COMBAT_CONDITION.HAS_TARGET
├─ sc.COMBAT_CONDITION.COLLAB_IS_ONGOING
├─ sc.COMBAT_CONDITION.HP_BREAK
├─ sc.COMBAT_CONDITION.HP_BREAK_GLOBAL
├─ sc.COMBAT_CONDITION.HAS_SHIELD
├─ sc.COMBAT_CONDITION.ON_GROUND
├─ sc.COMBAT_CONDITION.HAS_GROUND_ENTITY
├─ sc.COMBAT_CONDITION.HAS_ENTITY_ON_TOP
├─ sc.COMBAT_CONDITION.Z_BASE_UNCERTAIN
├─ sc.COMBAT_CONDITION.TARGET_TRAP_TIME_OVER
├─ sc.COMBAT_CONDITION.TARGET_HIT_STABLE_ABOVE
├─ sc.COMBAT_CONDITION.HAS_PROXY
├─ sc.COMBAT_CONDITION.ENTERED_STATE
├─ sc.COMBAT_CONDITION.CURRENT_STATE
├─ sc.COMBAT_CONDITION.ENEMY_COUNT
├─ sc.COMBAT_CONDITION.TRACKER_READY
├─ sc.COMBAT_CONDITION.ACTION_TOKEN
├─ sc.COMBAT_CONDITION.MULTI_TOKEN
├─ sc.COMBAT_CONDITION.VAR_CONDITION
├─ sc.COMBAT_CONDITION.ATTRIB_IS_TRUE
├─ sc.COMBAT_CONDITION.BLOCKING_FREE_LINE
├─ sc.COMBAT_CONDITION.BALL_CHARGE
├─ sc.COMBAT_CONDITION.BALL_SMALL
├─ sc.COMBAT_CONDITION.ATTACK_FROM_ENTITY
├─ sc.COMBAT_CONDITION.DAMAGE_FACTOR
├─ sc.COMBAT_CONDITION.HAS_BLOCKED_DAMAGE
├─ sc.COMBAT_CONDITION.HAS_BLOCKED_HITS
├─ sc.COMBAT_CONDITION.HAS_BLOCKED_ENTITY
├─ sc.COMBAT_CONDITION.PART_HIT
├─ sc.COMBAT_CONDITION.HAS_HINT
├─ sc.COMBAT_CONDITION.IS_BALL
├─ sc.COMBAT_CONDITION.IS_SHIELDED
├─ sc.COMBAT_CONDITION.ELEMENT_HIT
├─ sc.COMBAT_CONDITION.HIT_BY_PLAYER
├─ sc.COMBAT_CONDITION.ELEMENT_HIT_ATTRIB
├─ sc.COMBAT_CONDITION.ELEMENT_MODE
├─ sc.COMBAT_CONDITION.COMBO_HITS
├─ sc.COMBAT_CONDITION.COMBO_TIME
├─ sc.COMBAT_CONDITION.STUN_ESCAPE
├─ sc.COMBAT_CONDITION.COMBO_DAMAGE
├─ sc.COMBAT_CONDITION.POI_IS_CLOSE
├─ sc.COMBAT_CONDITION.NAVIGATION_SUCCESS
├─ sc.COMBAT_CONDITION.ON_NAV_NODE
├─ sc.COMBAT_CONDITION.COMPRESSOR_DETOUR_CONDITION
├─ sc.CombatConditions
├─ sc.EnemyInfo
├─ sc.EnemyState
├─ sc.CombatStatusBase
│ ├─ sc.BurnStatus
│ ├─ sc.COMBAT_STATUS[0]
│ ├─ sc.ChillStatus
│ ├─ sc.COMBAT_STATUS[1]
│ ├─ sc.JoltStatus
│ ├─ sc.COMBAT_STATUS[2]
│ ├─ sc.MarkStatus
│ └─ sc.COMBAT_STATUS[3]
├─ EnemyReactionBase
│ ├─ sc.ENEMY_REACTION.HIT_REACTION
│ ├─ sc.ENEMY_REACTION.TARGET_DISTANCE
│ ├─ sc.ENEMY_REACTION.MOVEMENT_BLOCK
│ ├─ sc.ENEMY_REACTION.COLLAB
│ ├─ sc.ENEMY_REACTION.GUARD_COUNTER
│ ├─ sc.ENEMY_REACTION.ENEMY_EVENT
│ ├─ sc.ENEMY_REACTION.STORE_RELEASE
│ ├─ sc.ENEMY_REACTION.DODGE
│ ├─ sc.ENEMY_REACTION.COUNTER_COUNTER
│ └─ sc.ENEMY_REACTION.FALL
├─ sc.EnemyCollab
├─ sc.EnemyTracker
│ ├─ sc.ENEMY_TRACKER.TIME
│ ├─ sc.ENEMY_TRACKER.HIT
│ └─ sc.ENEMY_TRACKER.HP
├─ sc.MapInteractIcon
├─ sc.MapInteractEntry
├─ sc.PropInteract
├─ sc.SkipInteractEntry
├─ sc.NpcState
├─ sc.PlayerCrossHairController
├─ sc.EventCrossHairController
├─ sc.PlayerLevelNotifier
├─ sc.ItemConsumption
├─ sc.PlayerCameraFocusHandle
├─ sc.PlayerSkinBase
│ ├─ sc.PLAYER_SKIN.Appearance
│ ├─ sc.PLAYER_SKIN.StepEffect
│ ├─ sc.PLAYER_SKIN.Aura
│ └─ sc.PLAYER_SKIN.Pet
├─ sc.PushPullable
├─ sc.BallChangerType
│ ├─ sc.BALL_CHANGER_TYPE.CHANGE_DIR
│ ├─ sc.BALL_CHANGER_TYPE.CHANGE_SPEED
│ ├─ sc.BALL_CHANGER_TYPE.RESET_SPEED
│ └─ sc.BALL_CHANGER_TYPE.CHANGE_ELEMENT
├─ ig.QuickSand
├─ ig.Spiderweb
├─ sc.QuestSubTaskBase
│ ├─ sc.QUEST_SUB_TASK.COLLECT
│ ├─ sc.QUEST_SUB_TASK.KILL
│ ├─ sc.QUEST_SUB_TASK.CONDITION
│ ├─ sc.QUEST_SUB_TASK.QUEST
│ └─ sc.QUEST_SUB_TASK.LANDMARK
├─ sc.QuestTask
├─ sc.Quest
├─ sc.QuestState
├─ sc.PartyMemberModel
├─ sc.CommonEvent
├─ sc.ArenaChallengeBase
│ └─ sc.ArenaChallengePlayerBase
├─ sc.ArenaCrowdCheerController
├─ sc.GameSenseControllerBase
│ ├─ sc.GameSenseHPController
│ └─ sc.GameSenseElementController
└─ sc.GameSenseElementKey
# awk 'BEGIN { printf "{"; first = 1; } match($0, /^\s*(\S+) = (\S+)\.extend/, matches) { if (!first) { printf ","; }; first = 0; printf "\n \"%s\": \"%s\"", matches[1], matches[2] } END { printf "\n}\n" }' ~/crosscode/src.js >| class_parents.json
import json
with open("class_parents.json") as f:
data = json.load(f)
hierarchy_tree = {}
for name in data.keys():
chain = []
current_name = name
while current_name is not None:
chain.append(current_name)
current_name = data.get(current_name)
subtree = hierarchy_tree
for chain_name in reversed(chain):
subtree = subtree.setdefault(chain_name, {})
# https://stackoverflow.com/a/1630350/12005228
def lookahead(iterable):
it = iter(iterable)
try:
last = next(it)
except StopIteration:
return
for val in it:
yield last, True
last = val
yield last, False
def print_subtree(tree):
for sub_class, has_more in lookahead(tree.keys()):
yield ("├" if has_more else "└") + "─ " + sub_class
for line in print_subtree(tree[sub_class]):
yield ("│" if has_more else " ") + " " + line
for root_name, root_class_children in hierarchy_tree.items():
print(root_name)
for line in print_subtree(root_class_children):
print(line)
{
"ig.Config": "ig.Class",
"ig.Worker": "ig.Class",
"ig.Cacheable": "ig.Class",
"ig.Loadable": "ig.Cacheable",
"ig.JsonLoadable": "ig.Loadable",
"ig.SingleLoadable": "ig.Class",
"ig.Loader": "ig.Class",
"ig.LoadCollector": "ig.Class",
"ig.JsonTemplate": "ig.Class",
"ig.Image": "ig.Loadable",
"ig.ImageCanvasWrapper": "ig.Class",
"ig.ImagePattern": "ig.Class",
"ig.SimpleColor": "ig.Class",
"ig.ComplexLineCircleBox": "ig.Class",
"ig.SimpleCircle": "ig.Class",
"ig.TransitionColor": "ig.Class",
"ig.DoubleColor": "ig.Class",
"ig.ImagePatternSheet": "ig.Cacheable",
"ig.ImageModFragment": "ig.Class",
"ig.ImageAtlas": "ig.Class",
"ig.ImageAtlasFragment": "ig.Class",
"ig.ScreenBuffer": "ig.Class",
"ig.Font": "ig.Image",
"ig.MultiFont": "ig.Font",
"ig.TextBlock": "ig.Class",
"ig.WebAudio": "ig.Class",
"ig.SoundManager": "ig.Class",
"ig.MultiAudio": "ig.Loadable",
"ig.WebAudioBuffer": "ig.Loadable",
"ig.Music": "ig.Class",
"ig.TrackDefault": "ig.Cacheable",
"ig.TrackWebAudio": "ig.Cacheable",
"ig.SoundDefault": "ig.Class",
"ig.SoundWebAudio": "ig.Class",
"ig.SoundHandleBase": "ig.Class",
"ig.SoundHandleDefault": "ig.SoundHandleBase",
"ig.SoundHandleWebAudio": "ig.SoundHandleBase",
"ig.Timer": "ig.Class",
"ig.WeightTimer": "ig.Class",
"ig.Vars": "ig.Class",
"ig.VarCondition": "ig.Class",
"ig.System": "ig.Class",
"ig.Input": "ig.Class",
"ig.Lang": "ig.SingleLoadable",
"ig.LangLabel": "ig.Class",
"ig.SpriteEffectBase": "ig.Class",
"ig.SPRITE_FX.SLIDE": "ig.SpriteEffectBase",
"ig.SPRITE_FX.MOVE_XYZ": "ig.SpriteEffectBase",
"ig.TileSheet": "ig.Class",
"ig.Animation": "ig.Class",
"ig.MultiEntityAnimationPart": "ig.Class",
"ig.MultiEntityAnimation": "ig.Class",
"ig.AnimationState": "ig.Class",
"ig.AnimModification": "ig.Class",
"ig.ColorOverlay": "ig.Class",
"ig.SingleDirAnimationSet": "ig.Class",
"ig.MultiDirAnimationSet": "ig.Class",
"ig.AnimationSheet": "ig.JsonLoadable",
"ig.CollEntry": "ig.Class",
"ig.Entity": "ig.Class",
"ig.AnimatedEntity": "ig.Entity",
"ig.AnimationPartEntity": "ig.AnimatedEntity",
"ig.StepBase": "ig.Class",
"ig.EventManager": "ig.Class",
"ig.EventCall": "ig.Class",
"ig.EventStepBase": "ig.Class",
"ig.Event": "ig.Class",
"ig.CubeSprite": "ig.Class",
"ig.SpritePool": "ig.Class",
"ig.Renderer2d": "ig.Class",
"ig.Renderer2d.SpriteDrawSlot": "ig.Class",
"ig.Physics": "ig.Class",
"ig.GameState": "ig.Class",
"ig.Map": "ig.Class",
"ig.ChunkedMap": "ig.Map",
"ig.MAP.Collision": "ig.Map",
"ig.TileInfoList": "ig.SingleLoadable",
"ig.TileInfo": "ig.Class",
"ig.MAP.Background": "ig.ChunkedMap",
"ig.MAP.MovingParallax": "ig.MAP.Background",
"ig.GlobalSettings": "ig.SingleLoadable",
"ig.ExtensionManager": "ig.Class",
"ig.ExtensionList": "ig.SingleLoadable",
"ig.Extension": "ig.JsonLoadable",
"ig.UniformRNG": "ig.Class",
"ig.Game": "ig.Class",
"ig.GameAddon": "ig.Class",
"ig.TeleportPosition": "ig.Class",
"sc.StartLoader": "ig.Loader",
"ig.Database": "ig.SingleLoadable",
"ig.GamepadManager": "ig.GameAddon",
"ig.Gamepad": "ig.Class",
"ig.Html5GamepadHandler": "ig.Class",
"ig.NWFGamepadHandler": "ig.Class",
"ig.ActionStepBase": "ig.Class",
"ig.Action": "ig.Class",
"ig.ActorConfig": "ig.Class",
"ig.ActorEntity": "ig.AnimatedEntity",
"ig.ACTION_STEP.LABEL": "ig.ActionStepBase",
"ig.ACTION_STEP.GOTO_LABEL": "ig.ActionStepBase",
"ig.ACTION_STEP.SELECT_RANDOM": "ig.ActionStepBase",
"ig.ACTION_STEP.SELECT_FIRST": "ig.ActionStepBase",
"ig.ACTION_STEP.RESET_ACTOR": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_RANDOM": "ig.ActionStepBase",
"ig.ACTION_STEP.IF": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_ON_GROUND": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_PLAYER_ON_TOP": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_FORWARD": "ig.ActionStepBase",
"ig.ACTION_STEP.SLIDE_OUT": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_BACKWARD": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_ENTITY_DISTANCE": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_ENTITY_CLOSEST_OFFSET": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.SYNC_ACTION_WITH_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_Z_VEL": "ig.ActionStepBase",
"ig.ACTION_STEP.SCALE_VEL": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FLOAT_HEIGHT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FLOAT_PARAMS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FLY_HEIGHT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FLY_KEEP_HEIGHT": "ig.ActionStepBase",
"ig.ACTION_STEP.FORCE_FLY_HEIGHT": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_Z_DISTANCE": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_Z_ZENITH": "ig.ActionStepBase",
"ig.ACTION_STEP.STOP_Z_ZENITH": "ig.ActionStepBase",
"ig.ACTION_STEP.FLY_TO_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_DIR": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_LINE": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_RANDOM": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_WALK_ANIMS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TARGET_WALK_ANIMS": "ig.ActionStepBase",
"ig.ACTION_STEP.STOP_XY": "ig.ActionStepBase",
"ig.ACTION_STEP.JUMP": "ig.ActionStepBase",
"ig.ACTION_STEP.JUMP_TO_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_GROUND_CONNECTED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_JUMPING": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_Z_GRAVITY_FACTOR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_SIZE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_SPEED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_MAX_ZVEL": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_RELATIVE_SPEED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ACCEL_SPEED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_STATIC_TIME": "ig.ActionStepBase",
"ig.ACTION_STEP.DETACH_TIME_PARENT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_WEIGHT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FRICTION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_AIR_FRICTION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TERRAIN_FRICTION_IGNORE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_SHADOW": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_Z_BOUNCINESS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_BOUNCINESS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE_FIX": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_CLOSEST_FACE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE_TO_VEL": "ig.ActionStepBase",
"ig.ACTION_STEP.ROTATE_FACE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE_TO_DIR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE_TO_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COLL_TYPE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COLL_SHAPE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_SLIP_THROUGH": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_ANIMATION": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_ANIM_LOOP_END": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_PART_ANIMATION": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_RANDOM_ANIMATION": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_EXTERN_ANIM": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_ANIMATION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COLL_SIZE": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_VAR_NUMBER": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_RANDOM_VAR_NUMBER": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_VAR_BOOL": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_VAR_STRING": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_VAR_LANG": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_VEC2": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_BOOL": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_STRING": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_NUMBER": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_NUMBER_RANDOM": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_FACE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAY_SOUND": "ig.ActionStepBase",
"ig.ACTION_STEP.STOP_SOUNDS": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAY_RANDOM_SOUND": "ig.ActionStepBase",
"ig.ACTION_STEP.HIDE": "ig.ActionStepBase",
"ig.ACTION_STEP.HIDE_OTHER": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.ROUND_POSITION": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_Z_POS_DELTA": "ig.ActionStepBase",
"ig.ACTION_STEP.TELEPORT_TO_ATTRIB_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.INTERPOLATE_POSITION": "ig.ActionStepBase",
"ig.ACTION_STEP.INTERPOLATE_RELATIVE": "ig.ActionStepBase",
"ig.ACTION_STEP.Z_INTERPOLATE": "ig.ActionStepBase",
"ig.ACTION_STEP.DO_ATTRIB_ACTION": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_ANIM_MOD": "ig.ActionStepBase",
"ig.ACTION_STEP.REMOVE_ANIM_MOD": "ig.ActionStepBase",
"ig.EVENT_STEP.SELECT_RANDOM": "ig.EventStepBase",
"ig.EVENT_STEP.SELECT_FIRST": "ig.EventStepBase",
"ig.EVENT_STEP.LABEL": "ig.EventStepBase",
"ig.EVENT_STEP.GOTO_LABEL": "ig.EventStepBase",
"ig.EVENT_STEP.GOTO_LABEL_WHILE": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_RANDOM": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_TRUE": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_ACTION_DONE": "ig.EventStepBase",
"ig.EVENT_STEP.STOP_SKIP_MODE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENTITY_STATIC_TIME": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENTITY_POS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENTITY_POS_TO_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENTITY_ON_TOP_OTHER": "ig.EventStepBase",
"ig.EVENT_STEP.ADJUST_ENTITY_POS": "ig.EventStepBase",
"ig.EVENT_STEP.HIDE_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_ANIMATION": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_EXTERN_ANIM": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_ANIMATION": "ig.EventStepBase",
"ig.EVENT_STEP.DO_ACTION": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_ON_GROUND": "ig.EventStepBase",
"ig.EVENT_STEP.GROUP_FACE_TO_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.MASS_AVATAR_MOVE": "ig.EventStepBase",
"ig.EVENT_STEP.MASS_AVATAR_FACE": "ig.EventStepBase",
"ig.EVENT_STEP.MASS_AVATAR_JUMP": "ig.EventStepBase",
"ig.EVENT_STEP.TELEPORT": "ig.EventStepBase",
"ig.EVENT_STEP.IF": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_NUMBER": "ig.EventStepBase",
"ig.EVENT_STEP.SET_RANDOM_VAR_NUMBER": "ig.EventStepBase",
"ig.EVENT_STEP.ROUND_VAR_NUMBER": "ig.EventStepBase",
"ig.EVENT_STEP.SET_VAR_TIME": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_VEC2": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_VEC3": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_BOOL": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_TEMP_STORAGE": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_STRING": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_VAR_LANG": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ATTRIB_VEC2": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ATTRIB_VEC3": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ATTRIB_STRING": "ig.EventStepBase",
"ig.EVENT_STEP.PLAY_SOUND": "ig.EventStepBase",
"ig.EVENT_STEP.STOP_SOUND": "ig.EventStepBase",
"ig.EVENT_STEP.SET_MOVING_LAYER_STOP": "ig.EventStepBase",
"ig.EVENT_STEP.CONSOLE_LOG": "ig.EventStepBase",
"ig.ENTITY.Marker": "ig.Entity",
"ig.EntityHideManager": "ig.Class",
"ig.ENTITY.ObjectLayerView": "ig.AnimatedEntity",
"ig.ENTITY.TouchTrigger": "ig.Entity",
"ig.ENTITY.SoundSource": "ig.Entity",
"ig.SaveSlot": "ig.Class",
"ig.StorageData": "ig.Class",
"ig.Storage": "ig.GameAddon",
"ig.BgmTrack": "ig.Class",
"ig.BgmTrackSet": "ig.Class",
"ig.Bgm": "ig.GameAddon",
"ig.EVENT_STEP.PLAY_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.PAUSE_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.RESUME_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.PUSH_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.POP_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.PLAY_IN_BETWEEN_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.SET_DEFAULT_BGM": "ig.EventStepBase",
"ig.EVENT_STEP.RESUME_DEFAULT_BGM": "ig.EventStepBase",
"ig.EventSheet": "ig.JsonLoadable",
"ig.EVENT_STEP.CALL_EVENT_FROM_SHEET": "ig.EventStepBase",
"ig.Camera": "ig.GameAddon",
"ig.Camera.PosTarget": "ig.Class",
"ig.Camera.EntityTarget": "ig.Class",
"ig.Camera.MultiEntityTarget": "ig.Class",
"ig.Camera.TargetHandle": "ig.Class",
"ig.EVENT_STEP.SET_CAMERA_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CAMERA_POS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CAMERA_BETWEEN": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_CAMERA": "ig.EventStepBase",
"ig.EVENT_STEP.UNDO_CAMERA": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CAMERA_ZOOM": "ig.EventStepBase",
"ig.ACTION_STEP.FOCUS_CAMERA": "ig.EventStepBase",
"ig.ACTION_STEP.RESET_CAMERA": "ig.EventStepBase",
"ig.ACTION_STEP.SET_CAMERA_ZOOM": "ig.EventStepBase",
"ig.Rumble": "ig.GameAddon",
"ig.Rumble.RumbleHandle": "ig.Class",
"ig.ENTITY.Effect": "ig.Entity",
"ig.ParticleHandle": "ig.Class",
"ig.ENTITY.Particle": "ig.AnimatedEntity",
"ig.ENTITY.FaceParticle": "ig.AnimatedEntity",
"ig.ENTITY.CopyParticle": "ig.Entity",
"ig.ENTITY.DebrisParticle": "ig.AnimatedEntity",
"ig.ENTITY.OffsetParticle": "ig.ENTITY.Particle",
"ig.ENTITY.RhombusParticle": "ig.ENTITY.Particle",
"ig.ENTITY.HomingParticle": "ig.ENTITY.Particle",
"ig.ENTITY.LaserParticle": "ig.Entity",
"ig.EffectConfig": "ig.Config",
"ig.ParticleState": "ig.Class",
"ig.EffectSheet": "ig.JsonLoadable",
"ig.Effect": "ig.Class",
"ig.EffectStepBase": "ig.Class",
"ig.EffectHandle": "ig.Class",
"ig.EffectTimeRunner": "ig.Class",
"ig.EffectParticleRunner": "ig.Class",
"ig.EVENT_STEP.RUMBLE_SCREEN": "ig.EventStepBase",
"ig.EVENT_STEP.RUMBLE_STOP_CONTINUES": "ig.EventStepBase",
"ig.ACTION_STEP.RUMBLE_SCREEN": "ig.ActionStepBase",
"ig.EFFECT_ENTRY.RUMBLE": "ig.Class",
"ig.EFFECT_ENTRY.CLEAR_RUMBLE": "ig.Class",
"ig.SlowMotion": "ig.GameAddon",
"ig.SlowMotionHandle": "ig.Class",
"ig.EVENT_STEP.ADD_SLOW_MOTION": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_SLOW_MOTION": "ig.EventStepBase",
"ig.ACTION_STEP.ADD_SLOW_MOTION": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_SLOW_MOTION": "ig.ActionStepBase",
"ig.ENTITY.EffectPreviewer": "ig.ActorEntity",
"ig.ACTION_STEP.SHOW_EFFECT": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_EFFECTS": "ig.ActionStepBase",
"ig.EVENT_STEP.SHOW_EFFECT": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_EFFECTS": "ig.EventStepBase",
"ig.EFFECT_ENTRY.WAIT": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.LOOP_START": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.LOOP_END": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_ANIM": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_FACE_ANIM": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_ANIM_RANGE": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_ANIMS_OVER_ENTITY": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.DEBRIS_OVER_ENTITY": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_SOUND": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PLAY_RANDOM_SOUND": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.STOP_SOUNDS": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PARTICLE_BOX": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.FLASH_COLOR": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.BLINK_COLOR": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.FADE_COLOR": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.CHANGE_ALPHA": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.CHANGE_SCALE": "ig.EffectStepBase",
"CircleSpawner": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.OFFSET_PARTICLE_CIRCLE": "CircleSpawner",
"VelCircleSpawner": "CircleSpawner",
"ig.EFFECT_ENTRY.PARTICLE_CIRCLE": "VelCircleSpawner",
"ig.EFFECT_ENTRY.DEBRIS_CIRCLE": "VelCircleSpawner",
"ig.EFFECT_ENTRY.SHOOT_HOMING_PARTICLE": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.LIGHT": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.CLEAR_LIGHT": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.DARKNESS": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.CLEAR_DARKNESS": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.SCREEN_FLASH": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.CLEAR_SCREEN_FLASH": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.COPY_SPRITE": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.LASER_SPRITE": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.PARTICLE_RHOMBUS": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.MOVE_OFFSET": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.WIPE": "ig.EffectStepBase",
"ig.EFFECT_ENTRY.WIPE_PARTICLES": "ig.EffectStepBase",
"GuiRenderer": "ig.Class",
"ig.Gui": "ig.GameAddon",
"ig.GuiHook": "ig.Class",
"ig.GuiDrawable": "ig.Class",
"ig.GuiTransform": "ig.Class",
"ig.GuiStepPool": "ig.Class",
"ig.GuiElementBase": "ig.Class",
"ig.GuiImageContainer": "ig.GuiElementBase",
"ig.GuiImage": "ig.GameAddon",
"ig.EVENT_STEP.ADD_GUI": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_GUI": "ig.EventStepBase",
"ig.EVENT_STEP.CHANGE_GUI_STATE": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_IMAGE": "ig.EventStepBase",
"ig.EVENT_STEP.MOVE_IMAGE": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_IMAGE": "ig.EventStepBase",
"ig.NinePatch": "ig.Class",
"ig.BoxGui": "ig.GuiElementBase",
"ig.LightHandle": "ig.Class",
"ig.DarknessHandle": "ig.Class",
"ig.ScreenFlashHandle": "ig.Class",
"ig.GlowColor": "ig.Cacheable",
"ig.CondLights": "ig.Class",
"ig.Light": "ig.GameAddon",
"ig.ACTION_STEP.ADD_DARKNESS": "ig.EventStepBase",
"ig.ACTION_STEP.CLEAR_DARKNESS": "ig.EventStepBase",
"ig.MAP.Light": "ig.ChunkedMap",
"ig.Clouds": "ig.Class",
"ig.Fog": "ig.Class",
"ig.RainDropEntity": "ig.AnimatedEntity",
"ig.Rain": "ig.Class",
"ig.WeatherInstance": "ig.Cacheable",
"ig.Weather": "ig.GameAddon",
"ig.ENTITY.ConditionalLight": "ig.Entity",
"ig.MAP.HeightMap": "ig.Map",
"GfxMapper": "ig.Class",
"ig.MAP.Navigation": "ig.Map",
"ig.PathNode": "ig.Class",
"ig.PathNodeConnect": "ig.Class",
"ig.Navigation": "ig.GameAddon",
"ig.NavBlocker": "ig.Class",
"ig.NavPath": "ig.Class",
"ig.ACTION_STEP.NAVIGATE_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_ESCAPE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_SIDEWAYS_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_RANGE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_TO_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_ESCAPE_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_DODGE": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_TO_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.DO_NAVIGATION": "ig.ActionStepBase",
"ig.ACTION_STEP.CANCEL_IF_NAVIGATION_FAILED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_CLOSE_TARGET_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_TARGET_DELTA_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_NAV_TARGET_POS": "ig.ActionStepBase",
"ig.MapStyle": "ig.GameAddon",
"ig.ENTITY.HiddenBlock": "ig.Entity",
"ig.ENTITY.HiddenSkyBlock": "ig.Entity",
"ig.ENTITY.Door": "ig.AnimatedEntity",
"ig.DoorMat": "ig.AnimatedEntity",
"ig.ENTITY.TeleportStairs": "ig.Entity",
"sc.WPConnection": "ig.Class",
"ig.ENTITY.NPCWaypoint": "ig.Entity",
"ig.ENTITY.TeleportGround": "ig.Entity",
"ig.ENTITY.GlowingGround": "ig.Entity",
"ig.PropSheet": "ig.JsonLoadable",
"ig.ENTITY.Prop": "ig.AnimatedEntity",
"ig.ScalePropSheet": "ig.JsonLoadable",
"ig.ENTITY.ScalableProp": "ig.AnimatedEntity",
"ig.ENTITY.Note": "ig.Entity",
"ig.EVENT_STEP.NUDGE_PROP": "ig.EventStepBase",
"ig.EVENT_STEP.OPEN_DOOR": "ig.EventStepBase",
"ig.EVENT_STEP.CLOSE_DOOR": "ig.EventStepBase",
"ig.ACTION_STEP.ENTER_DOOR": "ig.ActionStepBase",
"ig.MapImageManager": "ig.GameAddon",
"ig.MapImageEntity": "ig.AnimatedEntity",
"ig.EVENT_STEP.SHOW_MAP_IMAGE": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_MAP_IMAGE": "ig.EventStepBase",
"ig.OverlayGui": "ig.GuiElementBase",
"ig.AlphaTransitionHandler": "ig.Class",
"ig.OverlayCornerGui": "ig.GuiElementBase",
"ig.Overlay": "ig.GameAddon",
"ig.EVENT_STEP.SET_OVERLAY": "ig.EventStepBase",
"ig.EVENT_STEP.SET_OVERLAY_CORNER": "ig.EventStepBase",
"ig.ACTION_STEP.SET_OVERLAY_CORNER": "ig.EventStepBase",
"ig.DreamAssets": "ig.Class",
"ig.DreamCircleShadowGui": "ig.GuiElementBase",
"ig.DreamSideGui": "ig.GuiElementBase",
"ig.DreamDotGui": "ig.GuiElementBase",
"ig.DreamFx": "ig.GameAddon",
"ig.EVENT_STEP.START_DREAM_FX": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_DREAM_FX": "ig.EventStepBase",
"ig.EVENT_STEP.SET_DREAM_FX_COLORS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_DREAM_FX_CIRCLE_SIZE": "ig.EventStepBase",
"ig.ImageGui": "ig.GuiElementBase",
"ig.ColorGui": "ig.GuiElementBase",
"ig.SequenceGui": "ig.GuiElementBase",
"ig.SimpleGui": "ig.GuiElementBase",
"ig.Parallax": "ig.JsonLoadable",
"ig.GUI.Parallax": "ig.SequenceGui",
"ig.ParallaxGui": "ig.SequenceGui",
"ig.EVENT_STEP.SHOW_PARALLAX": "ig.EventStepBase",
"ig.ScreenBlur": "ig.GameAddon",
"ig.ZoomBlurHandle": "ig.Class",
"ig.EVENT_STEP.SET_SCREEN_BLUR": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_SCREEN_BLUR": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ZOOM_BLUR": "ig.EventStepBase",
"ig.EVENT_STEP.FADE_OUT_ZOOM_BLUR": "ig.EventStepBase",
"ig.ACTION_STEP.SET_ZOOM_BLUR": "ig.ActionStepBase",
"ig.ACTION_STEP.FADE_OUT_ZOOM_BLUR": "ig.ActionStepBase",
"ig.Terrain": "ig.SingleLoadable",
"ig.InteractEntry": "ig.Class",
"ig.InteractManager": "ig.GameAddon",
"ig.ButtonGroup": "ig.Class",
"ig.ButtonInteractEntry": "ig.InteractEntry",
"ig.PressRepeater": "ig.Class",
"ig.FocusGui": "ig.GuiElementBase",
"ig.EnvParticleSpawner": "ig.Cacheable",
"ig.EnvParticles": "ig.GameAddon",
"ig.EVENT_STEP.SET_ENV_PARTICLES": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_ENV_PARTICLES": "ig.EventStepBase",
"ig.ACTION_STEP.SET_ENV_PARTICLES": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_ENV_PARTICLES": "ig.ActionStepBase",
"ig.EVENT_STEP.SET_WEATHER": "ig.EventStepBase",
"ig.EVENT_STEP.RESTORE_WEATHER_PARTICLES": "ig.EventStepBase",
"ig.MapSoundEntry": "ig.Class",
"ig.MapSounds": "ig.GameAddon",
"ig.EVENT_STEP.SET_MAP_SOUNDS": "ig.EventStepBase",
"ig.Video": "ig.Loadable",
"ig.VideoGui": "ig.GuiElementBase",
"ig.VideoPlayerGui": "ig.GuiElementBase",
"ig.Influencer": "ig.Class",
"ig.InfluenceEntry": "ig.Class",
"ig.InfluenceConnection": "ig.Class",
"ig.ACTION_STEP.ADD_TEMP_INFLUENCE": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_TEMP_INFLUENCE": "ig.ActionStepBase",
"ig.Greenworks": "ig.GameAddon",
"sc.VerionChangeLog": "ig.SingleLoadable",
"sc.VersionTracker": "ig.GameAddon",
"sc.GlobalInput": "ig.GameAddon",
"sc.Control": "ig.Class",
"sc.StatChange": "ig.Class",
"sc.ItemBuff": "sc.StatChange",
"sc.ActionBuff": "sc.StatChange",
"sc.FontSystem": "ig.GameAddon",
"sc.TextGui": "ig.GuiElementBase",
"sc.MouseButtonGroup": "ig.ButtonGroup",
"sc.ButtonGroup": "ig.ButtonGroup",
"sc.RowButtonGroup": "sc.ButtonGroup",
"sc.ButtonBgGui": "ig.BoxGui",
"sc.ButtonHighlightGui": "ig.GuiElementBase",
"sc.ButtonGui": "ig.FocusGui",
"sc.CheckboxGui": "sc.ButtonGui",
"sc.RegularBoxGui": "ig.BoxGui",
"sc.WhiteLineBox": "ig.BoxGui",
"sc.ArrowBoxGui": "ig.BoxGui",
"sc.PointingBoxGui": "ig.BoxGui",
"sc.LineGui": "ig.BoxGui",
"sc.BlackGrayBox": "ig.BoxGui",
"sc.BlackWhiteBox": "ig.BoxGui",
"sc.SideBorderBox": "ig.BoxGui",
"sc.SideBoxGui": "ig.GuiElementBase",
"sc.CenterBoxGui": "ig.GuiElementBase",
"sc.SmallEntityBox": "ig.GuiElementBase",
"sc.LineBoxGui": "ig.GuiElementBase",
"sc.SmallBlackBoxGui": "ig.BoxGui",
"sc.NumberGui": "ig.GuiElementBase",
"sc.MaxNumberGui": "ig.GuiElementBase",
"sc.PercentNumber": "ig.GuiElementBase",
"sc.NewUnlockButton": "sc.ButtonGui",
"sc.NewUnlockOverlay": "ig.ImageGui",
"sc.BuffInfo": "ig.GuiElementBase",
"sc.InfoBar": "ig.GuiElementBase",
"sc.DummyContainer": "ig.GuiElementBase",
"sc.ListBoxButton": "ig.FocusGui",
"sc.ItemBoxButton": "sc.ListBoxButton",
"sc.ToggleSet": "ig.GuiElementBase",
"sc.ItemMenuToggleAnimation": "ig.GuiElementBase",
"sc.SimpleStatusDisplay": "ig.GuiElementBase",
"sc.PercentChar": "ig.GuiElementBase",
"sc.MenuPanel": "ig.BoxGui",
"sc.HeaderMenuPanel": "sc.MenuPanel",
"sc.MenuScanLines": "ig.GuiElementBase",
"sc.ScrollPane": "ig.GuiElementBase",
"sc.Slider": "ig.GuiElementBase",
"sc.Slider.Thumb": "ig.GuiElementBase",
"sc.ScrollPane.Container": "ig.GuiElementBase",
"sc.TimeAndMoneyGUI": "sc.MenuPanel",
"sc.ChangeLogScrollContainer": "ig.GuiElementBase",
"sc.PrevNextText": "ig.GuiElementBase",
"sc.ChangelogGui": "ig.GuiElementBase",
"sc.DLCScrollContainer": "ig.GuiElementBase",
"sc.DLCGui": "ig.GuiElementBase",
"sc.RightHudGui": "ig.GuiElementBase",
"sc.RightHudBoxGui": "sc.SideBoxGui",
"sc.TimersHudEntry": "ig.GuiElementBase",
"sc.TimersHud": "sc.RightHudBoxGui",
"sc.TimersModel": "ig.GameAddon",
"sc.TimerEntry": "ig.Class",
"ig.EVENT_STEP.ADD_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.PAUSE_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.RESUME_TIMER": "ig.EventStepBase",
"sc.StatsModel": "ig.GameAddon",
"sc.TrophyManager": "ig.GameAddon",
"ig.EVENT_STEP.ENABLED_STATS": "ig.EventStepBase",
"ig.EVENT_STEP.DISABLE_STATS": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_TROPHY": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_STAT_MAP_NUMBER": "ig.EventStepBase",
"ig.EVENT_STEP.SET_STAT_MAP_NUMBER": "ig.EventStepBase",
"sc.AutoControl": "ig.GameAddon",
"ig.EVENT_STEP.START_AUTO_CTRL": "ig.EventStepBase",
"ig.EVENT_STEP.END_AUTO_CTRL": "ig.EventStepBase",
"ig.EVENT_STEP.SET_AUTO_CTRL_MOUSE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_AUTO_CTRL_STICK": "ig.EventStepBase",
"ig.EVENT_STEP.SET_AUTO_CTRL_ACTION": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_AUTO_CTRL_ACTION": "ig.EventStepBase",
"sc.Inventory": "ig.SingleLoadable",
"sc.CombatParams": "ig.Class",
"sc.AttackInfo": "ig.Class",
"sc.HealInfo": "ig.Class",
"ig.ENTITY.Projectile": "ig.AnimatedEntity",
"sc.BallBehavior": "ig.Class",
"sc.BALL_BEHAVIOR.FOLLOW_TARGET": "sc.BallBehavior",
"sc.BALL_BEHAVIOR.CLOSE_SELF_DESTRUCT": "sc.BallBehavior",
"sc.BALL_BEHAVIOR.WIRL_SIDEWAYS": "sc.BallBehavior",
"sc.BALL_BEHAVIOR.SLOW_DOWN": "sc.BallBehavior",
"sc.ProxySpawnerBase": "ig.Class",
"sc.HitProxyConnect": "ig.Class",
"sc.BallInfo": "sc.ProxySpawnerBase",
"sc.PROXY_TYPE.BALL": "sc.ProxySpawnerBase",
"ig.ENTITY.Ball": "ig.ENTITY.Projectile",
"sc.PlayerConfig": "ig.JsonLoadable",
"sc.PlayerAction": "ig.Class",
"sc.PlayerSubConfig": "ig.Class",
"sc.PlayerModel": "ig.Class",
"sc.MessageModel": "ig.GameAddon",
"sc.AreaRoomBounds": "ig.Class",
"sc.AreaLoadable": "ig.Loadable",
"sc.BaseMenu": "ig.GuiElementBase",
"sc.ListInfoMenu": "sc.BaseMenu",
"sc.ButtonListBox": "sc.ScrollPane",
"sc.ItemListBox": "ig.GuiElementBase",
"sc.MultiColumnItemListBox": "ig.GuiElementBase",
"sc.MainMenu": "ig.GuiElementBase",
"sc.MainMenu.TopBar": "ig.GuiElementBase",
"sc.MainMenu.CurrentMenuDisplay": "ig.GuiElementBase",
"sc.MainMenu.SubMenuBox": "ig.BoxGui",
"sc.MainMenu.StatusLine": "ig.GuiElementBase",
"sc.MainMenu.LeaLarge": "ig.GuiElementBase",
"sc.MainMenu.LeaSmall": "ig.GuiElementBase",
"sc.MainMenu.Lea": "ig.GuiElementBase",
"sc.MainMenu.SmallRhombus": "ig.GuiElementBase",
"sc.StartMenu": "sc.BaseMenu",
"sc.StartMenu.LargeRhombus": "ig.GuiElementBase",
"sc.SlickTitleGui": "ig.BoxGui",
"sc.SlickBoxRawGui": "ig.BoxGui",
"sc.SlickBoxGui": "sc.SlickBoxRawGui",
"sc.SlickBigSideGui": "ig.BoxGui",
"sc.SlickSmallSideGui": "ig.BoxGui",
"sc.DebugFocusGui": "ig.FocusGui",
"sc.SlopeLine": "ig.GuiElementBase",
"sc.LabeledNumberGuy": "ig.GuiElementBase",
"sc.CompactChoiceBoxGui": "ig.BoxGui",
"sc.CombatHudGui": "ig.GuiElementBase",
"sc.CombatSkipGui": "ig.BoxGui",
"sc.CombatUpperHud": "ig.GuiElementBase",
"sc.CombatLowerHud": "ig.GuiElementBase",
"CONTENT_GUI.EMPTY": "ig.GuiElementBase",
"CONTENT_GUI.RANKED": "ig.GuiElementBase",
"CONTENT_GUI.PVP": "ig.GuiElementBase",
"sc.KeyBinder": "ig.Class",
"sc.OptionModel": "ig.GameAddon",
"sc.ItemContent": "ig.GuiElementBase",
"sc.ItemHudBox": "sc.RightHudBoxGui",
"sc.ElementHudGui": "ig.GuiElementBase",
"sc.ElementHudIconGui": "ig.GuiElementBase",
"sc.MoneyTextGui": "ig.GuiElementBase",
"sc.MoneyContentGui": "ig.GuiElementBase",
"sc.MoneyHudBox": "sc.RightHudBoxGui",
"sc.TaskHudBox": "sc.RightHudBoxGui",
"sc.HpHudGui": "ig.GuiElementBase",
"sc.HpHudBarGui": "ig.GuiElementBase",
"sc.SpHudGui": "ig.GuiElementBase",
"sc.ParamHudGui": "ig.GuiElementBase",
"sc.ParamHudGui.Pie": "ig.GuiElementBase",
"sc.ParamHudGui.Param": "ig.BoxGui",
"sc.ParamHudGui.Level": "ig.BoxGui",
"sc.BuffHudEntry": "ig.BoxGui",
"sc.BuffHudGui": "ig.GuiElementBase",
"sc.ItemTimerHudGui": "ig.GuiElementBase",
"sc.QuickMenuModel": "ig.GameAddon",
"sc.MapModel": "ig.GameAddon",
"sc.KeyHudGui": "ig.GuiElementBase",
"sc.StatusHudGui": "ig.GuiElementBase",
"sc.StatusUpperGui": "ig.GuiElementBase",
"sc.StatusLowerGui": "ig.GuiElementBase",
"sc.ElementalLoadOverlayGui": "ig.GuiElementBase",
"sc.StatusElementModeGui": "ig.GuiElementBase",
"sc.StatusElementBgGui": "ig.GuiElementBase",
"sc.BattleModeBgGui": "ig.ImageGui",
"sc.BattleModeSymbolGui": "ig.ImageGui",
"sc.ExpEntryGui": "ig.GuiElementBase",
"sc.ExpMenuGui": "ig.GuiElementBase",
"sc.ExpHudGui": "ig.GuiElementBase",
"sc.SubTaskEntryBase": "ig.BoxGui",
"sc.SubTaskEntry.COLLECT": "sc.SubTaskEntryBase",
"sc.SubTaskEntry.LANDMARK": "sc.SubTaskEntryBase",
"sc.SubTaskEntry.KILL": "sc.SubTaskEntryBase",
"sc.SubTaskEntry.CONDITION": "sc.SubTaskEntryBase",
"sc.SubTaskEntry.QUEST": "sc.SubTaskEntryBase",
"sc.TaskEntry": "ig.GuiElementBase",
"sc.QuestUpdateEntry": "ig.GuiElementBase",
"sc.QuestUpdateHud": "sc.RightHudBoxGui",
"sc.FavQuestHud": "sc.RightHudBoxGui",
"sc.LandmarkEntry": "ig.GuiElementBase",
"sc.LandmarkHud": "sc.RightHudBoxGui",
"sc.LoreModel": "ig.GameAddon",
"sc.LoreUpdateEntry": "ig.GuiElementBase",
"sc.LoreUpdateHud": "sc.RightHudBoxGui",
"sc.DropUpdateEntry": "ig.GuiElementBase",
"sc.DropUpdateHud": "sc.RightHudBoxGui",
"sc.PartyHudGui": "ig.GuiElementBase",
"sc.MemberHudGui": "ig.GuiElementBase",
"sc.MemberHpExpSpGui": "ig.GuiElementBase",
"sc.SpChangeHudGui": "ig.GuiElementBase",
"sc.SpMiniHudGui": "ig.GuiElementBase",
"sc.TopMsgHudGui": "ig.GuiElementBase",
"sc.TopMsgIconGui": "ig.GuiElementBase",
"sc.TopMsgTopGui": "ig.ImageGui",
"sc.TopMsgTitleGui": "ig.GuiElementBase",
"sc.TopMsgSubGui": "ig.BoxGui",
"sc.FeatHudEntry": "ig.GuiElementBase",
"sc.FeatHud": "sc.RightHudBoxGui",
"sc.LoadingScreenGui": "ig.GuiElementBase",
"ig.GUI.IntroScreen": "ig.SequenceGui",
"ig.GUI.TitleLogo": "ig.SequenceGui",
"sc.TitlePresetMenu": "sc.HeaderMenuPanel",
"sc.TitlePresetMenu.SaLoButton": "ig.FocusGui",
"sc.ModalScreenInteract": "ig.GuiElementBase",
"sc.ModalButtonInteract": "ig.GuiElementBase",
"sc.SaveSlotNewButton": "ig.FocusGui",
"sc.SaveSlotButton": "ig.FocusGui",
"sc.SaveSlotPlayTime": "ig.GuiElementBase",
"sc.SaveSlotLocation": "ig.BoxGui",
"sc.SaveSlotParty": "ig.BoxGui",
"sc.SaveSlotElements": "ig.GuiElementBase",
"sc.SaveSlotChapter": "ig.GuiElementBase",
"sc.SaveSlotButtonHighlight": "ig.GuiElementBase",
"sc.SaveSlotUpdateEffect": "ig.GuiElementBase",
"sc.SaveAutoSaveSlot": "ig.BoxGui",
"sc.SaveList": "ig.GuiElementBase",
"sc.SaveMenu": "sc.BaseMenu",
"sc.DebugSaveLoadPanel": "sc.HeaderMenuPanel",
"sc.DebugSaveLoadPanel.SaLoButton": "ig.FocusGui",
"sc.NewGameModeSelectDialog": "ig.GuiElementBase",
"sc.NewGameModeDialogButton": "sc.ButtonGui",
"sc.MasterOverlayGui": "ig.GuiElementBase",
"sc.TitleScreenGui": "ig.GuiElementBase",
"sc.TitleScreenStartGui": "ig.GuiElementBase",
"sc.TitleScreenButtonGui": "ig.GuiElementBase",
"sc.PauseScreenGui": "ig.GuiElementBase",
"ig.GUI.PauseScreenLabel": "ig.GuiElementBase",
"ig.GUI.CreditsScreen": "ig.GuiElementBase",
"sc.CenterMsgBoxGui": "ig.GuiElementBase",
"ig.GUI.GamepadBox": "ig.GuiElementBase",
"ig.GUI.CounterHud": "sc.RightHudBoxGui",
"ig.GUI.ScoreHud": "sc.RightHudBoxGui",
"ig.GUI.Information": "sc.SideBoxGui",
"sc.BigGenericBar": "ig.GuiElementBase",
"sc.BigHpBar": "sc.BigGenericBar",
"sc.SUB_HP_EDITOR.BOSS": "sc.BigHpBar",
"sc.SUB_HP_EDITOR.PVP": "sc.BigHpBar",
"ig.GUI.BarWidget": "sc.BigGenericBar",
"sc.IndiegogoGui": "ig.GuiElementBase",
"sc.IndiegogoButton": "ig.FocusGui",
"sc.IndiegogoButtonHighlight": "ig.BoxGui",
"sc.IndiegogoFundBar": "ig.GuiElementBase",
"sc.IndiegogoGoal": "ig.BoxGui",
"sc.IndiegogoGoalList": "ig.GuiElementBase",
"sc.LevelUpContentGui": "ig.GuiElementBase",
"sc.LevelUpSideStatsGui": "sc.SideBoxGui",
"ig.GUI.LevelUpHud": "ig.SimpleGui",
"ig.GUI.Social": "ig.SimpleGui",
"ig.GUI.TimerGui": "sc.SlickBoxRawGui",
"ig.EVENT_STEP.STOP_TIMER": "ig.EventStepBase",
"ig.GUI.SergeyMode": "ig.GuiElementBase",
"sc.ItemGui": "ig.GuiElementBase",
"sc.ItemGuiLayer": "ig.GuiElementBase",
"sc.DemoStatsStat": "ig.GuiElementBase",
"sc.DemoStats": "ig.GuiElementBase",
"sc.DemoHighscoreEntry": "ig.GuiElementBase",
"sc.DemoHighscore": "ig.GuiElementBase",
"sc.DemoLastTime": "ig.GuiElementBase",
"sc.TutorialPointingGui": "ig.GuiElementBase",
"sc.TutorialShadowGui": "ig.GuiElementBase",
"sc.TutorialMarkerGui": "ig.GuiElementBase",
"sc.TutorialStartHeaderGui": "ig.GuiElementBase",
"sc.TutorialStartContentGui": "ig.GuiElementBase",
"sc.TutorialStartGui": "ig.GuiElementBase",
"sc.SkipSceneGui": "ig.GuiElementBase",
"sc.EquipStatusContainer": "ig.GuiElementBase",
"sc.EquipLevelOverview": "sc.MenuPanel",
"sc.BodyPartButton": "sc.ButtonGui",
"sc.BodyPartMouseButton": "ig.GuiElementBase",
"sc.EquipMenuMiddleIcon": "ig.GuiElementBase",
"sc.EquipRightContainer": "sc.MenuPanel",
"sc.EquipBodyPartContainer": "ig.GuiElementBase",
"sc.EquipBodyPartContainer.Entry": "ig.GuiElementBase",
"sc.HelpAnnoBase": "ig.FocusGui",
"sc.HELP_ANNO_TYPE.INFO": "sc.HelpAnnoBase",
"sc.HelpInfoBox": "sc.MenuPanel",
"sc.HelpLevelEntry": "ig.GuiElementBase",
"sc.HelpBuffEntry": "ig.GuiElementBase",
"sc.HelpScreen": "ig.GuiElementBase",
"sc.HelpScreenBorder": "ig.GuiElementBase",
"sc.EquipMenu": "sc.BaseMenu",
"sc.BaseSkill": "ig.Class",
"sc.SKILLS.EMPTY": "sc.BaseSkill",
"sc.StatSkill": "sc.BaseSkill",
"sc.SKILLS.MAXHP": "sc.StatSkill",
"sc.SKILLS.ATK": "sc.StatSkill",
"sc.SKILLS.DEF": "sc.StatSkill",
"sc.SKILLS.FOC": "sc.StatSkill",
"sc.ElementSkill": "sc.BaseSkill",
"sc.SKILLS.OWN_ELEMENT_RES_HEAT": "sc.ElementSkill",
"sc.SKILLS.COUNTER_ELEMENT_RES_HEAT": "sc.ElementSkill",
"sc.SKILLS.OWN_ELEMENT_RES_COLD": "sc.ElementSkill",
"sc.SKILLS.COUNTER_ELEMENT_RES_COLD": "sc.ElementSkill",
"sc.SKILLS.OWN_ELEMENT_RES_SHOCK": "sc.ElementSkill",
"sc.SKILLS.COUNTER_ELEMENT_RES_SHOCK": "sc.ElementSkill",
"sc.SKILLS.OWN_ELEMENT_RES_WAVE": "sc.ElementSkill",
"sc.SKILLS.COUNTER_ELEMENT_RES_WAVE": "sc.ElementSkill",
"sc.SKILLS.ALL_ELEMENT_RES": "sc.BaseSkill",
"sc.SKILLS.RANGED_DAMAGE": "sc.StatSkill",
"sc.SKILLS.CHARGED_KNOCKBACK": "sc.StatSkill",
"sc.SKILLS.MELEE_DAMAGE": "sc.StatSkill",
"sc.SKILLS.ASSAULT": "sc.StatSkill",
"sc.SKILLS.CRITICAL_DAMAGE": "sc.StatSkill",
"sc.SKILLS.AIMING_SPEED": "sc.StatSkill",
"sc.SKILLS.AIMING_STABILITY": "sc.StatSkill",
"sc.SKILLS.AIMING_MOVEMENT_SPEED": "sc.StatSkill",
"sc.SKILLS.DASH_DISTANCE": "sc.StatSkill",
"sc.SKILLS.ADDITIONAL_DASH_STEP": "sc.StatSkill",
"sc.SKILLS.GUARD_STRENGTH": "sc.StatSkill",
"sc.SKILLS.ADDITIONAL_GUARD_AREA": "sc.StatSkill",
"sc.SKILLS.STUN_THRESHOLD": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_EFFECT_HEAT": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_EFFECT_COLD": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_EFFECT_SHOCK": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_EFFECT_WAVE": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_GUARD_HEAT": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_GUARD_COLD": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_GUARD_SHOCK": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_GUARD_WAVE": "sc.StatSkill",
"sc.SKILLS.STATUS_CONDITION_HEALING": "sc.StatSkill",
"sc.SKILLS.HP_REGENERATION": "sc.StatSkill",
"sc.SKILLS.OVERHEAT_REDUCTION": "sc.StatSkill",
"sc.SKILLS.ITEM_BOOST": "sc.StatSkill",
"sc.SKILLS.APPETITE": "sc.StatSkill",
"sc.SKILLS.SPIKE_DAMAGE": "sc.StatSkill",
"sc.SKILLS.CROSS_COUNTER": "sc.StatSkill",
"sc.SKILLS.BERSERKER": "sc.StatSkill",
"sc.SKILLS.ONCE_MORE": "sc.StatSkill",
"sc.SKILLS.GUARD_SP": "sc.StatSkill",
"sc.SKILLS.ACTIVE_PLACEHOLDER": "sc.BaseSkill",
"sc.SpecialSkill": "sc.BaseSkill",
"sc.SKILLS.THROW_SPECIAL_A": "sc.SpecialSkill",
"sc.SKILLS.THROW_SPECIAL_B": "sc.SpecialSkill",
"sc.SKILLS.ATTACK_SPECIAL_A": "sc.SpecialSkill",
"sc.SKILLS.ATTACK_SPECIAL_B": "sc.SpecialSkill",
"sc.SKILLS.DASH_SPECIAL_A": "sc.SpecialSkill",
"sc.SKILLS.DASH_SPECIAL_B": "sc.SpecialSkill",
"sc.SKILLS.GUARD_SPECIAL_A": "sc.SpecialSkill",
"sc.SKILLS.GUARD_SPECIAL_B": "sc.SpecialSkill",
"sc.SkillTree": "ig.SingleLoadable",
"sc.CircuitSwapCursor": "ig.GuiElementBase",
"sc.CrossPointsOverview": "ig.GuiElementBase",
"sc.CrossPointsOverview.Entry": "ig.GuiElementBase",
"sc.DebugSkillLearner": "ig.GuiElementBase",
"sc.DebugSkillLearner.ItemBoxButton": "sc.ListBoxButton",
"sc.CiruitCursor": "ig.GuiElementBase",
"sc.CircuitNodeMenu": "sc.MenuPanel",
"sc.CircuitInfoBox": "sc.MenuPanel",
"sc.CircuitDetailButtonGroup": "ig.ButtonGroup",
"sc.CircuitMenuButtonGroup": "ig.ButtonGroup",
"sc.CircuitOverviewMenu": "ig.GuiElementBase",
"sc.CircuitOverviewMenu.Tree": "ig.GuiElementBase",
"sc.CircuitOverviewMenu.FocusOverlay": "ig.FocusGui",
"sc.CircuitEffectDisplay": "ig.GuiElementBase",
"sc.CircuitTreeDetailContainer": "ig.GuiElementBase",
"sc.CircuitTreeDetail": "ig.GuiElementBase",
"sc.CircuitTreeDetail.Start": "ig.GuiElementBase",
"sc.CircuitTreeDetail.Node": "ig.FocusGui",
"sc.CircuitTreeDetail.OrBranchLine": "ig.GuiElementBase",
"sc.CircuitTreeDetail.Line": "ig.GuiElementBase",
"sc.CircuitSwapBranches": "ig.GuiElementBase",
"sc.CircuitSwapBranches.Button": "ig.FocusGui",
"sc.CircuitSwapBranchesInfoBox": "ig.GuiElementBase",
"sc.CircuitSwapBranchesInfoBox.Skill": "ig.GuiElementBase",
"sc.CircuitMenu": "sc.BaseMenu",
"sc.ItemStatusEquip": "sc.MenuPanel",
"sc.ItemEquipModifier": "sc.HeaderMenuPanel",
"sc.ItemStatusDefaultBar": "ig.GuiElementBase",
"sc.ItemStatusDefault": "sc.MenuPanel",
"sc.ItemStatusBuffs": "sc.HeaderMenuPanel",
"sc.ItemBuffHelp": "ig.GuiElementBase",
"sc.FavoriteElementGui": "ig.GuiElementBase",
"sc.ItemStatusFavorites": "sc.HeaderMenuPanel",
"sc.ItemStatusTrade": "sc.HeaderMenuPanel",
"sc.ItemStatusTrade.BaseEntryType": "ig.GuiElementBase",
"ENTRY_TYPES.ENEMY": "sc.ItemStatusTrade.BaseEntryType",
"ENTRY_TYPES.TRADER": "sc.ItemStatusTrade.BaseEntryType",
"ENTRY_TYPES.PLANT": "sc.ItemStatusTrade.BaseEntryType",
"ENTRY_TYPES.QUEST": "sc.ItemStatusTrade.BaseEntryType",
"ENTRY_TYPES.CHEST": "sc.ItemStatusTrade.BaseEntryType",
"ENTRY_TYPES.OTHER": "sc.ItemStatusTrade.BaseEntryType",
"sc.SortMenu": "ig.BoxGui",
"sc.ItemSortMenu": "sc.SortMenu",
"sc.ItemTabbedBox": "ig.GuiElementBase",
"sc.ItemTabbedBox.TabButton": "ig.FocusGui",
"sc.ItemMenu": "sc.BaseMenu",
"sc.LandmarkGui": "ig.FocusGui",
"sc.MapCurrentRoomWrapper": "ig.GuiElementBase",
"sc.MapNameGui": "ig.BoxGui",
"sc.WorldmapAreaName": "ig.GuiElementBase",
"sc.MapCursor": "ig.GuiElementBase",
"sc.MapChestDisplay": "ig.GuiElementBase",
"sc.MapStampDisplay": "ig.GuiElementBase",
"sc.MapFloorButton": "ig.FocusGui",
"sc.MapFloorButtonContainer": "ig.GuiElementBase",
"sc.CurrentAreaDisplay": "sc.MenuPanel",
"sc.DebugFloorView": "sc.MenuPanel",
"sc.StampGui": "ig.FocusGui",
"sc.StampEditMenu": "ig.BoxGui",
"sc.StampMenuButton": "sc.ButtonGui",
"sc.MapRoom": "ig.GuiElementBase",
"sc.MapIcon": "ig.GuiElementBase",
"sc.MapFloor": "ig.GuiElementBase",
"sc.MapArea": "ig.GuiElementBase",
"sc.MapAreaContainer": "ig.GuiElementBase",
"sc.AreaButton": "ig.FocusGui",
"sc.WorldMapExtra": "ig.GuiElementBase",
"sc.MapWorldMap": "ig.GuiElementBase",
"sc.MapMenu": "sc.BaseMenu",
"sc.KeyBinderGui": "ig.ColorGui",
"sc.OptionSlider": "sc.Slider",
"sc.OptionThumb": "ig.GuiElementBase",
"sc.OptionFocusSlider": "ig.FocusGui",
"sc.OptionLangPopUp": "ig.BoxGui",
"sc.OPTION_GUIS[sc.OPTION_TYPES.BUTTON_GROUP]": "ig.GuiElementBase",
"sc.OPTION_GUIS[sc.OPTION_TYPES.OBJECT_SLIDER]": "ig.GuiElementBase",
"sc.OPTION_GUIS[sc.OPTION_TYPES.ARRAY_SLIDER]": "ig.GuiElementBase",
"sc.OPTION_GUIS[sc.OPTION_TYPES.CHECKBOX]": "ig.GuiElementBase",
"sc.OPTION_GUIS[sc.OPTION_TYPES.CONTROLS]": "ig.GuiElementBase",
"sc.OPTION_GUIS[sc.OPTION_TYPES.LANGUAGE]": "ig.GuiElementBase",
"sc.OptionInfoBox": "ig.GuiElementBase",
"sc.OptionRow": "ig.GuiElementBase",
"sc.OptionsTabBox": "ig.GuiElementBase",
"sc.OptionsMenu": "sc.BaseMenu",
"sc.ShopStartMenu": "ig.BoxGui",
"sc.ShopStartTitle": "ig.BoxGui",
"sc.ShopListMenu": "sc.MenuPanel",
"sc.ShopPageCounter": "ig.GuiElementBase",
"sc.ShopItemButton": "sc.ListBoxButton",
"sc.TradeModel": "ig.GameAddon",
"sc.TradeInfo": "ig.Class",
"sc.TradeToggleStats": "ig.BoxGui",
"sc.ShopEquipStats": "sc.TradeToggleStats",
"sc.ShopCart": "ig.BoxGui",
"sc.ShopCartEntry": "ig.GuiElementBase",
"sc.ShopQuantitySelect": "ig.BoxGui",
"sc.ShopQuanityButton": "ig.FocusGui",
"sc.ShopSlopLine": "ig.GuiElementBase",
"sc.ShopConfirmDialog": "sc.ModalButtonInteract",
"sc.ShopConfirmEntry": "ig.GuiElementBase",
"sc.ShopMenu": "sc.BaseMenu",
"sc.HelpScrollContainer": "ig.GuiElementBase",
"sc.MultiPagePageCounter": "ig.GuiElementBase",
"sc.MultiPageBoxGui": "ig.GuiElementBase",
"sc.LogGuiTypeBase": "ig.GuiElementBase",
"sc.LOG_GUI_TYPE.LANDMARK": "sc.LogGuiTypeBase",
"sc.LOG_GUI_TYPE.TRADER": "sc.LogGuiTypeBase",
"sc.LOG_GUI_TYPE.LORE": "sc.LogGuiTypeBase",
"sc.LOG_GUI_TYPE.TROPHY": "sc.LogGuiTypeBase",
"sc.LOG_GUI_TYPE.DROP": "sc.LogGuiTypeBase",
"sc.LOG_GUI_TYPE.QUEST": "sc.LogGuiTypeBase",
"sc.SynopsisLogDisplay": "sc.HeaderMenuPanel",
"sc.SynopsisTaskDisplay": "sc.HeaderMenuPanel",
"sc.SynopsisQuestDisplay": "sc.HeaderMenuPanel",
"sc.SynopsisMenu": "sc.BaseMenu",
"sc.SolvedLine": "ig.SimpleGui",
"sc.QuestBaseBox": "ig.BoxGui",
"sc.QuestInfoBoxActive": "ig.SimpleGui",
"sc.QuestInfoBoxSolved": "ig.SimpleGui",
"sc.QuestInfoBox": "sc.QuestBaseBox",
"sc.QuestDialog": "sc.QuestBaseBox",
"sc.QuestDialogWrapper": "ig.GuiElementBase",
"ig.GUI.QuestSolvedDialog": "sc.QuestDialogWrapper",
"sc.QuestStartDialogButtonBox": "ig.BoxGui",
"sc.QuestListBox": "ig.GuiElementBase",
"sc.NPCDisplayGui": "ig.GuiElementBase",
"sc.QuestDetailTasks": "ig.BoxGui",
"sc.QuestDetailsSolved": "ig.GuiElementBase",
"sc.QuestCharacterView": "ig.BoxGui",
"sc.QuestDetailsView": "sc.QuestBaseBox",
"sc.QuestMenu": "sc.BaseMenu",
"sc.TabbedPane": "ig.GuiElementBase",
"sc.ListTabbedPane": "sc.TabbedPane",
"sc.MsgSkipGui": "ig.GuiElementBase",
"sc.SideMessageHudGui": "ig.GuiElementBase",
"sc.SideMessageContentGui": "ig.GuiElementBase",
"sc.SideMessageBoxGui": "sc.SlickBoxRawGui",
"sc.SideMessageFaceGui": "ig.GuiElementBase",
"sc.SideMessageLabelGui": "ig.GuiElementBase",
"sc.EnemyDisplayGui": "ig.GuiElementBase",
"sc.EnemyPageGeneralInfo": "ig.GuiElementBase",
"sc.EnemyPageMetaInfo": "ig.GuiElementBase",
"sc.EnemyLocation": "ig.GuiElementBase",
"sc.EnemyBaseParamLine": "ig.GuiElementBase",
"sc.EnemyDrops": "ig.GuiElementBase",
"sc.EnemyKillCount": "ig.GuiElementBase",
"sc.EnemyExpMoney": "ig.GuiElementBase",
"sc.EnemyResistence": "ig.GuiElementBase",
"sc.EnemyElementSlopeLine": "ig.GuiElementBase",
"sc.EnemyDisplayBox": "ig.BoxGui",
"sc.SocialInfoBox": "ig.BoxGui",
"sc.SocialPartyBox": "ig.GuiElementBase",
"sc.SocialPartyMember": "sc.MenuPanel",
"sc.SocialBaseInfoBox": "ig.GuiElementBase",
"sc.SocialFace": "ig.GuiElementBase",
"sc.SocialEntryButton": "sc.ListBoxButton",
"sc.SocialHead": "ig.GuiElementBase",
"sc.QuestHubAvailable": "sc.MenuPanel",
"sc.QuestHubCompletion": "sc.MenuPanel",
"sc.QuestHubListEntry": "ig.FocusGui",
"sc.QuestHubRewards": "ig.BoxGui",
"sc.QuestHubCharacterView": "ig.BoxGui",
"sc.QuestHubList": "sc.ListTabbedPane",
"sc.QuestHubMenu": "sc.ListInfoMenu",
"sc.EnemyListBox": "sc.ListTabbedPane",
"sc.EnemyInfoBox": "ig.BoxGui",
"sc.EnemyEntryButton": "sc.ListBoxButton",
"sc.EnemyMenu": "sc.ListInfoMenu",
"sc.LoreInfoBox": "ig.BoxGui",
"sc.LoreEntryButton": "sc.ListBoxButton",
"sc.LoreListBoxNew": "sc.ListTabbedPane",
"sc.LoreMenu": "sc.BaseMenu",
"sc.StatusPageSwitch": "ig.GuiElementBase",
"sc.StatusElementSwitch": "ig.GuiElementBase",
"sc.StatusParamBar": "ig.GuiElementBase",
"sc.StatusViewMain": "ig.GuiElementBase",
"sc.StatusViewMainEquipment": "sc.MenuPanel",
"sc.StatusViewMainEquipment.Entry": "ig.GuiElementBase",
"sc.StatusViewMainParameters": "sc.MenuPanel",
"sc.StatsScrollPane": "sc.ScrollPane",
"sc.StatPercentNumber": "ig.GuiElementBase",
"sc.StatusViewParameters": "ig.GuiElementBase",
"sc.StatusViewParametersContainer": "sc.MenuPanel",
"sc.StatusViewModifiers": "ig.GuiElementBase",
"sc.StatusViewModifiersContainer": "sc.MenuPanel",
"sc.StatusViewCombatArts": "ig.GuiElementBase",
"sc.StatusViewCombatArtsContainer": "sc.MenuPanel",
"sc.StatusViewCombatArtsEntry": "ig.GuiElementBase",
"sc.StatusViewCombatArtsLine": "ig.GuiElementBase",
"sc.StatusViewCombatArtsLineSingle": "ig.GuiElementBase",
"sc.StatusMenu": "sc.BaseMenu",
"sc.MuseumMenu": "sc.BaseMenu",
"sc.StatsBaseEntryGui": "ig.GuiElementBase",
"sc.STATS_ENTRY_TYPE.Time": "sc.StatsBaseEntryGui",
"sc.STATS_ENTRY_TYPE.Percent": "sc.StatsBaseEntryGui",
"sc.STATS_ENTRY_TYPE.KeyValue": "sc.StatsBaseEntryGui",
"sc.STATS_ENTRY_TYPE.KeyCurMax": "sc.StatsBaseEntryGui",
"sc.STATS_ENTRY_TYPE.KeyValuePercent": "sc.StatsBaseEntryGui",
"sc.STATS_ENTRY_TYPE.Separator": "ig.GuiElementBase",
"sc.STATS_ENTRY_TYPE.Logs": "ig.GuiElementBase",
"sc.StatsListBox": "sc.TabbedPane",
"sc.StatsMenu": "sc.BaseMenu",
"sc.TrophyTabOverview": "ig.GuiElementBase",
"sc.TrophyTabOverview.Entry": "ig.GuiElementBase",
"sc.TrophyTotalPoints": "sc.MenuPanel",
"sc.TrophyCompletion": "sc.MenuPanel",
"sc.TrophySectionList": "ig.GuiElementBase",
"sc.TrophyListEntry": "ig.FocusGui",
"sc.TrophyProgress": "ig.GuiElementBase",
"sc.TrophyProgressBar": "ig.GuiElementBase",
"sc.TrophyIconGraphic": "ig.GuiElementBase",
"sc.TrophyList": "sc.ListTabbedPane",
"sc.TrophyMenu": "sc.ListInfoMenu",
"sc.SocialList": "sc.ListTabbedPane",
"sc.SocialMenu": "sc.ListInfoMenu",
"sc.TradeItem": "sc.ListBoxButton",
"sc.TradeItemBox": "ig.GuiElementBase",
"sc.TradeMoneyGui": "ig.GuiElementBase",
"sc.TradeDialogMenu": "ig.BoxGui",
"sc.TradeOfferDisplay": "ig.GuiElementBase",
"sc.TradeButtonBox": "ig.GuiElementBase",
"sc.TradeEntryButton": "sc.TradeItem",
"sc.TradeCharacterView": "ig.BoxGui",
"sc.TradeDetailsView": "ig.BoxGui",
"sc.TradersListBox": "sc.ListTabbedPane",
"sc.TraderMenu": "sc.ListInfoMenu",
"sc.BotanicsEntryButton": "sc.ListBoxButton",
"sc.BotanicsPreUnlockButton": "ig.FocusGui",
"sc.BotanicsProgressBar": "ig.GuiElementBase",
"sc.BotanicsButtonBox": "ig.GuiElementBase",
"sc.BotanicsPlantView": "ig.BoxGui",
"sc.ItemDestructDisplayGui": "ig.GuiElementBase",
"sc.BotanicsListBox": "sc.ListTabbedPane",
"sc.BotanicsMenu": "sc.ListInfoMenu",
"sc.ArenaCupInfoPage": "ig.GuiElementBase",
"sc.ArenaBanner": "ig.GuiElementBase",
"sc.ArenaRoundInfoPage": "ig.GuiElementBase",
"sc.ArenaChallengeEntry": "ig.GuiElementBase",
"sc.ArenaRoundInfoPage.Medals": "ig.GuiElementBase",
"sc.ArenaInfoBox": "ig.BoxGui",
"sc.ArenaTopLine": "ig.GuiElementBase",
"sc.ArenaKeyValue": "ig.SimpleGui",
"sc.ArenaTinyKeyValue": "ig.SimpleGui",
"sc.ArenaInfoLine": "ig.SimpleGui",
"sc.ArenaTotalPoints": "sc.MenuPanel",
"sc.ArenaEntryButton": "sc.ListBoxButton",
"sc.ArenaRoundEntryButton": "sc.ArenaEntryButton",
"sc.ArenaRoundList": "sc.ListTabbedPane",
"sc.ArenaCupList": "sc.ListTabbedPane",
"sc.ArenaMenu": "sc.ListInfoMenu",
"sc.NewGameCart": "sc.MenuPanel",
"sc.NewGameCartEntry": "ig.GuiElementBase",
"sc.NewGameToggleSet": "ig.GuiElementBase",
"sc.NewGameOptionButton": "sc.ListBoxButton",
"sc.NewGameList": "ig.GuiElementBase",
"sc.NewGamePlusMenu": "sc.ListInfoMenu",
"sc.MenuModel": "ig.GameAddon",
"sc.GameModel": "ig.GameAddon",
"sc.Detectors": "ig.GameAddon",
"ig.GUI.ARBox": "ig.GuiElementBase",
"ig.EVENT_STEP.SHOW_AR_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_AR_MSG": "ig.EventStepBase",
"ig.ACTION_STEP.SHOW_AR_MSG": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_AR_MSG": "ig.ActionStepBase",
"sc.ActorEntity": "ig.ActorEntity",
"ig.ACTION_STEP.SET_SOUNDTYPE": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_STAT_MAP_NUMBER": "ig.ActionStepBase",
"ig.ACTION_STEP.CIRCLE_ENTITY": "ig.ActionStepBase",
"ig.EVENT_STEP.SET_TELEPORT_COLOR": "ig.EventStepBase",
"ig.EVENT_STEP.SET_TELEPORT_TIME": "ig.EventStepBase",
"ig.EVENT_STEP.LOAD": "ig.EventStepBase",
"ig.EVENT_STEP.SAVE": "ig.EventStepBase",
"ig.EVENT_STEP.GOTO_TITLE": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_MONEY": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_MONEY": "ig.EventStepBase",
"ig.EVENT_STEP.DROP_ITEM_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.GIVE_ITEM": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_CP": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_ITEM": "ig.EventStepBase",
"ig.EVENT_STEP.TOGGLE_ITEM": "ig.EventStepBase",
"ig.EVENT_STEP.SET_VAR_ENTITY_STAT": "ig.EventStepBase",
"sc.Character": "ig.JsonLoadable",
"sc.CharacterExpression": "ig.Cacheable",
"sc.Combat": "ig.GameAddon",
"sc.PvpModel": "ig.GameAddon",
"sc.CombatShield": "ig.Class",
"sc.CombatantShieldConnection": "ig.Class",
"sc.COMBAT_SHIELDS.DIRECTIONAL": "sc.CombatShield",
"sc.COMBAT_SHIELDS.PARTS": "sc.CombatShield",
"sc.COMBAT_SHIELDS.PLAYER": "sc.COMBAT_SHIELDS.DIRECTIONAL",
"sc.CombatForce": "ig.Class",
"sc.CircleHitForce": "sc.CombatForce",
"sc.DirectHitForce": "sc.CombatForce",
"sc.PushPullForce": "sc.CombatForce",
"sc.ProxyGridForce": "sc.CombatForce",
"sc.SpawnHelper": "ig.Class",
"sc.ProxySpawnerForce": "sc.CombatForce",
"sc.EnemySpawnerForce": "sc.CombatForce",
"sc.CombatStun": "ig.Class",
"sc.COMBAT_STUN.START_LOCK": "sc.CombatStun",
"sc.COMBAT_STUN.END_LOCK": "sc.CombatStun",
"sc.COMBAT_STUN.BLOCK_XY": "sc.CombatStun",
"sc.COMBAT_STUN.BLOCK_FALL": "sc.CombatStun",
"sc.COMBAT_STUN.PULL": "sc.CombatStun",
"sc.COMBAT_STUN.Z_PULL": "sc.CombatStun",
"sc.COMBAT_STUN.FORCE_POS": "sc.CombatStun",
"sc.COMBAT_STUN.Z_VEL": "sc.CombatStun",
"sc.COMBAT_STUN.Z_BOUNCINESS": "sc.CombatStun",
"sc.COMBAT_STUN.SET_FACE": "sc.CombatStun",
"sc.CombatCharge": "ig.Class",
"ig.ENTITY.CombatantMarble": "ig.AnimatedEntity",
"sc.HitNumberEntityBase": "ig.Entity",
"ig.ENTITY.HitNumber": "sc.HitNumberEntityBase",
"ig.ENTITY.HitNumberSum": "sc.HitNumberEntityBase",
"sc.BasicCombatant": "sc.ActorEntity",
"sc.ReplaceTargetHandle": "ig.Class",
"ig.ENTITY.Combatant": "sc.BasicCombatant",
"sc.CombatantAnimPartEntity": "ig.AnimationPartEntity",
"sc.FoodIconEntity": "ig.Entity",
"sc.DropEntity": "ig.AnimatedEntity",
"sc.ItemDropEntity": "ig.AnimatedEntity",
"sc.COMBAT_CONDITION.RANDOM": "ig.Class",
"sc.COMBAT_CONDITION.HP_BELOW": "ig.Class",
"sc.COMBAT_CONDITION.HAS_SP": "ig.Class",
"sc.COMBAT_CONDITION.SPAWN_POINT_DISTANCE": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_REACHABLE": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_DISTANCE": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_STANDING_ON_SELF": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_OVERLAP": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_FACE": "ig.Class",
"sc.COMBAT_CONDITION.FACING_TARGET": "ig.Class",
"sc.COMBAT_CONDITION.ENTITY_DISTANCE_OVER": "ig.Class",
"sc.COMBAT_CONDITION.ENTITY_COORD_DELTA_WITHIN": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_X_DISTANCE": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_Y_DISTANCE_BELOW": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_Z_DISTANCE": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_ALIVE": "ig.Class",
"sc.COMBAT_CONDITION.HAS_TARGET": "ig.Class",
"sc.COMBAT_CONDITION.COLLAB_IS_ONGOING": "ig.Class",
"sc.COMBAT_CONDITION.HP_BREAK": "ig.Class",
"sc.COMBAT_CONDITION.HP_BREAK_GLOBAL": "ig.Class",
"sc.COMBAT_CONDITION.HAS_SHIELD": "ig.Class",
"sc.COMBAT_CONDITION.ON_GROUND": "ig.Class",
"sc.COMBAT_CONDITION.HAS_GROUND_ENTITY": "ig.Class",
"sc.COMBAT_CONDITION.HAS_ENTITY_ON_TOP": "ig.Class",
"sc.COMBAT_CONDITION.Z_BASE_UNCERTAIN": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_TRAP_TIME_OVER": "ig.Class",
"sc.COMBAT_CONDITION.TARGET_HIT_STABLE_ABOVE": "ig.Class",
"sc.COMBAT_CONDITION.HAS_PROXY": "ig.Class",
"sc.COMBAT_CONDITION.ENTERED_STATE": "ig.Class",
"sc.COMBAT_CONDITION.CURRENT_STATE": "ig.Class",
"sc.COMBAT_CONDITION.ENEMY_COUNT": "ig.Class",
"sc.COMBAT_CONDITION.TRACKER_READY": "ig.Class",
"sc.COMBAT_CONDITION.ACTION_TOKEN": "ig.Class",
"sc.COMBAT_CONDITION.MULTI_TOKEN": "ig.Class",
"sc.COMBAT_CONDITION.VAR_CONDITION": "ig.Class",
"sc.COMBAT_CONDITION.ATTRIB_IS_TRUE": "ig.Class",
"sc.COMBAT_CONDITION.BLOCKING_FREE_LINE": "ig.Class",
"sc.COMBAT_CONDITION.BALL_CHARGE": "ig.Class",
"sc.COMBAT_CONDITION.BALL_SMALL": "ig.Class",
"sc.COMBAT_CONDITION.ATTACK_FROM_ENTITY": "ig.Class",
"sc.COMBAT_CONDITION.DAMAGE_FACTOR": "ig.Class",
"sc.COMBAT_CONDITION.HAS_BLOCKED_DAMAGE": "ig.Class",
"sc.COMBAT_CONDITION.HAS_BLOCKED_HITS": "ig.Class",
"sc.COMBAT_CONDITION.HAS_BLOCKED_ENTITY": "ig.Class",
"sc.COMBAT_CONDITION.PART_HIT": "ig.Class",
"sc.COMBAT_CONDITION.HAS_HINT": "ig.Class",
"sc.COMBAT_CONDITION.IS_BALL": "ig.Class",
"sc.COMBAT_CONDITION.IS_SHIELDED": "ig.Class",
"sc.COMBAT_CONDITION.ELEMENT_HIT": "ig.Class",
"sc.COMBAT_CONDITION.HIT_BY_PLAYER": "ig.Class",
"sc.COMBAT_CONDITION.ELEMENT_HIT_ATTRIB": "ig.Class",
"sc.COMBAT_CONDITION.ELEMENT_MODE": "ig.Class",
"sc.COMBAT_CONDITION.COMBO_HITS": "ig.Class",
"sc.COMBAT_CONDITION.COMBO_TIME": "ig.Class",
"sc.COMBAT_CONDITION.STUN_ESCAPE": "ig.Class",
"sc.COMBAT_CONDITION.COMBO_DAMAGE": "ig.Class",
"sc.COMBAT_CONDITION.POI_IS_CLOSE": "ig.Class",
"sc.COMBAT_CONDITION.NAVIGATION_SUCCESS": "ig.Class",
"sc.COMBAT_CONDITION.ON_NAV_NODE": "ig.Class",
"sc.COMBAT_CONDITION.COMPRESSOR_DETOUR_CONDITION": "ig.Class",
"sc.EnemyType": "ig.JsonLoadable",
"sc.CombatConditions": "ig.Class",
"sc.EnemyInfo": "ig.Class",
"sc.EnemyState": "ig.Class",
"sc.NewGamePlusModel": "ig.GameAddon",
"ig.ENTITY.Enemy": "ig.ENTITY.Combatant",
"ig.ENTITY.EnemySpawner": "ig.Entity",
"ig.ENTITY.RespawnBlocker": "ig.Entity",
"ig.BurstSpawnerEntity": "ig.Entity",
"sc.StoneInfo": "sc.ProxySpawnerBase",
"sc.PROXY_TYPE.STONE": "sc.ProxySpawnerBase",
"ig.ENTITY.Stone": "ig.ENTITY.Projectile",
"ig.GUI.StatusBar": "ig.GuiElementBase",
"sc.PvpRoundGui": "ig.GuiElementBase",
"sc.PvpKoGui": "ig.GuiElementBase",
"sc.CombatStatusBase": "ig.Class",
"sc.BurnStatus": "sc.CombatStatusBase",
"sc.COMBAT_STATUS[0]": "sc.CombatStatusBase",
"sc.ChillStatus": "sc.CombatStatusBase",
"sc.COMBAT_STATUS[1]": "sc.CombatStatusBase",
"sc.JoltStatus": "sc.CombatStatusBase",
"sc.COMBAT_STATUS[2]": "sc.CombatStatusBase",
"sc.MarkStatus": "sc.CombatStatusBase",
"sc.COMBAT_STATUS[3]": "sc.CombatStatusBase",
"EnemyReactionBase": "ig.Class",
"sc.ENEMY_REACTION.HIT_REACTION": "EnemyReactionBase",
"sc.ENEMY_REACTION.TARGET_DISTANCE": "EnemyReactionBase",
"sc.ENEMY_REACTION.MOVEMENT_BLOCK": "EnemyReactionBase",
"sc.ENEMY_REACTION.COLLAB": "EnemyReactionBase",
"sc.ENEMY_REACTION.GUARD_COUNTER": "EnemyReactionBase",
"sc.ENEMY_REACTION.ENEMY_EVENT": "EnemyReactionBase",
"sc.ENEMY_REACTION.STORE_RELEASE": "EnemyReactionBase",
"sc.ENEMY_REACTION.DODGE": "EnemyReactionBase",
"sc.ENEMY_REACTION.COUNTER_COUNTER": "EnemyReactionBase",
"sc.ENEMY_REACTION.FALL": "EnemyReactionBase",
"sc.EnemyCollab": "ig.Class",
"sc.EnemyTracker": "ig.Class",
"sc.ENEMY_TRACKER.TIME": "sc.EnemyTracker",
"sc.ENEMY_TRACKER.HIT": "sc.EnemyTracker",
"sc.ENEMY_TRACKER.HP": "sc.EnemyTracker",
"sc.EnemyBooster": "ig.GameAddon",
"sc.PROXY_TYPE.GENERIC": "sc.ProxySpawnerBase",
"sc.CombatProxyEntity": "sc.BasicCombatant",
"ig.ACTION_STEP.FACE_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.UNLOCK_ENEMY": "ig.ActionStepBase",
"ig.ACTION_STEP.FACE_TO_TARGET_OFFSET": "ig.ActionStepBase",
"ig.ACTION_STEP.FACE_TO_TARGET_SPEED": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FACE_TARGET_PREDICT": "ig.ActionStepBase",
"ig.ACTION_STEP.FACE_ALIGN": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_THROW_FX": "ig.ActionStepBase",
"ig.ACTION_STEP.COMBAT_ART_CHARGE": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_DISTANCE": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_PINPOINT": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_ALIGN_DIR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_CLOSEST_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.MOVE_TO_ATTRIB_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COMBATANT_PARTY": "ig.ActionStepBase",
"ig.ACTION_STEP.JUMP_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_Z_VEL_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.JUMP_TARGET_MOVEMENT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_MISSILE_SPEED": "ig.ActionStepBase",
"ig.ACTION_STEP.ESCAPE_FROM_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.CIRCLE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.NEW_CIRCLE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.STICK_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.STICKY_CIRCLE_AROUND": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_CIRCLE_AROUND_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.TACKLE": "ig.ActionStepBase",
"ig.ACTION_STEP.CIRCLE_ATTACK": "ig.ActionStepBase",
"ig.ACTION_STEP.COMBAT_SWEEP": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TARGET_Z_VEL": "ig.ActionStepBase",
"ig.ACTION_STEP.PUSH_PULL_FORCE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_INVINCIBLE": "ig.ActionStepBase",
"ig.ACTION_STEP.MOD_GENERIC_PROXY": "ig.ActionStepBase",
"ig.ACTION_STEP.CONNECT_PROXY_TO_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.DISCONNECT_PROXY_FROM_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ELEMENT_FILTER": "ig.ActionStepBase",
"ig.ACTION_STEP.DODGE_FREE_LINE": "ig.ActionStepBase",
"ig.ACTION_STEP.ENABLE_REACTION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_SPIKE_DAMAGE": "ig.ActionStepBase",
"ig.ACTION_STEP.DISABLE_REACTION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_DAMAGE_FACTOR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_HIT_STABLE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_DAMAGE_CEILING": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_DAMAGE_CEILING": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ENEMY_STATE": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOOT_PROXY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_HIT_PROXY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_PROXY_OWNER_TO_POS": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_HIT_PROXY": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOOT_PROXY_RANGE": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOOT_PROXY_GRID": "ig.ActionStepBase",
"ig.ACTION_STEP.STOP_REPEATING_FORCE": "ig.ActionStepBase",
"ig.ACTION_STEP.UNSTICK_STICKING_PROXIES": "ig.ActionStepBase",
"ig.ACTION_STEP.REMOVE_PROXIES": "ig.ActionStepBase",
"ig.ACTION_STEP.FANCY_AIM": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_PLAYER_ACTION": "ig.ActionStepBase",
"ig.ACTION_STEP.SHARE_PROXY_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_PROXIES_DONE": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_COMBAT_TRUE": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_TRAP_OVER": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_TARGET_DEFEATED": "ig.ActionStepBase",
"ig.ACTION_STEP.SPAWN_BURSTS": "ig.ActionStepBase",
"ig.ACTION_STEP.DIRECT_HIT": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_STUN_LOCKED": "ig.ActionStepBase",
"ig.ACTION_STEP.REGEN_HP": "ig.ActionStepBase",
"ig.ACTION_STEP.HEAL_STATUS": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_STATUS_BAR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ENEMY_STATUS_VISIBILITY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_HP_CRITICAL": "ig.ActionStepBase",
"ig.ACTION_STEP.REDUCE_HP": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_HIT_IGNORE": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_GUARDED": "ig.ActionStepBase",
"ig.ACTION_STEP.ABSORB_BLOCKED_DAMAGE": "ig.ActionStepBase",
"ig.ACTION_STEP.ABSORB_DAMAGE": "ig.ActionStepBase",
"ig.ACTION_STEP.ABSORB_DAMAGE_VIA_SUM": "ig.ActionStepBase",
"ig.ACTION_STEP.CONSUME_SP": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_FREE_LINE_CMD": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_SHIELD": "ig.ActionStepBase",
"ig.ACTION_STEP.REMOVE_SHIELD": "ig.ActionStepBase",
"ig.ACTION_STEP.SPAWN_ASSAULT": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_COMBAT_MSG": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_TARGET_STUN_LOCK": "ig.ActionStepBase",
"ig.ACTION_STEP.THROW_ENERGY_DROPS": "ig.ActionStepBase",
"ig.ACTION_STEP.THROW_GENERIC_DROP": "ig.ActionStepBase",
"ig.ACTION_STEP.NAVIGATE_TO_SPAWN_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.DO_DAMAGE_MOVEMENT": "ig.ActionStepBase",
"ig.ACTION_STEP.COMBAT_IF": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_COLLAB_VAR": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COLLAB_BREAK_TYPE": "ig.ActionStepBase",
"ig.ACTION_STEP.ASSIGN_COLLAB_POINTS": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_TARGET_VALUE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_COLLAB_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.STORE_IN_COLLAB_PARTNER": "ig.ActionStepBase",
"ig.ACTION_STEP.CONNECT_HP_TO_STORED_ENEMIES": "ig.ActionStepBase",
"ig.ACTION_STEP.CONNECT_HP_TO_TYPES_ENEMIES": "ig.EventStepBase",
"ig.ACTION_STEP.UPDATE_RESPAWN_POINT": "ig.ActionStepBase",
"ig.ACTION_STEP.SEND_ENEMY_MSG": "ig.ActionStepBase",
"ig.ACTION_STEP.RESET_TRACKER": "ig.ActionStepBase",
"ig.ACTION_STEP.RESET_FREQUENCY": "ig.ActionStepBase",
"ig.ACTION_STEP.RELEASE_STORED_ENEMIES": "ig.ActionStepBase",
"ig.ACTION_STEP.REASSIGN_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.DESTROY_DESTRUCTIBLES": "ig.ActionStepBase",
"ig.ACTION_STEP.SPAWN_ENEMIES": "ig.ActionStepBase",
"ig.ACTION_STEP.SPAWN_ENEMY_CLOSEBY": "ig.ActionStepBase",
"ig.ACTION_STEP.KILL_ENEMIES": "ig.ActionStepBase",
"ig.ACTION_STEP.SELF_DESTRUCT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_TARGET_ENTITY": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_CLOSE_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_OWNER_REPLACE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TARGET_REPLACE_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_POI_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_PROXY_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.REDUCE_PROXY_HP": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_PREV_HIT": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.DETOUR_COMPRESSOR_THREAT": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_ACTION_BUFF": "ig.ActionStepBase",
"ig.ACTION_STEP.MOD_ACTION_BUFF_PARAM": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_VAR_COMBAT_STAT": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ATTRIB_POS_COMBAT": "ig.ActionStepBase",
"ig.EVENT_STEP.SPAWN_ENEMY": "ig.EventStepBase",
"ig.EVENT_STEP.SPAWN_DESTRUCTIBLE": "ig.EventStepBase",
"ig.EVENT_STEP.SPAWN_ENEMY_ON_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.SET_DAMAGE_NUMBERS": "ig.EventStepBase",
"ig.EVENT_STEP.KILL_ENEMIES": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENEMY_STATE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENEMY_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.SET_SCREEN_ENEMY_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ALL_ENEMY_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_ALL_ENEMY_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_SP": "ig.EventStepBase",
"ig.EVENT_STEP.SET_RELATIVE_HP": "ig.EventStepBase",
"ig.EVENT_STEP.REGEN_HP": "ig.EventStepBase",
"ig.EVENT_STEP.SET_TYPED_ENEMY_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ENEMIES_NAV_TOLERANT": "ig.EventStepBase",
"ig.EVENT_STEP.SET_FINAL_DRAMATIC_EFFECT": "ig.EventStepBase",
"ig.EVENT_STEP.SET_COMBAT_SPEED": "ig.EventStepBase",
"ig.EVENT_STEP.MASS_REPLACE_ENTITIES_WITH_ENEMY": "ig.EventStepBase",
"ig.EVENT_STEP.SWAP_ENTITY_WITH_ENEMY": "ig.EventStepBase",
"ig.EVENT_STEP.SWAP_BACK_ENEMY_WITH_ENTITY": "ig.EventStepBase",
"ig.EVENT_STEP.SET_COMBAT_ACTIVE": "ig.EventStepBase",
"ig.EVENT_STEP.DO_ENEMY_ACTION": "ig.EventStepBase",
"ig.EVENT_STEP.SET_VAR_COMBAT_STAT": "ig.EventStepBase",
"ig.EVENT_STEP.MANUAL_COMBATANT_KILL": "ig.EventStepBase",
"ig.EVENT_STEP.MANUAL_COMBATANT_REVIVE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_COMBATANT_MANUAL_KILL": "ig.EventStepBase",
"ig.EVENT_STEP.START_PVP_BATTLE": "ig.EventStepBase",
"ig.EVENT_STEP.PREPARE_PVP_ROUND": "ig.EventStepBase",
"ig.EVENT_STEP.START_PVP_ROUND": "ig.EventStepBase",
"ig.EVENT_STEP.STOP_PVP_BATTLE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_RESPAWN_POINT": "ig.EventStepBase",
"ig.EVENT_STEP.COMBAT_IF": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_PROXIES": "ig.EventStepBase",
"ig.ACTION_STEP.CHANGE_ENEMY_ANNOTATION": "ig.ActionStepBase",
"ig.ACTION_STEP.DO_ENEMY_ACTION": "ig.ActionStepBase",
"ig.ACTION_STEP.DO_ENEMY_ACTION_INLINE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_AGGRESSION": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ENEMY_ELEMENT_MODE": "ig.ActionStepBase",
"sc.GameCode": "ig.GameAddon",
"ig.GUI.Interact": "ig.GuiElementBase",
"sc.InteractOverlayIcon": "ig.GuiElementBase",
"sc.MapInteract": "ig.GameAddon",
"sc.MapInteractIcon": "ig.Class",
"sc.MapInteractEntry": "ig.Class",
"sc.ElevatorModel": "ig.GameAddon",
"ig.ENTITY.Elevator": "ig.Entity",
"sc.ElevatorSwitchEntity": "ig.AnimatedEntity",
"ig.EVENT_STEP.OPEN_RHOMBUS_MAP": "ig.EventStepBase",
"ig.EVENT_STEP.MOVE_ELEVATOR": "ig.EventStepBase",
"ig.EVENT_STEP.MOVE_ELEVATOR_START": "ig.EventStepBase",
"ig.EVENT_STEP.UNTRIGGER_PROP": "ig.EventStepBase",
"sc.IconHoverTextGui": "ig.BoxGui",
"sc.PropInteract": "ig.Class",
"ig.ENTITY.JumpPanel": "ig.AnimatedEntity",
"ig.ENTITY.JumpPanelFar": "ig.AnimatedEntity",
"ig.ENTITY.JumpPanelFloat": "ig.AnimatedEntity",
"ig.ENTITY.TeleportCentral": "ig.Entity",
"ig.ENTITY.TeleportField": "ig.AnimatedEntity",
"sc.RhombusMapMenu": "ig.GuiElementBase",
"sc.RhombusMenuInfo": "ig.BoxGui",
"sc.RhombusMenuArrow": "ig.GuiElementBase",
"sc.RhombusMenuLocation": "ig.FocusGui",
"ig.ENTITY.RhombusPoint": "ig.Entity",
"ig.EVENT_STEP.START_DEMO_HIGHSCORE_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.STOP_DEMO_HIGHSCORE_TIMER": "ig.EventStepBase",
"ig.EVENT_STEP.SET_TASK": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PERMA_TASK": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PAUSE_MUSIC_STOP": "ig.EventStepBase",
"ig.EVENT_STEP.SET_MOBILITY_BLOCK": "ig.EventStepBase",
"ig.EVENT_STEP.ACTIVATE_CANCEL_BUTTON": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_CANCEL_BUTTON": "ig.EventStepBase",
"ig.EVENT_STEP.SET_FORCE_COMBAT": "ig.EventStepBase",
"ig.EVENT_STEP.FORCE_START_S_RANK": "ig.EventStepBase",
"ig.EVENT_STEP.INCREASE_COMBAT_RANK": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_TASK": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PLAYER_CORE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PLAYER_SP_LEVEL": "ig.EventStepBase",
"ig.EVENT_STEP.INCREASE_PLAYER_SP_LEVEL": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_PLAYER_EXP": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PLAYER_LEVEL_DEBUG": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ALL_PLAYER_CORE": "ig.EventStepBase",
"ig.ENTITY.EventTrigger": "ig.Entity",
"ig.ENTITY.LocationEvent": "ig.Entity",
"sc.MsgBoxGui": "ig.GuiElementBase",
"sc.ChoiceBoxGui": "ig.GuiElementBase",
"sc.DreamMsgGui": "ig.GuiElementBase",
"ig.MessageOverlayGui": "ig.GuiElementBase",
"ig.MessageOverlayGui.BlackBar": "ig.GuiElementBase",
"ig.MessageOverlayGui.BottomShadow": "ig.GuiElementBase",
"sc.PrivateMessageBGGui": "ig.GuiElementBase",
"ig.MessageAreaGui": "ig.GuiElementBase",
"ig.MessageOverlayGui.Entry": "ig.GuiElementBase",
"ig.MessageOverlayGui.Portrait": "ig.GuiElementBase",
"ig.MessageOverlayGui.DisplayName": "ig.GuiElementBase",
"sc.MsgBoardContentGui": "ig.GuiElementBase",
"sc.MsgBoardGui": "ig.GuiElementBase",
"ig.EVENT_STEP.SHOW_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.RING_PRIVATE_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.START_PRIVATE_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.END_PRIVATE_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_OFFSCREEN_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_CHOICE": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_MSG_PERSON": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_MSG_PERSON": "ig.EventStepBase",
"ig.EVENT_STEP.SET_MSG_EXPRESSION": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_CENTER_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_DREAM_MSG": "ig.EventStepBase",
"ig.ACTION_STEP.SHOW_DREAM_MSG": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_DREAM_MSG": "ig.ActionStepBase",
"ig.EVENT_STEP.SHOW_TUTORIAL_START": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_MODAL_CHOICE": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_TUTORIAL_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_TUTORIAL_PLAYER_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_DEMO_HIGHSCORE": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_DEMO_TIME": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_GET_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_SIDE_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_SIDE_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_BOARD_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_BOARD_MSG": "ig.EventStepBase",
"ig.EVENT_STEP.SET_AUTO_SCRIPT": "ig.EventStepBase",
"sc.ScreenInteractEntry": "ig.InteractEntry",
"sc.SkipInteract": "ig.GameAddon",
"sc.SkipInteractEntry": "ig.Class",
"sc.TradeMenu": "ig.GuiElementBase",
"ig.ENTITY.NPC": "sc.ActorEntity",
"sc.NpcState": "ig.Class",
"sc.NPCRunnerEntity": "sc.ActorEntity",
"sc.NpcRunnerSpawner": "ig.GameAddon",
"ig.EVENT_STEP.DO_THE_SHAKE": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_NPC": "ig.EventStepBase",
"ig.EVENT_STEP.SET_NPC_RUNNERS": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_NPC_RUNNERS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_NPC_CONFIG": "ig.EventStepBase",
"ig.ACTION_STEP.RESET_NPC": "ig.ActionStepBase",
"ig.ACTION_STEP.APPLY_NPC_CONFIG": "ig.EventStepBase",
"ig.ENTITY.Crosshair": "ig.Entity",
"ig.ENTITY.CrosshairDot": "ig.AnimatedEntity",
"sc.PlayerCrossHairController": "ig.Class",
"sc.EventCrossHairController": "ig.Class",
"sc.PlayerLevelNotifier": "ig.Class",
"sc.ItemConsumption": "ig.Class",
"sc.PlayerBaseEntity": "ig.ENTITY.Combatant",
"sc.PlayerPetEntity": "sc.ActorEntity",
"ig.ENTITY.Pet": "sc.ActorEntity",
"ig.ENTITY.Player": "sc.PlayerBaseEntity",
"sc.PartyModel": "ig.GameAddon",
"ig.EVENT_STEP.SAVE_PLAYER_MODEL_VALUE": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_PLAYER_CAMERA_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_PLAYER_CAMERA_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_ALL_PLAYER_CAMERAS": "ig.EventStepBase",
"ig.EVENT_STEP.LEARN_SKILL": "ig.EventStepBase",
"ig.EVENT_STEP.DO_INLINE_LEVELUP": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_SKILL_TREE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_ELEMENT_LOAD": "ig.EventStepBase",
"ig.EVENT_STEP.SWITCH_PLAYER_CONFIG": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_PLAYER_CHARGED": "ig.EventStepBase",
"ig.EVENT_STEP.SWITCH_ELEMENT_MODE": "ig.EventStepBase",
"ig.EVENT_STEP.SWITCH_TO_ELEMENT_WITH_COMBAT_ART": "ig.EventStepBase",
"ig.EVENT_STEP.SET_VAR_COMBAT_ART_TYPE_WITH_MIN_LEVEL": "ig.EventStepBase",
"ig.EVENT_STEP.HIDE_PETS": "ig.EventStepBase",
"ig.ACTION_STEP.SHOOT_PROXY_PLAYER": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_PLAYER_ACTION_BLOCK": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_PLAYER_ANIM_SHEET": "ig.ActionStepBase",
"ig.ACTION_STEP.CLEAR_PLAYER_ANIM_SHEET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_PLAYER_INVINCIBLE": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAYER_ADJUST_FACE": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAYER_ADJUST_MOVE_DIR": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAYER_MOVE_TO_DIR": "ig.ActionStepBase",
"sc.PlayerCameraFocusHandle": "ig.Class",
"ig.ACTION_STEP.ADD_PLAYER_CAMERA_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.REMOVE_PLAYER_CAMERA_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.ADD_PLAYER_SHIELD": "ig.ActionStepBase",
"ig.ACTION_STEP.START_ITEM_CONSUME": "ig.ActionStepBase",
"ig.ACTION_STEP.SHOW_FOOD_ICON": "ig.ActionStepBase",
"ig.ACTION_STEP.CHANGE_FOOD_ICON": "ig.ActionStepBase",
"ig.ACTION_STEP.CONSUME_ITEM": "ig.ActionStepBase",
"ig.ACTION_STEP.PLAY_PET_SOUND": "ig.ActionStepBase",
"ig.EVENT_STEP.ACTIVATE_CROSSHAIR": "ig.EventStepBase",
"ig.EVENT_STEP.DEACTIVATE_CROSSHAIR": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CROSSHAIR_TARGET": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CROSSHAIR_SPEED": "ig.EventStepBase",
"ig.EVENT_STEP.REDUCE_CROSSHAIR_PRECISION": "ig.EventStepBase",
"ig.EVENT_STEP.GET_CROSSHAIR_DIR": "ig.EventStepBase",
"sc.PlayerSkinBase": "ig.Class",
"sc.PLAYER_SKIN.Appearance": "sc.PlayerSkinBase",
"sc.PLAYER_SKIN.StepEffect": "sc.PlayerSkinBase",
"sc.PLAYER_SKIN.Aura": "sc.PlayerSkinBase",
"sc.PLAYER_SKIN.Pet": "sc.PlayerSkinBase",
"sc.PlayerSkinLibrary": "ig.GameAddon",
"sc.PushPullable": "ig.Class",
"ig.ENTITY.Block": "ig.AnimatedEntity",
"ig.ENTITY.Blocker": "ig.AnimatedEntity",
"ig.ENTITY.BombPanel": "ig.AnimatedEntity",
"sc.BombEntity": "ig.AnimatedEntity",
"ig.ENTITY.WaterBubblePanel": "ig.AnimatedEntity",
"sc.WaterBubbleEntity": "ig.AnimatedEntity",
"ig.ENTITY.Compressor": "ig.AnimatedEntity",
"sc.CompressedBaseEntity": "ig.AnimatedEntity",
"sc.CompressedWaveEntity": "sc.CompressedBaseEntity",
"sc.CompressedShockEntity": "sc.CompressedBaseEntity",
"ig.ENTITY.AntiCompressor": "ig.AnimatedEntity",
"ig.ENTITY.CompressorBouncer": "ig.AnimatedEntity",
"ig.ENTITY.WaterBlock": "ig.AnimatedEntity",
"sc.IceDiskEntity": "ig.AnimatedEntity",
"sc.CooledCoals": "ig.AnimatedEntity",
"ig.ENTITY.KeyPanel": "ig.AnimatedEntity",
"ig.ENTITY.BallChanger": "ig.AnimatedEntity",
"sc.BallChangerType": "ig.Class",
"sc.BALL_CHANGER_TYPE.CHANGE_DIR": "sc.BallChangerType",
"sc.BALL_CHANGER_TYPE.CHANGE_SPEED": "sc.BallChangerType",
"sc.BALL_CHANGER_TYPE.RESET_SPEED": "sc.BallChangerType",
"sc.BALL_CHANGER_TYPE.CHANGE_ELEMENT": "sc.BallChangerType",
"ig.ENTITY.WallBase": "ig.Entity",
"ig.ENTITY.WallHorizontal": "ig.ENTITY.WallBase",
"ig.ENTITY.WallVertical": "ig.ENTITY.WallBase",
"ig.ENTITY.WallBlocker": "ig.Entity",
"ig.ENTITY.GlowingLine": "ig.Entity",
"ig.ENTITY.Lorry": "ig.AnimatedEntity",
"ig.ENTITY.LorryRespawner": "ig.AnimatedEntity",
"ig.ENTITY.LorryRail": "ig.AnimatedEntity",
"ig.ENTITY.FerroSpot": "ig.AnimatedEntity",
"ig.ENTITY.FerroLine": "ig.Entity",
"ig.ENTITY.FerroRespawner": "ig.AnimatedEntity",
"sc.FerroEntity": "ig.AnimatedEntity",
"sc.FerroWaveAttack": "ig.Entity",
"ig.ENTITY.OneTimeSwitch": "ig.AnimatedEntity",
"ig.ENTITY.ElementShieldSrc": "ig.AnimatedEntity",
"sc.ElementShieldBallEntity": "ig.AnimatedEntity",
"sc.ElementShieldEntity": "ig.AnimatedEntity",
"ig.ENTITY.FloorSwitch": "ig.AnimatedEntity",
"ig.ENTITY.Magnet": "ig.AnimatedEntity",
"ig.ENTITY.MultiHitSwitch": "ig.AnimatedEntity",
"sc.BounceSwitchGroups": "ig.GameAddon",
"ig.ENTITY.BounceSwitch": "ig.AnimatedEntity",
"ig.ENTITY.BounceBlock": "ig.AnimatedEntity",
"ig.ENTITY.ElementPole": "ig.AnimatedEntity",
"ig.ENTITY.ElementPoleDest": "ig.AnimatedEntity",
"ig.ENTITY.PushPullBlock": "ig.AnimatedEntity",
"ig.ENTITY.WavePushPullBlock": "ig.AnimatedEntity",
"ig.ENTITY.PushPullDest": "ig.AnimatedEntity",
"ig.ENTITY.SlidingBlock": "ig.AnimatedEntity",
"ig.ENTITY.Switch": "ig.AnimatedEntity",
"ig.ENTITY.Destructible": "ig.AnimatedEntity",
"ig.ENTITY.ItemDestruct": "ig.AnimatedEntity",
"ig.ENTITY.RegenDestruct": "ig.AnimatedEntity",
"ig.ENTITY.ExtractPlatform": "ig.AnimatedEntity",
"ig.ENTITY.DynamicPlatform": "ig.ActorEntity",
"ig.ENTITY.OLPlatform": "ig.Entity",
"ig.ENTITY.EnemyCounter": "ig.AnimatedEntity",
"ig.ENTITY.KillCounter": "ig.Entity",
"ig.ENTITY.GroupSwitch": "ig.AnimatedEntity",
"ig.ENTITY.Chest": "ig.AnimatedEntity",
"ig.ACTION_STEP.OPEN_CHEST": "ig.ActionStepBase",
"ig.QuickSand": "ig.Class",
"ig.ENTITY.QuicksandHole": "ig.AnimatedEntity",
"ig.Spiderweb": "ig.Class",
"sc.SteamGlowEntity": "ig.Entity",
"ig.ENTITY.SteamPipe": "ig.Entity",
"ig.ENTITY.SteamTurnout": "ig.AnimatedEntity",
"ig.ENTITY.SteamOven": "ig.AnimatedEntity",
"ig.ENTITY.TeslaCoil": "ig.AnimatedEntity",
"ig.ENTITY.WaveTeleport": "ig.AnimatedEntity",
"ig.EVENT_STEP.DESTROY_DESTRUCTIBLE": "ig.EventStepBase",
"ig.ACTION_STEP.ALIGN_PUSH_PULL_POS": "ig.ActionStepBase",
"ig.EVENT_STEP.RESET_PUSH_PULL_POS": "ig.EventStepBase",
"ig.ACTION_STEP.DO_WAVE_TELEPORT": "ig.ActionStepBase",
"ig.ACTION_STEP.THROW_BOMB": "ig.ActionStepBase",
"ig.ACTION_STEP.RAIN_BOMB": "ig.ActionStepBase",
"ig.EVENT_STEP.SPAWN_BOMB": "ig.EventStepBase",
"ig.EVENT_STEP.SPAWN_BUBBLE": "ig.EventStepBase",
"ig.EVENT_STEP.DESTROY_BOMBS": "ig.EventStepBase",
"ig.ACTION_STEP.SHOOT_BUBBLE": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_ELEMENT_POLE_TIMER": "ig.ActionStepBase",
"ig.ACTION_STEP.PLACE_WAVE_TELEPORT": "ig.ActionStepBase",
"ig.ACTION_STEP.PLACE_TESLA_COIL": "ig.ActionStepBase",
"ig.ACTION_STEP.PLACE_ELEMENT_SHIELD": "ig.ActionStepBase",
"ig.ACTION_STEP.WAIT_UNTIL_ELEMENT_SHIELD_USED": "ig.ActionStepBase",
"ig.ACTION_STEP.STOP_PLAYER_ELEMENT_SHIELD": "ig.ActionStepBase",
"ig.EVENT_STEP.STOP_PLAYER_ELEMENT_SHIELD": "ig.EventStepBase",
"ig.ACTION_STEP.DO_PLATFORM_SHOCKWAVE": "ig.ActionStepBase",
"ig.EVENT_STEP.FIX_SHOCKWAVE_PLATFORMS": "ig.EventStepBase",
"ig.EVENT_STEP.RELEASE_FIXED_PLATFORMS": "ig.EventStepBase",
"ig.ENTITY.RotateBlocker": "ig.AnimatedEntity",
"ig.ENTITY.BossPlatform": "ig.Entity",
"ig.EVENT_STEP.ADD_PLANT": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_ENEMY": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_LORE": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_LORE_ALL": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_LORE_FIRST_TIME": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_LORE_ENTRY": "ig.EventStepBase",
"ig.EVENT_STEP.UNLOCK_LORE_LIST": "ig.EventStepBase",
"ig.EVENT_STEP.ACTIVATE_LANDMARK": "ig.EventStepBase",
"ig.EVENT_STEP.SET_LANDMARK_ACTIVE_STATE": "ig.EventStepBase",
"ig.EVENT_STEP.UNDO_OPENED_CHEST_TRACK": "ig.EventStepBase",
"ig.EVENT_STEP.OPEN_SHOP": "ig.EventStepBase",
"ig.EVENT_STEP.OPEN_QUEST_HUB": "ig.EventStepBase",
"ig.EVENT_STEP.UNDO_VISITED_AREA": "ig.EventStepBase",
"sc.QuickItemArrow": "ig.GuiElementBase",
"sc.QuickItemMenu": "ig.BoxGui",
"sc.QuickMenuBuffsGui": "ig.BoxGui",
"sc.QuickBuffEntry": "ig.GuiElementBase",
"sc.QuickLocationBox": "ig.BoxGui",
"sc.QuickFocusScreen": "ig.GuiElementBase",
"sc.QUICK_INFO_BOXES.Enemy": "ig.BoxGui",
"sc.QuickArrowBox": "ig.GuiElementBase",
"sc.QuickBorderArrowLevelBox": "ig.GuiElementBase",
"sc.QuickMenuTypesBase": "ig.FocusGui",
"sc.QUICK_MENU_TYPES.Analyzable": "sc.QuickMenuTypesBase",
"sc.QUICK_MENU_TYPES.NPC": "sc.QuickMenuTypesBase",
"sc.QUICK_MENU_TYPES.Enemy": "sc.QuickMenuTypesBase",
"sc.QuickMenuAnalysisCursor": "ig.GuiElementBase",
"sc.QuickMenuAnalysis": "ig.GuiElementBase",
"sc.RingMenuButton": "ig.FocusGui",
"sc.ItemTimerOverlay": "ig.GuiElementBase",
"sc.QuickMenuButtonGroup": "ig.ButtonGroup",
"sc.QuickRingMenu": "ig.GuiElementBase",
"sc.QuickPartyStrategyMenu": "ig.BoxGui",
"sc.QuickMenu": "ig.GuiElementBase",
"ig.ENTITY.Analyzable": "ig.Entity",
"sc.InputForcerGui": "ig.GuiElementBase",
"sc.InputForcer": "ig.GameAddon",
"ig.EVENT_STEP.START_FORCE_INPUT": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_FORCE_INPUT": "ig.EventStepBase",
"sc.TradeIconGui": "ig.BoxGui",
"ig.EVENT_STEP.RESET_TRADER": "ig.EventStepBase",
"ig.EVENT_STEP.START_NPC_TRADE_MENU": "ig.EventStepBase",
"sc.SavePresetData": "ig.JsonLoadable",
"sc.SavePreset": "ig.GameAddon",
"ig.ENTITY.XenoDialog": "ig.Entity",
"sc.XenoDialogIcon": "ig.BoxGui",
"sc.QuestSubTaskBase": "ig.Class",
"sc.QUEST_SUB_TASK.COLLECT": "sc.QuestSubTaskBase",
"sc.QUEST_SUB_TASK.KILL": "sc.QuestSubTaskBase",
"sc.QUEST_SUB_TASK.CONDITION": "sc.QuestSubTaskBase",
"sc.QUEST_SUB_TASK.QUEST": "sc.QuestSubTaskBase",
"sc.QUEST_SUB_TASK.LANDMARK": "sc.QuestSubTaskBase",
"sc.QuestTask": "ig.Class",
"sc.Quest": "ig.Class",
"sc.QuestModel": "ig.GameAddon",
"sc.QuestState": "ig.Class",
"ig.EVENT_STEP.CREATE_QUEST": "ig.EventStepBase",
"ig.EVENT_STEP.START_STATIC_QUEST": "ig.EventStepBase",
"ig.EVENT_STEP.SOLVE_QUEST_CONDITION": "ig.EventStepBase",
"ig.EVENT_STEP.UPDATE_QUEST_LOCATION": "ig.EventStepBase",
"ig.EVENT_STEP.RESET_QUEST_TASK": "ig.EventStepBase",
"ig.EVENT_STEP.OPEN_QUEST_DIALOG": "ig.EventStepBase",
"ig.EVENT_STEP.FINISH_STATIC_QUEST": "ig.EventStepBase",
"ig.EVENT_STEP.RESOLVE_FINISHED_QUESTS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CONTACT_ONLINE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_MEMBER_LOCKED": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CONTACT_TYPE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CONTACT_TYPE_ALL": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_PARTY_MEMBER": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PARTY_MEMBER_LEVEL": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PARTY_MEMBER_NO_DIE": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PARTY_MEMBER_SP_LEVEL": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PARTY_MEMBER_ALL_ELEMENTS": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_PARTY_MEMBER": "ig.EventStepBase",
"ig.EVENT_STEP.REVIVE_PARTY_MEMBER": "ig.EventStepBase",
"ig.EVENT_STEP.REVIVE_ALL_PARTY_MEMBERS": "ig.EventStepBase",
"ig.EVENT_STEP.SET_PARTY_AI": "ig.EventStepBase",
"ig.EVENT_STEP.PARTY_KEEP_MAP_DUNGEON": "ig.EventStepBase",
"ig.ACTION_STEP.SET_PARTY_TEMP_TARGET": "ig.ActionStepBase",
"ig.ACTION_STEP.SET_TARGET_TO_PARTYMEMBER": "ig.ActionStepBase",
"ig.ACTION_STEP.CONSUME_PARTY_SANDWICH": "ig.ActionStepBase",
"sc.PartyMemberModel": "ig.Class",
"sc.PartyMemberEntity": "sc.PlayerBaseEntity",
"sc.CommonEvents": "ig.GameAddon",
"sc.CommonEvent": "ig.Class",
"ig.EVENT_STEP.TRIGGER_COMMON_EVENTS": "ig.EventStepBase",
"ig.EVENT_STEP.CALL_EVENT": "ig.EventStepBase",
"ig.EVENT_STEP.CALL_EVENT_INLINE": "ig.EventStepBase",
"ig.EVENT_STEP.CANCEL_COMMON_EVENTS": "ig.EventStepBase",
"sc.VoiceActing": "ig.GameAddon",
"sc.CreditSectionLoadable": "ig.Loadable",
"sc.CreditsManager": "ig.GameAddon",
"ig.GUI.CreditSection": "ig.GuiElementBase",
"ig.EVENT_STEP.SHOW_CREDIT_SECTION": "ig.EventStepBase",
"ig.EVENT_STEP.SET_CREDITS_SPEED": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_CREDIT_TRIGGER": "ig.EventStepBase",
"ig.EVENT_STEP.WAIT_UNTIL_CREDIT_SECTION_DONE": "ig.EventStepBase",
"ig.ENTITY.ArenaSpawn": "ig.Entity",
"sc.ArenaCache": "ig.Cacheable",
"sc.CupAsset": "ig.Loadable",
"sc.ArenaChallengeBase": "ig.Class",
"sc.ArenaChallengePlayerBase": "sc.ArenaChallengeBase",
"sc.ArenaCrowdCheerController": "ig.Class",
"sc.Arena": "ig.GameAddon",
"sc.ArenaMedalEffect": "ig.GuiElementBase",
"sc.ArenaRoundEndButtons": "ig.GuiElementBase",
"sc.ArenaCoinsHud": "ig.GuiElementBase",
"sc.ArenaMedalHud": "ig.GuiElementBase",
"sc.ArenaRoundEndHeader": "ig.BoxGui",
"sc.ArenaSummary": "sc.RightHudBoxGui",
"sc.ArenaSummary.Entry": "ig.SimpleGui",
"sc.ArenaCupOverview": "ig.GuiElementBase",
"sc.ArenaCupOverview.MedalEntry": "ig.GuiElementBase",
"sc.ArenaRushOverview": "ig.GuiElementBase",
"sc.ArenaPlayerDeathOverlay": "ig.GuiElementBase",
"sc.ArenaRoundEndOverlay": "ig.GuiElementBase",
"sc.ArenaChainHud": "ig.GuiElementBase",
"sc.ArenaChainHud.Number": "ig.GuiElementBase",
"sc.ArenaChainHud.Digit": "ig.GuiElementBase",
"sc.ArenaChallengeOverlay": "sc.SideBoxGui",
"sc.ArenaRoundStartHud": "ig.GuiElementBase",
"sc.ArenaRoundStartHud.ChallengeEntry": "ig.GuiElementBase",
"ig.EVENT_STEP.RESET_ARENA_CHAIN": "ig.EventStepBase",
"ig.EVENT_STEP.INCREASE_ARENA_CHAIN": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_ARENA_SCORE_IGNORE": "ig.EventStepBase",
"ig.EVENT_STEP.REMOVE_ARENA_SCORE_IGNORE": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_ARENA_SCORE_IGNORE": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_ARENA_IGNORE_TYPE": "ig.EventStepBase",
"ig.EVENT_STEP.ADD_ARENA_SCORE": "ig.EventStepBase",
"ig.EVENT_STEP.OPEN_ARENA_MENU": "ig.EventStepBase",
"ig.EVENT_STEP.START_ARENA_CUP": "ig.EventStepBase",
"ig.EVENT_STEP.END_ARENA_CUP": "ig.EventStepBase",
"ig.EVENT_STEP.CLEAR_ARENA_END_FLAG": "ig.EventStepBase",
"ig.EVENT_STEP.SPAWN_ARENA_WAVE": "ig.EventStepBase",
"ig.EVENT_STEP.START_ARENA_ROUND": "ig.EventStepBase",
"ig.EVENT_STEP.TP_TO_CUR_ARENA_ROUND": "ig.EventStepBase",
"ig.EVENT_STEP.PREP_ARENA_ROUND_END": "ig.EventStepBase",
"ig.EVENT_STEP.END_ARENA_ROUND": "ig.EventStepBase",
"ig.EVENT_STEP.SHOW_ARENA_ROUND_GUI": "ig.EventStepBase",
"ig.ACTION_STEP.ADD_ARENA_IGNORE_TYPE": "ig.ActionStepBase",
"ig.EVENT_STEP.APPLY_NEW_GAME_DATA": "ig.EventStepBase",
"sc.GameSense": "ig.GameAddon",
"sc.GameSenseControllerBase": "ig.Class",
"sc.GameSenseHPController": "sc.GameSenseControllerBase",
"sc.GameSenseElementKey": "ig.Class",
"sc.GameSenseElementController": "sc.GameSenseControllerBase",
"sc.BetaControls": "ig.GameAddon",
"ig.LangEdit": "ig.GameAddon",
"sc.EmptyLoader": "ig.Loader",
"sc.CrossCode": "ig.Game"
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment