Created
April 19, 2017 09:52
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camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,10000); | |
camera.position.y = 150; | |
camera.position.z = 150; | |
scene = new THREE.Scene(); | |
// texture | |
let manager = new THREE.LoadingManager(); | |
manager.onProgress = (item,loaded, data)=>{ | |
console.log(item,loaded,data); | |
}; | |
let texture = new THREE.Texture(); | |
let material = new THREE.MeshBasicMaterial({color:0x122319}); | |
let onProgress = (xhr)=>{ | |
if (xhr.lengthComputable) { | |
let percentComplete = xhr.loaded/xhr.total*100; | |
console.log(`${Math.round(percentComplete,2)}% loaded`); | |
} | |
}; | |
let onError = (xhr)=>{ | |
console.log(xhr); | |
}; | |
// model | |
let loader = new THREE.BabylonLoader(manager); | |
loader.load('./skull.babylon', (babylonScene)=>{ | |
babylonScene.traverse((obj)=>{ | |
if (obj instanceof THREE.Mesh) { | |
obj.material = new THREE.MeshPhongMaterial({ | |
color: Math.random()*0xffffff | |
}); | |
obj.position.x = 10; | |
obj.position.y = 50; | |
obj.position.z = 0; | |
scene.add(obj); | |
} | |
}); | |
//scene = babylonScene; | |
/* | |
setTimeout(()=>{ | |
console.log(scene); | |
},5000); | |
*/ | |
animate(); | |
}, onProgress, onError); | |
// grid | |
let size = 500, step = 50; | |
let lineGeometry = new THREE.Geometry(); | |
for ( var i = - size; i <= size; i += step ) { | |
lineGeometry.vertices.push( new THREE.Vector3( - size, 0, i ) ); | |
lineGeometry.vertices.push( new THREE.Vector3( size, 0, i ) ); | |
lineGeometry.vertices.push( new THREE.Vector3( i, 0, - size ) ); | |
lineGeometry.vertices.push( new THREE.Vector3( i, 0, size ) ); | |
} | |
let lineMaterial = new THREE.LineBasicMaterial( { | |
color: 0x000000, opacity: 0.2, transparent: true } | |
); | |
let line = new THREE.LineSegments( lineGeometry, lineMaterial ); | |
let axisHelper = new THREE.AxisHelper(500); | |
scene.add(axisHelper); | |
scene.add( line ); | |
// light | |
let light = new THREE.DirectionalLight(0xaabbff,0.8); | |
light.position.x = 20; | |
light.position.y = 30; | |
light.position.z = 300; | |
scene.add(light); | |
light = new THREE.DirectionalLight(0xaabbff,0.8); | |
light.position.x = -320; | |
light.position.y = -330; | |
light.position.z = 300; | |
scene.add(light); | |
renderer = new THREE.WebGLRenderer({antialias:true}); | |
renderer.setSize(window.innerWidth,window.innerHeight); | |
renderer.setClearColor( 0xf0f0f0 ); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
document.body.appendChild(renderer.domElement); | |
let controls = new THREE.OrbitControls(camera, renderer.domElement); | |
stats=new Stats(); | |
document.body.appendChild(stats.dom); | |
window.addEventListener( 'resize', ()=>{ | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
}, false ); |
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