Converting a canvas animation to a video with the MediaRecorder API.
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Canvas animation to video
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<body> | |
<canvas width="960" height="500"></canvas> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/4.2.3/d3.min.js"></script> | |
<script src="https://d3js.org/topojson.v2.min.js"></script> | |
<script> | |
var canvas = document.querySelector("canvas"), | |
context = canvas.getContext("2d"), | |
width = +canvas.width, | |
height = +canvas.height; | |
var projection = d3.geoOrthographic().scale(195).translate([width / 2, height / 2]).precision(0.1); | |
var path = d3.geoPath().projection(projection).context(context); | |
d3.json("/mbostock/raw/4090846/world-110m.json", function(err, world) { | |
var land = topojson.feature(world, world.objects.land), | |
mesh = topojson.mesh(world, world.objects.countries, function(a, b) { | |
return a !== b; | |
}); | |
var data = [], | |
stream = canvas.captureStream(), | |
recorder = new MediaRecorder(stream, { mimeType: "video/webm" }); | |
var timer = d3.timer(function(t) { | |
t = t / 3000; | |
if (t < 1) { | |
draw(t); | |
} else { | |
recorder.stop(); | |
timer.stop(); | |
} | |
}); | |
recorder.ondataavailable = function(event) { | |
if (event.data && event.data.size) { | |
data.push(event.data); | |
} | |
}; | |
recorder.onstop = () => { | |
var url = URL.createObjectURL(new Blob(data, { type: "video/webm" })); | |
d3.select("canvas").remove(); | |
d3.select("body") | |
.append("video") | |
.attr("src", url) | |
.attr("controls", true) | |
.attr("autoplay", true); | |
}; | |
recorder.start(); | |
function draw(t) { | |
projection.rotate([360 * t]); | |
context.lineWidth = 1; | |
context.fillStyle = "#fff"; | |
context.fillRect(0, 0, width, height); | |
context.strokeStyle = "#222"; | |
context.beginPath(); | |
path({ type: "Sphere" }); | |
context.stroke(); | |
context.fillStyle = "#222"; | |
context.beginPath(); | |
path(land); | |
context.fill(); | |
context.strokeStyle = "#fff"; | |
context.beginPath(); | |
path(mesh); | |
context.stroke(); | |
} | |
}); | |
</script> |
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