Created
September 16, 2016 19:52
-
-
Save docbuchanan/5e17e9bc2ac0a6e46d94c516d8a2c850 to your computer and use it in GitHub Desktop.
code as generated
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
autogen.hpp | |
Details | |
Activity | |
TODAY | |
You changed permissions on an item | |
12:55 PM | |
Text | |
autogen.hpp | |
Can view | |
Anyone | |
Anyone | |
You shared an item | |
12:54 PM | |
Text | |
autogen.hpp | |
Can view | |
Anyone with the link | |
You uploaded an item | |
12:54 PM | |
Text | |
autogen.hpp | |
No recorded activity before September 16, 2016 | |
links copied to clipboard., anyone on the internet can find and edit. | |
////////////////////////////////////////////////////////////////////////////////// | |
// Config Automatically Generated by ALiVE ORBAT Creator | |
// Generated with Arma 3 version 162.137494 on Stable branch | |
////////////////////////////////////////////////////////////////////////////////// | |
class CfgFactionClasses { | |
class mas_usa_devg_alive { | |
displayName = "USSOCOM Navy SEAL (alive)"; | |
side = 1; | |
flag = "a3\data_f\Flags\flag_us_co.paa"; | |
icon = "a3\data_f\Flags\flag_us_co.paa"; | |
priority = 2; | |
}; | |
}; | |
class CfgGroups { | |
class WEST { | |
class mas_usa_devg_alive { | |
name = "USSOCOM Navy SEAL (alive)"; | |
class Infantry { | |
name = "Infantry"; | |
}; | |
class SpecOps { | |
name = "Special Forces"; | |
class BUS_mas_usn_InfSquad_alive { | |
name = "Assault Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F"; | |
}; | |
class Unit5 { | |
position[] = { 12 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F"; | |
}; | |
class Unit6 { | |
position[] = { 14 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F"; | |
}; | |
class Unit7 { | |
position[] = { 16 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F"; | |
}; | |
class Unit8 { | |
position[] = { 18 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_M_F"; | |
}; | |
class Unit9 { | |
position[] = { 21 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F"; | |
}; | |
}; | |
}; | |
class Motorized { | |
name = "Motorized Infantry"; | |
}; | |
class Motorized_MTP { | |
name = "Motorized Infantry (MTP)"; | |
}; | |
class Support { | |
name = "Support Infantry"; | |
}; | |
class Mechanized { | |
name = "Mechanized Infantry"; | |
}; | |
class Armored { | |
name = "Armor"; | |
}; | |
class Artillery { | |
name = "Artillery"; | |
}; | |
class Naval { | |
name = "Naval"; | |
}; | |
class Air { | |
name = "Air"; | |
}; | |
class Infantry_mas_usn { | |
name = "DEVGRU Detachment Multi"; | |
class BUS_mas_usn_InfSquad { | |
name = "Assault Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F"; | |
}; | |
class Unit5 { | |
position[] = { 12 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F"; | |
}; | |
class Unit6 { | |
position[] = { 14 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F"; | |
}; | |
class Unit7 { | |
position[] = { 16 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F"; | |
}; | |
class Unit8 { | |
position[] = { 18 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_M_F"; | |
}; | |
class Unit9 { | |
position[] = { 21 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfSquad_Weapons { | |
name = "Fire Support Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F"; | |
}; | |
class Unit3 { | |
position[] = { 8 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F"; | |
}; | |
class Unit4 { | |
position[] = { 10 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F"; | |
}; | |
class Unit5 { | |
position[] = { 15 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F"; | |
}; | |
class Unit6 { | |
position[] = { 13 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F"; | |
}; | |
class Unit7 { | |
position[] = { 17 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam { | |
name = "Strike Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_AR_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AT { | |
name = "Team Anti-Tank"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AA { | |
name = "Team Anti-Air"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfSentry { | |
name = "Security Patrol"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_rec { | |
name = "Recon Team(Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_rec"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_rec"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_rec"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_rec"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_rec"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_recn { | |
name = "Recon Team(Heavy)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_recn"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_recn"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_recn"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_recn"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_recn"; | |
}; | |
}; | |
class BUS_mas_usn_InfSniper { | |
name = "Sniper Team(Ghillie)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Sg_F"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Mhg_F"; | |
}; | |
}; | |
}; | |
class Infantry_mas_usn_v { | |
name = "DEVGRU Detachment AOR2"; | |
class BUS_mas_usn_InfSquad_v { | |
name = "Assault Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_v"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F_v"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_v"; | |
}; | |
class Unit5 { | |
position[] = { 12 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_v"; | |
}; | |
class Unit6 { | |
position[] = { 14 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_v"; | |
}; | |
class Unit7 { | |
position[] = { 16 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_v"; | |
}; | |
class Unit8 { | |
position[] = { 18 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_M_F_v"; | |
}; | |
class Unit9 { | |
position[] = { 21 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfSquad_Weapons_v { | |
name = "Fire Support Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_v"; | |
}; | |
class Unit3 { | |
position[] = { 8 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_v"; | |
}; | |
class Unit4 { | |
position[] = { 10 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_v"; | |
}; | |
class Unit5 { | |
position[] = { 15 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F_v"; | |
}; | |
class Unit6 { | |
position[] = { 13 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_v"; | |
}; | |
class Unit7 { | |
position[] = { 17 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_v { | |
name = "Strike Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_AR_F_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F_v"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AT_v { | |
name = "Team Anti-Tank"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F_v"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AA_v { | |
name = "Team Anti-Air"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_v"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfSentry_v { | |
name = "Security Patrol"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_rec_v { | |
name = "Recon Team(Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_rec_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_rec_v"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_rec_v"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_rec_v"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_rec_v"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_rec_vn { | |
name = "Recon Team(Heavy)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_rec_vn"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_rec_vn"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_rec_vn"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_rec_vn"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_rec_vn"; | |
}; | |
}; | |
class BUS_mas_usn_InfSniper_v { | |
name = "Sniper Team(Ghillie)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Sg_F_v"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Mhg_F_v"; | |
}; | |
}; | |
}; | |
class Infantry_mas_usn_d { | |
name = "DEVGRU Detachment AOR1"; | |
class BUS_mas_usn_InfSquad_d { | |
name = "Assault Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_d"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F_d"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_d"; | |
}; | |
class Unit5 { | |
position[] = { 12 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_d"; | |
}; | |
class Unit6 { | |
position[] = { 14 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_d"; | |
}; | |
class Unit7 { | |
position[] = { 16 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_d"; | |
}; | |
class Unit8 { | |
position[] = { 18 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_M_F_d"; | |
}; | |
class Unit9 { | |
position[] = { 21 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfSquad_Weapons_d { | |
name = "Fire Support Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_d"; | |
}; | |
class Unit3 { | |
position[] = { 8 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_d"; | |
}; | |
class Unit4 { | |
position[] = { 10 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_d"; | |
}; | |
class Unit5 { | |
position[] = { 15 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F_d"; | |
}; | |
class Unit6 { | |
position[] = { 13 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_d"; | |
}; | |
class Unit7 { | |
position[] = { 17 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_d { | |
name = "Strike Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_AR_F_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F_d"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AT_d { | |
name = "Team Anti-Tank"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAT_F_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F_d"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AT_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_AA_d { | |
name = "Team Anti-Air"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_d"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_LAA_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfSentry_d { | |
name = "Security Patrol"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_GL_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_rec_d { | |
name = "Recon Team(Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_rec_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_rec_d"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_rec_d"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_rec_d"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_rec_d"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_rec_dn { | |
name = "Recon Team(Heavy)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_rec_dn"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_rec_dn"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_medic_F_rec_dn"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_rec_dn"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_F_rec_dn"; | |
}; | |
}; | |
class BUS_mas_usn_InfSniper_d { | |
name = "Sniper Team(Ghillie)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Sg_F_d"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_Mhg_F_d"; | |
}; | |
}; | |
}; | |
class Infantry_mas_usn_g { | |
name = "DEVGRU DA Detachment"; | |
class BUS_mas_usn_InfSquad_g { | |
name = "Assault Detachment"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "CAPTAIN"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_SL_F_g"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_g"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_AR_F_g"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_JTAC_F_g"; | |
}; | |
class Unit4 { | |
position[] = { 9 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_gn"; | |
}; | |
class Unit5 { | |
position[] = { 12 , 0 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_TL_F_g"; | |
}; | |
class Unit6 { | |
position[] = { 14 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_MG_F_g"; | |
}; | |
class Unit7 { | |
position[] = { 16 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_g"; | |
}; | |
class Unit8 { | |
position[] = { 18 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_M_F_gn"; | |
}; | |
class Unit9 { | |
position[] = { 21 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_g"; | |
}; | |
}; | |
class BUS_mas_usn_InfTeam_g { | |
name = "Strike Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "LIEUTENANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_g"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_AR_F_g"; | |
}; | |
class Unit2 { | |
position[] = { 5 , 0 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_g"; | |
}; | |
class Unit3 { | |
position[] = { 7 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_Medic_F_g"; | |
}; | |
}; | |
class BUS_mas_usn_InfSentry_g { | |
name = "Demo Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_g"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_exp_F_g"; | |
}; | |
}; | |
class BUS_mas_usn_InfSniper_g { | |
name = "Sniper Team"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa"; | |
rarityGroup = 0.5; | |
class Unit0 { | |
position[] = { 0 , 5 , 0 }; | |
rank = "SERGEANT"; | |
side = 1; | |
vehicle = "B_mas_usn_Soldier_TL_F_g"; | |
}; | |
class Unit1 { | |
position[] = { 3 , 0 , 0 }; | |
rank = "CORPORAL"; | |
side = 1; | |
vehicle = "B_mas_usn_soldier_M_F_gn"; | |
}; | |
}; | |
}; | |
}; | |
}; | |
}; | |
class EventHandlers; | |
class CBA_Extended_EventHandlers_base; | |
class CfgVehicles { | |
class B_mas_usn_Soldier_F; | |
class B_recon_JTAC_F; | |
class B_soldier_AR_F; | |
class B_Soldier_lite_F; | |
class B_recon_TL_F; | |
class B_recon_M_F; | |
class B_recon_LAT_F; | |
class B_recon_medic_F; | |
class B_engineer_F; | |
class B_recon_exp_F; | |
class B_mas_usn_soldier_Mh_F_rec_dn : B_mas_usn_soldier_Mh_F_rec_d { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_revcapheadset_b" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "srifle_mas_m107_d_sd" , "hgun_mas_mp7p_F_sd" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_revcapheadset_b" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "srifle_mas_m107_d_sd" , "hgun_mas_mp7p_F_sd" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SVc';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 4 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 2 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};_unit addItemToVest 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_SVc';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_DMS_c';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';_unit addHandgunItem 'muzzle_mas_snds_MP7';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F_rec_dn"; | |
editorSubcategory = "mas_usa_devg_drn"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F_rec_d : B_mas_usn_soldier_Mh_F_d { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_ChestrigB_rgr_d" , "H_mas_usn_revcapheadset_b" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "srifle_mas_m107_d_sd" , "hgun_mas_mp7p_F_sd" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_ChestrigB_rgr_d" , "H_mas_usn_revcapheadset_b" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "srifle_mas_m107_d_sd" , "hgun_mas_mp7p_F_sd" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SVc';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 4 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 2 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};_unit addItemToVest 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_SVc';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_DMS_c';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';_unit addHandgunItem 'muzzle_mas_snds_MP7';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F_rec_d"; | |
editorSubcategory = "mas_usa_devg_dr"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldierm_F : B_mas_usn_Soldier_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman(MP7)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam"; | |
backpack = "B_mas_Kitbag_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldierm_F"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_F_v : B_mas_usn_Soldier_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_g" }; | |
weapons[] = { "arifle_mas_hk416_v_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_g" }; | |
respawnWeapons[] = { "arifle_mas_hk416_v_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldierm_F_v : B_mas_usn_Soldier_F_v { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman(MP7)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_gog_g" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_gog_g" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldierm_F_v"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_F_wood : B_mas_usn_Soldier_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman(Woodland)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_wood"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "arifle_mas_hk416_v_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_v_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_F_wood"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ct.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_F_d : B_mas_usn_Soldier_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_d_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_d_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldierm_F_d : B_mas_usn_Soldier_F_d { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman(MP7)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldierm_F_d"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_F_g : B_mas_usn_Soldier_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_GL_F : B_recon_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "Grenadier"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest"; | |
backpack = "B_mas_AssaultPack_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_gl_d_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_d_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 7 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_acog_eo_c';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_GL_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_GL_F_v : B_mas_usn_Soldier_GL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Grenadier"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest"; | |
backpack = "B_mas_AssaultPack_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_gl_v_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_v_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 7 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_acog_rd_c';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_GL_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_GL_F_d : B_mas_usn_Soldier_GL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Grenadier"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_gl_d_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_d_t" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 7 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_acog_eo_c';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_GL_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_GL_F_g : B_mas_usn_Soldier_GL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Grenadier"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_c" }; | |
weapons[] = { "arifle_mas_hk416_gl_e" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_c" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_e" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_M';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 7 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_GL_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_JTAC_F : B_recon_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "JTAC Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest1"; | |
backpack = "B_mas_AssaultPack_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap" }; | |
weapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'B_UavTerminal';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest 'Chemlight_blue';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};_unit addItemToVest 'Chemlight_yellow';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 4 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_JTAC_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cm.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_JTAC_F_v : B_mas_usn_Soldier_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "JTAC Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest1"; | |
backpack = "B_mas_AssaultPack_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_g" }; | |
weapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_g" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'B_UavTerminal';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest 'Chemlight_blue';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};_unit addItemToVest 'Chemlight_yellow';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 4 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_JTAC_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cx.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_JTAC_F_d : B_mas_usn_Soldier_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "JTAC Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest1"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'B_UavTerminal';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest 'Chemlight_blue';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};_unit addItemToVest 'Chemlight_yellow';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 4 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_JTAC_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ca.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_JTAC_F_g : B_mas_usn_Soldier_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "JTAC Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'B_UavTerminal';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};_unit addItemToVest 'Chemlight_yellow';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_JTAC_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_UAV_F : B_mas_usn_Soldier_JTAC_F { | |
author = "HA M. Buchanan"; | |
displayName = "UAV Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest4"; | |
backpack = "B_UAV_01_backpack_F"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_d" , "G_Tactical_Clear" }; | |
weapons[] = { "arifle_mas_hk416_m203_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_d" , "G_Tactical_Clear" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ItemGPS';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform 'Chemlight_yellow';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 5 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 3 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_UAV_F"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cq.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_UAV_F_v : B_mas_usn_Soldier_UAV_F { | |
author = "HA M. Buchanan"; | |
displayName = "UAV Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest1"; | |
backpack = "B_UAV_01_backpack_F"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_b" , "G_Tactical_Clear" }; | |
weapons[] = { "arifle_mas_hk416_m203_v_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_b" , "G_Tactical_Clear" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_v_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ItemGPS';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform 'Chemlight_yellow';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 5 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 3 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_UAV_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cx.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_UAV_F_d : B_mas_usn_Soldier_UAV_F { | |
author = "HA M. Buchanan"; | |
displayName = "UAV Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest1"; | |
backpack = "B_UAV_01_backpack_F"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_w" , "G_Tactical_Clear" }; | |
weapons[] = { "arifle_mas_hk416_m203_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_w" , "G_Tactical_Clear" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_d_h" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ItemGPS';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform 'Chemlight_yellow';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 5 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 3 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeBlue_Grenade_shell';_unit addItemToVest '1Rnd_SmokeOrange_Grenade_shell';_unit addItemToVest 'UGL_FlareGreen_F';_unit addItemToVest 'UGL_FlareRed_F';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_UAV_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ca.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_UAV_F_g : B_mas_usn_Soldier_UAV_F { | |
author = "HA M. Buchanan"; | |
displayName = "UAV Operator"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_DEV"; | |
backpack = "B_UAV_01_backpack_F"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_Tactical_Clear" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "B_UavTerminal" , "NVGoggles_mas_18" , "Laserdesignator" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_Tactical_Clear" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Laserdesignator" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'ItemGPS';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'Chemlight_blue';};_unit addItemToVest 'Chemlight_yellow';_unit addItemToVest 'Laserbatteries';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellYellow';_unit addItemToVest 'SmokeShellPurple';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_UAV_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\Common\Data\coveralls_sage_cg.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AR_F : B_soldier_AR_F { | |
author = "HA M. Buchanan"; | |
displayName = "Autorifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest2"; | |
backpack = "B_mas_Kitbag_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr" , "H_mas_usn_helmet_ops_st_m" , "G_mas_wpn_wrap_gog_c" }; | |
weapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr" , "H_mas_usn_helmet_ops_st_m" , "G_mas_wpn_wrap_gog_c" }; | |
respawnWeapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '200Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_pointer_IR';_unit addPrimaryWeaponItem 'optic_Hamr';_unit addPrimaryWeaponItem 'bipod_03_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AR_F"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_SF_s" }; | |
speechPlural[] = { "veh_infantry_SF_p" }; | |
}; | |
}; | |
camouflage = 0.6; | |
sensitivity = 3.5; | |
detectSkill = 30; | |
textSingular = "specop"; | |
textPlural = "specops"; | |
nameSound = "veh_infantry_SF_s"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cn.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AR_F_v : B_mas_usn_soldier_AR_F { | |
author = "HA M. Buchanan"; | |
displayName = "Autorifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_v" , "H_mas_usn_helmet_ops_st_b" , "G_mas_wpn_wrap_gog_c" }; | |
weapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_v" , "H_mas_usn_helmet_ops_st_b" , "G_mas_wpn_wrap_gog_c" }; | |
respawnWeapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '200Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_pointer_IR';_unit addPrimaryWeaponItem 'optic_Hamr';_unit addPrimaryWeaponItem 'bipod_03_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AR_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AR_F_d : B_mas_usn_soldier_AR_F { | |
author = "HA M. Buchanan"; | |
displayName = "Autorifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest2"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_d" , "H_mas_usn_helmet_ops_st_e" , "G_mas_wpn_wrap_gog_c" }; | |
weapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_d" , "H_mas_usn_helmet_ops_st_e" , "G_mas_wpn_wrap_gog_c" }; | |
respawnWeapons[] = { "LMG_mas_Mk200_F_h" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '200Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_pointer_IR';_unit addPrimaryWeaponItem 'optic_Hamr';_unit addPrimaryWeaponItem 'bipod_03_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AR_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ce.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AR_F_g : B_mas_usn_soldier_AR_F { | |
author = "HA M. Buchanan"; | |
displayName = "Autorifleman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_st_w" , "G_mas_wpn_wrap_gog_c" }; | |
weapons[] = { "LMG_mas_Mk200_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_st_w" , "G_mas_wpn_wrap_gog_c" }; | |
respawnWeapons[] = { "LMG_mas_Mk200_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '200Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_aim_c';_unit addPrimaryWeaponItem 'bipod_03_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AR_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_MG_F : B_mas_usn_soldier_AR_F { | |
author = "HA M. Buchanan"; | |
displayName = "Machinegunner"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest"; | |
backpack = "B_mas_Kitbag_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr" , "H_mas_usn_helmet_ops_d" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "LMG_mas_mk48_F_d_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr" , "H_mas_usn_helmet_ops_d" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "LMG_mas_mk48_F_d_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '100Rnd_mas_762x51_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_MRCO_camo';_unit addPrimaryWeaponItem 'bipod_03_F_oli';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_MG_F"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_MG_F_v : B_mas_usn_soldier_MG_F { | |
author = "HA M. Buchanan"; | |
displayName = "Machinegunner"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest2"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_v" , "H_mas_usn_helmet_ops_g" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "LMG_mas_mk48_F_v_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_v" , "H_mas_usn_helmet_ops_g" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "LMG_mas_mk48_F_v_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '100Rnd_mas_762x51_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_MRCO_camo';_unit addPrimaryWeaponItem 'bipod_03_F_oli';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_MG_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cz.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_MG_F_d : B_mas_usn_soldier_MG_F { | |
author = "HA M. Buchanan"; | |
displayName = "Machinegunner"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_d" , "H_mas_usn_helmet_ops_d" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "LMG_mas_mk48_F_d_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier2_rgr_d" , "H_mas_usn_helmet_ops_d" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "LMG_mas_mk48_F_d_t" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '100Rnd_mas_762x51_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_MRCO_camo';_unit addPrimaryWeaponItem 'bipod_03_F_oli';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_MG_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_MG_F_g : B_mas_usn_soldier_MG_F { | |
author = "HA M. Buchanan"; | |
displayName = "Machinegunner"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_DEV"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_w" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "LMG_mas_mk48_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_w" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "LMG_mas_mk48_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_snds_H_MG';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';_unit addItemToUniform 'Chemlight_green';for '_i' from 1 to 4 do {_unit addItemToVest '100Rnd_mas_762x51_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'HandGrenade';_unit addItemToVest 'SmokeShell';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2';_unit addPrimaryWeaponItem 'optic_mas_aim_c';_unit addPrimaryWeaponItem 'bipod_03_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_MG_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\Common\Data\coveralls_sage_cg.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_lite_F : B_Soldier_lite_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_lite_F"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_SF_s" }; | |
speechPlural[] = { "veh_infantry_SF_p" }; | |
}; | |
}; | |
camouflage = 0.6; | |
sensitivity = 3.5; | |
detectSkill = 30; | |
textSingular = "specop"; | |
textPlural = "specops"; | |
nameSound = "veh_infantry_SF_s"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_lite_F_v : B_mas_usn_Soldier_lite_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_lite_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_lite_F_d : B_mas_usn_Soldier_lite_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_lite_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_lite_F_g : B_mas_usn_Soldier_lite_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (Light)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_wrap_gog_b" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_wrap_gog_b" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_lite_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_off_F : B_mas_usn_Soldier_lite_F { | |
author = "HA M. Buchanan"; | |
displayName = "Officer SEAL"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_off" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_off" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_off_F"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_officer_s" }; | |
speechPlural[] = { "veh_infantry_officer_p" }; | |
}; | |
}; | |
textSingular = "officer"; | |
textPlural = "officers"; | |
cost = 600000; | |
camouflage = 1.6; | |
sensitivity = 3; | |
icon = "iconManOfficer"; | |
nameSound = "veh_infantry_officer_s"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_off_F_v : B_mas_usn_Soldier_lite_F_v { | |
author = "HA M. Buchanan"; | |
displayName = "Officer SEAL"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_off_v" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_off_v" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_off_F_v"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_officer_s" }; | |
speechPlural[] = { "veh_infantry_officer_p" }; | |
}; | |
}; | |
textSingular = "officer"; | |
textPlural = "officers"; | |
cost = 600000; | |
camouflage = 1.6; | |
sensitivity = 3; | |
icon = "iconManOfficer"; | |
nameSound = "veh_infantry_officer_s"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_off_F_d : B_mas_usn_Soldier_lite_F_d { | |
author = "HA M. Buchanan"; | |
displayName = "Officer SEAL"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_off_d" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_off_d" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_off_F_d"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_officer_s" }; | |
speechPlural[] = { "veh_infantry_officer_p" }; | |
}; | |
}; | |
textSingular = "officer"; | |
textPlural = "officers"; | |
cost = 600000; | |
camouflage = 1.6; | |
sensitivity = 3; | |
icon = "iconManOfficer"; | |
nameSound = "veh_infantry_officer_s"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_off_F_g : B_mas_usn_Soldier_lite_F_g { | |
author = "HA M. Buchanan"; | |
displayName = "Officer SEAL"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_Cap" , "G_mas_wpn_gog_d" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_off_F_g"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_officer_s" }; | |
speechPlural[] = { "veh_infantry_officer_p" }; | |
}; | |
}; | |
textSingular = "officer"; | |
textPlural = "officers"; | |
cost = 600000; | |
camouflage = 1.6; | |
sensitivity = 3; | |
icon = "iconManOfficer"; | |
nameSound = "veh_infantry_officer_s"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_SL_F : B_recon_TL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Squad Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest"; | |
backpack = "B_mas_AssaultPack_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_wrap_gog" }; | |
weapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_wrap_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};for '_i' from 1 to 2 do {_unit addItemToUniform 'Chemlight_green';};_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '16Rnd_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_SL_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_SL_F_v : B_mas_usn_Soldier_SL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Squad Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest"; | |
backpack = "B_mas_AssaultPack_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_gog_g" }; | |
weapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_wrap_gog_g" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};for '_i' from 1 to 2 do {_unit addItemToUniform 'Chemlight_green';};_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '16Rnd_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_SL_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_SL_F_d : B_mas_usn_Soldier_SL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Squad Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};for '_i' from 1 to 2 do {_unit addItemToUniform 'Chemlight_green';};_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '16Rnd_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_SL_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_SL_F_g : B_mas_usn_Soldier_SL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Squad Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage"; | |
backpack = "B_mas_AssaultPack_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_w" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 4 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_SL_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_TL_F : B_recon_TL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Team Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest2"; | |
backpack = "B_mas_Kitbag_mul"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';for '_i' from 1 to 4 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_TL_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cn.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_TL_F_v : B_mas_usn_Soldier_TL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Team Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest1"; | |
backpack = "B_mas_Kitbag_rng"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';for '_i' from 1 to 4 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_TL_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cx.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_TL_F_d : B_mas_usn_Soldier_TL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Team Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest1"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_e" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_e" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';for '_i' from 1 to 4 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 5 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};_unit addItemToVest '1Rnd_Smoke_Grenade_shell';_unit addItemToVest '1Rnd_SmokeRed_Grenade_shell';_unit addItemToVest '1Rnd_SmokeGreen_Grenade_shell';_unit addItemToVest '1Rnd_SmokeYellow_Grenade_shell';_unit addItemToVest '1Rnd_SmokePurple_Grenade_shell';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_TL_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ca.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_Soldier_TL_F_g : B_mas_usn_Soldier_TL_F { | |
author = "HA M. Buchanan"; | |
displayName = "Team Leader"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage_vest"; | |
backpack = "B_mas_Kitbag_des"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 4 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellRed';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_Soldier_TL_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_M_F : B_recon_M_F { | |
author = "HA M. Buchanan"; | |
displayName = "Marksman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_st_h_m" , "G_mas_wpn_wrap" }; | |
weapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_st_h_m" , "G_mas_wpn_wrap" }; | |
respawnWeapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SM';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '20Rnd_mas_762x51sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 6 do {_unit addItemToVest '20Rnd_mas_762x51_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_M_F_v : B_mas_usn_soldier_M_F { | |
author = "HA M. Buchanan"; | |
displayName = "Marksman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_st_h_v" , "G_mas_wpn_wrap_g" }; | |
weapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_st_h_v" , "G_mas_wpn_wrap_g" }; | |
respawnWeapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SM';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '20Rnd_mas_762x51sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 6 do {_unit addItemToVest '20Rnd_mas_762x51_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_M_F_d : B_mas_usn_soldier_M_F { | |
author = "HA M. Buchanan"; | |
displayName = "Marksman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_st_h_e" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_st_h_e" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SM';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '20Rnd_mas_762x51sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 6 do {_unit addItemToVest '20Rnd_mas_762x51_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_M_F_g : B_mas_usn_soldier_M_F { | |
author = "HA M. Buchanan"; | |
displayName = "Marksman"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_bala_b" }; | |
weapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_bala_b" }; | |
respawnWeapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SM';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '20Rnd_mas_762x51sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 6 do {_unit addItemToVest '20Rnd_mas_762x51_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_M_F_gn : B_mas_usn_soldier_M_F_g { | |
author = "HA M. Buchanan"; | |
displayName = "Marksman(H)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_st_h_w" , "G_mas_wpn_wrap_c" }; | |
weapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder_mas_h" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_st_h_w" , "G_mas_wpn_wrap_c" }; | |
respawnWeapons[] = { "srifle_mas_m110_h" , "hgun_mas_p226_F" , "Rangefinder_mas_h" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SM';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '20Rnd_mas_762x51sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 6 do {_unit addItemToVest '20Rnd_mas_762x51_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_F_gn"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F : B_recon_M_F { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_h_d" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "srifle_mas_m107_d_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_h_d" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "srifle_mas_m107_d_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SVc';_unit addItemToUniform 'muzzle_mas_snds_MP7';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 3 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_DMS_c';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F_v : B_mas_usn_soldier_Mh_F { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_h_g" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "srifle_mas_m107_v_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_h_g" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "srifle_mas_m107_v_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SVc';_unit addItemToUniform 'muzzle_mas_snds_MP7';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 3 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_DMS_c';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_M_Fh_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F_d : B_mas_usn_soldier_Mh_F { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_h_d" , "G_mas_wpn_shemag_gog" }; | |
weapons[] = { "srifle_mas_m107_d_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_h_d" , "G_mas_wpn_shemag_gog" }; | |
respawnWeapons[] = { "srifle_mas_m107_d_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SVc';_unit addItemToUniform 'muzzle_mas_snds_MP7';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 3 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2c';_unit addPrimaryWeaponItem 'optic_mas_DMS_c';_unit addPrimaryWeaponItem 'bipod_01_F_mtp';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cd.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F_g : B_mas_usn_soldier_Mh_F { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_DEV"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_bala_gog_b" }; | |
weapons[] = { "srifle_mas_m107_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18h" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_headset_b" , "G_mas_wpn_bala_gog_b" }; | |
respawnWeapons[] = { "srifle_mas_m107_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SV';_unit addItemToUniform 'muzzle_mas_snds_MP7';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 3 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\Common\Data\coveralls_sage_cg.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_Mh_F_gn : B_mas_usn_soldier_Mh_F_g { | |
author = "HA M. Buchanan"; | |
displayName = "Sniper(H)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_DEV"; | |
backpack = ""; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_h_w" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "srifle_mas_m107_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_sf_h_w" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "srifle_mas_m107_h" , "hgun_mas_mp7p_F_e" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_SV';_unit addItemToUniform 'muzzle_mas_snds_MP7';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '5Rnd_mas_127x99_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 3 do {_unit addItemToVest '5Rnd_mas_127x99_Stanag';};for '_i' from 1 to 4 do {_unit addItemToVest '5Rnd_mas_127x99_dem_Stanag';};_unit addItemToVest '5Rnd_mas_127x99_T_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '40Rnd_mas_46x30sd_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'APERSTripMine_Wire_Mag';_unit addItemToVest 'ClaymoreDirectionalMine_Remote_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR2';_unit addPrimaryWeaponItem 'optic_mas_DMS';_unit addPrimaryWeaponItem 'bipod_01_F_blk';_unit addHandgunItem 'acc_mas_pointer_IR_b';_unit addHandgunItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_Mh_F_gn"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAT_F : B_recon_LAT_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest2"; | |
backpack = "B_mas_AssaultPack_mul_AT4"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_gl_d_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_d_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136';};for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136_HE';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAT_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cn.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AT_F : B_mas_usn_soldier_LAT_F { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest2"; | |
backpack = "B_mas_AssaultPack_mul_ATM"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap" }; | |
weapons[] = { "arifle_mas_hk416c_d_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_d_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_TitanS';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AT_F"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAT_F_v : B_mas_usn_soldier_LAT_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest1"; | |
backpack = "B_mas_AssaultPack_rng_AT4"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_b" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_gl_v_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_b" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_v_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136';};for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136_HE';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAT_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cx.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AT_F_v : B_mas_usn_soldier_LAT_F_v { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest1"; | |
backpack = "B_mas_AssaultPack_rng_ATM"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_g" }; | |
weapons[] = { "arifle_mas_hk416c_v_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_g" , "G_mas_wpn_wrap_g" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_v_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_TitanS';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AT_F_v"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAT_F_d : B_mas_usn_soldier_LAT_F { | |
author = "HA M. Buchanan"; | |
displayName = "Rifleman (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest1"; | |
backpack = "B_mas_AssaultPack_des_AT4"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
weapons[] = { "arifle_mas_hk416_gl_d_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_w" , "G_mas_wpn_wrap_t" }; | |
respawnWeapons[] = { "arifle_mas_hk416_gl_d_h" , "mas_launch_M136_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136';};for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_M136_HE';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAT_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ca.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_AT_F_d : B_mas_usn_soldier_LAT_F_d { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AT)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest1"; | |
backpack = "B_mas_AssaultPack_des_ATM"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap" }; | |
weapons[] = { "arifle_mas_hk416c_d_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrierGL_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_d" , "G_mas_wpn_wrap" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_d_h" , "mas_launch_TitanS_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_TitanS';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_AT_F_d"; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAA_F : B_recon_LAT_F { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AA)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest3"; | |
backpack = "B_mas_AssaultPack_mul_AA"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_m203_v_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_m" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_v_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_Stinger';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAA_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cp.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAA_F_v : B_mas_usn_soldier_LAA_F { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AA)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest2"; | |
backpack = "B_mas_AssaultPack_rng_AA"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_m203_v_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_v" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_v_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_Stinger';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAA_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cz.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_LAA_F_d : B_mas_usn_soldier_LAA_F { | |
author = "HA M. Buchanan"; | |
displayName = "Missile Specialist (AA)"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest2"; | |
backpack = "B_mas_AssaultPack_des_AA"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_gog" }; | |
weapons[] = { "arifle_mas_hk416_m203_d_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_e" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "arifle_mas_hk416_m203_d_h" , "mas_launch_Stinger_F" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';_unit addItemToUniform 'ACE_EarPlugs';for '_i' from 1 to 3 do {_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '30Rnd_mas_556x45_T_Stanag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 6 do {_unit addItemToVest '1Rnd_HE_Grenade_shell';};for '_i' from 1 to 2 do {_unit addItemToVest '1Rnd_Smoke_Grenade_shell';};_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;for '_i' from 1 to 2 do {_unit addItemToBackpack 'mas_Stinger';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_LAA_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ce.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_medic_F : B_recon_medic_F { | |
author = "HA M. Buchanan"; | |
displayName = "Combat Medic"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest4"; | |
backpack = "B_mas_AssaultPack_mul_Medic"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_gog_h_d" , "G_mas_wpn_wrap_gog" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_gog_h_d" , "G_mas_wpn_wrap_gog" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShell';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellYellow';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'Medikit';for '_i' from 1 to 10 do {_unit addItemToBackpack 'FirstAidKit';};};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_medic_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cq.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_medic_F_v : B_mas_usn_medic_F { | |
author = "HA M. Buchanan"; | |
displayName = "Combat Medic"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest2"; | |
backpack = "B_mas_AssaultPack_rng_Medic"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_gog_h_g" , "G_mas_wpn_wrap_gog_g" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_gog_h_g" , "G_mas_wpn_wrap_gog_g" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShell';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellYellow';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'Medikit';for '_i' from 1 to 10 do {_unit addItemToBackpack 'FirstAidKit';};};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_medic_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cz.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_medic_F_d : B_mas_usn_medic_F { | |
author = "HA M. Buchanan"; | |
displayName = "Combat Medic"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest2"; | |
backpack = "B_mas_AssaultPack_des_Medic"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_gog_h_d" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_gog_h_d" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShell';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellYellow';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'Medikit';for '_i' from 1 to 10 do {_unit addItemToBackpack 'FirstAidKit';};};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_medic_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ce.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_medic_F_g : B_mas_usn_medic_F { | |
author = "HA M. Buchanan"; | |
displayName = "Combat Medic"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_sage"; | |
backpack = "B_mas_AssaultPack_des_Medic"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_gog_h_w" , "G_mas_wpn_wrap_gog_t" }; | |
weapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_g" , "H_mas_usn_helmet_ops_gog_h_w" , "G_mas_wpn_wrap_gog_t" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_sd" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};_unit addItemToVest 'SmokeShell';_unit addItemToVest 'SmokeShellRed';_unit addItemToVest 'SmokeShellGreen';_unit addItemToVest 'SmokeShellYellow';for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'Medikit';for '_i' from 1 to 10 do {_unit addItemToBackpack 'FirstAidKit';};};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_Hamr';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_medic_F_g"; | |
editorSubcategory = "mas_usa_devg_g"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing_sage_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_repair_F : B_engineer_F { | |
author = "HA M. Buchanan"; | |
displayName = "Engineer"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam_vest3"; | |
backpack = "B_mas_AssaultPack_mul_Repair"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_st_h_g" , "G_mas_wpn_gog" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_st_h_g" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBackpack 'MineDetector';_unit addItemToBackpack 'ATMine_Range_Mag';_unit addItemToBackpack 'SatchelCharge_Remote_Mag';_unit addItemToBackpack 'ClaymoreDirectionalMine_Remote_Mag';};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_repair_F"; | |
class SpeechVariants { | |
class Default { | |
speechSingular[] = { "veh_infantry_SF_s" }; | |
speechPlural[] = { "veh_infantry_SF_p" }; | |
}; | |
}; | |
camouflage = 0.6; | |
sensitivity = 3.5; | |
detectSkill = 30; | |
textSingular = "specop"; | |
textPlural = "specops"; | |
nameSound = "veh_infantry_SF_s"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cp.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_repair_F_v : B_mas_usn_soldier_repair_F { | |
author = "HA M. Buchanan"; | |
displayName = "Engineer"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg_vest2"; | |
backpack = "B_mas_AssaultPack_rng_Repair"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_st_h_b" , "G_mas_wpn_gog" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_st_h_b" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBackpack 'MineDetector';_unit addItemToBackpack 'ATMine_Range_Mag';_unit addItemToBackpack 'SatchelCharge_Remote_Mag';_unit addItemToBackpack 'ClaymoreDirectionalMine_Remote_Mag';};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_repair_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cz.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_repair_F_d : B_mas_usn_soldier_repair_F { | |
author = "HA M. Buchanan"; | |
displayName = "Engineer"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des_vest2"; | |
backpack = "B_mas_AssaultPack_des_Repair"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_st_h_w" , "G_mas_wpn_gog" }; | |
weapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Binocular" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_st_h_w" , "G_mas_wpn_gog" }; | |
respawnWeapons[] = { "hgun_mas_mp7_F_a" , "hgun_mas_p226_F" , "Binocular" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 3 do {_unit addItemToUniform '40Rnd_mas_46x30sd_Mag';};_unit addItemToUniform 'Chemlight_green';_unit addItemToUniform 'Chemlight_blue';for '_i' from 1 to 4 do {_unit addItemToVest '40Rnd_mas_46x30_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};for '_i' from 1 to 2 do {_unit addItemToVest 'B_IR_Grenade';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBackpack 'MineDetector';_unit addItemToBackpack 'ATMine_Range_Mag';_unit addItemToBackpack 'SatchelCharge_Remote_Mag';_unit addItemToBackpack 'ClaymoreDirectionalMine_Remote_Mag';};_unit addPrimaryWeaponItem 'muzzle_mas_snds_MP7';_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_b';_unit addPrimaryWeaponItem 'optic_mas_Holosight_blk';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_repair_F_d"; | |
editorSubcategory = "mas_usa_devg_d"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_ce.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_exp_F : B_recon_exp_F { | |
author = "HA M. Buchanan"; | |
displayName = "Explosive Specialist"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_mcam"; | |
backpack = "B_mas_Bergen_mul_Exp"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_gog_m" , "G_mas_wpn_wrap_c" }; | |
weapons[] = { "arifle_mas_hk416c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr" , "H_mas_usn_helmet_ops_sf_gog_m" , "G_mas_wpn_wrap_c" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';};_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit addItemToVest 'APERSMine_Range_Mag';_unit addItemToVest 'APERSBoundingMine_Range_Mag';_unit addItemToVest 'SLAMDirectionalMine_Wire_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'Chemlight_green';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBackpack 'MineDetector';for '_i' from 1 to 2 do {_unit addItemToBackpack 'ClaymoreDirectionalMine_Remote_Mag';};for '_i' from 1 to 2 do {_unit addItemToBackpack 'DemoCharge_Remote_Mag';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_exp_F"; | |
editorSubcategory = "mas_usa_devg_a"; | |
hiddenSelections[] = { "Camo" , "insignia" }; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_co.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_exp_F_v : B_mas_usn_soldier_exp_F { | |
author = "HA M. Buchanan"; | |
displayName = "Explosive Specialist"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_veg"; | |
backpack = "B_mas_Bergen_rng_Exp"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_v" , "G_mas_wpn_wrap_c" }; | |
weapons[] = { "arifle_mas_hk416c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_v" , "H_mas_usn_helmet_ops_sf_gog_v" , "G_mas_wpn_wrap_c" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_v_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';};_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit addItemToVest 'APERSMine_Range_Mag';_unit addItemToVest 'APERSBoundingMine_Range_Mag';_unit addItemToVest 'SLAMDirectionalMine_Wire_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'Chemlight_green';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBackpack 'MineDetector';for '_i' from 1 to 2 do {_unit addItemToBackpack 'ClaymoreDirectionalMine_Remote_Mag';};for '_i' from 1 to 2 do {_unit addItemToBackpack 'DemoCharge_Remote_Mag';};};_unit addPrimaryWeaponItem 'acc_mas_pointer_IR_top';_unit addPrimaryWeaponItem 'optic_mas_Hamr_camo';"; | |
}; | |
}; | |
// Autofilled values | |
_generalMacro = "B_mas_usn_soldier_exp_F_v"; | |
editorSubcategory = "mas_usa_devg_c"; | |
hiddenSelectionsTextures[] = { "mas_usa_devg\md\blufor\data\clothing1_cv.paa" }; | |
// custom attributes (do not delete) | |
ALiVE_orbatCreator_owned = 1; | |
}; | |
class B_mas_usn_soldier_exp_F_d : B_mas_usn_soldier_exp_F { | |
author = "HA M. Buchanan"; | |
displayName = "Explosive Specialist"; | |
side = 1; | |
faction = "mas_usa_devg_alive"; | |
uniformClass = "U_mas_usn_B_CombatUniform_des"; | |
backpack = "B_mas_Bergen_des_Exp"; | |
linkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_e" , "G_mas_wpn_wrap_c" }; | |
weapons[] = { "arifle_mas_hk416c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
respawnLinkedItems[] = { "ItemMap" , "ItemCompass" , "ItemWatch" , "ItemRadio" , "ItemGPS" , "NVGoggles_mas_18" , "Rangefinder" , "V_mas_usn_PlateCarrier1_rgr_d" , "H_mas_usn_helmet_ops_sf_gog_e" , "G_mas_wpn_wrap_c" }; | |
respawnWeapons[] = { "arifle_mas_hk416c_d_h" , "hgun_mas_p226_F" , "Rangefinder" , "Throw" , "Put" }; | |
class EventHandlers : EventHandlers { | |
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {}; | |
class ALiVE_orbatCreator { | |
init = "_unit = (_this select 0);removeAllPrimaryWeaponItems _unit;{_unit removeSecondaryWeaponItem _x} foreach (secondaryWeaponItems _unit);removeAllHandgunItems _unit;{_unit removeItem _x} foreach (uniformItems _unit + vestItems _unit + backpackItems _unit);for '_i' from 1 to 2 do {_unit addItemToUniform 'FirstAidKit';};_unit addItemToUniform 'muzzle_mas_snds_Mc';_unit addItemToUniform 'muzzle_mas_snds_L';_unit addItemToUniform 'acc_flashlight';for '_i' from 1 to 2 do {_unit addItemToUniform '30Rnd_mas_556x45_T_Stanag';};_unit addItemToUniform '30Rnd_mas_556x45sd_Stanag';_unit addItemToVest '30Rnd_mas_556x45sd_Stanag';for '_i' from 1 to 2 do {_unit addItemToVest '15Rnd_mas_9x21_Mag';};_unit addItemToVest 'DemoCharge_Remote_Mag';_unit addItemToVest 'APERSMine_Range_Mag';_unit addItemToVest 'APERSBoundingMine_Range_Mag';_unit addItemToVest 'SLAMDirectionalMine_Wire_Mag';for '_i' from 1 to 2 do {_unit addItemToVest 'HandGrenade';};for '_i' from 1 to 2 do {_unit addItemToVest 'SmokeShell';};_unit addItemToVest 'Chemlight_green';_unit addItemToVest 'Chemlight_blue';_unit addItemToVest 'B_IR_Grenade';_unit spawn {sleep 0.1;_unit = _this;_unit addItemToBackpack 'ToolKit';_unit addItemToBack | |
autogen.hpp | |
Open with | |
2 uploads complete | |
Image | |
Screenshot (7).png | |
Image | |
Screenshot (8).png |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment