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# https://soundcloud.com/doggan/sonic-pi-experiment | |
live_loop :synth do | |
use_synth :tb303 | |
256.times do | |
play 50, amp: 0.75, release: 0.1, cutoff: rrand(60, 120) | |
sleep 0.125 | |
end | |
stop | |
end |
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// Linker error. | |
// (null): "_OBJC_CLASS_$_SUChartboostConfiguration", referenced from: | |
// (null): Objc-class-ref in ChartboostUnityConfig.o | |
// (null): Symbol(s) not found for architecture arm64 | |
// (null): Linker command failed with exit code 1 (use -v to see invocation) | |
-(void)setChartboostAppId:(NSString*) appId{ | |
[SUChartboostConfiguration getConfiguration].appID = appId; | |
} | |
-(void)setChartboostAppSignature:(NSString*) appSignature{ |
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[{ | |
"_id": "54ca5ceac775a0b0e1bd7aca", | |
"index": 0, | |
"guid": "c52239dc-bfb3-4088-83ab-388d137661e7", | |
"isActive": false, | |
"balance": "$2,230.27", | |
"picture": "http://placehold.it/32x32", | |
"age": 36, | |
"eyeColor": "blue", | |
"name": "Francis Baird", |
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using UnityEngine; | |
using System.Text; | |
using System.Collections.Generic; | |
namespace Uzu | |
{ | |
/// <summary> | |
/// Class for pooling GameObjects. | |
/// </summary> | |
public class GameObjectPool : BaseBehaviour |
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