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December 31, 2015 18:29
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-- Ground Monster functions | |
position | |
setFlipped | |
baseHealth | |
animationStateProperty | |
setGravityEnabled | |
stopFiring | |
fly | |
randomizeParameterRange | |
health | |
setRunning | |
readyToFire | |
randomizeSkillParameterRange | |
skillConfigParameter | |
flySpeed | |
currentScale | |
id | |
stateNudge | |
setGlobalTag | |
animationState | |
currentRotationAngle | |
randomizeParameter | |
velocity | |
flyTo | |
closestValidTarget | |
playSound | |
isValidTarget | |
familyIndex | |
rotateGroup | |
dt | |
setAggressive | |
startFiring | |
setFacingDirection | |
moveLeft | |
toAbsolutePosition | |
moveDown | |
setAnimationState | |
setActiveSkillName | |
projectileConfigParameter | |
setPartTag | |
staticRandomizeParameter | |
burstParticleEmitter | |
entityInSight | |
playImmediateSound | |
setDeathSound | |
uniqueParameters | |
setEffectActive | |
randomizeSkillParameter | |
stunned | |
seed | |
setFireDirection | |
isFiring | |
heal | |
onGround | |
staticRandomizeSkillParameter | |
damageTeam | |
moveRight | |
type | |
setParticleEmitterActive | |
holdJump | |
jump | |
closestItemDrop | |
level | |
setVelocity | |
configParameter | |
distanceToEntity | |
setDamageOnTouch | |
scaleGroup | |
facingDirection | |
anchorPoint | |
setDeathParticleBurst |
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-- Flying Monster functions | |
isFiring | |
currentScale | |
fly | |
randomizeSkillParameter | |
scaleGroup | |
setParticleEmitterActive | |
toAbsolutePosition | |
jump | |
setActiveSkillName | |
animationStateProperty | |
baseHealth | |
setFacingDirection | |
setEffectActive | |
setAnimationState | |
currentRotationAngle | |
rotateGroup | |
skillConfigParameter | |
startFiring | |
distanceToEntity | |
uniqueParameters | |
holdJump | |
setAggressive | |
randomizeParameter | |
projectileConfigParameter | |
flySpeed | |
configParameter | |
type | |
stunned | |
anchorPoint | |
setVelocity | |
closestValidTarget | |
familyIndex | |
isValidTarget | |
setDamageOnTouch | |
staticRandomizeSkillParameter | |
setGravityEnabled | |
burstParticleEmitter | |
facingDirection | |
randomizeSkillParameterRange | |
moveLeft | |
health | |
setPartTag | |
entityInSight | |
randomizeParameterRange | |
level | |
seed | |
id | |
setDeathParticleBurst | |
moveRight | |
setGlobalTag | |
playSound | |
stopFiring | |
damageTeam | |
setRunning | |
setFireDirection | |
animationState | |
readyToFire | |
onGround | |
flyTo | |
velocity | |
playImmediateSound | |
staticRandomizeParameter | |
moveDown | |
dt | |
setDeathSound | |
heal | |
closestItemDrop | |
setFlipped | |
position | |
stateNudge |
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world functions | |
loungableQuery | |
debugText | |
entityName | |
objectQuery | |
entityLineQuery | |
isVisibleToPlayer | |
collisionBlocksAlongLine | |
underground | |
material | |
windLevel | |
timeOfDay | |
entityQuery | |
objectLineQuery | |
breathable | |
pointCollision | |
entitySpecies | |
loungableOccupied | |
magnitude | |
itemType | |
day | |
temperature | |
distance | |
monsterQuery | |
spawnProjectile | |
spawnItem | |
isNpc | |
spawnNpc | |
callScriptedEntity | |
logInfo | |
entityExists | |
entityHealth | |
mod | |
spawnMonster | |
placeObject | |
npcQuery | |
liquidAt | |
entityUuid | |
debugLine | |
lightLevel | |
playerQuery | |
lineCollision | |
time | |
entityPosition | |
rectCollision | |
entityType | |
npcLineQuery | |
entityHandItem | |
debugPoint | |
isMonster |
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