Created
February 25, 2013 09:42
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Program received signal SIGSEGV, Segmentation fault. | |
0x00000000007b5473 in SerializedGameData::PushObject (this=0x7fffffffcef0, go=0x164c56b0, known=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp:267 | |
267 /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp: No such file or directory. | |
(gdb) bt | |
#0 0x00000000007b5473 in SerializedGameData::PushObject (this=0x7fffffffcef0, go=0x164c56b0, known=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp:267 | |
#1 0x000000000083f0d9 in PushObjectList<Ware> (gos=..., this=0x7fffffffcef0, known=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.h:88 | |
#2 nobBaseWarehouse::Serialize_nobBaseWarehouse (this=0x888f240, sgd=0x7fffffffcef0) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/nobBaseWarehouse.cpp:131 | |
#3 0x0000000000847239 in nobHarborBuilding::Serialize (this=0x888f240, sgd=0x7fffffffcef0) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/nobHarborBuilding.cpp:176 | |
#4 0x00000000007b5476 in SerializedGameData::PushObject (this=0x7fffffffcef0, go=0x888f240, known=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp:267 | |
#5 0x00000000007b5476 in SerializedGameData::PushObject (this=0x7fffffffcef0, go=0x88a3730, known=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp:267 | |
#6 0x0000000000752a8b in GameWorld::Serialize (this=0x7a58c60, sgd=0x7fffffffcef0) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/GameWorld.cpp:565 | |
#7 0x00000000007b52b5 in SerializedGameData::MakeSnapshot (this=0x7fffffffcef0, gw=0x7a58c60, em=0x7a76950) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/SerializedGameData.cpp:208 | |
#8 0x0000000000718373 in GameClient::WriteSaveHeader (this=0xc6dda0, filename="/home/afri/.s25rttr/SAVE/Landung3 (Auto-Save).sav") at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/GameClient.cpp:1792 | |
#9 0x000000000071a2e3 in GameClient::ExecuteGameFrame (this=0xc6dda0, skipping=false) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/GameClient.cpp:1424 | |
#10 0x000000000071ac5a in GameClient::Run (this=0xc6dda0) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/GameClient.cpp:260 | |
#11 0x00000000007399b0 in GameManager::Run (this=0xc6d0a0) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/GameManager.cpp:163 | |
#12 0x0000000000531ce9 in main (argc=<optimized out>, argv=<optimized out>) at /srv/jenkins/jobs/s25rttr/workspace/ARCH/x86_64/PLATFORM/linux/label/ma/src/main.cpp:344 |
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