h - Move left
j - Move down
k - Move up
l - Move right
$ - Move to end of line
0 - Move to beginning of line (including whitespace)
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# UnityUI2019to2018.sed | |
# | |
# Jon Manning (@desplesda) 2020 | |
# | |
# Replaces instances of Unity UI components that refer to the package version of Unity UI (2019.3+), as opposed to the built-in version of Unity (2019.2 and earlier). Can be used on .prefab and .scene files. | |
# | |
# Usage: sed -f UnityUI2019to2018.sed SceneOrPrefab2019.unity > SceneOrPrefab2018.unity | |
# Button | |
s/m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}/m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}/g |
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using System.Reflection; | |
using UnityEngine; | |
using UnityEngine.Assertions; | |
/// <summary> | |
/// <see cref="UnityEditor.TextureUtil"/> Accessor | |
/// </summary> | |
/// <author>Seibe TAKAHASHI</author> | |
/// <remarks> |
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using UnityEngine; | |
using System.Collections; | |
public class TouchCamera : MonoBehaviour { | |
public Transform target; | |
Vector3 f0Dir= Vector3.zero; | |
float zoomDistance= 5; | |
float theta= 0.0F; | |
float fai= 0.0F; | |
float dx= 0.0F; |
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@echo off | |
rem Resize window for following masses of content | |
mode 200,50 | |
rem Get CPU information | |
echo # CPU | |
wmic CPU GET AddressWidth,CurrentClockSpeed,CurrentVoltage,L2CacheSize,L3CacheSize,LoadPercentage,Manufacturer,Name,NumberOfCores,NumberOfLogicalProcessors | |
echo. | |
rem Get graphics card information |
To remove a submodule you need to:
- Delete the relevant section from the .gitmodules file.
- Stage the .gitmodules changes git add .gitmodules
- Delete the relevant section from .git/config.
- Run git rm --cached path_to_submodule (no trailing slash).
- Run rm -rf .git/modules/path_to_submodule (no trailing slash).
- Commit git commit -m "Removed submodule "
- Delete the now untracked submodule files rm -rf path_to_submodule
Commit format: <emoji_type> <commit_type>(<scope>): <subject>. <issue_reference>
:sparkles: feat(Component): Add a new feature. Closes: #
^--------^ ^--^ ^-------^ ^---------------^ ^------^
| | | | |
| | | | +--> (Optional) Issue reference: if the commit closes or fixes an issue
Inspired by dannyfritz/commit-message-emoji
See also gitmoji.
Commit type | Emoji |
---|---|
Initial commit | 🎉 :tada: |
Version tag | 🔖 :bookmark: |
New feature | ✨ :sparkles: |
Bugfix | 🐛 :bug: |