Created
March 20, 2011 08:46
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Falling stars
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// api http://help.adobe.com/ko_KR/AS3LCR/Flash_10.0/ | |
package { | |
import flash.utils.Timer; | |
import flash.display.Bitmap; | |
import flash.display.Sprite; | |
import flash.events.Event; | |
import flash.events.TimerEvent; | |
import flash.ui.Mouse; | |
public class Star extends Sprite { | |
[Embed(source='star.png')] | |
private var starClass:Class; | |
private var star:Bitmap = new starClass (); | |
private var timer:Timer = new Timer(1000); | |
public function Star() { | |
timer.addEventListener(TimerEvent.TIMER, onLoop); | |
timer.start(); | |
} | |
private function onLoop(evt:Event):void { | |
var star:Bitmap = new starClass (); | |
star.height = 50; | |
star.width = 50; | |
addChild(star); | |
star.addEventListener(Event.ENTER_FRAME, fall); | |
star.x = Math.floor(Math.random() * stage.stageWidth); | |
} | |
private function fall(e:Event):void { | |
var x:Number = (0.5-Math.random()) * 2; | |
e.currentTarget.x += Math.sin(x) * 5; | |
e.currentTarget.y += Math.floor(Math.random() * 5); | |
} | |
} | |
} |
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