Created
January 21, 2018 07:53
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public static void main(String[] args) { | |
double average = 0; | |
int count = 0; | |
for (int i = 0; i < 1_000_000; i++) { | |
average += enhance(10, 15, Scroll.REGULAR); | |
count++; | |
} | |
System.out.println("Average : " + average / count); | |
average = 0; | |
count = 0; | |
for (int i = 0; i < 1_000_000; i++) { | |
average += enhance(10, 15, Scroll.BLESSED); | |
count++; | |
} | |
System.out.println("Average for blessed : " + average / count); | |
} | |
private static int enhance(int from, int to, Scroll scroll) { | |
int attempts = 0; | |
int currentLevel = from; | |
while (currentLevel < to) { | |
currentLevel += tryWith(currentLevel, scroll); | |
attempts++; | |
} | |
return attempts; | |
} | |
static int tryWith(int currentLevel, Scroll scroll) { | |
double random = ThreadLocalRandom.current().nextDouble(); | |
//45% chance of success | |
if (currentLevel == 10) { | |
return random >= 0.45 ? 0 : scroll.levelUp(); | |
} | |
//45% chance of success | |
if (currentLevel == 11 || currentLevel == 12) { | |
return random >= 0.45 ? -1 : scroll.levelUp(); | |
} | |
//40% chance of success | |
if (currentLevel == 13 || currentLevel == 14) { | |
return random >= 0.40 ? -1 : scroll.levelUp(); | |
} | |
throw new RuntimeException("not supported"); | |
} | |
private enum Scroll { | |
REGULAR, | |
BLESSED; | |
public int levelUp() { | |
switch (this) { | |
case BLESSED: | |
return ThreadLocalRandom.current().nextInt(1, 4); | |
default: | |
return 1; | |
} | |
} | |
} |
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