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@dorgonman
Last active May 25, 2016 15:06
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- ContentRootToPath Num=10 TArray<FPathPair,FDefaultAllocator>
+ [0] {RootPath=L"/Paper2D/" ContentPath=L"../../../Engine/Plugins/2D/Paper2D/Content/" } FPathPair
+ [1] {RootPath=L"/Engine/" ContentPath=L"../../../Engine/Content/" } FPathPair
+ [2] {RootPath=L"/Engine/" ContentPath=L"../../../Engine/Shaders/" } FPathPair
+ [3] {RootPath=L"/Game/" ContentPath=L"C:/Users/Dorgon/Documents/Unreal Projects/MyProject/Content/" } FPathPair
+ [4] {RootPath=L"/Script/" ContentPath=L"C:/Users/Dorgon/Documents/Unreal Projects/MyProject/Script/" } FPathPair
+ [5] {RootPath=L"/Temp/" ContentPath=L"C:/Users/Dorgon/Documents/Unreal Projects/MyProject/Saved/" } FPathPair
+ [6] {RootPath=L"/Game/" ContentPath=L"../../../MyProject/Content/" } FPathPair
+ [7] {RootPath=L"/Script/" ContentPath=L"../../../MyProject/Script/" } FPathPair
+ [8] {RootPath=L"/Temp/" ContentPath=L"../../../MyProject/Saved/" } FPathPair
+ [9] {RootPath=L"/Config/" ContentPath=L"../../../MyProject/Config/" } FPathPair
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