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using RLNET; | |
using RogueSharpTut.Core; | |
using RogueSharp; | |
namespace RogueSharpTut.Systems | |
{ | |
public class MapGenerator | |
{ | |
private readonly int _width; | |
private readonly int _height; |
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using RogueSharp; | |
using RLNET; | |
namespace RogueSharpTut.Core | |
{ | |
//Custom DungeonMap class that extends the base RogueSharp map (class Name : Map) | |
public class DungeonMap : Map | |
{ | |
//The Draw method will be called each time the map is updated |
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using RLNET; | |
using RogueSharpTut.Core; | |
using RogueSharpTut.Systems; | |
using RogueSharp; | |
namespace RogueSharpTut | |
{ | |
public class Game |