Created
August 10, 2019 11:15
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The log entries that show how the Continuum Shaders seems to crash on macOS
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[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL Version: 2.1 NVIDIA-10.33.0 387.10.10.10.40.130 | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Vendor: NVIDIA Corporation | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Renderer: NVIDIA GeForce GTX 1060 6GB OpenGL Engine | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Capabilities: 2.0 2.1 - - - | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_DRAW_BUFFERS: 8 | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8 | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 16 | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Load shaders configuration. | |
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Loaded shaderpack: Continuum-2.0.2.zip | |
[13:08:55] [main/INFO] [Config]: [OptiFine] [Shaders] Worlds: -1, 1 | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage | |
[13:08:56] [main/INFO] [Config]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded | |
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: MINIMUM | |
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: LOW | |
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: MEDIUM | |
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: HIGH | |
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: ULTRA | |
[13:09:04] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] allocateTextureMap 2 1024 512 | |
[13:09:05] [main/INFO] [Config]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:fern | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:allium | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:azure_bluet | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:red_tulip | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:orange_tulip | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:white_tulip | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:pink_tulip | |
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:oxeye_daisy | |
[13:09:05] [main/INFO] [Config]: [OptiFine] CustomBlockLayers: /shaders/block.properties | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/shadow.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Vertex/WavingTerrain.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Vertex/VertexDisplacement.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/shadow.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/shadow.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/WaterWaves.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Misc/NoiseTexture.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/shadow.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (shadow) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: shadow | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: shadow, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: shadow | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "shadow" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "shadow" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_basic.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_basic.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (gbuffers_basic) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_basic | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_basic, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_basic | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_basic" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_basic" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_textured.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_textured.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (gbuffers_textured) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_textured | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_textured, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_textured | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_textured" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_textured" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_skybasic | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_skytextured | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_clouds | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Vertex/WavingTerrain.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Vertex/VertexDisplacement.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_terrain) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_terrain | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_terrain, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_terrain | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_terrain" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_terrain" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_block.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_block.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_block) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_block | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_block, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_block | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_block" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_block" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_entities.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_entities.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_entities) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_entities | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_entities, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_entities | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_entities" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_entities" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_armor_glint.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_armor_glint.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_armor_glint) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_armor_glint | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_armor_glint, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_armor_glint | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_armor_glint" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_armor_glint" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_hand.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_hand.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_hand) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_hand, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_hand" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_hand" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_weather | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/deferred.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/Sky.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/deferred.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex6 mipmap enabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex0 format: RGBA8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex1 format: RGBA16 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex2 format: RGBA8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex3 format: RGBA8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 format: RGBA8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 format: RGBA16F | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex7 format: RGB8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex0 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex1 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex3 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex6 clear disabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Sun path rotation: -25.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] AO Level: 0.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Eye brightness halflife: 10.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Wetness halflife: 180.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Dryness halflife: 60.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture enabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture resolution: 64 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex7 mipmap enabled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/deferred.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/Matrices.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Fragment/Sky.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 20 = /shaders/InternalLib/Fragment/Clouds2D.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 21 = /shaders/InternalLib/Misc/NoiseTexture.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 22 = /shaders/InternalLib/Fragment/Clouds.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 23 = /shaders/InternalLib/Fragment/DiffuseLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 24 = /shaders/InternalLib/Fragment/SkyLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 25 = /shaders/InternalLib/Fragment/SpecularLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 26 = /shaders/InternalLib/Fragment/Raytracer.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 27 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 28 = /shaders/InternalLib/Fragment/Shadows.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 29 = /shaders/InternalLib/Fragment/WaterWaves.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 30 = /shaders/InternalLib/Fragment/Caustics.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 31 = /shaders/InternalLib/Fragment/GlobalIllumination.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/deferred.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 14 (deferred) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: deferred | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: deferred, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: deferred | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "deferred" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "deferred" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_water | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_water | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand_water | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_hand_water | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/composite.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/Sky.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/composite.vsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture enabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture resolution: 64 | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/composite.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/Matrices.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Fragment/Sky.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 20 = /shaders/InternalLib/Fragment/SpecularLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 21 = /shaders/InternalLib/Fragment/Raytracer.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 22 = /shaders/InternalLib/Fragment/Clouds2D.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 23 = /shaders/InternalLib/Misc/NoiseTexture.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 24 = /shaders/InternalLib/Fragment/Clouds.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 25 = /shaders/InternalLib/Fragment/VolumetricRenderer.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 26 = /shaders/InternalLib/Fragment/DiffuseLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 27 = /shaders/InternalLib/Fragment/SkyLighting.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 28 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 29 = /shaders/InternalLib/Fragment/Shadows.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 30 = /shaders/InternalLib/Fragment/WaterWaves.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 31 = /shaders/InternalLib/Fragment/Caustics.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 32 = /shaders/InternalLib/Fragment/GlobalIllumination.fsh | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/composite.fsh | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 16 (composite) | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: composite | |
ERROR: One or more attached shaders not successfully compiled | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: composite, at: useProgram | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: composite | |
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "composite" | |
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "composite" | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 mipmap enabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite1 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 mipmap enabled | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite2 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite3 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] flipped buffers after composite: 0, 2, 3, 4, 5 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite_last | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: final | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedColorBuffers: 8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedDepthBuffers: 3 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedShadowColorBuffers: 2 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedShadowDepthBuffers: 2 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedColorAttachs: 8 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedDrawBuffers: 5 | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Framebuffer created. | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow framebuffer created. | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Reset world renderers | |
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Reset model renderers |
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