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@douira
Created August 10, 2019 11:15
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The log entries that show how the Continuum Shaders seems to crash on macOS
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL Version: 2.1 NVIDIA-10.33.0 387.10.10.10.40.130
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Vendor: NVIDIA Corporation
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Renderer: NVIDIA GeForce GTX 1060 6GB OpenGL Engine
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Capabilities: 2.0 2.1 - - -
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 16
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Load shaders configuration.
[13:08:55] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Loaded shaderpack: Continuum-2.0.2.zip
[13:08:55] [main/INFO] [Config]: [OptiFine] [Shaders] Worlds: -1, 1
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:55] [main/WARN] [Config]: [OptiFine] Ambiguous shader option: ShaderStage
[13:08:56] [main/INFO] [Config]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: MINIMUM
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: LOW
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: MEDIUM
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: HIGH
[13:08:56] [main/WARN] [Config]: [OptiFine] [Shaders] Invalid option: ULTRA
[13:09:04] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] allocateTextureMap 2 1024 512
[13:09:05] [main/INFO] [Config]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:fern
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:allium
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:azure_bluet
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:red_tulip
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:orange_tulip
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:white_tulip
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:pink_tulip
[13:09:05] [main/WARN] [Config]: [OptiFine] Shaders: Block not found for name: minecraft:oxeye_daisy
[13:09:05] [main/INFO] [Config]: [OptiFine] CustomBlockLayers: /shaders/block.properties
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/shadow.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Vertex/WavingTerrain.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Vertex/VertexDisplacement.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/shadow.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/shadow.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/WaterWaves.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Misc/NoiseTexture.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/shadow.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (shadow)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: shadow
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: shadow, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: shadow
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "shadow"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "shadow"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (gbuffers_basic)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_basic
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_basic, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_basic
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_basic"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_basic"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 10 (gbuffers_textured)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_textured
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_textured, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_textured
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_textured"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_textured"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_skybasic
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_skytextured
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_clouds
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Vertex/WavingTerrain.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Vertex/VertexDisplacement.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_terrain)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_terrain
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_terrain, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_terrain
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_terrain"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_terrain"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_block.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_block.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_block)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_block
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_block, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_block
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_block"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_block"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_entities)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_entities
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_entities, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_entities
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_entities"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_entities"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_armor_glint.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_armor_glint.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_armor_glint)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_armor_glint
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_armor_glint, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_armor_glint
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_armor_glint"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_armor_glint"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/gbuffers_main.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Fragment/TerrainParallax.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 13 (gbuffers_hand)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_hand, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "gbuffers_hand"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "gbuffers_hand"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_weather
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/deferred.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/Sky.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/deferred.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex6 mipmap enabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex0 format: RGBA8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex1 format: RGBA16
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex2 format: RGBA8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex3 format: RGBA8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 format: RGBA8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 format: RGBA16F
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex7 format: RGB8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex0 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex1 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex3 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex6 clear disabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Sun path rotation: -25.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] AO Level: 0.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Eye brightness halflife: 10.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Wetness halflife: 180.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Dryness halflife: 60.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture enabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture resolution: 64
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex7 mipmap enabled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/deferred.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/Matrices.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Fragment/Sky.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 20 = /shaders/InternalLib/Fragment/Clouds2D.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 21 = /shaders/InternalLib/Misc/NoiseTexture.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 22 = /shaders/InternalLib/Fragment/Clouds.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 23 = /shaders/InternalLib/Fragment/DiffuseLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 24 = /shaders/InternalLib/Fragment/SkyLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 25 = /shaders/InternalLib/Fragment/SpecularLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 26 = /shaders/InternalLib/Fragment/Raytracer.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 27 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 28 = /shaders/InternalLib/Fragment/Shadows.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 29 = /shaders/InternalLib/Fragment/WaterWaves.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 30 = /shaders/InternalLib/Fragment/Caustics.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 31 = /shaders/InternalLib/Fragment/GlobalIllumination.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/deferred.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 14 (deferred)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: deferred
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: deferred, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: deferred
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "deferred"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "deferred"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_water
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_water
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: gbuffers_hand_water
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: gbuffers_hand_water
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling vertex shader: /shaders/composite.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Fragment/Sky.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/composite.vsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture enabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Noise texture resolution: 64
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error compiling fragment shader: /shaders/composite.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 1 = /shaders/InternalLib/Syntax.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 2 = /shaders/InternalLib/Utilities.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 3 = /shaders/InternalLib/Utilities/Encoding.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 4 = /shaders/InternalLib/Utilities/Pow.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 5 = /shaders/InternalLib/Utilities/Clamping.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 6 = /shaders/InternalLib/Utilities/Noise.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 7 = /shaders/InternalLib/Utilities/FastMath.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 8 = /shaders/InternalLib/Fragment/ACESTransforms.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 9 = /shaders/InternalLib/UserLibManager.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 10 = /shaders/UserLib/CameraSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 11 = /shaders/UserLib/ToningSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 12 = /shaders/UserLib/VolumetricSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 13 = /shaders/UserLib/ParallaxSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 14 = /shaders/UserLib/LightingSettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 15 = /shaders/UserLib/SkySettings.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 16 = /shaders/InternalLib/Uniform/Matrices.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 17 = /shaders/InternalLib/Uniform/TemporalJitter.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 18 = /shaders/InternalLib/Debug.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 19 = /shaders/InternalLib/Fragment/Sky.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 20 = /shaders/InternalLib/Fragment/SpecularLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 21 = /shaders/InternalLib/Fragment/Raytracer.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 22 = /shaders/InternalLib/Fragment/Clouds2D.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 23 = /shaders/InternalLib/Misc/NoiseTexture.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 24 = /shaders/InternalLib/Fragment/Clouds.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 25 = /shaders/InternalLib/Fragment/VolumetricRenderer.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 26 = /shaders/InternalLib/Fragment/DiffuseLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 27 = /shaders/InternalLib/Fragment/SkyLighting.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 28 = /shaders/InternalLib/Uniform/ShadowDistortion.glsl
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 29 = /shaders/InternalLib/Fragment/Shadows.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 30 = /shaders/InternalLib/Fragment/WaterWaves.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 31 = /shaders/InternalLib/Fragment/Caustics.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] File: 32 = /shaders/InternalLib/Fragment/GlobalIllumination.fsh
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shader info log: /shaders/composite.fsh
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] Error linking program: 16 (composite)
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: composite
ERROR: One or more attached shaders not successfully compiled
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL error: 1282 (Invalid operation), program: composite, at: useProgram
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Info log: composite
[13:09:17] [main/ERROR] [net.optifine.shaders.SMCLog]: [Shaders] [Shaders] Error: Invalid program "composite"
[13:09:17] [main/INFO] [chat]: [CHAT] [Shaders] Error: Invalid program "composite"
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex5 mipmap enabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite1
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] colortex4 mipmap enabled
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite2
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite3
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] flipped buffers after composite: 0, 2, 3, 4, 5
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: composite_last
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map resolution: 2048
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow map distance: 120.0
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Program loaded: final
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedColorBuffers: 8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedDepthBuffers: 3
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedShadowColorBuffers: 2
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedShadowDepthBuffers: 2
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedColorAttachs: 8
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] usedDrawBuffers: 5
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Framebuffer created.
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Shadow framebuffer created.
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Reset world renderers
[13:09:17] [main/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Reset model renderers
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