Created
September 25, 2012 21:38
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Example Makefile for building and running a self-contained game
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CC := clang | |
TARGET := game | |
AL_CFLAGS := -Ilib/allegro/include | |
AL_LDFLAGS := -Llib/allegro/lib | |
GLIB_CFLAGS := -Ilib/glib -Ilib/glib/glib | |
GLIB_LDFLAGS := -Llib/glib/glib/.libs | |
CFLAGS := -g -Wall $(AL_CFLAGS) $(GLIB_CFLAGS) | |
LDFLAGS := $(AL_LDFLAGS) $(GLIB_LDFLAGS) | |
SOURCES := $(shell find src -type f -name *.c) | |
OBJECTS := $(patsubst src/%,build/%,$(SOURCES:.c=.o)) | |
DEPS := $(OBJECTS:.o=.deps) | |
LIBS := -lglib-2.0 -lallegro | |
LIB_PATH := lib/allegro/lib:lib/glib/glib/.libs | |
all: $(TARGET) | |
$(TARGET): $(OBJECTS) | |
@echo " Linking..."; $(CC) $(LDFLAGS) $^ -o $(TARGET) $(LIBS) | |
build/%.o: src/%.c | init | |
@echo " CC $<"; $(CC) $(CFLAGS) -MD -MF $(@:.o=.deps) -c -o $@ $< | |
init: | |
@mkdir -p build | |
clean: | |
@echo " Cleaning..."; $(RM) -r build $(TARGET) | |
run: $(TARGET) | |
@LD_LIBRARY_PATH=$(LIB_PATH) ./$(TARGET) | |
-include $(DEPS) | |
.PHONY: all init clean run |
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