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Created January 25, 2013 21:03
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MCEDIT: Can not fill/replace with 256+ future block
[INFO][acceleratesupport.py:16]:No OpenGL_accelerate module loaded: No module named OpenGL_accelerate
[INFO][formathandler.py:54]:Unable to load registered array format handler numeric:
Traceback (most recent call last):
File "/usr/lib/python2.7/dist-packages/OpenGL/arrays/numeric.py", line 15, in <module>
raise ImportError( """No Numeric module present: %s"""%(err))
File "/usr/lib/python2.7/dist-packages/OpenGL/plugins.py", line 28, in importByName
module = __import__( ".".join(moduleName), {}, {}, moduleName)
File "/usr/lib/python2.7/dist-packages/OpenGL/plugins.py", line 14, in load (self is a FormatHandler)
return importByName( self.import_path )
File "/usr/lib/python2.7/dist-packages/OpenGL/arrays/formathandler.py", line 44, in loadPlugin
plugin_class = entrypoint.load()
ImportError: No Numeric module present: No module named Numeric
[INFO][materials.py:166]:Loading block info from <open file '/home/user/mcedit/pymclevel/minecraft.yaml', mode 'rb' at 0x3b6e390>
[INFO][materials.py:166]:Loading block info from <open file '/home/user/mcedit/pymclevel/classic.yaml', mode 'rb' at 0x3b6e390>
[INFO][materials.py:166]:Loading block info from <open file '/home/user/mcedit/pymclevel/indev.yaml', mode 'rb' at 0x3b6e390>
[INFO][materials.py:166]:Loading block info from <open file '/home/user/mcedit/pymclevel/pocket.yaml', mode 'rb' at 0x3b6e390>
[INFO][config.py:142]:Loading config...
[DEBUG][config.py:298]:Setting {section => Fill}
[DEBUG][config.py:298]:Setting {chooseBlockImmediately => Setting(Fill, Choose Block Immediately, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {section => Selection}
[DEBUG][config.py:298]:Setting {showPreviousSelection => Setting(Selection, Show Previous Selection, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {color => Setting(Selection, Color, <type 'str'>, teal}
[DEBUG][config.py:298]:Setting {section => Selection Colors}
[DEBUG][config.py:298]:Setting {defaultColors => {}}
[DEBUG][config.py:298]:Setting {Setting => <class 'editortools.select.ColorSetting'>}
[DEBUG][config.py:298]:Setting {section => Brush}
[DEBUG][config.py:298]:Setting {brushSizeL => Setting(Brush, Brush Shape L, <type 'int'>, 3}
[DEBUG][config.py:298]:Setting {brushSizeH => Setting(Brush, Brush Shape H, <type 'int'>, 3}
[DEBUG][config.py:298]:Setting {brushSizeW => Setting(Brush, Brush Shape W, <type 'int'>, 3}
[DEBUG][config.py:298]:Setting {updateBrushOffset => Setting(Brush, Update Brush Offset, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {chooseBlockImmediately => Setting(Brush, Choose Block Immediately, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {alpha => Setting(Brush, Alpha, <type 'float'>, 0.66}
[DEBUG][config.py:298]:Setting {section => Clone}
[DEBUG][config.py:298]:Setting {copyAir => Setting(Clone, Copy Air, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {copyWater => Setting(Clone, Copy Water, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {copyBiomes => Setting(Clone, Copy Biomes, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {placeImmediately => Setting(Clone, Place Immediately, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {section => Spawn}
[DEBUG][config.py:298]:Setting {spawnProtection => Setting(Spawn, Spawn Protection, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {section => Settings}
[DEBUG][config.py:298]:Setting {flyMode => Setting(Settings, Fly Mode, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {enableMouseLag => Setting(Settings, Enable Mouse Lag, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {longDistanceMode => Setting(Settings, Long Distance Mode, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {shouldResizeAlert => Setting(Settings, Window Size Alert, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {closeMinecraftWarning => Setting(Settings, Close Minecraft Warning, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {skin => Setting(Settings, MCEdit Skin, <type 'str'>, [Current]}
[DEBUG][config.py:298]:Setting {fov => Setting(Settings, Field of View, <type 'float'>, 70.0}
[DEBUG][config.py:298]:Setting {spaceHeight => Setting(Settings, Space Height, <type 'int'>, 64}
[DEBUG][config.py:298]:Setting {blockBuffer => Setting(Settings, Block Buffer, <type 'int'>, 268435456}
[DEBUG][config.py:298]:Setting {reportCrashes => Setting(Settings, report crashes new, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {reportCrashesAsked => Setting(Settings, report crashes asked, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {viewDistance => Setting(Settings, View Distance, <type 'int'>, 8}
[DEBUG][config.py:298]:Setting {targetFPS => Setting(Settings, Target FPS, <type 'int'>, 30}
[DEBUG][config.py:298]:Setting {windowWidth => Setting(Settings, window width, <type 'int'>, 1024}
[DEBUG][config.py:298]:Setting {windowHeight => Setting(Settings, window height, <type 'int'>, 768}
[DEBUG][config.py:298]:Setting {windowX => Setting(Settings, window x, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {windowY => Setting(Settings, window y, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {windowShowCmd => Setting(Settings, window showcmd, <type 'int'>, 1}
[DEBUG][config.py:298]:Setting {setWindowPlacement => Setting(Settings, SetWindowPlacement, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {showHiddenOres => Setting(Settings, show hidden ores, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {fastLeaves => Setting(Settings, fast leaves, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {roughGraphics => Setting(Settings, rough graphics, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {showChunkRedraw => Setting(Settings, show chunk redraw, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawSky => Setting(Settings, draw sky, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawFog => Setting(Settings, draw fog, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {showCeiling => Setting(Settings, show ceiling, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawEntities => Setting(Settings, draw entities, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawMonsters => Setting(Settings, draw monsters, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawItems => Setting(Settings, draw items, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawTileEntities => Setting(Settings, draw tile entities, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawTileTicks => Setting(Settings, draw tile ticks, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {drawUnpopulatedChunks => Setting(Settings, draw unpopulated chunks, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {vertexBufferLimit => Setting(Settings, vertex buffer limit, <type 'int'>, 384}
[DEBUG][config.py:298]:Setting {vsync => Setting(Settings, vertical sync, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {visibilityCheck => Setting(Settings, visibility check, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {viewMode => Setting(Settings, View Mode, <type 'str'>, Camera}
[DEBUG][config.py:298]:Setting {section => Controls}
[DEBUG][config.py:298]:Setting {mouseSpeed => Setting(Controls, mouse speed, <type 'float'>, 5.0}
[DEBUG][config.py:298]:Setting {cameraAccel => Setting(Controls, camera acceleration, <type 'float'>, 125.0}
[DEBUG][config.py:298]:Setting {cameraDrag => Setting(Controls, camera drag, <type 'float'>, 100.0}
[DEBUG][config.py:298]:Setting {cameraMaxSpeed => Setting(Controls, camera maximum speed, <type 'float'>, 60.0}
[DEBUG][config.py:298]:Setting {cameraBrakingSpeed => Setting(Controls, camera braking speed, <type 'float'>, 8.0}
[DEBUG][config.py:298]:Setting {invertMousePitch => Setting(Controls, invert mouse pitch, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {autobrake => Setting(Controls, autobrake, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {swapAxes => Setting(Controls, swap axes looking down, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {section => Settings}
[DEBUG][config.py:298]:Setting {flyMode => Setting(Settings, Fly Mode, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {enableMouseLag => Setting(Settings, Enable Mouse Lag, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {longDistanceMode => Setting(Settings, Long Distance Mode, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {shouldResizeAlert => Setting(Settings, Window Size Alert, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {closeMinecraftWarning => Setting(Settings, Close Minecraft Warning, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {skin => Setting(Settings, MCEdit Skin, <type 'str'>, [Current]}
[DEBUG][config.py:298]:Setting {fov => Setting(Settings, Field of View, <type 'float'>, 70.0}
[DEBUG][config.py:298]:Setting {spaceHeight => Setting(Settings, Space Height, <type 'int'>, 64}
[DEBUG][config.py:298]:Setting {blockBuffer => Setting(Settings, Block Buffer, <type 'int'>, 268435456}
[DEBUG][config.py:298]:Setting {reportCrashes => Setting(Settings, report crashes new, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {reportCrashesAsked => Setting(Settings, report crashes asked, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {viewDistance => Setting(Settings, View Distance, <type 'int'>, 8}
[DEBUG][config.py:298]:Setting {targetFPS => Setting(Settings, Target FPS, <type 'int'>, 30}
[DEBUG][config.py:298]:Setting {windowWidth => Setting(Settings, window width, <type 'int'>, 1024}
[DEBUG][config.py:298]:Setting {windowHeight => Setting(Settings, window height, <type 'int'>, 768}
[DEBUG][config.py:298]:Setting {windowX => Setting(Settings, window x, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {windowY => Setting(Settings, window y, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {windowShowCmd => Setting(Settings, window showcmd, <type 'int'>, 1}
[DEBUG][config.py:298]:Setting {setWindowPlacement => Setting(Settings, SetWindowPlacement, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {showHiddenOres => Setting(Settings, show hidden ores, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {fastLeaves => Setting(Settings, fast leaves, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {roughGraphics => Setting(Settings, rough graphics, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {showChunkRedraw => Setting(Settings, show chunk redraw, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawSky => Setting(Settings, draw sky, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawFog => Setting(Settings, draw fog, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {showCeiling => Setting(Settings, show ceiling, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawEntities => Setting(Settings, draw entities, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawMonsters => Setting(Settings, draw monsters, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawItems => Setting(Settings, draw items, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawTileEntities => Setting(Settings, draw tile entities, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {drawTileTicks => Setting(Settings, draw tile ticks, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {drawUnpopulatedChunks => Setting(Settings, draw unpopulated chunks, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {vertexBufferLimit => Setting(Settings, vertex buffer limit, <type 'int'>, 384}
[DEBUG][config.py:298]:Setting {vsync => Setting(Settings, vertical sync, <type 'int'>, 0}
[DEBUG][config.py:298]:Setting {visibilityCheck => Setting(Settings, visibility check, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {viewMode => Setting(Settings, View Mode, <type 'str'>, Camera}
[DEBUG][config.py:298]:Setting {section => Controls}
[DEBUG][config.py:298]:Setting {mouseSpeed => Setting(Controls, mouse speed, <type 'float'>, 5.0}
[DEBUG][config.py:298]:Setting {cameraAccel => Setting(Controls, camera acceleration, <type 'float'>, 125.0}
[DEBUG][config.py:298]:Setting {cameraDrag => Setting(Controls, camera drag, <type 'float'>, 100.0}
[DEBUG][config.py:298]:Setting {cameraMaxSpeed => Setting(Controls, camera maximum speed, <type 'float'>, 60.0}
[DEBUG][config.py:298]:Setting {cameraBrakingSpeed => Setting(Controls, camera braking speed, <type 'float'>, 8.0}
[DEBUG][config.py:298]:Setting {invertMousePitch => Setting(Controls, invert mouse pitch, <type 'bool'>, False}
[DEBUG][config.py:298]:Setting {autobrake => Setting(Controls, autobrake, <type 'bool'>, True}
[DEBUG][config.py:298]:Setting {swapAxes => Setting(Controls, swap axes looking down, <type 'bool'>, False}
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.MCRenderer object at 0x506ead0>.targetFPS
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.drawSky
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.drawFog
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.showCeiling
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.accelFactor
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.maxSpeed
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.brakeMaxSpeed
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.invertMousePitch
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.autobrake
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.swapAxesLookingDown
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.visibilityCheck
[DEBUG][config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x50830d0>.fovSetting
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.drawSky
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.drawFog
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.showCeiling
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.accelFactor
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.maxSpeed
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.brakeMaxSpeed
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.invertMousePitch
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.autobrake
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.swapAxesLookingDown
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.visibilityCheck
[DEBUG][config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x50831d0>.fovSetting
[DEBUG][config.py:220]:Subscribing <leveleditor.LevelEditor object at 0x506ea90>.viewMode
[DEBUG][config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x5083c10>.updateBrushOffset
[DEBUG][config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x5083c10>.brushSizeW
[DEBUG][config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x5083c10>.brushSizeH
[DEBUG][config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x5083c10>.brushSizeL
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM7
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[INFO][mclevel.py:196]:Identifying /home/user/.minecraft/saves/Bisect/level.dat
[INFO][mclevel.py:213]:Detected Infdev level.dat
[INFO][infiniteworld.py:1302]:Found dimension DIM1
[INFO][infiniteworld.py:1302]:Found dimension DIM-1
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x4738c50>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x4738c50>.roughGraphics
[INFO][infiniteworld.py:1321]:Scanning for regions...
[INFO][regionfile.py:90]:Found region file r.0.0.mca with 1103/1103 sectors used and 729 chunks present
[INFO][regionfile.py:90]:Found region file r.0.-1.mca with 1128/1130 sectors used and 756 chunks present
[INFO][regionfile.py:90]:Found region file r.-1.-1.mca with 1009/1010 sectors used and 784 chunks present
[INFO][regionfile.py:90]:Found region file r.-1.0.mca with 1265/1270 sectors used and 756 chunks present
[DEBUG][leveleditor.py:1008]:Mouse up 1 @ (418, 247)
[DEBUG][leveleditor.py:990]:Mouse down 1 @ (319, 450)
[DEBUG][leveleditor.py:1008]:Mouse up 1 @ (526, 539)
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba50>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615be90>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615be90>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x615ba90>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615b0d0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615b0d0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5034750>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615be90>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x615be90>.roughGraphics
[INFO][extensions.py:54]:GL Extension GL_ARB_framebuffer_object available
[INFO][extensions.py:83]:Chose alternate: glGenFramebuffers from glGenFramebuffers, glGenFramebuffersEXT
[INFO][extensions.py:83]:Chose alternate: glGenRenderbuffers from glGenRenderbuffers, glGenRenderbuffersEXT
[INFO][extensions.py:83]:Chose alternate: glBindFramebuffer from glBindFramebuffer, glBindFramebufferEXT
[INFO][extensions.py:83]:Chose alternate: glBindRenderbuffer from glBindRenderbuffer, glBindRenderbufferEXT
[INFO][extensions.py:83]:Chose alternate: glRenderbufferStorage from glRenderbufferStorage, glRenderbufferStorageEXT
[INFO][extensions.py:83]:Chose alternate: glFramebufferRenderbuffer from glFramebufferRenderbuffer, glFramebufferRenderbufferEXT
[INFO][extensions.py:83]:Chose alternate: glFramebufferTexture2D from glFramebufferTexture2D, glFramebufferTexture2DEXT
[INFO][extensions.py:83]:Chose alternate: glCheckFramebufferStatus from glCheckFramebufferStatus, glCheckFramebufferStatusEXT
[INFO][extensions.py:83]:Chose alternate: glDeleteFramebuffers from glDeleteFramebuffers, glDeleteFramebuffersEXT
[INFO][extensions.py:83]:Chose alternate: glDeleteRenderbuffers from glDeleteRenderbuffers, glDeleteRenderbuffersEXT
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x5504a90>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7577350>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7577350>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7933450>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7933550>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7933550>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a125d0>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7a12e10>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7a12e10>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7a12410>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7a12790>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7a12790>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0x7577550>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7848cd0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7848cd0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbb87cd0>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xbd538d0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xbd538d0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53c50>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xbde40d0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xbde40d0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xbd53610>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xc3ba590>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xc3ba590>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xc3baa10>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xc3bad50>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xc3bad50>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0d8b90>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e0f50>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e0f50>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e71d0>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e7250>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e7250>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.roughGraphics
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.showHiddenOres
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.vertexBufferLimit
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawTileEntities
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawTileTicks
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawTerrainPopulated
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawMonsters
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.drawItems
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.showRedraw
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.spaceHeight
[DEBUG][config.py:220]:Subscribing <renderer.PreviewRenderer object at 0xe0e7710>.targetFPS
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e7790>.fastLeaves
[DEBUG][config.py:220]:Subscribing <renderer.ChunkCalculator object at 0xe0e7790>.roughGraphics
[ERROR][mcedit.py:1015]:An unhandled error occured.
Traceback (most recent call last):
File "./mcedit.py", line 1011, in main
MCEdit.main()
File "./mcedit.py", line 955, in main
rootwidget.run()
File "/home/user/mcedit/albow/root.py", line 106, in run
self.run_modal(None)
File "/home/user/mcedit/albow/root.py", line 159, in run_modal
self.gl_draw_all(self, (0, 0))
File "/home/user/mcedit/albow/widget.py", line 730, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/home/user/mcedit/albow/widget.py", line 730, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/home/user/mcedit/albow/widget.py", line 730, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/home/user/mcedit/albow/widget.py", line 730, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/home/user/mcedit/albow/widget.py", line 727, in gl_draw_all
self.gl_draw_self(root, offset)
File "/home/user/mcedit/albow/openglwidgets.py", line 23, in gl_draw_self
self.gl_draw_viewport()
File "/home/user/mcedit/albow/openglwidgets.py", line 29, in gl_draw_viewport
self.gl_draw()
File "/home/user/mcedit/leveleditor.py", line 1249, in gl_draw
self.render()
File "/home/user/mcedit/leveleditor.py", line 1300, in render
t.drawToolMarkers()
File "/home/user/mcedit/editortools/fill.py", line 314, in drawToolMarkers
tex = self.blockTextures[blockInfo.ID]
KeyError: 1001
[ERROR][mcedit.py:1017]:MCEdit version 0.1.7build374-8-gf57018f
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