Created
January 20, 2015 21:23
-
-
Save dreamyguy/4772b673385f516d1618 to your computer and use it in GitHub Desktop.
Generated by SassMeister.com.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// ---- | |
// Sass (v3.4.9) | |
// Compass (v1.0.1) | |
// ---- | |
// set pixel reference base | |
$pixelBase: 16 !default; | |
// strip the unit of measure and return it | |
@function parseInt($n) { | |
@return $n / 1; | |
} | |
// convert to rem | |
@function rem-ize($value, $base-value: $pixelBase) { | |
$value: parseInt($value) / parseInt($base-value) * 1rem; | |
@if ($value == 0rem) { $value: 0; } // turn 0rem into 0 | |
@return $value; | |
} | |
// output values in pixels or in rems | |
@function unit-calc($values, $base-value: $pixelBase) { | |
$list: (); | |
// if '$ie-lt9' is set to true, convert unit to pixel | |
@if ($ie-lt9) { | |
@each $i in $values { | |
$val: parseInt($i); | |
// if value equals '0' or is not a number, just echo the value (handy for 'auto') | |
@if ($val == 0 or type-of($val) != "number") { | |
$list: append($list, $val); | |
// gimme those pixels! | |
} @else { | |
$list: append($list, $val + px); | |
} | |
} | |
// if '$ie-lt9' is set to false, convert unit to rem | |
} @else { | |
$max: length($values); | |
@if $max == 1 { | |
@return rem-ize(nth($values, 1), $base-value); | |
} | |
@for $i from 1 through $max { | |
$val: parseInt($i); | |
$list: append($list, rem-ize(nth($values, $val), $base-value)); | |
} | |
} | |
@return $list; | |
} | |
$ie-lt9: true; | |
.test { | |
margin: unit-calc(4 4 8 0); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
.test { | |
margin: 4px 4px 8px 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment