Skip to content

Instantly share code, notes, and snippets.

@drewolbrich
Last active March 6, 2024 15:50
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save drewolbrich/518cb0c52292d6b50aedfedffeba7208 to your computer and use it in GitHub Desktop.
Save drewolbrich/518cb0c52292d6b50aedfedffeba7208 to your computer and use it in GitHub Desktop.
The field of view of the ARKit device camera.
//
// ARCamera+FieldOfView.swift
//
// Created by Drew Olbrich on 1/3/24.
// Copyright © 2024 Lunar Skydiving LLC. All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
import ARKit
extension ARCamera {
/// The horizontal and vertical field of view of the device's camera, in radians.
///
/// These values reflect the dimensions of the device's camera, which always has
/// landscape orientation, regardless of the physical orientation of the device.
/// They do not necessarily reflect the dimensions or orientation of the AR view
/// that the camera image is displayed in.
var deviceFieldOfView: (Float, Float) {
// From https://stackoverflow.com/a/47643149/2419404
let xFieldOfViewRadians = 2*atan(Float(imageResolution.width)/(2*intrinsics[0, 0]))
let yFieldOfViewRadians = 2*atan(Float(imageResolution.height)/(2*intrinsics[1, 1]))
return (xFieldOfViewRadians, yFieldOfViewRadians)
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment