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@drewolbrich
Created July 12, 2024 15:00
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//
// Task+SleepForSeconds.swift
//
// Created by Drew Olbrich on 7/12/24.
// Copyright © 2024 Lunar Skydiving LLC. All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
import Foundation
extension Task where Success == Never, Failure == Never {
/// A replacement for iOS 17 `Task/sleep(for: .seconds(_))` that works on iOS 16 and earlier.
@available(iOS, deprecated: 17.0, message: "Use Task.sleep(for:) instead")
static func sleep(forSeconds duration: TimeInterval) async throws {
if #available(iOS 17.0, *) {
try await Task.sleep(for: .seconds(duration))
} else {
let nanoseconds = UInt64(duration*1_000_000_000)
try await Task.sleep(nanoseconds: nanoseconds)
}
}
}
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