This setup is basically tricking x264 into recording in essentially lossless mode, which makes the files enormous, so you'll probably want to bring them in on a drive or something (think like 4.5gb a minute).
the point is that we prevent the encoding from eating much cpu, so we can get very high quality/high fps recordings. Depending on your editor, you may want to convert these to an intraframe encoding immediately, like ProRes or DNxHD (honestly not sure if DNxHD/R supports 120).
this shows that i'm capturing at the native resolution of my screen - if you have a 1080 panel that's totally fine, i just didn't want it to be doing any scaling and you change the fps dropdown to integer FPS and put in 120
- Output Mode: Advanced
- Encoder: x264
- Bitrate: eye-bleedingly high
- CPU Usage Preset: ultrafast
- Profile: high
- x264 options: qp=0
This is somewhat optional, but I trust the RTSS Frame rate limiter more than the in-engine one to maintain even frame timings