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@drewxa
Created October 9, 2018 08:40
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//
// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
//------------------------------------------------------------------------------
//
// Example: HTTP server, synchronous
//
//------------------------------------------------------------------------------
#include <boost/beast/core.hpp>
#include <boost/beast/http.hpp>
#include <boost/beast/version.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <boost/config.hpp>
#include <cstdlib>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace http = boost::beast::http; // from <boost/beast/http.hpp>
//------------------------------------------------------------------------------
// This function produces an HTTP response for the given
// request. The type of the response object depends on the
// contents of the request, so the interface requires the
// caller to pass a generic lambda for receiving the response.
template<
class Body, class Allocator,
class Send>
void
handle_request(
boost::beast::string_view doc_root,
http::request<Body, http::basic_fields<Allocator>>&& req,
Send&& send)
{
http::response<http::string_body> res {http::status::ok, req.version()};
res.set(http::field::server, BOOST_BEAST_VERSION_STRING);
res.body() = "hello world";
res.keep_alive(req.keep_alive());
return send(std::move(res));
}
//------------------------------------------------------------------------------
// Report a failure
void
fail(boost::system::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}
// This is the C++11 equivalent of a generic lambda.
// The function object is used to send an HTTP message.
template<class Stream>
struct send_lambda
{
Stream& stream_;
bool& close_;
boost::system::error_code& ec_;
explicit
send_lambda(
Stream& stream,
bool& close,
boost::system::error_code& ec)
: stream_(stream)
, close_(close)
, ec_(ec)
{
}
template<bool isRequest, class Body, class Fields>
void
operator()(http::message<isRequest, Body, Fields>&& msg) const
{
// Determine if we should close the connection after
close_ = msg.need_eof();
// We need the serializer here because the serializer requires
// a non-const file_body, and the message oriented version of
// http::write only works with const messages.
http::serializer<isRequest, Body, Fields> sr{msg};
http::write(stream_, sr, ec_);
}
};
// Handles an HTTP server connection
void
do_session(
tcp::socket& socket,
std::shared_ptr<std::string const> const& doc_root)
{
bool close = false;
boost::system::error_code ec;
// This buffer is required to persist across reads
boost::beast::flat_buffer buffer;
// This lambda is used to send messages
send_lambda<tcp::socket> lambda{socket, close, ec};
for(;;)
{
// Read a request
http::request<http::string_body> req;
http::read(socket, buffer, req, ec);
if(ec == http::error::end_of_stream)
break;
if(ec)
return fail(ec, "read");
// Send the response
handle_request(*doc_root, std::move(req), lambda);
if(ec)
return fail(ec, "write");
if(close)
{
// This means we should close the connection, usually because
// the response indicated the "Connection: close" semantic.
break;
}
}
// Send a TCP shutdown
socket.shutdown(tcp::socket::shutdown_send, ec);
// At this point the connection is closed gracefully
}
//------------------------------------------------------------------------------
int main(int argc, char* argv[])
{
try
{
// Check command line arguments.
if (argc != 4)
{
std::cerr <<
"Usage: http-server-sync <address> <port> <doc_root>\n" <<
"Example:\n" <<
" http-server-sync 0.0.0.0 8080 .\n";
return EXIT_FAILURE;
}
auto const address = boost::asio::ip::make_address(argv[1]);
auto const port = static_cast<unsigned short>(std::atoi(argv[2]));
auto const doc_root = std::make_shared<std::string>(argv[3]);
// The io_context is required for all I/O
boost::asio::io_context ioc{1};
// The acceptor receives incoming connections
tcp::acceptor acceptor{ioc, {address, port}};
for(;;)
{
// This will receive the new connection
tcp::socket socket{ioc};
// Block until we get a connection
acceptor.accept(socket);
// Launch the session, transferring ownership of the socket
std::thread{std::bind(
&do_session,
std::move(socket),
doc_root)}.detach();
}
}
catch (const std::exception& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return EXIT_FAILURE;
}
}
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