###Digital Music Analysis, Digital Conversations, The British Library, 21 May 2015
Live notes, so an incomplete, partial record of what actually happened.
Tags: bldigital
My asides in []
Tillman Weyde, Digital Music Lab
Digital revolution in music has happened. In musicology it is underway...
Since mid-1990s more and more audio processing happening in musicology. Driven by business, drive to recommend music to buyers.
Gap between music information retrieval, API, digital humanities. Aim to reduce this gap. For example, retrieval cares less about how people feel about the music and their social/cultural contexts - ie the things musicologists care a great deal about.
60k recordings here at the British Library (classical music) + 1 million tracks at ilikemusic (commercial pop, jazz, production music)
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Some analysis info from the current #bldigital event on 'A Big Data History of Music': pic.twitter.com/UpFtV76Tru
— TIME/IMAGE (@time_image) May 21, 2015
Exploration and visualisation of music as a means of developing hypotheses.
Freedom is restricted in digital music analysis.
Musicologists needed to interpret data and data retrieval: a largely commercial, uncritical process.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Dr Tillman Weyde speaks on the importance of Linked Data and the role of musicologists as users and interpreters of that data #BLdigital
— Terhi NurmikkoFuller (@tmtn) May 21, 2015
David Rowland and Simon Brown, The Listening Experience Database
10k resources. But it needs to be much bigger. Built on the model of the Reading Experience Database: as grown over the decade, that has proven more and more useful with size!
Crowdsourcing. Started starry eyed. Had to scale back...
But the listening experiences gathered rich, detailed, steeped in context. Deepens our understanding of what music meant to people.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Contribute to the Listening Project Database #bldigital http://t.co/IaFKDZYIzf
— Nora McGregor (@ndalyrose) May 21, 2015
Not crowdsourcing but community sourcing.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>#Crowdsourcing sources and also sort the sources - need the crowd to help create a mass of data and draw on expertise @listenexp #bldigital
— Louise Denoon (@Louisedenoon) May 21, 2015
Validating the crowd. Fields in the form crowd populate become linked data that goes back into the form suggesting ideas.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Fab! The Listening Project makes use of British Library's British National Bibliographic linked data. http://t.co/aOF6bBcXse #bldigital
— Nora McGregor (@ndalyrose) May 21, 2015
Not analysing recordings but sheet music.
What was music like at the time? How do we go beyond the major composers?
Influenced by Franco Moretti.
What can we find out about music history using our catalogue database?
Cataloguing since mid-19th century, so data inconsistencies (eg, circa dates)
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>#bldigital Useful reminder form @SandraTuppen that humans built our catalogue and that humans change over time.
— James Baker (@j_w_baker) May 21, 2015
Influence of plague and war on music printing clear from the data.
Some of the findings not new, but the project was able to validate existing findings at an enormous scale findings
From the signal procesing side. Interested in ways of seperating out datastreams within audio, because you then want to do something with it.
Reuse not always thought out when collecting institution first took something in. But with reuse, come the ability to do new things, play, ask questions, engineer music data.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Prof Mark Plumbley talks about a new project which focuses on source separation. #bldigital
— Terhi NurmikkoFuller (@tmtn) May 21, 2015
Lots of people want to do interesting things with music: from musicologists, to historians, to engineers, et cetera.
Can we use musical scores to help identify audio? Seperating the sounds helps to do this.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>#bldigital Prof Mark Plumbley on the "Musical Audio Repurposing using Source Separation" project http://t.co/wHRdEpzEG3
— Rossitza Atanassova (@RossiAtanassova) May 21, 2015
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Worldview expanding rapidly while listening to #bldigital discussion about separation, re-assembly and re-use of digital objects in music
— Maja Maricevic (@MajaMaricevic) May 21, 2015
Neuroscientist. Interested in storytelling and the brain. What makes music catchy? What makes you remember a song until you die?
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Dr Erinma Ochu (a neuroscientist by background!) talks about Hookedonmusic: crowdsourcing what makes music catchy #bldigital
— Terhi NurmikkoFuller (@tmtn) May 21, 2015
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>#hookedonmusic explores musical memory and what makes a catchy hook http://t.co/wLNTByRhzS #bldigital
— Nora McGregor (@ndalyrose) May 21, 2015
Explainers at the Science Museum able to help bring the scientific challanges to people.
Hookedonmusic: game that explores and experiments with musical memory. Approach has an capacity to engage with people whose short term memories had gone, those with dementia for example.
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>Play the #hookedonmusic game and help build the research database of musical memory. http://t.co/8cf71qQZBz #bldigital
— Louise Denoon (@Louisedenoon) May 21, 2015
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>#bldigital @erinmaochu her project encourages people to share listening experiences and can raise awareness about dementia and Alzheimer's
— Rossitza Atanassova (@RossiAtanassova) May 21, 2015
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>175,000 people have played the game! #hookedonmusic so many rich research questions #bldigital
— Louise Denoon (@Louisedenoon) May 21, 2015
Cohort of people who seemingly won't stop playing it...
How do you benefit your research and make sure the public get something out of it. Codesign as a important method.
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