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@dropmeaword
Created October 1, 2018 20:19
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Some notes about creating 3D models from pictures

Photogrammetry software

This is the open source solution that I have used for the Giampilieri project. The interface is less than ideal, saving projects is confusing, it's fairly slow to process and needs CUDA for high density mesh calculations.

https://colmap.github.io/

Also open source kit, but seems to be a collection of libraries for real time pipelines.

https://alicevision.github.io/

Apparently produces meshes that are much finer in detail than PhotoScan.

https://www.3dflow.net/3df-zephyr-free/

Rigging

For character making you can create rigs pretty easily using Mixamo.

https://www.mixamo.com

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