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# ObsidianDestoyer by drtshock and squidicuzz | |
# For information and updates visit http://dev.bukkit.org/pineapple/ObsidianDestroyer | |
# Join irc for live support http://webchat.esper.net/?channels=drtshock&prompt=1 | |
# Or use our issue tracker @ https://github.com/drtshock/ObsidianDestroyer/issues | |
# Made with love <3 | |
# Do not touch this line. It will rewrite your config. | |
# The old config will be saved as 'config.yml.old' | |
Version: ${project.version} | |
# The explosion radius that will be checked. Blocks in this radius will be affected. | |
# Must be greater than zero and not above ten. Will create lag with high radius | |
# See 'MATERIAL.BlastRadius' in materials.yml for custom distance. | |
Radius: 3 | |
# DURABILITY IS NOW IN THE MATERIALS.YML FILE | |
# Allows the durability of materials to gradually regenerate over time. | |
# Requires: 'MATERIAL.Durability.ResetEnabled: true' in materials.yml and adjustment of timings. | |
# Example Timing Adjustment: 'OBSIDIAN.Durability.ResetAfter: 60000' for obsidian to regenerate 1 durability every minute | |
DurabilityRegeneratesOverTime: false | |
# The item used to check the durability of blocks | |
# Permission node: 'obsidiandestroyer.check' | |
DurabilityCheckItem: POTATO_ITEM | |
# Effects that are displayed when materials take damage | |
Effects: | |
Enabled: true | |
Chance: 0.12 | |
# False means that water and lava won't protect industructable materials from explosions. | |
# Only applies if the material is enabled in materials.yml | |
# This is a fix for the handling of blocks like obsidian that are not normally destroyable, | |
# but become destroyed in water with this disabled. | |
FluidsProtectIndustructables: true | |
# When bedrock destruction is enabled, this prevents holes into the void and top of the nether. | |
# HOLY CRAP DON'T TURN THIS OFF | |
ProtectBedrockBorders: true | |
# Levels to protect bedrock. | |
# If you have the above value set to true, this is important because people will be able to | |
# blow up bedrock ABOVE/BELOW this Y level. Don't blame us if you set it too low and people start | |
# falling through your world or blowing holes in the top of your nether. | |
BorderToProtect: | |
# Regular world type. Default is 5. | |
World: 5 | |
# Should be obvious. Default is 123. | |
Nether: 123 | |
# Enables a bypass to allow explosions to affect ALL blocks under / next to liquids. | |
# This will bypass ALL blocks. We recommend not to use both this AND 'FluidsProtectIndustructables'. | |
# Destroys fluid blocks and creates a new explosion. | |
Explosions: | |
BypassAllFluidProtection: false | |
# Protects "TNT cannons" from being destroyed when used. | |
# This doesn't do anything unless the above option is true. | |
TNTCannonsProtected: true | |
# List of worlds that the plugin will not interact with. | |
# Example: DisabledOnWorlds: [world_survival, world_creative] | |
DisabledOnWorlds: [] | |
# Works directly with Factions for extended event processing; adds the ability | |
# for durability multipliers based on the online status of a faction. | |
# Works with Factions 2.x only. | |
Factions: | |
# Enable Hooking - enabling will allow obsidian destroyer to pass interactions directly to factions. | |
Enabled: true | |
# Toggles explosion features between ObsidianDestroyer and Factions. | |
HandleExplosions: true | |
# Toggle to manage an offline faction. (Override & Multiplier) | |
# Enables an override that will allow [managed] blocks to be destroyed for a protected offline faction. | |
HandleOffline: false | |
# Multiplier to use for changing the durability of an offline faction. | |
OfflineDurabilityMultiplier: 1.0 | |
# Toggle to manage an online faction. (Multiplier) | |
HandleOnline: false | |
# Multiplier to use for changing the durability of an online faction. | |
OnlineDurabilityMultiplier: 1.0 | |
# Extra events for other plugins? | |
Events: | |
# Through an event for each block that takes a durability hit (Experimental) | |
DurabilityDamageEventEnabled: false | |
# Thats it :3 |
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